E-Reader: Difference between revisions

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{{DISPLAYTITLE:e-Reader}}
{{DISPLAYTITLE:e-Reader}}
[[Image:E-reader-1-.jpg|thumb|The '''e-Reader'''.]]
[[Image:E-reader-1-.jpg|thumb|The '''e-Reader'''.]]
The '''e-Reader''' is an add-on device for the [[Game Boy Advance]] released in 2002 that can read dot codes on special cards and interpret them into data. Depending on the card, the data may contain either information or some type of [[Mini-game]]. Several complete [[Nintendo Entertainment System]] games were also made available on special packs of cards. It took a total of ten dot codes (two per card) to store the data of an NES game.
The '''e-Reader''' is an add-on device for the [[Game Boy Advance]] released in 2002 that can read dot codes on special cards and interpret them into data. Depending on the card, the data may contain either information or some type of [[Mini-game]]. Several complete [[Nintendo Entertainment System]] games were also made available on special packs of cards. It took a total of nine or ten dot codes (two per card) to store the data of an NES game.


Several series of e-Reader cards were released for use with ''Animal Crossing''. Some cards featured [[Mario]]-themed designs that could be uploaded into the game. There was also a card that rewarded the player with the game ''[[Mario Bros. (game)|Mario Bros.]]''
Four series of e-Reader cards were released for use with ''Animal Crossing''. Some cards featured [[Mario]]-themed designs that could be uploaded into the game. One card even rewarded the player with a copy of ''[[Mario Bros. (game)|Mario Bros.]]'' to place in their home.
 
The e-Reader was packaged with a classic NES game (either ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' or ''[[Pinball]]'') and a "sampler pack" containing an ''Animal Crossing'' card, three ''Pokemon'' cards (Machop, Machoke, and Machamp) that allowed a minigame to be played, and a ''[[Game & Watch]]'' card that contained ''[[Manhole (Game & Watch)|Manhole]]''. Australian copies also included an ''Air Hockey'' game.


In 2003, [[Nintendo]] released ''[[Mario Party-e]]'', a portable board game which included numerous e-Reader cards, some of which contained Mini-games. However, the e-Reader wasn't mandatory in order to play the main game.
In 2003, [[Nintendo]] released ''[[Mario Party-e]]'', a portable board game which included numerous e-Reader cards, some of which contained Mini-games. However, the e-Reader wasn't mandatory in order to play the main game.


Later that year, ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' was released. By linking a Game Boy Advance with the game to a second Game Boy Advance with an e-Reader, a player could made use of three special types of cards.
Later that year, ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' was released. By linking a Game Boy Advance with the game to a second Game Boy Advance with an e-Reader, a player could made use of three special types of cards.
*Power-Up Cards: A player could scan in items to add to their inventory. There was no limit to this option. There were also special switches that triggered new options in the game.
* Power-Up Cards: A player could scan in items to add to their inventory. There was no limit to this option. There were also special switches that triggered new options in the game.
*Demo Cards: Upon scanning a Demo Card, the player was treated to recording of how to either uncover a secret in a level, or see a single-level speedrun.
* Demo Cards: Upon scanning a Demo Card, the player was treated to recording of how to either uncover a secret in a level, or see a single-level speedrun.
*Level Cards: Probably the most desired, scanning these would add brand new levels into the game.
* Level Cards: Probably the most desired, scanning these would add brand new levels into the game.
:''For a complete listing, see [[Super Mario Advance 4 e-Cards]].''
:''For a complete listing, see [[Super Mario Advance 4 e-Cards]].''


After 2003, Nintendo discontinued the e-Reader outside of Japan due to low sales. As a result, many cards, particularly the new SMA4 levels, were never seen elsewhere. Additionally, the [[Nintendo DS]], while compatible with Game Boy Advance games, was not designed to work with the e-Reader. It works on a Nintendo DS Lite and on an original Nintendo DS if the player were to open up the e-Reader and remove the Game Boy Advance Link Cable extension wires. The device was never released in Europe and e-Reader functionality was absent in the European versions of the respective games.
After 2003, Nintendo discontinued the e-Reader outside of Japan due to low sales. As a result, many cards (particularly the new ''SMA4'' levels, a planned series of ''[[Game & Watch]]'' releases, and a set of bonus levels for ''[[Mario vs. Donkey Kong]]'') were never seen elsewhere. Additionally, the [[Nintendo DS]], while compatible with Game Boy Advance games, was not designed to work with the e-Reader. It works on a Nintendo DS or DS Lite if the player were to open up the e-Reader and remove the Game Boy Advance Link Cable extension wires. The device was never released in Europe, and e-Reader functionality was absent in the European versions of the respective games.


==Mario Classic NES Games==
==Mario Classic NES Games==
*[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]
* ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''
*[[Pinball]]
* ''[[Pinball]]''
*[[Donkey Kong (arcade game)|Donkey Kong]]
* ''[[Donkey Kong (arcade game)|Donkey Kong]]''
*[[Mario Bros. (game)|Mario Bros.]]
* ''[[Mario Bros. (game)|Mario Bros.]]''
*[[Donkey Kong 3]]
* ''[[Donkey Kong 3]]''
*[[Golf]]
* ''[[Golf]]''


[[Category:Accessories]]
[[Category:Accessories]]
[[Category:e-Reader]]
[[Category:e-Reader]]
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