Mario Kart (series): Difference between revisions

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==Creation==
==Creation==
[[File:Mkold.png|thumb|The classic logo used until ''[[Mario Kart Arcade GP 2]]'']]
[[File:Mkold.png|thumb|The classic logo used until ''[[Mario Kart Arcade GP 2]]'']]
The modern ''Mario Kart'' series is widely considered to trace its spiritual origins to the ''[[Famicom Grand Prix]]'' games, which were released for the Japan-only [[Famicom Disk System]] add-on; these were the first Nintendo racing games to feature [[Mario]] as a player-character.
The modern ''Mario Kart'' series is widely considered to trace its spiritual origins to the ''[[Famicom Grand Prix]]'' games, which were released for the Japan-only [[Family Computer Disk System]] add-on; these were the first Nintendo racing games to feature [[Mario]] as a player-character.


Following the Japanese launch of ''[[f-zerowiki:F-Zero|F-Zero]]'', a [[Super Nintendo Entertainment System]] game which was exclusively single-player, Nintendo developers decided to create a two-player racing game for that console as a follow-up.<ref name="Iwata Asks">[http://iwataasks.nintendo.com/interviews/#/wii/mariokart/0/0 Iwata Asks: Mario Kart Wii] (accessed March 22 2012)</ref> They made a prototype that featured a generic "guy in overalls"; it was decided that ''Mario'' characters and concepts be included when the developers added Mario driving one of the karts, out of curiosity as to how the game would look, and were satisfied with it.<ref name="Iwata Asks"/> Thus, the ''Mario Kart'' series was born, with its first title, ''[[Super Mario Kart]]'', released for the SNES on August 27, 1992. Development of the first ''Mario Kart'' game was overseen by [[Shigeru Miyamoto]], then the general manager of Nintendo's [[Nintendo Entertainment Analysis and Development|EAD division]], who is best known for creating the ''Mario'' franchise and other successful Nintendo properties. Darran Jones of {{wp|Imagine Publishing}}'s magazine ''NowGamer'' attributed the original success of ''Mario Kart'' to its use of the ''Mario'' characters and to being a new type of racing game.<ref>Jones, Darran. [http://www.nowgamer.com/features/1148204/super_mario_kart_the_complete_history_of_nintendos_kart_racer.html "Super Mario Kart: The Complete History of Nintendo's Kart Racer"]. ''NowGamer''. Imagine Publishing Ltd. November 28, 2011.</ref>
Following the Japanese launch of ''[[f-zerowiki:F-Zero|F-Zero]]'', a [[Super Nintendo Entertainment System]] game which was exclusively single-player, Nintendo developers decided to create a two-player racing game for that console as a follow-up.<ref name="Iwata Asks">[http://iwataasks.nintendo.com/interviews/#/wii/mariokart/0/0 Iwata Asks: Mario Kart Wii] (accessed March 22 2012)</ref> They made a prototype that featured a generic "guy in overalls"; it was decided that ''Mario'' characters and concepts be included when the developers added Mario driving one of the karts, out of curiosity as to how the game would look, and were satisfied with it.<ref name="Iwata Asks"/> Thus, the ''Mario Kart'' series was born, with its first title, ''[[Super Mario Kart]]'', released for the SNES on August 27, 1992. Development of the first ''Mario Kart'' game was overseen by [[Shigeru Miyamoto]], then the general manager of Nintendo's [[Nintendo Entertainment Analysis and Development|EAD division]], who is best known for creating the ''Mario'' franchise and other successful Nintendo properties. Darran Jones of {{wp|Imagine Publishing}}'s magazine ''NowGamer'' attributed the original success of ''Mario Kart'' to its use of the ''Mario'' characters and to being a new type of racing game.<ref>Jones, Darran. [http://www.nowgamer.com/features/1148204/super_mario_kart_the_complete_history_of_nintendos_kart_racer.html "Super Mario Kart: The Complete History of Nintendo's Kart Racer"]. ''NowGamer''. Imagine Publishing Ltd. November 28, 2011.</ref>
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