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In this level, [[Diddy Kong]] can practice his [[Rocketbarrel Boost]] skills with the [[Buzzard (character)|Buzzard]]. [[Donkey Kong]] can free a [[Llama]], who later assists the [[Kong]]s in his temple by cooling the lava with his spit. There is also the [[Beetle (character)|Beetle]] who Tiny races down a large slide. The level's boss is [[Dogadon]], who is fought by Diddy Kong. A notable area in this level is the five-door temple in which the [[Kroc]] resides. A large, spinning totem appears in the center of the one of the outdoor areas. | In this level, [[Diddy Kong]] can practice his [[Rocketbarrel Boost]] skills with the [[Buzzard (character)|Buzzard]]. [[Donkey Kong]] can free a [[Llama]], who later assists the [[Kong]]s in his temple by cooling the lava with his spit. There is also the [[Beetle (character)|Beetle]] who Tiny races down a large slide. The level's boss is [[Dogadon]], who is fought by Diddy Kong. A notable area in this level is the five-door temple in which the [[Kroc]] resides. A large, spinning totem appears in the center of the one of the outdoor areas. | ||
{{br|left}} | {{br|left}} | ||
==Areas== | ==Areas== | ||
===First tunnel=== | ===First tunnel=== | ||
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====Temple with Five Doors==== | ====Temple with Five Doors==== | ||
[[File:Meiro no Shinden.png|thumb|left]] | [[File:Meiro no Shinden.png|thumb|left]] | ||
The '''Temple with Five Doors''',<ref>[https://web.archive.org/web/20000229051120/http://www.nintendo.com/n64/donkeykong64/aa.html Donkey Kong 64 Banana Guide on Nintendo.com], ''Nintendo''. Retrieved October 1, 2023.</ref> also known as the '''Five-Doored Temple''',<ref>''Donkey Kong 64'' Prima Guide | The '''Temple with Five Doors''',<ref>[https://web.archive.org/web/20000229051120/http://www.nintendo.com/n64/donkeykong64/aa.html Donkey Kong 64 Banana Guide on Nintendo.com], ''Nintendo''. Retrieved October 1, 2023.</ref> also known as the '''Five-Doored Temple''',<ref>[http://web.archive.org/web/20140102024624/https://freegamemanuals.com/pdfstrategyguides/DonkeyKong64PrimaGuides.pdf ''Donkey Kong 64'' Prima Guide] page 64 "Remember that Blueprint piece you got in the five-doored temple? Talk to Snide and he'll give up another Golden Banana."</ref> is located near Funky's Store. At first, the temple's interiors are inaccessible. Diddy must Simian Slam a switch on the temple's roof to activate the totem pole in the center, then feed the totem pole peanuts to spawn Target Switches over the temple's doors. Each of its five passages requires a different Kong's weapon to enter and leads to a Golden Banana. However, once the Golden Banana has been obtained, [[Kroc]] takes aim at the player and says, "Get out!" At this point a timer appears and the player must race back to entrance before the timer hits 0. If the timer runs out, Kroc fires its weapon and causes the player to lose a slice of their [[Watermelon|health meter]] for each shot. | ||
A glitch exists where, apparently, the switches are not loaded into memory right away, so every time the Kongs enter Angry Aztec and pass by the "loading seam" for the second main area (which starts roughly where the big boulder in the nearby cave is), the sound of the five switches spawning can be heard once Diddy Kong has unlocked them. Also, if Lanky and Chunky Kong need to re-enter their rooms in the temple for any reason after getting their Golden Bananas, Kroc attacks them again. Lanky and Chunky Kong are the only two Kongs that have Bonus Barrels in their temple mazes instead of being given a Golden Banana outright. | A glitch exists where, apparently, the switches are not loaded into memory right away, so every time the Kongs enter Angry Aztec and pass by the "loading seam" for the second main area (which starts roughly where the big boulder in the nearby cave is), the sound of the five switches spawning can be heard once Diddy Kong has unlocked them. Also, if Lanky and Chunky Kong need to re-enter their rooms in the temple for any reason after getting their Golden Bananas, Kroc attacks them again. Lanky and Chunky Kong are the only two Kongs that have Bonus Barrels in their temple mazes instead of being given a Golden Banana outright. | ||
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*[[Zinger]] | *[[Zinger]] | ||
==[[Golden Banana]] | ==[[Golden Banana]]s== | ||
{| border= | ===Donkey Kong=== | ||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%;background:#f3f777; | |||
|-style="background:#ffe40a;" | |||
!width=16%|Images | |||
!Description | |||
!width=10%|Type | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Donkey_Golden_1.png|200px]] [[File:DK64_Angry_Aztec_Donkey_Golden_1b.png|200px]] | |||
|Complete the barrel challenge on Donkey Kong's [[Cranky's Kong Pad|Kong Pad]] in front of the Llama's Temple. A Golden Banana will appear in the Llama's cage in the first central area near [[Candy's Music Shop]]. | |||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Donkey_Golden_2.png|200px]] | |||
|Once the Llama is freed DOnkey Kong can use his [[Music Pad]] inside the Llama's Temple to wake the llama up and make the water safe to swim in. Reach Lanky Kong's cage by swimming underwater and free him to get a Golden Banana. | |||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Donkey_Golden_3.png|200px]] [[File:DK64_Angry_Aztec_Donkey_Golden_3b.png|200px]] | |||
|Hit a switch inside the Llama's Temple with Donkey Kong and then use the [[Strong Kong]] barrel to reach the Golden Banana in the newly opened cave near the Bananaporter #5. | |||
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Stealthy Snoop!]] | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Diddy_Golden_2.png|200px]] [[File:DK64_Angry_Aztec_Donkey_Golden_4.png|200px]] | |||
|At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his [[Rocketbarrel Boost]] ability to open the temple. | |||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Donkey_Kasplat.png|200px]] | |||
|Behind a coconut door in the first tunnel. Defeat the yellow [[Kasplat]] and give their blueprint to [[Snide]]. | |||
|align=center|[[File:DK64_Yellow_Blueprint.gif|30px]] | |||
|} | |||
===Diddy Kong=== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%;background:#ff7061; | |||
|-style="background:#e80404;color:#fff;" | |||
!width=16%|Images | |||
!Description | |||
!width=10%|Type | |||
|- | |- | ||
|align=center|[[File:DK64_Angry_Aztec_Diddy_Golden_1.png|200px]] | |||
|Reach Diddy Kong's [[Music Pad]] inside the first temple by hitting the Diddy Kong switch on the ground and climbing the newly extended tongues. Once the ice melted dive underwater to reach the room with Tiny Kong's cage. Use the Music Pad and hit the 4 KONG switches in order using [[Chimpy Charge]]. | |||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |||
|- | |- | ||
|[[ | |align=center|[[File:DK64_Angry_Aztec_Diddy_Golden_4.png|200px]] [[File:DK64_Angry_Aztec_Diddy_Golden_4b.png|200px]] | ||
|Fly through the sun emblem atop the totem three times. A [[Buzzard (character)|Buzzard]] will be freed and spawn several rings, fly through them all to spawn a Golden Banana inside the sun emblem. | |||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |||
|- | |- | ||
|[[ | |align=center|[[File:DK64_Angry_Aztec_Diddy_Banana_10.png|200px]][[File:DK64_Angry_Aztec_Diddy_Golden_3.png|200px]] | ||
|Use [[Chimpy Charge]] to hit the four gongs near Diddy Kong's [[Rocketbarrel Boost]] barrel in the second central area. Fly atop the tower using the Rocketbarrel Boost ability to collect the Golden Banana. | |||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |||
|- | |- | ||
|[[ | |align=center|[[File:DK64_Angry_Aztec_Diddy_Golden_2.png|200px]][[File:DK64_Angry_Aztec_Diddy_Golden_2b.png|200px]] | ||
|At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his Rocketbarrel Boost ability to open the temple. | |||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |||
|- | |- | ||
|[[ | |align=center|[[File:DK64_Angry_Aztec_Diddy_Kasplat.png|200px]] | ||
|Atop the first temple near Candy's Music Shop, use Diddy Kong's Rocketbarrel Boost barrel on a lone palm tree to get there. Defeat the red Kasplat and give their blueprint to Snide. | |||
|align=center|[[File:DK64_Red_Blueprint.gif|30px]] | |||
|} | |||
===Lanky Kong=== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%;background:#7b90ff; | |||
|-style="background:#070ac6;color:#fff;" | |||
!width=16%|Images | |||
!Description | |||
!width=10%|Type | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Lanky_Banana_10.png|200px]] | |||
|Inside the first temple, swim to the room with the raised platform and hit the switch above it with Lanky Kong. Shoot the released [[Buzzard (enemy)|Buzzard]] four times for them to drop the Golden Banana. | |||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Lanky_Golden_2.png|200px]] [[File:DK64_Angry_Aztec_Lanky_Golden_2b.png|200px]] | |||
|Inside the Llama's Temple, open the big door in the first room by hitting the grape switch next to it. Hit the Lanky Kong switch inside and solve the memory-puzzle by shooting the colored monkey faces that make the same sound when shot. | |||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Lanky_Golden_1.png|200px]] [[File:DK64_Angry_Aztec_Lanky_Golden_1b.png|200px]] | |||
|Use Lanky Kong's Music Pad inside the Llama's Temple and jump into the newly appeared [[Bonus Barrel]] atop the snake heads using Lanky Kong's [[OrangStand]] ability. | |||
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Teetering Turtle Trouble!]] | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Diddy_Golden_2.png|200px]] [[File:DK64_Angry_Aztec_Lanky_Golden_3.png|200px]] | |||
|At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his Rocketbarrel Boost ability to open the temple. | |||
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Big Bug Bash!]] | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Lanky_Kasplat.png|200px]] | |||
|Right next to a Bananaporter #2 inside the Llama's Temple, has to be unlocked with Tiny Kong using [[Mini-Monkey]] by going through a small hole. Defeat the blue Kasplat and give their blueprint to Snide's. | |||
|align=center|[[File:DK64_Blue_Blueprint.gif|30px]] | |||
|} | |||
===Tiny Kong=== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%;background:#ea72fb; | |||
|-style="background:#7603aa;color:#fff;" | |||
!width=16%|Images | |||
!Description | |||
!width=10%|Type | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Tiny_Golden_1.png|200px]] | |||
|Defeat the [[Klaptrap]]s found in the room accessed underwater by Mini-Tiny in the first room of the first temple. | |||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Tiny_Banana_9.png|200px]] [[File:DK64_Angry_Aztec_Tiny_Golden_2.png|200px]] | |||
|Enter the tower that Diddy Kong surfaced while collecting his Golden Banana by using the nearby Tiny Kong Music Pad while using the Mini-Monkey ability. Win the race against the [[Beetle]] while collecting 50 coins. | |||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Fairy_1.png|200px]] [[File:DK64_Angry_Aztec_Tiny_Banana_2.png|200px]] | |||
|Enter the small hole with the Mini-Monkey ability in the first room of the Llama's Temple. Hit the three switches with Tiny Kong in the next room to reach the Golden Banana. | |||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Diddy_Golden_2.png|200px]] [[File:DK64_Angry_Aztec_Tiny_Golden_3.png|200px]] | |||
|At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his Rocketbarrel Boost ability to open the temple. | |||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Tiny_Kasplat.png|200px]] | |||
|At the mid-point of the second tunnel near [[Cranky's Lab]]. Defeat the purple Kasplat and give their blueprint to Snide's. | |||
|align=center|[[File:DK64_Purple_Blueprint.gif|30px]] | |||
|} | |||
===Chunky Kong=== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%;background:#a0ce99; | |||
|-style="background:#467d0e;color:#fff;" | |||
!width=16%|Images | |||
!Description | |||
!width=10%|Type | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Chunky_Banana_2.png|200px]] [[File:DK64_Angry_Aztec_Chunky_Golden_1.png|200px]] | |||
|Right after entering Angry Aztec, open the door by hitting the pineapple switches. Place the vases found inside the room on their corresponding pad. | |||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Chunky_Golden_3.png|200px]] [[File:DK64_Angry_Aztec_Chunky_Golden_3b.png|200px]] | |||
|Use Chunky Kong's Music Pad inside the first temple and defeat all enemies in the newly opened room. | |||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Chunky_Golden_4.png|200px]] [[File:DK64_Angry_Aztec_Chunky_Golden_4b.png|200px]] | |||
|Use the [[Hunky Chunky]] ability to grab a boulder in the second tunnel and place it on the big switch at the tunnel mid-point near Cranky's Lab. The cage surrounding a bonus barrel will be raised and become accessible. | |||
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Busy Barrel Barrage!]] | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Diddy_Golden_2.png|200px]] [[File:DK64_Angry_Aztec_Chunky_Golden_2.png|200px]] | |||
|At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his Rocketbarrel Boost ability to open the temple. | |||
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Kremling Kosh!]] | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Chunky_Kasplat.png|200px]] | |||
|Next to the second pineapple switch inside the Temple with Five Doors. Defeat the green Kasplat and give their blueprint to Snide's. | |||
|align=center|[[File:DK64_Green_Blueprint.gif|30px]] | |||
|} | |||
==Colored Bananas== | |||
{{main|List of Bananas in Angry Aztec}} | |||
There are a total of 500 [[Banana]]s (100 for each [[Donkey_Kong_64#Playable|Kong]]) to collect. | |||
==Banana Coins== | |||
{{main|List of Banana Coins in Angry Aztec}} | |||
There are a total of 93 [[Banana Coin]]s across all five Kongs and 2 [[5-Banana Coin]] to collect. | |||
==Banana Fairies== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%; | |||
|-style="background:#f3f777;" | |||
!width=16%|Image | |||
!Description | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Fairy_1.png|200px]] | |||
|Inside the first room of the Llama's Temple in front of a small hole for Tiny Kong with her Mini-Monkey ability. | |||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Fairy_2.png|200px]] | |||
|Behind the small tunnel inside Tiny Kong's door of the Temple with Five Doors. Use the Mini-Monkey barrel next to it. | |||
|} | |||
==Battle Arena Pads== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%; | |||
|-style="background:#aaa;" | |||
!width=16%|Image | |||
!Description | |||
|- | |- | ||
|[[ | |align=center|[[File:DK64_Angry_Aztec_Battle_Arena_Pad_1.png|200px]] | ||
|Underwater behind the raised platform in the first temple. Hit the switch with Lanky Kong atop the raised platform, shoot the Buzzard four times and collect their Golden Banana to lower the water. | |||
|} | |} | ||
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*The name of this level is a reference to the ancient {{wp|Aztec|Aztec civilization}}, and many aspects of the level are taken from their culture. However, the level's {{wp|llama}}s are taken from {{wp|Inca civilization|Incan civilization}}, a civilization in the same time period as the Aztecs that raised them, and the inclusion of a {{wp|scarab beetle}} is a reference to {{wp|Ancient Egypt}}, who believed the scarab was holy. | *The name of this level is a reference to the ancient {{wp|Aztec|Aztec civilization}}, and many aspects of the level are taken from their culture. However, the level's {{wp|llama}}s are taken from {{wp|Inca civilization|Incan civilization}}, a civilization in the same time period as the Aztecs that raised them, and the inclusion of a {{wp|scarab beetle}} is a reference to {{wp|Ancient Egypt}}, who believed the scarab was holy. | ||
*The main theme for the level is based on an unused track in ''{{wp|Banjo-Kazooie (video game)|Banjo-Kazooie}}'', also while it was known as Project Dream. The music track was named "Lost 1" by the composer of both ''Banjo-Kazooie'' and ''Donkey Kong 64'', [[Grant Kirkhope]].<ref>[https://tcrf.net/Prerelease:Banjo-Kazooie#Other_Music_Tracks Other Music Tracks] ''The Cutting Room Floor''. Retrieved February 21, 2022.</ref> "Lost 1" would also be reused in ''Banjo-Tooie'' as the theme of Mayahem Temple with the sections from Angry Aztec excised. | *The main theme for the level is based on an unused track in ''{{wp|Banjo-Kazooie (video game)|Banjo-Kazooie}}'', also while it was known as Project Dream. The music track was named "Lost 1" by the composer of both ''Banjo-Kazooie'' and ''Donkey Kong 64'', [[Grant Kirkhope]].<ref>[https://tcrf.net/Prerelease:Banjo-Kazooie#Other_Music_Tracks Other Music Tracks] ''The Cutting Room Floor''. Retrieved February 21, 2022.</ref> "Lost 1" would also be reused in ''Banjo-Tooie'' as the theme of Mayahem Temple with the sections from Angry Aztec excised. | ||
*After the player frees the [[Necky#Donkey Kong 64|Buzzard]] held captive outside [[Snide's HQ]], completes its challenge and receives its [[Golden Banana]], it will fly away. If the player revisits Angry Aztec later, it will appear inside its cell again, with no way of freeing it. | *After the player frees the [[Necky#Donkey Kong 64|Buzzard]] held captive outside [[Snide's HQ]], completes its challenge and receives its [[Golden Banana]], it will fly away. If the player revisits Angry Aztec later, it will appear inside its cell again, with no way of freeing it. | ||
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