Virtual Console: Difference between revisions

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[[File:Virtual Console.svg|thumb|right|350px]]
[[File:Virtual Console.svg|thumb|right|350px]]
The '''Virtual Console''' is a service available on the [[Wii]], the [[Nintendo 3DS]], and the [[Wii U]]. It allows players to download games that were originally for older consoles, such as [[Nintendo]]'s own [[Nintendo Entertainment System|NES]] (all models), [[Super Nintendo Entertainment System|SNES]] (Wii, Wii U, and New Nintendo 3DS), [[Nintendo 64]] (Wii and Wii U), [[Game Boy Advance]] (Nintendo 3DS ambassadors and Wii U), [[Nintendo DS]] (Wii U), [[Game Boy]], and [[Game Boy Color]] (Nintendo 3DS). [[Sega]] has provided the Wii and Nintendo 3DS Virtual Console with [[wikipedia:Mega Drive|Sega Genesis/Mega Drive]], [[wikipedia:Sega Master System|Sega Master System]], and [[wikipedia:Sega Game Gear|Sega Game Gear]] games.
The '''Virtual Console''' is a service available on the [[Wii]], the [[Nintendo 3DS]], and the [[Wii U]]. It allows players to download games that were originally for older consoles, such as [[Nintendo]]'s own [[Nintendo Entertainment System|NES]] (all models), [[Super Nintendo Entertainment System|SNES]] (Wii, Wii U, and [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]), [[Nintendo 64]] (Wii and Wii U), [[Game Boy Advance]] (Nintendo 3DS ambassadors and Wii U), [[Nintendo DS]] (Wii U), [[Game Boy]], and [[Game Boy Color]] (Nintendo 3DS). [[Sega]] has provided the Wii and Nintendo 3DS Virtual Console with {{wp|Mega Drive|Sega Genesis/Mega Drive}}, {{wp|Sega Master System}}, and {{wp|Sega Game Gear}} games.


==History==
==History==
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| 2006 / 12 / 15
| 2006 / 12 / 15
| 2006 / 12 / 15
| 2006 / 12 / 15
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
| [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2006 / 12 / 08
| 2006 / 12 / 08
| 2006 / 12 / 07
| 2006 / 12 / 07
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
| [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2006 / 12 / 08
| 2006 / 12 / 08
| 2006 / 12 / 07
| 2006 / 12 / 07
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Nintendo]], [[Intelligent Systems]]
| [[Nintendo]], [[Intelligent Systems]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2006 / 12 / 22
| 2006 / 12 / 22
| 2006 / 12 / 22
| 2006 / 12 / 22
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Nintendo Research & Development 2|Nintendo R&D 2]]
| [[Nintendo Research & Development 2|Nintendo R&D 2]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 800/900
| 800/900
| 2006 / 12 / 19
| 2006 / 12 / 19
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| 2007 / 09 / 14
| 2007 / 09 / 14
| 2007 / 09 / 14
| 2007 / 09 / 14
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Jupiter|Jupiter Co., Ltd.]]
| [[Jupiter|Jupiter Co., Ltd.]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2007 / 04 / 20
| 2007 / 04 / 20
| 2007 / 04 / 20
| 2007 / 04 / 20
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Nintendo Research & Development 2|Nintendo R&D 2]]
| [[Nintendo Research & Development 2|Nintendo R&D 2]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2007 / 09 / 14
| 2007 / 09 / 14
| 2007 / 09 / 14
| 2007 / 09 / 14
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
| [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2007 / 07 / 13
| 2007 / 07 / 13
| 2007 / 07 / 13
| 2007 / 07 / 13
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Intelligent Systems]]
| [[Intelligent Systems]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2007 / 08 / 24
| 2007 / 08 / 24
| 2007 / 08 / 24
| 2007 / 08 / 24
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Nintendo Research & Development 1|Nintendo R&D 1]]
| [[Nintendo Research & Development 1|Nintendo R&D 1]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2007 / 10 / 26
| 2007 / 10 / 26
| 2007 / 10 / 26
| 2007 / 10 / 26
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
| [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 800
| 800
| 2007 / 11 / 27
| 2007 / 11 / 27
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| 2008 / 09 / 30
| 2008 / 09 / 30
| [[Intelligent Systems]]
| [[Intelligent Systems]]
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| 2007 / 12 / 25
| 2007 / 12 / 25
| 2007 / 12 / 25
| 2007 / 12 / 25
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Rare Ltd.|Rareware]]
| [[Rare Ltd.|Rareware]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2008 / 08 / 22
| 2008 / 08 / 22
| 2008 / 08 / 22
| 2008 / 08 / 22
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Square Enix]]
| [[Square Enix]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2009 / 01 / 09
| 2009 / 01 / 09
| 2009 / 01 / 09
| 2009 / 01 / 09
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
| [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2009 / 01 / 23
| 2009 / 01 / 23
| 2009 / 01 / 23
| 2009 / 01 / 23
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Camelot Software Planning|Camelot]]
| [[Camelot Software Planning|Camelot]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2009 / 06 / 12
| 2009 / 06 / 12
| 2009 / 06 / 12
| 2009 / 06 / 12
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[HAL Laboratory|HAL Labs]]
| [[HAL Laboratory|HAL Labs]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2010 / 04 / 02
| 2010 / 04 / 02
| 2010 / 04 / 02
| 2010 / 04 / 02
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
| [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2010 / 06 / 18
| 2010 / 06 / 18
| 2010 / 06 / 18
| 2010 / 06 / 18
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Camelot Software Planning|Camelot]]
| [[Camelot Software Planning|Camelot]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2010 / 12 / 24
| 2010 / 12 / 24
| 2010 / 12 / 24
| 2010 / 12 / 24
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Hudson Soft|Hudson]]
| [[Hudson Soft|Hudson]]
|}
|}
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===<span id="3DSlist">Nintendo 3DS</span>===
===<span id="3DSlist">Nintendo 3DS</span>===
Games on the Virtual Console of the Nintendo 3DS do not have 3D capabilities, except for 3D Classics. They are sold via [[Nintendo 3DS#Nintendo eShop|Nintendo eShop]]. They have various sound effects that play upon selecting a game depending on their originating game system. The Game Boy and Game Boy Color games have the standard Game Boy boot-up screen sound effect play. The Game Boy Advance games have the Game Boy Advance bootup screen occur. The NES/Famicom Disk System games have a coin sound effect from ''Super Mario Bros.'' playing in the background. Finally, the Super NES games have the coin sound effect from ''Super Mario World'' playing in the background.
Games on the Virtual Console of the Nintendo 3DS do not have 3D capabilities, except for 3D Classics. They are sold via [[Nintendo eShop#Nintendo 3DS|Nintendo eShop]]. They have various sound effects that play upon selecting a game depending on their originating game system. The Game Boy and Game Boy Color games have the standard Game Boy boot-up screen sound effect play. The Game Boy Advance games have the Game Boy Advance bootup screen occur. The NES/Famicom Disk System games have a coin sound effect from ''Super Mario Bros.'' playing in the background. Finally, the Super NES games have the coin sound effect from ''Super Mario World'' playing in the background.


The following ''[[Mario (franchise)|Mario]]'' games have been released on the Virtual Console of the Nintendo 3DS:
The following ''[[Mario (franchise)|Mario]]'' games have been released on the Virtual Console of the Nintendo 3DS:
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| 2011 / 07 / 21
| 2011 / 07 / 21
| 2011 / 07 / 21
| 2011 / 07 / 21
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[TOSE Software Co.|TOSE]]
| [[TOSE Software Co.|TOSE]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2011 / 07 / 14
| 2011 / 07 / 14
| 2011 / 07 / 14
| 2011 / 07 / 14
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Jupiter]]
| [[Jupiter]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2012 / 12 / 06
| 2012 / 12 / 06
| 2012 / 12 / 06
| 2012 / 12 / 06
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Nintendo Research & Development 1|Nintendo R&D 1]]
| [[Nintendo Research & Development 1|Nintendo R&D 1]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2012 / 08 / 23
| 2012 / 08 / 23
| 2012 / 08 / 23
| 2012 / 08 / 23
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Nintendo Research & Development 2|Nintendo R&D 2]]
| [[Nintendo Research & Development 2|Nintendo R&D 2]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2014 / 05 / 29<sup><small>a</small></sup>
| 2014 / 05 / 29<sup><small>a</small></sup>
| 2014 / 05 / 29<sup><small>a</small></sup>
| 2014 / 05 / 29<sup><small>a</small></sup>
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Camelot Software Planning|Camelot]]
| [[Camelot Software Planning|Camelot]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| JP ¥411
| JP ¥411
| 2012 / 10 / 24
| 2012 / 10 / 24
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Jupiter]]
| [[Jupiter]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2014 / 01 / 09
| 2014 / 01 / 09
| 2014 / 01 / 09
| 2014 / 01 / 09
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Intelligent Systems]], [[Nintendo Research & Development 2|Nintendo R&D 2]]
| [[Intelligent Systems]], [[Nintendo Research & Development 2|Nintendo R&D 2]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2014 / 01 / 02
| 2014 / 01 / 02
| 2014 / 01 / 02
| 2014 / 01 / 02
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Camelot Software Planning|Camelot]]
| [[Camelot Software Planning|Camelot]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| JP ¥411
| JP ¥411
| 2013 / 12 / 11
| 2013 / 12 / 11
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Intelligent Systems]]
| [[Intelligent Systems]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2014 / 10 / 16
| 2014 / 10 / 16
| 2014 / 10 / 17
| 2014 / 10 / 17
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Rare Ltd.|Rareware]]
| [[Rare Ltd.|Rareware]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2014 / 10 / 23
| 2014 / 10 / 23
| 2014 / 10 / 24
| 2014 / 10 / 24
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Rare Ltd.|Rareware]]
| [[Rare Ltd.|Rareware]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2014 / 10 / 30
| 2014 / 10 / 30
| 2014 / 10 / 31
| 2014 / 10 / 31
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Rare Ltd.|Rareware]]
| [[Rare Ltd.|Rareware]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| [[Nintendo Entertainment System|NES]]
| [[Nintendo Entertainment System|NES]]
| EU €4.99<br>UK £4.49<br>AU $6.50
| EU €4.99<br>UK £4.49<br>AU $6.50
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| 2014 / 09 / 18
| 2014 / 09 / 18
| 2014 / 09 / 19
| 2014 / 09 / 19
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Intelligent Systems]], [[Nintendo Research & Development 2|Nintendo R&D 2]]
| [[Intelligent Systems]], [[Nintendo Research & Development 2|Nintendo R&D 2]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 35
! 35
| [[File:G&WG3_Icon.png]]
| [[File:G&WG3 Icon.png]]
| ''[[Game & Watch Gallery 3]]''
| ''[[Game & Watch Gallery 3]]''
| [[Game Boy Color]]
| [[Game Boy Color]]
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| 2014 / 09 / 25
| 2014 / 09 / 25
| 2014 / 09 / 26
| 2014 / 09 / 26
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Nintendo Research & Development 1|Nintendo R&D 1]], [[TOSE Software Co.|TOSE]]
| [[Nintendo Research & Development 1|Nintendo R&D 1]], [[TOSE Software Co.|TOSE]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2016 / 03 / 03
| 2016 / 03 / 03
| 2016 / 03 / 04
| 2016 / 03 / 04
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
| [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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| 2016 / 03 / 24
| 2016 / 03 / 24
| 2016 / 03 / 25
| 2016 / 03 / 25
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Rare Ltd.|Rareware]]
| [[Rare Ltd.|Rareware]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 38
! 38
| [[File:SMK_New3DS_VC.jpg|50px]]
| [[File:SMK New3DS VC.jpg|50px]]
| ''[[Super Mario Kart]]''<sup><small>e</small></sup>
| ''[[Super Mario Kart]]''<sup><small>e</small></sup>
| [[Super Nintendo Entertainment System|Super NES]]
| [[Super Nintendo Entertainment System|Super NES]]
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| 2016 / 03 / 17
| 2016 / 03 / 17
| 2016 / 03 / 18
| 2016 / 03 / 18
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
| [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 39
! 39
| [[File:DKC2_3DS_VC_Icon.jpg|50px]]
| [[File:DKC2 3DS VC Icon.jpg|50px]]
| ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''<sup><small>e</small></sup>
| ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''<sup><small>e</small></sup>
| [[Super Nintendo Entertainment System|Super NES]]
| [[Super Nintendo Entertainment System|Super NES]]
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| 2016 / 03 / 24
| 2016 / 03 / 24
| 2016 / 03 / 25
| 2016 / 03 / 25
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Rare Ltd.|Rareware]]
| [[Rare Ltd.|Rareware]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 40
! 40
| [[File:DKC3_New3DS_VC.jpg|50px]]
| [[File:DKC3 New3DS VC.jpg|50px]]
| ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''<sup><small>e</small></sup>
| ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''<sup><small>e</small></sup>
| [[Super Nintendo Entertainment System|Super NES]]
| [[Super Nintendo Entertainment System|Super NES]]
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| 2016 / 06 / 02
| 2016 / 06 / 02
| 2016 / 06 / 03
| 2016 / 06 / 03
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Rare Ltd.|Rareware]]
| [[Rare Ltd.|Rareware]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 41
! 41
| [[File:Panel_N3DSVC.jpg|50px]]
| [[File:Panel N3DSVC.jpg|50px]]
| ''[[Tetris Attack#Panel de Pon|Panel de Pon]]''<sup><small>ef</small></sup>
| ''[[Tetris Attack#Panel de Pon|Panel de Pon]]''<sup><small>ef</small></sup>
| [[Super Nintendo Entertainment System|Super NES]]
| [[Super Nintendo Entertainment System|Super NES]]
| JP ¥823
| JP ¥823
| 2016 / 08 / 09
| 2016 / 08 / 09
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Intelligent Systems]]
| [[Intelligent Systems]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 42
! 42
| [[File:MSP_N3DSVC.jpg|50px]]
| [[File:MSP N3DSVC.jpg|50px]]
| ''[[Mario's Super Picross]]''<sup><small>e</small></sup>
| ''[[Mario's Super Picross]]''<sup><small>e</small></sup>
| [[Super Nintendo Entertainment System|Super NES]]
| [[Super Nintendo Entertainment System|Super NES]]
| JP ¥823<br>EU €4.99<br>UK £5.49<br>AU $10.40
| JP ¥823<br>EU €4.99<br>UK £5.49<br>AU $10.40
| 2016 / 11 / 28
| 2016 / 11 / 28
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| 2016 / 11 / 03
| 2016 / 11 / 03
| 2016 / 11 / 04
| 2016 / 11 / 04
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Jupiter|Jupiter Co., Ltd.]]
| [[Jupiter|Jupiter Co., Ltd.]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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<small><nowiki>b.</nowiki> Available only to participants who registered their [[Nintendo Network]] ID before January 13, 2014. It is currently unavailable to the general public.</small><br>
<small><nowiki>b.</nowiki> Available only to participants who registered their [[Nintendo Network]] ID before January 13, 2014. It is currently unavailable to the general public.</small><br>
<small><nowiki>c.</nowiki> The European edition of the Nintendo Direct December 18, 2013 reveals a promotion for [[Nintendo 3DS]] users, as those who registered their [[Nintendo Network]] ID before the end of January 2014 will be eligible to receive a free download code of ''Super Mario Bros. Deluxe'' from the Nintendo eShop on February 13, 2014.</small><br>
<small><nowiki>c.</nowiki> The European edition of the Nintendo Direct December 18, 2013 reveals a promotion for [[Nintendo 3DS]] users, as those who registered their [[Nintendo Network]] ID before the end of January 2014 will be eligible to receive a free download code of ''Super Mario Bros. Deluxe'' from the Nintendo eShop on February 13, 2014.</small><br>
<small><nowiki>d.</nowiki> Available only to participants who registered ''[[Super Smash Bros. for Nintendo 3DS]]'' and one of ''[[wikipedia:Pokémon Omega Ruby and Alpha Sapphire|Pokémon Omega Ruby or Alpha Sapphire]]'' with [[Club Nintendo (rewards program)|Club Nintendo]] from November 21, 2014 to January 20, 2015. It is currently unavailable to the general public.</small><br>
<small><nowiki>d.</nowiki> Available only to participants who registered ''[[Super Smash Bros. for Nintendo 3DS]]'' and one of ''{{wp|Pokémon Omega Ruby and Alpha Sapphire|Pokémon Omega Ruby or Alpha Sapphire}}'' with [[Club Nintendo (rewards program)|Club Nintendo]] from November 21, 2014 to January 20, 2015. It is currently unavailable to the general public.</small><br>
<small><nowiki>e.</nowiki> Available only on [[Nintendo 3DS#New Nintendo 3DS|New Nintendo 3DS]] systems.</small><br>
<small><nowiki>e.</nowiki> Available only on [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]] systems.</small><br>
<small><nowiki>f.</nowiki> ''Panel de Pon'' is the original Japanese version of ''[[Tetris Attack]]'', which was released as a [[Yoshi (franchise)|''Yoshi'' game]] for the Super NES outside of Japan.</small>
<small><nowiki>f.</nowiki> ''Panel de Pon'' is the original Japanese version of ''[[Tetris Attack]]'', which was released as a [[Yoshi (franchise)|''Yoshi'' game]] for the Super NES outside of Japan.</small>


====Nintendo 3DS Ambassador Program====
====Nintendo 3DS Ambassador Program====
All of these games are available as free downloads for consumers who purchased a Nintendo 3DS prior to the August 12, 2011 price drop. The NES titles were first available in Japan on August 31, 2011 for these ambassadors, and available worldwide on September 1, 2011. The Game Boy Advance games were released in Australia on December 15, 2011, and worldwide on December 16, 2011. ''[[zeldawiki:The Legend of Zelda (game)|The Legend of Zelda]]'' became available in the Japanese eShop on December 22, 2011, making it the first Ambassador game released to the public. Currently, all NES titles offered by the Ambassador Program are available worldwide on the eShop. [[Nintendo]] has announced that GBA games will remain exclusive to 3DS ambassadors. GBA games have been released on the Wii U instead, and there are currently no plans for Nintendo 3DS Virtual releases.  
All of these games are available as free downloads for consumers who purchased a Nintendo 3DS prior to the August 12, 2011 price drop. The NES titles were first available in Japan on August 31, 2011 for these ambassadors, and available worldwide on September 1, 2011. The Game Boy Advance games were released in Australia on December 15, 2011, and worldwide on December 16, 2011. ''[[zeldawiki:The Legend of Zelda (game)|The Legend of Zelda]]'' became available in the Japanese eShop on December 22, 2011, making it the first Ambassador game released to the public. Currently, all NES titles offered by the Ambassador Program are available worldwide on the eShop. [[Nintendo]] has announced that GBA games will remain exclusive to 3DS ambassadors. GBA games have been released on the Wii U instead, and there are currently no plans for Nintendo 3DS Virtual releases.
   
   
=====''Mario'' NES games=====
=====''Mario'' NES games=====
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| JP ¥823<br>EU €4.00<br>UK £5.49<br>AU $10.40
| JP ¥823<br>EU €4.00<br>UK £5.49<br>AU $10.40
| 2013 / 04 / 27
| 2013 / 04 / 27
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| 2013 / 04 / 27
| 2013 / 04 / 27
| 2013 / 04 / 28
| 2013 / 04 / 28
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| JP ¥823
| JP ¥823
| 2013 / 05 / 29
| 2013 / 05 / 29
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Intelligent Systems]]
| [[Intelligent Systems]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 23
! 23
| [[File:SMA3_VCIcon.jpg]]
| [[File:SMA3 VCIcon.jpg]]
| ''[[Yoshi's Island: Super Mario Advance 3]]''
| ''[[Yoshi's Island: Super Mario Advance 3]]''
| [[Game Boy Advance]]
| [[Game Boy Advance]]
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|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 29
! 29
| [[File:MGAT_WiiU_VC_Icon.jpg]]
| [[File:MGAT WiiU VC Icon.jpg]]
| ''[[Mario Golf: Advance Tour]]''
| ''[[Mario Golf: Advance Tour]]''
| [[Game Boy Advance]]
| [[Game Boy Advance]]
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|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 30
! 30
| [[File:SuperMarioBall_VC_Icon.jpg]]
| [[File:SuperMarioBall VC Icon.jpg]]
| ''[[Mario Pinball Land]]''
| ''[[Mario Pinball Land]]''
| [[Game Boy Advance]]
| [[Game Boy Advance]]
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|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 31
! 31
| [[File:DKC_VC_Icon.jpg]]
| [[File:DKC VC Icon.jpg]]
| ''[[Donkey Kong Country]]''
| ''[[Donkey Kong Country]]''
| [[Super Nintendo Entertainment System|Super NES]]
| [[Super Nintendo Entertainment System|Super NES]]
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|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 32
! 32
| [[File:DKC2_VC_Icon.jpg]]
| [[File:DKC2 VC Icon.jpg]]
| ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
| ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
| [[Super Nintendo Entertainment System|Super NES]]
| [[Super Nintendo Entertainment System|Super NES]]
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|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 33
! 33
| [[File:DKC3_VC_Icon.jpg|60px]]
| [[File:DKC3 VC Icon.jpg|60px]]
| ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
| ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
| [[Super Nintendo Entertainment System|Super NES]]
| [[Super Nintendo Entertainment System|Super NES]]
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|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 34
! 34
| [[File:MKSC_VCIcon.png|60px]]
| [[File:MKSC VCIcon.png|60px]]
| ''[[Mario Kart: Super Circuit]]''
| ''[[Mario Kart: Super Circuit]]''
| [[Game Boy Advance]]
| [[Game Boy Advance]]
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|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 35
! 35
| [[File:DKKoS_VCIcon.jpg]]
| [[File:DKKoS VCIcon.jpg]]
| ''[[DK: King of Swing]]''
| ''[[DK: King of Swing]]''
| [[Game Boy Advance]]
| [[Game Boy Advance]]
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|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 36
! 36
| [[File:MPA_VCIcon.png|60px]]
| [[File:MPA VCIcon.png|60px]]
| ''[[Mario Party Advance]]''
| ''[[Mario Party Advance]]''
| [[Game Boy Advance]]
| [[Game Boy Advance]]
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|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 45
! 45
| [[File:SMRPG2_VCicon.png]]
| [[File:SMRPG2 VCicon.png]]
| ''[[Mario & Luigi: Partners in Time]]''
| ''[[Mario & Luigi: Partners in Time]]''
| [[Nintendo DS]]
| [[Nintendo DS]]
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|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 47
! 47
| [[File:MarioTennis_VC_Icon.png|60px]]
| [[File:MarioTennis VC Icon.png|60px]]
| ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''
| ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''
| [[Nintendo 64]]
| [[Nintendo 64]]
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|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 48
! 48
| [[File:SMRPG_VCicon.png]]
| [[File:SMRPG VCicon.png]]
| ''[[Super Mario RPG: Legend of the Seven Stars]]''
| ''[[Super Mario RPG: Legend of the Seven Stars]]''
| [[Super Nintendo Entertainment System|Super NES]]
| [[Super Nintendo Entertainment System|Super NES]]
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|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 50
! 50
| [[File:MG64_WiiU_VC_Icon.png|60px]]
| [[File:MG64 WiiU VC Icon.png|60px]]
| ''[[Mario Golf (Nintendo 64)|Mario Golf]]''
| ''[[Mario Golf (Nintendo 64)|Mario Golf]]''
| [[Nintendo 64]]
| [[Nintendo 64]]
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|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 58
! 58
| [[File:MPDS_WiiUVC_Icon.jpg|60px]]
| [[File:MPDS WiiUVC Icon.jpg|60px]]
| ''[[Mario Party DS]]''
| ''[[Mario Party DS]]''
| [[Nintendo DS]]
| [[Nintendo DS]]
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|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
! 59
! 59
| [[File:MH3on3_Icon.jpg|60px]]
| [[File:MH3on3 Icon.jpg|60px]]
| ''[[Mario Hoops 3-on-3]]''
| ''[[Mario Hoops 3-on-3]]''
| [[Nintendo DS]]
| [[Nintendo DS]]
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| JP ¥823
| JP ¥823
| 2016 / 09 / 28
| 2016 / 09 / 28
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[File:X_mark.svg|17px]]
| [[File:X mark.svg|17px]]
| [[Nintendo Research & Development 1|Nintendo R&D 1]], [[Softnica|Pax Softnica]]
| [[Nintendo Research & Development 1|Nintendo R&D 1]], [[Softnica|Pax Softnica]]
|- style="background:#FFFFFF;"
|- style="background:#FFFFFF;"
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**This is also the first time that the NES version was made available outside Japan, having been remade for the SNES elsewhere. Thus, its title screen reads "''Super Mario Bros. 2''", its Japanese name, and on the Wii Shop Channel and Wii U eShop it is considered a import game.
**This is also the first time that the NES version was made available outside Japan, having been remade for the SNES elsewhere. Thus, its title screen reads "''Super Mario Bros. 2''", its Japanese name, and on the Wii Shop Channel and Wii U eShop it is considered a import game.
*''Super Mario RPG: Legend of the Seven Stars'' was regarded by Nintendo as the 250th game to be released on the Virtual Console in North America. Its European Virtual Console release was the first official release of that game in the region.
*''Super Mario RPG: Legend of the Seven Stars'' was regarded by Nintendo as the 250th game to be released on the Virtual Console in North America. Its European Virtual Console release was the first official release of that game in the region.
*Timed demos of several Virtual Console games are included in ''[[Super Smash Bros. Brawl]]'', all of which star the game's various fighters. The only default Mario title is ''Super Mario Bros.''; ''Donkey Kong'', ''Super Mario Bros. 2'', and ''Super Mario World'' are also included, but they must first be unlocked.  
*Timed demos of several Virtual Console games are included in ''[[Super Smash Bros. Brawl]]'', all of which star the game's various fighters. The only default ''Mario'' title is ''Super Mario Bros.''; ''Donkey Kong'', ''Super Mario Bros. 2'', and ''Super Mario World'' are also included, but they must first be unlocked.  
*For reasons unknown, the NES version of ''Yoshi's Cookie'' was de-listed in all regions except South Korea, and it can be re-downloaded by those who purchased at its time of availability.
*For reasons unknown, the NES version of ''Yoshi's Cookie'' was de-listed in all regions except South Korea, and it can be re-downloaded by those who purchased at its time of availability.
*In November 2012, the ''Donkey Kong Country'' SNES trilogy was unlisted from the Wii Shop Channel in all regions except South Korea. On November 25, 2012, the games became "unavailable for purchase" on the European Wii Shop, though they were removed in North America without any prior warning. Two years later, in 2014, the ''Donkey Kong Country'' trilogy was released on the Wii U Virtual Console, and were added back to the Wii Virtual Console around the same time. It is unknown why the games were unlisted but it could be due to legal issues with Microsoft, who acquired the games' development studio, [[Rare Ltd.|Rare]], in 2002. At its time of removal, each ''Donkey Kong Country'' title was still available to be re-downloaded by players who had purchased the games during their time of availability.
*In November 2012, the ''Donkey Kong Country'' SNES trilogy was unlisted from the Wii Shop Channel in all regions except South Korea. On November 25, 2012, the games became "unavailable for purchase" on the European Wii Shop, though they were removed in North America without any prior warning. Nearly two years later, in October 2014, the ''Donkey Kong Country'' trilogy was released on the Wii U Virtual Console, and were added back to the Wii Virtual Console around the same time. It is unknown why the games were unlisted, but it could be due to legal issues with Microsoft, who acquired the games' development studio, [[Rare Ltd.|Rare]], in 2002. At its time of removal, each ''Donkey Kong Country'' title was still available to be re-downloaded by players who had purchased the games during their time of availability.
*Transfer Pak functions and online N64 Tournaments like the Mario Tennis Ring Tournament mode are not supported.
*Transfer Pak functions and online N64 Tournaments like the Mario Tennis Ring Tournament mode are not supported.
*N64 & Neo-Geo games don't support suspend functionality.
*N64 & Neo-Geo games don't support suspend functionality.
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===Nintendo 3DS===
===Nintendo 3DS===
*Only NES titles support multiplayer due to the GB, GBC, and GBA (Ambassadors only) games being too complicated to recode the games to add wireless features and there being no link port for multiplayer. NES games that have simultaneous multiplayer utilize 3DS Download Play, and Game Gear games, as well as ''Pokémon Red'', ''Blue'', ''Yellow'', ''Gold'', ''Silver'' and ''Crystal'', use local play while NES games that only have alternating multiplayer are played on a single 3DS. To alternate players when playing NES games, simultaneously press {{button|3ds|L}} and {{button|3ds|R}} to display a pair of controllers in the lower-right corner of the top screen; press {{button|3ds|Y}} while they are displayed to switch control between players 1 and 2.
*Only NES titles support multiplayer due to the GB, GBC, and GBA (Ambassadors only) games being too complicated to recode the games to add wireless features and there being no link port for multiplayer. NES games that have simultaneous multiplayer utilize 3DS Download Play, and Game Gear games, as well as ''Pokémon Red'', ''Blue'', ''Yellow'', ''Gold'', ''Silver'', and ''Crystal'', use local play while NES games that only have alternating multiplayer are played on a single 3DS. To alternate players when playing NES games, simultaneously press {{button|3ds|L}} and {{button|3ds|R}} to display a pair of controllers in the lower-right corner of the top screen; press {{button|3ds|Y}} while they are displayed to switch control between players 1 and 2.
**This feature can also be used when playing Game Boy titles to change the screen color from gray to the classic green.
**This feature can also be used when playing Game Boy titles to change the screen color from gray to the classic green.
*While loading Game Boy, Game Boy Color, or (Ambassadors only) Game Boy Advance titles from the HOME Menu, by holding {{button|3ds|start}} or {{button|3ds|select}} the game on the top screen will be shrunk to its original resolution.
*While loading Game Boy, Game Boy Color, or (Ambassadors only) Game Boy Advance titles from the HOME Menu, by holding {{button|3ds|start}} or {{button|3ds|select}} the game on the top screen will be shrunk to its original resolution.
**Game Boy and Game Boy Color titles will also display virtual versions of their respective consoles surrounding the screen to give the illusion of playing on the actual console. GBA, DS, and DSiWare games just shrink the screen to the screen size from the original consoles.
**Game Boy and Game Boy Color titles will also display virtual versions of their respective consoles surrounding the screen to give the illusion of playing on the actual console. GBA, DS, and DSiWare games just shrink the screen to the screen size from the original consoles.
*Many games (excluding the aforementioned ''Pokémon'' games) have been given the ability to create one save file each. This can be disabled or enabled by simultaneously holding {{button|3ds|R}}, {{button|3ds|X}} and {{button|3ds|start}}.
*Many games (excluding the aforementioned ''Pokémon'' games) have been given the ability to create one save file each. This can be disabled or enabled by simultaneously holding {{button|3ds|R}}, {{button|3ds|X}}, and {{button|3ds|start}}.
*GBA Ambassador games do not rely on hardware emulation; instead, they rely on hardware simulation with the 3DS booting into the GBA's firmware to play the games natively, the same way the 3DS handles DS backwards compatibility. Due to this, GBA games do not support Virtual Console features like Save and Restore Points, sleep mode, and Home Menu Access.
*GBA Ambassador games do not rely on hardware emulation; instead, they rely on hardware simulation with the 3DS booting into the GBA's firmware to play the games natively, the same way the 3DS handles DS backwards compatibility. Due to this, GBA games do not support Virtual Console features like Save and Restore Points, sleep mode, and Home Menu Access.
** This occurs because the 3DS is not powerful enough to emulate the GBA in the same way it does other Virtual Console games. (This is also why GBA games are not available for purchase on the 3DS eShop.) Through hacking, it is possible to load GBA games into a regular Virtual Console emulator, but performance is slow and the ability to do this was removed in a later update.
**This occurs because the 3DS is not powerful enough to emulate the GBA in the same way it does other Virtual Console games. (This is also why GBA games are not available for purchase on the 3DS eShop.) Through hacking, it is possible to load GBA games into a regular Virtual Console emulator, but performance is slow and the ability to do this was removed in a later update.


===Wii U===
===Wii U===
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===Nintendo 3DS===
===Nintendo 3DS===
*[[Nintendo Entertainment System]], [[Game Boy]] and [[Game Boy Color]] games
*[[Nintendo Entertainment System]], [[Game Boy]], and [[Game Boy Color]] games
**NES games include restore points and download play but Game Boy and Game Boy Color games don't support multiplayer. However, ''Pokémon Red'', ''Blue'', ''Yellow'', ''Gold'', ''Silver'' and ''Crystal'' allow players to trade Pokémon via Wi-Fi in place of a game link cable. With the exception of the ''Pokémon'' games, only NES, Game Gear, and TurboGrafx16 games fully support 2-player options. All ten NES games from the ambassador program did not gain these features until they were respectively re-released for public purchase. Original Game Boy games also include two switchable color palettes; black and white and black and green, in which the latter is a nostalgic approach to original "brick" Game Boy players since the first Game Boy model has a green-tinted screen.
**NES games include restore points and download play but Game Boy and Game Boy Color games don't support multiplayer. However, ''Pokémon Red'', ''Blue'', ''Yellow'', ''Gold'', ''Silver'' and ''Crystal'' allow players to trade Pokémon via Wi-Fi in place of a game link cable. With the exception of the ''Pokémon'' games, only NES, Game Gear, and TurboGrafx16 games fully support 2-player options. All ten NES games from the ambassador program did not gain these features until they were respectively re-released for public purchase. Original Game Boy games also include two switchable color palettes; black and white and black and green, in which the latter is a nostalgic approach to original "brick" Game Boy players since the first Game Boy model has a green-tinted screen.


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===Wii U===
===Wii U===
*[[NES]], [[SNES]], [[N64]], [[Game Boy Advance]], and [[Nintendo DS]] games
*[[Nintendo Entertainment System|NES]], [[Super Nintendo Entertainment System|SNES]], [[Nintendo 64|N64]], [[Game Boy Advance]], and [[Nintendo DS]] games
**All games include restore points, [[Wii U GamePad]] Off-TV play, and previously included [[Miiverse]] support. Unlike on the Wii VC, N64 games support Rumble Pak functions which are replicated by the GamePad rumbling when needed. GBA, N64, and DS games also include their original instruction booklets.
**All games include restore points, [[Wii U#Wii U GamePad|Wii U GamePad]] Off-TV play, and previously included [[Miiverse]] support. Unlike on the Wii VC, N64 games support Rumble Pak functions which are replicated by the GamePad rumbling when needed. GBA, N64, and DS games also include their original instruction booklets.
**GBA and Nintendo DS games do not support multiplayer. They also do not include GameCube/Wii connectivity. ''[[zeldawiki:The Legend of Zelda: Phantom Hourglass|The Legend of Zelda: Phantom Hourglass]]'' simulates sleep mode by accessing the home or Virtual Console menu. N64 games do not support Transfer Pak functions.
**GBA and Nintendo DS games do not support multiplayer. They also do not include GameCube/Wii connectivity. ''[[zeldawiki:The Legend of Zelda: Phantom Hourglass|The Legend of Zelda: Phantom Hourglass]]'' simulates sleep mode by accessing the home or Virtual Console menu. N64 games do not support Transfer Pak functions.
**All changes made to Wii VC versions of games were retained unless stated otherwise.
**All changes made to Wii VC versions of games were retained unless stated otherwise.
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==Gallery==
==Gallery==
<gallery widths=160px>
<gallery widths=160px>
File:VirtualConsole.jpg|Icon from the [[Wii]]'s Virtual Console.
VirtualConsole.jpg|Icon from the [[Wii]]'s Virtual Console.
File:3DS Virtual Console Image.png|[[Nintendo 3DS]]'s Virtual Console old selection on Nintendo eShop.
3DS Virtual Console Image.png|[[Nintendo 3DS]]'s Virtual Console old selection on Nintendo eShop.
File:Virtual Console Wii U Logo.png|[[Wii U]]'s Virtual Console logo.
Virtual Console Wii U Logo.png|[[Wii U]]'s Virtual Console logo.
File:Virtual Console Wii U Screenshot.png|Wallpaper for the [[Wii U]]'s Virtual Console.
Virtual Console Wii U Screenshot.png|Wallpaper for the Wii U's Virtual Console.
</gallery>
</gallery>


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}}
}}


== References ==
==References==
{{NIWA|Bulbapedia=1|FireEmblem=1|LylatWiki=1|MetroidWiki=1|NWiki=1|Nookipedia=1|SmashWiki=1|StarfyWiki=Wii U|WarsWiki=1|WiKirby=1|WikiBound=1}}
{{NIWA|Bulbapedia=1|FireEmblem=1|LylatWiki=1|MetroidWiki=1|NWiki=1|Nookipedia=1|SmashWiki=1|StarfyWiki=Wii U|WarsWiki=1|WiKirby=1|WikiBound=1}}
<references/>
<references/>
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