The 'Shroom:Issue 105/Critic Corner: Difference between revisions

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|music=[https://www.youtube.com/watch?v=UKzxYGIVkbI "Fahr Outpost"]
|music=[https://www.youtube.com/watch?v=UKzxYGIVkbI "Fahr Outpost"]
|area=[[Rogueport]] outskirts
|area=[[Rogueport]] outskirts
|npcs=[[Nob]], [[Fahr Outpost Mayor]], [[General White]]
|npcs=[[Nob]], [[Fahr Outpost mayor|Fahr Outpost Mayor]], [[General White]]
|enemies=[[Ice Puff]]s, [[Frost Piranha]]s, hypothermia, probably
|enemies=[[Ice Puff]]s, [[Frost Piranha]]s, hypothermia, probably
|items=[[Giant Cannon]], nothing else matters because there's a giant cannon
|items=[[Giant Cannon]], nothing else matters because there's a giant cannon
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Back on topic, now. Fahr Outpost, for its small yet significant role in the story, really reeks of being nothing more than a stepping stone. The story is pushing you here because the story can only progress if you go here, and you're not very compelled beyond that. Being shoved to new locations by the whim of the plot is nothing new, but once you're there, you always have a better reason for staying. [[Petalburg]] had a dragon that was terrorizing the town, the [[Excess Express]] had a mystery involving stolen items and a ghost, [[Glitz Pit]] had the coolest goddamn tournament, and Fahr Outpost has… snow. Snow and accents. Also, a fetch quest. I will be talking about that fetch quest later, and I will not stop talking about that fetch quest, because that fetch quest is easily one of the worst quests in any game.
Back on topic, now. Fahr Outpost, for its small yet significant role in the story, really reeks of being nothing more than a stepping stone. The story is pushing you here because the story can only progress if you go here, and you're not very compelled beyond that. Being shoved to new locations by the whim of the plot is nothing new, but once you're there, you always have a better reason for staying. [[Petalburg]] had a dragon that was terrorizing the town, the [[Excess Express]] had a mystery involving stolen items and a ghost, [[Glitz Pit]] had the coolest goddamn tournament, and Fahr Outpost has… snow. Snow and accents. Also, a fetch quest. I will be talking about that fetch quest later, and I will not stop talking about that fetch quest, because that fetch quest is easily one of the worst quests in any game.


For what it's worth, the people with accents aren't all that bad, though you don't get much of an opportunity to talk to them. The most notable of these Bob-ombs is the [[Fahr Outpost Mayor]] himself. He'd be indistinguishable from the rest of the town's residents if it weren't for his green colouring, which raises questions about the hierarchy of  Bob-ombs that are best saved for another time. Like everyone else, he's cagey about anything cannon-related, and refuses to acknowledge the existence of any sort of heavy artillery. However, once you talk to him when your fellow Bob-omb [[partner]] and all-around coolest person [[Admiral Bobbery]] is there, he thoroughly trounces the mayor into compliance. The mayor goes from being enigmatic to energetic, which doesn't do much for his remaining dialog, and that about wraps up every notable NPC in the town. The mayor, for all his historical stereotypes, is given neither the time nor the effort to really make him memorable. The miscellaneous NPCs all have their charming and/or quirky one-liners, but nobody except the mayor is given any time in the limelight.
For what it's worth, the people with accents aren't all that bad, though you don't get much of an opportunity to talk to them. The most notable of these Bob-ombs is the [[Fahr Outpost mayor|Fahr Outpost Mayor]] himself. He'd be indistinguishable from the rest of the town's residents if it weren't for his green colouring, which raises questions about the hierarchy of  Bob-ombs that are best saved for another time. Like everyone else, he's cagey about anything cannon-related, and refuses to acknowledge the existence of any sort of heavy artillery. However, once you talk to him when your fellow Bob-omb [[partner]] and all-around coolest person [[Admiral Bobbery]] is there, he thoroughly trounces the mayor into compliance. The mayor goes from being enigmatic to energetic, which doesn't do much for his remaining dialog, and that about wraps up every notable NPC in the town. The mayor, for all his historical stereotypes, is given neither the time nor the effort to really make him memorable. The miscellaneous NPCs all have their charming and/or quirky one-liners, but nobody except the mayor is given any time in the limelight.
[[File:Gob.PNG|thumb|Sometimes, simple is all you need.]]
[[File:Gob.PNG|thumb|Sometimes, simple is all you need.]]