Wet-Dry World: Difference between revisions

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[[Image:Wet_dry.JPG|thumb|Mario crossing a plank in '''Wet-Dry World'''.]]
[[Image:Wet_dry.JPG|thumb|Mario crossing a plank in '''Wet-Dry World'''.]]
'''Wet-Dry World''' is the eleventh course in ''[[Super Mario 64]]'' (and its remake ''[[Super Mario 64 DS]]'') filled with water. The water level of the level is controlled by the Seven [[Crystal Tap]]s. The initial water level is altered at what altitude [[Mario]] [[Jump]]s into the painting to enter the level. Under Wet-Dry World is a "downtown" area. In ''Super Mario 64'' the Underground City holds a [[Metal Cap]], a [[Vanish Cap]], and the eight [[Red Coin]]s, while in ''Super Mario 64 DS'' the caps are replaced with [[Power Flower]]s.  
'''Wet-Dry World''' is the eleventh world in ''[[Super Mario 64]]'' (and its remake, ''[[Super Mario 64 DS]]'') filled with water. The water level of the level is controlled by the Seven [[Crystal Tap]]s. The initial water level is altered at what altitude [[Mario]] [[Jump]]s into the painting to enter the level. Under Wet-Dry World is a "downtown" area. In ''Super Mario 64'' the Underground City holds a [[Metal Cap]], a [[Vanish Cap]], and the eight [[Red Coin]]s, while in ''Super Mario 64 DS'' the caps are replaced with [[Power Flower]]s.  


The painting is in the second story of Peach's Castle and has a [[Skeeter]] on it. Various enemies inside include [[Amp]]s, Skeeters, and [[Heave Ho]]s.
The painting is in the second story of Peach's Castle and has a [[Skeeter]] on it. Various enemies inside include [[Amp]]s, Skeeters, and [[Heave Ho]]s.