List of Super Mario 64 DS pre-release and unused content: Difference between revisions

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Boxes labeled [[Mario Cap|M]], [[Luigi Cap|L]], and [[Wario Cap|W]] can be found in a test level in the game, which provide the player with [[cap]]s.<ref>TCRF. [[tcrf:Super Mario 64 DS|Super Mario 64 DS]]. ''The Cutting Room Floor''. Retrieved March 30, 2014.</ref><ref>Matthew Waters (August 28, 2006). [https://www.youtube.com/watch?v=jFTnuBk29-0 Super Mario 64 DS Action Replay Fun!] ''YouTube''. Retrieved April 7, 2010.</ref>
Boxes labeled [[Mario Cap|M]], [[Luigi Cap|L]], and [[Wario Cap|W]] can be found in a test level in the game, which provide the player with [[cap]]s.<ref>TCRF. [[tcrf:Super Mario 64 DS|Super Mario 64 DS]]. ''The Cutting Room Floor''. Retrieved March 30, 2014.</ref><ref>Matthew Waters (August 28, 2006). [https://www.youtube.com/watch?v=jFTnuBk29-0 Super Mario 64 DS Action Replay Fun!] ''YouTube''. Retrieved April 7, 2010.</ref>
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''Super Mario 64 DS'' only has one [[? Switch]] instead of three separate [[! Switch]]es to activate [[Cap Block]]s. However, in the game's data, there are unused message slots indicating the [[Cap Block|original switch]]es were meant to be in the game at some point, and the switch used in game (<tt>hatena_switch</tt>) has an unused duplicate named <tt>hatena_red_switch</tt>, implying switches of other colors may have planned earlier in development.<ref>SKELUX (May 13, 2018). [https://www.youtube.com/watch?v=NQKR7LFwNlE What Happened to THESE in Super Mario 64 DS?] ''YouTube''. Retrieved May 15, 2018.</ref> The yellow [[! Block]] is incidentally labeled as "<tt>ITEM_BLOCK</tt>" internally, which is the Japanese name of Cap Blocks from ''Super Mario 64'', despite its model being located within <tt>obj_hatena_box/obj_hatena_y_box</tt>, which may indicate that it was also intended to be changed to a type of [[? Block]]. This could also have roots from the ''Super Mario 64'' source assets, wherein the yellow block was coded as one of four "ItemBox" types.
''Super Mario 64 DS'' only has one [[? Switch]] instead of three separate [[! Switch]]es to activate [[Cap Block]]s. However, in the game's data, there are unused message slots indicating the [[Cap Switch|original switch]]es were meant to be in the game at some point, and the switch used in game (<tt>hatena_switch</tt>) has an unused duplicate named <tt>hatena_red_switch</tt>, implying switches of other colors may have planned earlier in development.<ref>SKELUX (May 13, 2018). [https://www.youtube.com/watch?v=NQKR7LFwNlE What Happened to THESE in Super Mario 64 DS?] ''YouTube''. Retrieved May 15, 2018.</ref> The yellow [[! Block]] is incidentally labeled as "<tt>ITEM_BLOCK</tt>" internally, which is the Japanese name of Cap Blocks from ''Super Mario 64'', despite its model being located within <tt>obj_hatena_box/obj_hatena_y_box</tt>, which may indicate that it was also intended to be changed to a type of [[? Block]]. This could also have roots from the ''Super Mario 64'' source assets, wherein the yellow block was coded as one of four "ItemBox" types.
<gallery>
<gallery>
Beta_red_koopa.gif|The unused red Koopa Troopa graphics, accessed using an Action Replay "play as" code.
Beta_red_koopa.gif|The unused red Koopa Troopa graphics, accessed using an Action Replay "play as" code.
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