List of Super Mario Galaxy 2 pre-release and unused content: Difference between revisions

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{{italic title|List of ''Super Mario Galaxy 2'' pre-release and unused content}}
{{italic title|List of ''Super Mario Galaxy 2'' pre-release and unused content}}
This is a list of pre-release and unused content for the game ''[[Super Mario Galaxy 2]]''.
This is a list of pre-release and unused content for the game ''[[Super Mario Galaxy 2]]''.
==Early concepts==
==Early concepts==
Early in production, the development team suggested that the game should feature cameos from other Nintendo IP, such as ''[[pikipedia:Pikmin series|Pikmin]]'' and ''[[Donkey Kong (franchise)|Donkey Kong]]'' series. [[Shigeru Miyamoto]] did not approve of the idea, however.<ref>McWhertor, Michael (March 12, 2012). [https://web.archive.org/web/20120314001735/http://www.gametrailers.com/side-mission/2012/03/12/super-mario-galaxy-2-could-have-featured-donkey-kong-and-pikmin-cameos-but-miyamoto-said-no/ Super Mario Galaxy 2 could have featured Donkey Kong and Pikmin cameos, but Miyamoto said, "No"]. ''GameTrailers''. Retrieved April 25, 2012.</ref> One of the reasons was that the [[Pikmin]]'s body shape would make them awkward to jump on. This suggests that they would have been featured as enemies or friendly non-playable characters.
Early in production, the development team suggested that the game should feature cameos from other Nintendo IP, such as ''[[pikipedia:Pikmin series|Pikmin]]'' and ''[[Donkey Kong (franchise)|Donkey Kong]]'' series. [[Shigeru Miyamoto]] did not approve of the idea, however.<ref>McWhertor, Michael (March 12, 2012). [https://web.archive.org/web/20120314001735/http://www.gametrailers.com/side-mission/2012/03/12/super-mario-galaxy-2-could-have-featured-donkey-kong-and-pikmin-cameos-but-miyamoto-said-no/ Super Mario Galaxy 2 could have featured Donkey Kong and Pikmin cameos, but Miyamoto said, "No"]. ''GameTrailers''. Retrieved April 25, 2012.</ref> One of the reasons was that the [[Pikmin]]'s body shape would make them awkward to jump on. This suggests that they would have been featured as enemies or friendly non-playable characters.
[[Rosalina]] noticably has a much smaller role in the game, appearing only in the game's first and second endings. This is because Shigeru Miyamoto thought the [[Rosalina's Story|storybook]] in the first game covering her backstory distracted gamers from the first game's gameplay, and made the game focus too much on her instead of the Mario Bros.{{ref needed}} The game was originally going to have a new subplot involving Rosalina,{{ref needed}} including exactly how she met [[Lubba]] in the first place (which in the final version is reduced to a brief mention by Lubba in the game's ending).


A proposed Bone Mario power-up was rejected by Shigeru Miyamoto.<ref>Totilo, Stephen (November 22, 2011). "[https://kotaku.com/5861970/when-we-show-a-power-up-to-mr-miyamoto-we-get-a-bit-nervous 'When we show a power-up to Mr. Miyamoto, we get a bit nervous.']" ''Kotaku''. Retrieved September 10, 2018.</ref>{{better source}}
A proposed Bone Mario power-up was rejected by Shigeru Miyamoto.<ref>Totilo, Stephen (November 22, 2011). "[https://kotaku.com/5861970/when-we-show-a-power-up-to-mr-miyamoto-we-get-a-bit-nervous 'When we show a power-up to Mr. Miyamoto, we get a bit nervous.']" ''Kotaku''. Retrieved September 10, 2018.</ref>{{better source}}
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*The starting planet in [[Boo Moon Galaxy]] was originally going to look similar to the Crystal Planet in [[Space Junk Galaxy]] from the first game.
*The starting planet in [[Boo Moon Galaxy]] was originally going to look similar to the Crystal Planet in [[Space Junk Galaxy]] from the first game.
*When fighting Digga-Leg, [[Spin-Dig Galaxy]]'s background became purple.
*When fighting Digga-Leg, [[Spin-Dig Galaxy]]'s background became purple.
*A giant [[Silver Chomp]] seemed to appear as a boss, possibly in the early [[Battle Belt Galaxy]].
*A big [[Homing Chomp]] seemed to appear as a boss, possibly in the early [[Battle Belt Galaxy]].
*[[Hightail Falls Galaxy]] had a different color and terrain.
*[[Hightail Falls Galaxy]] had a different color and terrain.
*An early screenshot of [[Puzzle Plank Galaxy]] revealed a [[1-Up Mushroom]] in place of the galaxy's [[Comet Medal]].
*An early screenshot of [[Puzzle Plank Galaxy]] revealed a [[1-Up Mushroom]] in place of the galaxy's [[Comet Medal]].
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*At least two of the Ground Pound Switches on the first planet of Puzzle Plank Galaxy (which were actually tree stumps at that point) were not present. One space was taken by a Whittle.
*At least two of the Ground Pound Switches on the first planet of Puzzle Plank Galaxy (which were actually tree stumps at that point) were not present. One space was taken by a Whittle.
*In Sky Island Galaxy, an early galaxy, a red [[Koopa Troopa]] was shown in the far back. In the final game, only green Koopa Troopas appear.
*In Sky Island Galaxy, an early galaxy, a red [[Koopa Troopa]] was shown in the far back. In the final game, only green Koopa Troopas appear.
*In the E3 trailer, [[Sky Station Galaxy]]'s music had an extra part (that sounded like part of [[Gusty Garden Galaxy]]'s music) that did not make it to the final version.
*In the E3 trailer, [[Sky Station Galaxy]]'s music had an extra part (that sounded like part of "[[Gusty Garden Galaxy (theme)|Gusty Garden Galaxy]]") that did not make it to the final version.
*In an early version of the Blooming Garden Planet in the [[Supermassive Galaxy]], it was shown that [[Goomba]]s appeared. In the final version, they don't appear.
*In an early version of the Blooming Garden Planet in the [[Supermassive Galaxy]], it was shown that [[Goomba]]s appeared. In the final version, they don't appear.
*In an early version of Cloudy Court Galaxy, it was shown that the cymbal had a checkered-like pattern and that the drums which bounce the player up to the cymbal were red. There were also green mushroom platforms, which were removed from the final version.
*In an early version of Cloudy Court Galaxy, it was shown that the cymbal had a checkered-like pattern and that the drums which bounce the player up to the cymbal were red. There were also green mushroom platforms, which were removed from the final version.
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When defeated and facing down, Whomp King has an otherwise unused expression that can be seen only by hacking.
When defeated and facing down, Whomp King has an otherwise unused expression that can be seen only by hacking.
<gallery>
<gallery>
King Whomp's Face.png|[[Whomp King]]'s face when defeated. Since he faces down when defeated, it is impossible to see his face.
King Whomp's Face.png|[[Whomp King]]'s face when defeated. Since he faces down when defeated, it is impossible to see his face.
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==References==
==References==
{{TCRF}}
<references/>
<references/>
==External links==
*[[tcrf:Super Mario Galaxy 2]]
*[[tcrf:Notes:Super Mario Galaxy 2]]
{{Pre-release and unused content}}
{{Pre-release and unused content}}
{{SMG2}}
{{SMG2}}
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