Circus Kong: Difference between revisions
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Circus Kongs can stop juggling the Minis if another Mini uses [[Hammer]]s or [[Fire Flower]] against one, which causes it to flip over and flail around for a short time, rendering it temporarily unable to affect Minis and allowing them to move past the Circus Kong. An exclamation mark appears over a stunned Circus Kong shortly before it flips back upright. Minis can also escape a Circus Kong if a line of [[Pink Block]]s is formed under the Minis while they are in the air, or if they happen to land on a red [[girder]]. Circus Kongs are non-lethal enemies, and can only hurt Minis if they are thrown into something harmful. | Circus Kongs can stop juggling the Minis if another Mini uses [[Hammer]]s or [[Fire Flower]] against one, which causes it to flip over and flail around for a short time, rendering it temporarily unable to affect Minis and allowing them to move past the Circus Kong. An exclamation mark appears over a stunned Circus Kong shortly before it flips back upright. Minis can also escape a Circus Kong if a line of [[Pink Block]]s is formed under the Minis while they are in the air, or if they happen to land on a red [[girder]]. Circus Kongs are non-lethal enemies, and can only hurt Minis if they are thrown into something harmful. | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names |