Diddy Kong: Difference between revisions

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A port of Donkey Kong Country came out a year later for the Game Boy Color. It had new features such as Game Boy Printer connectivity, extra mini-games, and an entirely new stage in Chimp Caverns called Necky's Nutmare. While it had the same plot as the original SNES DKC, some debate that this could be an entirely new adventure set a year after Donkey Kong 64. After DKC GBC, Diddy Kong fell off the gaming radar, not appearing for nearly three years.
A port of Donkey Kong Country came out a year later for the Game Boy Color. It had new features such as Game Boy Printer connectivity, extra mini-games, and an entirely new stage in Chimp Caverns called Necky's Nutmare. While it had the same plot as the original SNES DKC, some debate that this could be an entirely new adventure set a year after Donkey Kong 64. After DKC GBC, Diddy Kong fell off the gaming radar, not appearing for nearly three years.


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==The GameCube Years: 2003 - Present==
The GameCube years: 2003 - present
Diddy returned in 2003 with a Game Boy Advance port of Donkey Kong Country, which was a retelling of his original adventure with Donkey Kong. It featured new map screens and new modes of play like DK Attack and Hero Mode, where you have to beat the game with Diddy and only Diddy (sporting swank yellow clothes).
Diddy returned in 2003 with a Game Boy Advance port of Donkey Kong Country, which was a retelling of his original adventure with Donkey Kong. It featured new map screens and new modes of play like DK Attack and Hero Mode, where you have to beat the game with Diddy and only Diddy (sporting swank yellow clothes).


Diddy's debut in a Mario and GameCube game was in Mario Golf: Toadstool Tour. This was also the first time he appeared in a non-Rareware game (the company was sold to Microsoft in 2002). His appearance in this and most subsequent non-Rare appearances depicted him with five fingers and toes instead of four. While this may have been changed due to a taboo concerning four-fingered characters in Japanese culture, a popular fanon explanation states that Diddy may have purchased prosthetic glove and foot devices upon his first visit to the Mushroom Kingdom in order to improve his golf game.
Diddy's debut in a Mario and GameCube game was in [[Mario Golf: Toadstool Tour]]. This was also the first time he appeared in a non-Rareware game (the company was sold to Microsoft in 2002). His appearance in this and most subsequent non-Rare appearances depicted him with five fingers and toes instead of four. While this may have been changed due to a taboo concerning four-fingered characters in Japanese culture, a popular fanon explanation states that Diddy may have purchased prosthetic glove and foot devices upon his first visit to the Mushroom Kingdom in order to improve his golf game.


Later that year he appeared in a Macromedia Shockwave game called Donkey Kong Country Barrel Maze that was available on the Candystand website. He also turned up in another kart racing game, Mario Kart: Double Dash!!, where he rode along with Donkey Kong and tossed giant banana peels.
Later that year he appeared in a Macromedia Shockwave game called Donkey Kong Country Barrel Maze that was available on the Candystand website. He also turned up in another kart racing game, [[Mario Kart: Double Dash!!]], where he rode along with Donkey Kong and tossed giant banana peels.


In 2004, the first non-Rare Donkey Kong game with DKC-styled characters was released. Namco's Donkey Konga was a GameCube music title that was packaged with a DK Bongo controller. You used it to keep the rhythm with the beats of covers to famous songs (as well as Nintendo video game music). Diddy appeared along with Donkey Kong and other DKC franchise characters. He would also turn up that year in Mario Power Tennis, where he had a special jetpack he could use to fly around the court, and in a Game Boy Advance port of Donkey Kong Country 2 that was packed with new mini-games and more.
In 2004, the first non-Rare Donkey Kong game with DKC-styled characters was released. Namco's [[Donkey Konga]] was a GameCube music title that was packaged with a DK Bongo controller. You used it to keep the rhythm with the beats of covers to famous songs (as well as Nintendo video game music). Diddy appeared along with Donkey Kong and other DKC franchise characters. He would also turn up that year in [[Mario Power Tennis]], where he had a special jetpack he could use to fly around the court, and in a Game Boy Advance port of [[Donkey Kong Country 2]] that was packed with new mini-games and more.


2005 saw him in the sequel to Donkey Konga, Donkey Konga 2, where he once again stood in as the character controlled by a second bongo player. He was then a team sub-captain in Mario Superstar Baseball (his biggest role yet in a Mario game), had a prominent role in DK King of Swing, and would make a cameo in the GBA port of Donkey Kong Country 3.
2005 saw him in the sequel to Donkey Konga, [[Donkey Konga 2]], where he once again stood in as the character controlled by a second bongo player. He was then a team sub-captain in [[Mario Superstar Baseball]] (his biggest role yet in a Mario game and the first reappearance of Dixie Kong as a playable character since Donkey Kong Country 3), had a prominent role in [[DK King of Swing]], and would make a cameo in the GBA port of [[Donkey Kong Country 3]].


In a poll for Nintendo Power, to see which character you would like to see in Super Smash Bros. Revolution, Diddy Kong ranked pretty high, but not as high as Wario and Toad. They may still include Diddy Kong.
In a poll for Nintendo Power, to see which character you would like to see in Super Smash Bros. Revolution, Diddy Kong ranked pretty high, but not as high as Wario and Toad. They may still include Diddy Kong.
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