Donkey Kong: Difference between revisions

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We have a link to the SmashWiki on the front page for a reason; main articles should mainly focus on what's on THIS wiki.
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m (We have a link to the SmashWiki on the front page for a reason; main articles should mainly focus on what's on THIS wiki.)
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====''Super Smash Bros.''====
====''Super Smash Bros.''====
{{main|SmashWiki:Donkey Kong (SSB)}}
In ''[[Super Smash Bros.]]'' he is a default character. In one-player mode, the player must fight [[Giant Donkey Kong]]. This is the only fight where the player is given two partners to help him, instead of one. Giant DK can stand about 350 damage before being knocked off the stage.
In ''[[Super Smash Bros.]]'' he is a default character. In one-player mode, the player must fight [[Giant Donkey Kong]]. This is the only fight where the player is given two partners to help him, instead of one. Giant DK can stand about 350 damage before being knocked off the stage.


====''Super Smash Bros. Melee''====
====''Super Smash Bros. Melee''====
{{main|SmashWiki:Donkey Kong (SSBM)}}
DK was also a playable character in ''[[Super Smash Bros. Melee]]''. Once again, he is a default character. In the new one-player mode ''Adventure'' the player must first fight two Tiny Donkey Kongs, and then fight [[Giant Donkey Kong]] at [[Jungle Japes]]. By picking up a [[Super Mushroom]], Donkey Kong can transform into Giant Donkey Kong for a few moments.
DK was also a playable character in ''[[Super Smash Bros. Melee]]''. Once again, he is a default character. In the new one-player mode ''Adventure'' the player must first fight two Tiny Donkey Kongs, and then fight [[Giant Donkey Kong]] at [[Jungle Japes]]. By picking up a [[Super Mushroom]], Donkey Kong can transform into Giant Donkey Kong for a few moments.


[[File:Donkeykong carrying brawl.jpg|thumb|160px|left|Donkey Kong's unique carrying ability seen in ''Brawl''.]]
[[File:Donkeykong carrying brawl.jpg|thumb|160px|left|Donkey Kong's unique carrying ability seen in ''Brawl''.]]
====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
{{main|SmashWiki:Donkey Kong (SSBB)}}
Donkey Kong reappears as a playable character in ''[[Super Smash Bros. Brawl]]''. His moves are all the same from ''Melee'', and his [[Final Smash]] is the [[#Final Smash: Konga Beat|Konga Beat]], probably inspired from the game ''Donkey Konga'' and ''Donkey Kong: Jungle Beat''. Some even go as far to say DK's Final Smash is based on his instrumental attack from ''Donkey Kong 64'' in which he used a pair of Bongos to create a shockwave that could defeat any enemy it was used on, except bosses (mainly because they couldn't be used in any boss battles). Donkey Kong also gets a new white recolor.
Donkey Kong reappears as a playable character in ''[[Super Smash Bros. Brawl]]''. His moves are all the same from ''Melee'', and his [[Final Smash]] is the [[#Final Smash: Konga Beat|Konga Beat]], probably inspired from the game ''Donkey Konga'' and ''Donkey Kong: Jungle Beat''. Some even go as far to say DK's Final Smash is based on his instrumental attack from ''Donkey Kong 64'' in which he used a pair of Bongos to create a shockwave that could defeat any enemy it was used on, except bosses (mainly because they couldn't be used in any boss battles). Donkey Kong also gets a new white recolor.


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[[File:Giant punch.jpg|thumb|'''Giant Punch''']]
[[File:Giant punch.jpg|thumb|'''Giant Punch''']]
[[File:DKbmove.jpg|thumb|160px|left|Giant Punch in ''[[Super Smash Bros. Melee|Melee]]''.]]
[[File:DKbmove.jpg|thumb|160px|left|Giant Punch in ''[[Super Smash Bros. Melee|Melee]]''.]]
{{main|SmashWiki:Giant Punch}}
'''Giant Punch''' is a move used by Donkey Kong in all three ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' games. It is used by just simply pressing the B button. DK will swing his arms back and forth, getting faster with each swing. The more time the player spends winding up DK's arm, the stronger the punch will be. DK can walk with his punch loaded (much like [[Samus]] can). However, when the B button is pressed again, the move will be released, sending a strong punch to whoever is in front of DK. When charged to its most, it will sometimes have enough energy to result in an instant KO. Giant Punch can also be used by [[Kirby]] if he copies DK's powers.
'''Giant Punch''' is a move used by Donkey Kong in all three ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' games. It is used by just simply pressing the B button. DK will swing his arms back and forth, getting faster with each swing. The more time the player spends winding up DK's arm, the stronger the punch will be. DK can walk with his punch loaded (much like [[Samus]] can). However, when the B button is pressed again, the move will be released, sending a strong punch to whoever is in front of DK. When charged to its most, it will sometimes have enough energy to result in an instant KO. Giant Punch can also be used by [[Kirby]] if he copies DK's powers.
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=====Headbutt=====
=====Headbutt=====
[[File:DKbforwardmove.jpg|200px|thumb|left|'''Headbutt''']]
[[File:DKbforwardmove.jpg|200px|thumb|left|'''Headbutt''']]
{{main|SmashWiki:Headbutt}}
'''Headbutt''' is a move used by Donkey Kong in the games ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. It is performed by pressing Side and B. When executed, DK will swing his head forward dealing minor damage to enemies. This move will also plow a character into the ground. The foe will be unable to move once caught, leaving him open for a barrage. The grounded player can get up by rotating the Control Stick (or by just waiting). A good strategy is to plow the foe in the ground with Head butt, and then using [[#Hand Slap|Hand Slap]].
'''Headbutt''' is a move used by Donkey Kong in the games ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. It is performed by pressing Side and B. When executed, DK will swing his head forward dealing minor damage to enemies. This move will also plow a character into the ground. The foe will be unable to move once caught, leaving him open for a barrage. The grounded player can get up by rotating the Control Stick (or by just waiting). A good strategy is to plow the foe in the ground with Head butt, and then using [[#Hand Slap|Hand Slap]].
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=====Spinning Kong=====
=====Spinning Kong=====
[[File:Spin 360.jpg|thumb|'''Spinning Kong''']]
[[File:Spin 360.jpg|thumb|'''Spinning Kong''']]
{{main|SmashWiki:Spinning Kong}}
'''Spinning Kong''' is one of Donkey Kong's special moves seen in all three games in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. It is executed by pressing Up plus B. As the name suggests, Donkey Kong will spin using this attack. He can use this when falling off a ledge, or use it to attack players. As a lot of Donkey Kong's moves take a while to use, and usually hit one player, Spinning Kong can be used as a last minute resort when Donkey Kong is surrounded by foes.
'''Spinning Kong''' is one of Donkey Kong's special moves seen in all three games in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. It is executed by pressing Up plus B. As the name suggests, Donkey Kong will spin using this attack. He can use this when falling off a ledge, or use it to attack players. As a lot of Donkey Kong's moves take a while to use, and usually hit one player, Spinning Kong can be used as a last minute resort when Donkey Kong is surrounded by foes.
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[[File:BrawlHandSlap.jpg|thumb|left|'''Hand Slap''']]
[[File:BrawlHandSlap.jpg|thumb|left|'''Hand Slap''']]
[[File:DKsmashmelee.jpg|thumb|The attack in ''Super Smash Bros. Melee'']]
[[File:DKsmashmelee.jpg|thumb|The attack in ''Super Smash Bros. Melee'']]
{{main|SmashWiki:Hand Slap}}
'''Hand Slap''' is one of Donkey Kong's special moves in all games from the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. It is executed by the buttons Down + B. Donkey Kong will slap the ground, severely damaging any characters near him. The attack is very useful in the event of when Donkey Kong is surrounded by opponents. However, the attack takes a while to get put into action, but once used, all the player must do, is hold control stick down and continuously tap the B Button. DK will keep using the attack over-and-over, and will not stop until the player stops tapping B, or an opponent hits him. Hand Slap is very useful to use in the Multi-Man Melee challenges. However, the move cannot be executed in mid-air.
'''Hand Slap''' is one of Donkey Kong's special moves in all games from the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. It is executed by the buttons Down + B. Donkey Kong will slap the ground, severely damaging any characters near him. The attack is very useful in the event of when Donkey Kong is surrounded by opponents. However, the attack takes a while to get put into action, but once used, all the player must do, is hold control stick down and continuously tap the B Button. DK will keep using the attack over-and-over, and will not stop until the player stops tapping B, or an opponent hits him. Hand Slap is very useful to use in the Multi-Man Melee challenges. However, the move cannot be executed in mid-air.


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=====Konga Beat=====
=====Konga Beat=====
{{main|SmashWiki:Konga Beat}}
{{LLquote|As you might expect from Donkey Kong, his Final Smash is something...upbeat. That’s right, he’s breaking out the DK Bongos!|[[Masahiro Sakurai]]|[http://www.smashbros.com/en_us/characters/donkeykong.html#3rd Smash Bros. DOJO!!]}}
{{LLquote|As you might expect from Donkey Kong, his Final Smash is something...upbeat. That’s right, he’s breaking out the DK Bongos!|[[Masahiro Sakurai]]|[http://www.smashbros.com/en_us/characters/donkeykong.html#3rd Smash Bros. DOJO!!]}}
[[File:Donkeykong final.jpg|200px|thumb|'''Konga Beat''']]
[[File:Donkeykong final.jpg|200px|thumb|'''Konga Beat''']]