Dark Land: Difference between revisions

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When the player passes over these three stages, there is a small chance that Mario will be pulled into the stage and forced to play it. The player can also enter these levels normally, however.
When the player passes over these three stages, there is a small chance that Mario will be pulled into the stage and forced to play it. The player can also enter these levels normally, however.


#This contains every [[Hammer Bro.]] variety found in the game. The level starts with a [[Fire Bro.]] After it, there are two [[Hammer Bro.]]s ready to attack. Also, there is a power-up in one of the blocks. A [[Boomerang Bro.]] awaits further into the level. The final enemy, a [[Sledge Bro.]] is encountered towards the end of the level. Once past there, the player can go up the [[Warp Pipe|pipe]] to claim a [[Super Leaf]].
#This contains every [[Hammer Bro.]] variety found in the game. The level starts with a [[Fire Bro.]] After it, there are two [[Hammer Bros.]] ready to attack. Also, there is a power-up in one of the blocks. A [[Boomerang Bro.]] awaits further into the level. The final enemy, a [[Sledge Bro.]] is encountered towards the end of the level. Once past there, the player can go up the [[Warp Pipe|pipe]] to claim a [[Super Leaf]].
#The player must jump over [[Podoboo]]s and leap onto platforms to reach the end. A Super Leaf is at the end of this level.
#The player must jump over [[Podoboo]]s and leap onto platforms to reach the end. A Super Leaf is at the end of this level.
#The player must avoid jumping [[Cheep Cheep]]s in this level. At the end there is a Super Leaf.
#The player must avoid jumping [[Cheep Cheep]]s in this level. At the end there is a Super Leaf.
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