Super Mario RPG (Nintendo Switch): Difference between revisions

→‎Graphical changes: it's just a shield shape though?
(→‎Graphical changes: it's just a shield shape though?)
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*The [[Toad Town|Mushroom Kingdom]] is now surrounded by castle walls, reflecting its Japanese name キノコ城 (''Mushroom Castle'').
*The [[Toad Town|Mushroom Kingdom]] is now surrounded by castle walls, reflecting its Japanese name キノコ城 (''Mushroom Castle'').
*Mushroom Castle in-game now has a blue roof and white walls to match its appearance in the original game's world map.<ref name=Direct/>
*Mushroom Castle in-game now has a blue roof and white walls to match its appearance in the original game's world map.<ref name=Direct/>
*[[Bowser's Castle|Bowser's Keep]] now takes design elements from the incarnation of [[Bowser's Castle (Mario Kart 8)|Bowser's Castle]] in ''[[Mario Kart 8]]'', namely the banners and the Bowser emblem still having a highway shield shape.  
*[[Bowser's Castle|Bowser's Keep]] now takes design elements from the incarnation of [[Bowser's Castle (Mario Kart 8)|Bowser's Castle]] in ''[[Mario Kart 8]]'', namely the banners and the Bowser emblem having a shield shape.  
*[[Kamek|Wizakoopa]] now appears normal-sized in battle, rather than being larger than [[Bowser]].<ref name=Direct/>
*[[Kamek|Wizakoopa]] now appears normal-sized in battle, rather than being larger than [[Bowser]].<ref name=Direct/>
*Characters not unique to the game, such as [[Princess Peach]], [[Cheep Cheep]]s, and [[Koopa Paratroopa]]s, inherit characteristics from their modern designs.<ref name=Direct/>  
*Characters not unique to the game, such as [[Princess Peach]], [[Cheep Cheep]]s, and [[Koopa Paratroopa]]s, inherit characteristics from their modern designs.<ref name=Direct/>  
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