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|after= [[50m|>>]] | |after= [[50m|>>]] | ||
}} | }} | ||
'''25m''' is the first level in [[Donkey Kong (Game)|Donkey Kong]]. It | '''25m''' is the first level in [[Donkey Kong (Game)|Donkey Kong]]. It starts with [[Cranky Kong|a stubbon ape]] by the name of [[Donkey Kong]] who steals [[Pauline]], the girlfriend of [[Mario|Jumpman]] (the hero of the game). The Player takes control of Jumpman as he jumps over [[Barrel|barrels]] and climbs to the top, where Donkey Kong and Pauline are, via a Series of [[ladders]]. | ||
Jumpman also finds [[Hammer|hammers]] around the area which he uses to temporialy smash the barrels with. After reaching the top of the 25m Donkey Kong grabs Pauline and climbs up to [[50m]]. | Jumpman also finds [[Hammer|hammers]] around the area which he uses to temporialy smash the barrels with. After reaching the top of the 25m Donkey Kong grabs Pauline and climbs up to [[50m]]. | ||
Jumpman has only three [[Life|lives]] and will lose one if the Player makes Jumpman touch a barrel, a flame, or if Jumpman falls down a hole (which can only be done in 25m by a [[glitch]] making Jumpman | Jumpman has only three [[Life|lives]] and will lose one if the Player makes Jumpman touch a barrel, a flame, or if Jumpman falls down a hole (which can only be done in 25m by a [[glitch]] making Jumpman pass through the floor). Jumpman losing a life will be shown by him spinning around and fall on the floor with a halo on his head. Once the Player has lost all their lives they will get a [[Game Over]] and have to start all over again. | ||
==Trivia== | ==Trivia== |
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