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|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
}}
}}
'''Lifts'''<ref>{{cite|author=Pelland, Scott; Owsen, Dan|title=''Super Mario 64 Player's Guide''|location=Redmond, WA|publisher=[[Nintendo|Nintendo of America]]|date=1996|page=58}}</ref><ref>''Super Mario Maker'' in-game name</ref> (also known as '''elevators''')<ref>Musa, Alexander, and Geson Hatchett. ''Super Mario 3D World'' PRIMA Official Game Guide. Page 167.</ref><ref>''Mario vs. Donkey Kong 2: March of the Minis'' in-game help (no. 08)</ref> are thin platforms that appear throughout the [[Super Mario (franchise)|''Super Mario'' franchise]]. They typically are suspended in the air and move, enabling the player character or to reach different heights and cross gaps. Some move by themselves, while others are controlled by the player.
'''Lifts'''<ref>{{cite|author=Pelland, Scott; Owsen, Dan|title=''Super Mario 64 Player's Guide''|location=Redmond, WA|publisher=[[Nintendo|Nintendo of America]]|date=1996|page=58}}</ref><ref>''Super Mario Maker'' in-game name</ref> (also known as '''elevators''')<ref>{{cite|author=Musa, Alexander; Hatchett, Geson|title=''Super Mario 3D World'' PRIMA Official Game Guide|page=167|publisher=Prima Games|language=American English|date=November 22, 2013|isbn=978-0804162494}}</ref><ref>''Mario vs. Donkey Kong 2: March of the Minis'' in-game help (no. 08)</ref> are thin platforms that appear throughout the [[Super Mario (franchise)|''Super Mario'' franchise]]. They typically are suspended in the air and move, enabling the player character or to reach different heights and cross gaps. Some move by themselves, while others are controlled by the player.


Lifts that move along wire-like [[track]]s in the ''[[Super Mario (series)|Super Mario]]'' and ''[[Yoshi's Island (series)|Yoshi's Island]]'' series are sometimes referred to as '''Flatbed Ferries'''.<ref>{{cite|quote=Stand on the Flatbed Ferry platform above this first Star Coin, and wait for the Flatbed Ferry to slide to the right.|author=Stratton, Steve|isbn=978-0-307-89690-2|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=[[Prima Games]]|date=2012|page=68}}</ref>
Lifts that move along wire-like [[track]]s in the ''[[Super Mario (series)|Super Mario]]'' and ''[[Yoshi's Island (series)|Yoshi's Island]]'' series are sometimes referred to as '''Flatbed Ferries'''.<ref>{{cite|quote=Stand on the Flatbed Ferry platform above this first Star Coin, and wait for the Flatbed Ferry to slide to the right.|author=Stratton, Steve|isbn=978-0-307-89690-2|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=[[Prima Games]]|date=2012|page=68}}</ref>
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[[File:SMB NES World 6-3 Screenshot.png|frame|Mario riding a lift in ''[[Super Mario Bros.]]'']]
[[File:SMB NES World 6-3 Screenshot.png|frame|Mario riding a lift in ''[[Super Mario Bros.]]'']]
[[File:SMBPlatform.png|frame|left]]
[[File:SMBPlatform.png|frame|left]]
Lifts are common in some levels of ''[[Super Mario Bros.]]'' '''Vertical Lifts'''<ref name=Win>Hiroo Tochikubo, ''[[How to win at Super Mario Bros.]]'', Tokuma Shoten, 1987, ISBN 4-19-720003-XC. Page 47.</ref> first appear in [[World 1-2 (Super Mario Bros.)|World 1-2]], where they continuously move upwards or downwards with new ones being dispensed from the bottom or top. [[World 1-3 (Super Mario Bros.)|World 1-3]] introduces a version of this lift that remains onscreen and simply moves up and down, as well as '''Horizontal Lifts'''<ref name=Win/> that move back and forth. [[World 3-3 (Super Mario Bros.)|World 3-3]] introduces [[Flimsy Lift]]s, which are stationary lifts that move downwards if [[Mario]] or [[Luigi]] stands on them, as well as [[Scale Lift|Balance Lift]]s. Balance Lifts consist of two platforms attached to a pulley, where if Mario/Luigi stands on one of them, that lift is weighed down, while the other is hoisted upwards. However, if Mario/Luigi stands on said lift too long, and the lift he is on moves too far down due to his weight, then both lifts will break off the pulley and fall into the void below, causing Mario/Luigi to score 1,000 points, oddly enough. The lifts are solid, meaning Mario and Luigi cannot land on top by jumping through them. Their original visual appearance in ''Super Mario Bros.'' is likely derived from the appearance of the platforms that make up [[100m]] in ''Donkey Kong'', while, in ''[[Super Mario Bros.: The Lost Levels]]'', they are made of mushrooms. However, in the ''[[Super Mario All-Stars]]'' version, both games feature them in their normal form.
Lifts are common in some levels of ''[[Super Mario Bros.]]'' '''Vertical Lifts'''<ref name=Win>{{cite|author=Tochikubo, Hiroo|title=''[[How to win at Super Mario Bros.]]''|publisher=Tokuma Shoten|date=1987|isbn=4-19-720003-XC|page=47}}.</ref> first appear in [[World 1-2 (Super Mario Bros.)|World 1-2]], where they continuously move upwards or downwards with new ones being dispensed from the bottom or top. [[World 1-3 (Super Mario Bros.)|World 1-3]] introduces a version of this lift that remains onscreen and simply moves up and down, as well as '''Horizontal Lifts'''<ref name=Win/> that move back and forth. [[World 3-3 (Super Mario Bros.)|World 3-3]] introduces [[Flimsy Lift]]s, which are stationary lifts that move downwards if [[Mario]] or [[Luigi]] stands on them, as well as [[Scale Lift|Balance Lift]]s. Balance Lifts consist of two platforms attached to a pulley, where if Mario/Luigi stands on one of them, that lift is weighed down, while the other is hoisted upwards. However, if Mario/Luigi stands on said lift too long, and the lift he is on moves too far down due to his weight, then both lifts will break off the pulley and fall into the void below, causing Mario/Luigi to score 1,000 points, oddly enough. The lifts are solid, meaning Mario and Luigi cannot land on top by jumping through them. Their original visual appearance in ''Super Mario Bros.'' is likely derived from the appearance of the platforms that make up [[100m]] in ''Donkey Kong'', while, in ''[[Super Mario Bros.: The Lost Levels]]'', they are made of mushrooms. However, in the ''[[Super Mario All-Stars]]'' version, both games feature them in their normal form.


====''Super Mario Bros. 3'' / ''Super Mario Advance 4: Super Mario Bros. 3''====
====''Super Mario Bros. 3'' / ''Super Mario Advance 4: Super Mario Bros. 3''====
In ''[[Super Mario Bros. 3]]'', lifts are made of wood, much like [[Hard Block]]s in the game. Two new varieties are introduced: '''Rail Lifts''',<ref>''Super Mario Bros. 3'' English instruction booklet. Page 19.</ref> which travel along a track, first appearing in [[World 1-6 (Super Mario Bros. 3)|World 1-6]], and moving Flimsy Lifts, which fall all the way to the bottom of the screen as soon as Mario or Luigi lands on one, first appearing in [[World 1-4 (Super Mario Bros. 3)|World 1-4]]. In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', ''Super Mario Bros.''-styled metallic lifts of various types are found in the [[World-e]] levels [[Wild Ride in the Sky]], [[Caped Escape]], [[Koopaling Confusion]], [[Classic World 1-2]], [[Classic World 1-3]] and [[Classic World 1-4]], while several stationary lifts in their ''Super Mario World'' design can be seen in the level [[Rich with Ropes]]. In [[A Towering Tour]], some fast-moving gray-colored lifts also appear. They behave similarly to the metal lifts, only being shaped like the normal lifts, and the aforementioned color difference. They also follow a shorter path compared to normal lifts, which adds to the difficulty of staying on top of them. These blocks also have a line-guided variant, which move even faster than their non-line-guided variants.
In ''[[Super Mario Bros. 3]]'', lifts are made of wood, much like [[Hard Block]]s in the game. Two new varieties are introduced: '''Rail Lifts''',<ref>''Super Mario Bros. 3'' English instruction booklet. Page 19.</ref> which travel along a track, first appearing in [[World 1-6 (Super Mario Bros. 3)|World 1-6]], and moving Flimsy Lifts, which fall all the way to the bottom of the screen as soon as Mario or Luigi lands on one, first appearing in [[World 1-4 (Super Mario Bros. 3)|World 1-4]].  
 
In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', ''Super Mario Bros.''-styled metallic lifts of various types are found in the [[World-e]] levels [[Wild Ride in the Sky]], [[Caped Escape]], [[Koopaling Confusion]], [[Classic World 1-2]], [[Classic World 1-3]] and [[Classic World 1-4]], while several stationary lifts in their ''Super Mario World'' design can be seen in the level [[Rich with Ropes]]. In [[A Towering Tour]], some fast-moving gray-colored lifts also appear. They behave similarly to the metal lifts, only being shaped like the normal lifts, and the aforementioned color difference. They also follow a shorter path compared to normal lifts, which adds to the difficulty of staying on top of them. These blocks also have a line-guided variant, which move even faster than their non-line-guided variants.


====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
Lifts reappear in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its reissue]], this time with a gray or cream color. The Rail Lift is back under the name '''Pulley Lift'''<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Pages 70 and 71.</ref> (or '''Pully Lift''').<ref>''Nintendo Power Advance'' Volume 4. Page 29.</ref> A platform on a swing is known as a [[Single Swing Lift]], coming with a brown version that activates and rotates around a central pivot point when a player steps on it and a gray version that swings in perpetual motion, as well as a set of three swinging gray platforms known as a [[Triple Swing Lift]]. A set of gray [[Rotating Block]]s that cannot spin with wings is known as a [[Flying Platform]]. A raft of skulls on lava is known as a [[Lava Lift|Skull Raft]]. An orange, diagonal-facing lift with a grassy top is known as a [[diagonal platform]], and a thicker, upright grassy platform with a countdown timer in the middle is known as a [[Count-Lift]]. Additionally, a mushroom variant of the Balance Lift is known as a [[Piston Lift]].
Lifts reappear in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its reissue]], this time with a gray or cream color. The Rail Lift is back under the name '''Pulley Lift'''<ref>{{cite|author=Nintendo of America staff|title=''[[Mario Mania]]''|page=70 and 71|date=August 1991|language=American English|publisher=[[Nintendo Power]]}}</ref> (or '''Pully Lift''').<ref>{{cite|title=''Nintendo Power Advance'' Volume 4|date=2002|page=29|publisher=Nintendo of America|language=American English}}</ref> A platform on a swing is known as a [[Single Swing Lift]], coming with a brown version that activates and rotates around a central pivot point when a player steps on it and a gray version that swings in perpetual motion, as well as a set of three swinging gray platforms known as a [[Triple Swing Lift]]. A set of gray [[Rotating Block]]s that cannot spin with wings is known as a [[Flying Platform]]. A raft of skulls on lava is known as a [[Lava Lift|Skull Raft]]. An orange, diagonal-facing lift with a grassy top is known as a [[diagonal platform]], and a thicker, upright grassy platform with a countdown timer in the middle is known as a [[Count-Lift]]. Additionally, a mushroom variant of the Balance Lift is known as a [[Piston Lift]].


====''Super Mario Land 2: 6 Golden Coins''====
====''Super Mario Land 2: 6 Golden Coins''====
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In ''[[Super Mario Galaxy 2]]'', lifts appear as yellow platforms that raise Mario up, then flash blue and disappear. They cannot be controlled by the player. They appear in [[Sky Station Galaxy]], while giant versions of them are found in [[Supermassive Galaxy]].
In ''[[Super Mario Galaxy 2]]'', lifts appear as yellow platforms that raise Mario up, then flash blue and disappear. They cannot be controlled by the player. They appear in [[Sky Station Galaxy]], while giant versions of them are found in [[Supermassive Galaxy]].


====''Super Mario 3D Land''====
====''Super Mario 3D Land'' / ''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
Lifts appear in ''[[Super Mario 3D Land]]'', having the same design and function as that of ''Super Mario Galaxy 2''. However, they never disappear, unlike in the previous game.
Lifts in ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Super Mario 3D World + Bowser's Fury]]'' have the same design and function as in ''Super Mario Galaxy 2''. However, they never disappear, unlike in the previous game.
 
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
Lifts return in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'', having the same appearance and effects as they did in ''Super Mario 3D Land''.
{{br}}


====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
[[File:SMM-SMB-MovingPlatform.png|frame|left]]
[[File:SMM-SMB-MovingPlatform.png|frame|left]]
Lifts reappear in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'' as tools. The direction in which they initially move can be pre-set, and they can move in a set path when placed on a [[track]]. When shaken, they turn into Flimsy Lifts, which are colored blue this time and will start moving on a track once stepped on. In the ''Super Mario World'' style, when placed on a track, the lift uses the same tile as the [[Chainsaw]] from that game, albeit with minor differences.
Lifts in ''[[Super Mario Maker]]'' and [[Super Mario Maker for Nintendo 3DS|its Nintendo 3DS version]] function as tools, and the direction in which they initially move can be pre-set, and they can move in a set path when placed on a [[track]]. When shaken, they turn into Flimsy Lifts, which are colored blue this time and will start moving on a track once stepped on. In the ''Super Mario World'' style, when placed on a track, the lift uses the same tile as the [[Chainsaw]] from that game, albeit with minor differences.


====''Super Mario Run''====
====''Super Mario Run''====
Lifts appear in ''[[Super Mario Run]]'', where they run on tracks in several levels. When Mario stands on a Lift, he stops moving until he jumps. After Mario gets off of a Lift, it disappears. The lifts' designs are similar to the falling platforms in the final [[Bowser]] battle in ''[[New Super Mario Bros. 2]]''.
Lifts in ''[[Super Mario Run]]'' move on tracks in several levels. When Mario stands on a Lift, he stops moving until he jumps. After Mario gets off of a Lift, it disappears. The lifts' designs are similar to the falling platforms in the final [[Bowser]] battle in ''[[New Super Mario Bros. 2]]''.


====''Super Mario Odyssey''====
====''Super Mario Odyssey''====
[[File:SMO Sand Moon 73.png|thumb|A lift leading to Moe-Eye Habitat]]
[[File:SMO Sand Moon 73.png|thumb|A lift leading to Moe-Eye Habitat]]
[[File:Moving platform Super Mario Odyssey.png|thumb|left|A lift in the Ice Cave]]
[[File:Moving platform Super Mario Odyssey.png|thumb|left|A lift in the Ice Cave]]
Lifts (referred to as '''moving platforms''' in the [[Prima Games|Prima]] guide)<ref>Walsh, Doug, and Epstein, Joe. ''Super Mario Odyssey'' Prima Official Guide. Pages 54, 59, 68, 71, 73.</ref> appear in varying designs and sizes in ''[[Super Mario Odyssey]]''.
Lifts (referred to as '''moving platforms''' in the [[Prima Games|Prima]] guide)<ref>{{cite|author=Walsh, Doug; Epstein, Joe|title=''Super Mario Odyssey'' Prima Official Guide|page=54, 59, 68, 71, 73|date=October 27, 2017|publisher=Prima Games|language=American English|isbn=978-0744018882}}</ref> appear in varying designs and sizes in ''[[Super Mario Odyssey]]''.


In the [[Tostarena Ruins]] in the [[Sand Kingdom]], large stone ones depicting the [[Inverted Pyramid]] appear above a canyon after Mario collects the [[Power Moon]] for the mission [[Atop the Highest Tower]] and move along a [[track]] after he steps on them. These lifts transport Mario to [[Moe-Eye Habitat]], which features smaller stone lifts that Mario must use to collect [[Moon Shard]]s. Larger versions of these stone lifts appear in the sub-area with the Power Moon for the sidequest [[List of Power Moons in the Sand Kingdom#Jaxi Driver|Jaxi Driver]]. The Inverted Pyramid lifts also appear in the Ice Cave sub-area, except they are darker-colored and topped with ice. Unlike other lifts, these ones rotate while moving.
In the [[Tostarena Ruins]] in the [[Sand Kingdom]], large stone ones depicting the [[Inverted Pyramid]] appear above a canyon after Mario collects the [[Power Moon]] for the mission [[Atop the Highest Tower]] and move along a [[track]] after he steps on them. These lifts transport Mario to [[Moe-Eye Habitat]], which features smaller stone lifts that Mario must use to collect [[Moon Shard]]s. Larger versions of these stone lifts appear in the sub-area with the Power Moon for the sidequest [[List of Power Moons in the Sand Kingdom#Jaxi Driver|Jaxi Driver]]. The Inverted Pyramid lifts also appear in the Ice Cave sub-area, except they are darker-colored and topped with ice. Unlike other lifts, these ones rotate while moving.
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====''Donkey Kong Country''====
====''Donkey Kong Country''====
[[File:Elevator Antics SNES.png|thumb|[[Donkey Kong]] and [[Diddy Kong]] in the [[Elevator Antics]] level of ''[[Donkey Kong Country]]'']]
[[File:Elevator Antics SNES.png|thumb|[[Donkey Kong]] and [[Diddy Kong]] in the [[Elevator Antics]] level of ''[[Donkey Kong Country]]'']]
In ''[[Donkey Kong Country]]'', many elevators are in the latter half of [[Elevator Antics]]. They either move up or down from a steel pole. The elevator lifts appear to be filled with coal.
Elevators in ''[[Donkey Kong Country]]'' seemingly filled with coal appear abundantly in the latter half of [[Elevator Antics]]. They move either up or down from a steel pole.


====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', lifts consist of wooden planks. Some are activated when [[Dixie Kong]] or [[Kiddy Kong]] ride them, and some are activated automatically. They are found primarily in mills, but  also appear in [[Fire-Ball Frenzy]] and [[Rocket Rush (level)|Rocket Rush]]. Additionally, a single horizontally moving lift appears during the first boss fight with [[King K. Rool#Donkey Kong Country 3: Dixie Kong's Double Trouble!|Baron K. Roolenstein]]. In the [[Donkey Kong Country 3 (Game Boy Advance)|Game Boy Advance version]], lifts also appear in [[Dingy Drain-Pipe]].
Lifts in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' are made up of wooden planks. Some are activated when [[Dixie Kong]] or [[Kiddy Kong]] ride them, and some are activated automatically. They are found primarily in mills, but  also appear in [[Fire-Ball Frenzy]] and [[Rocket Rush (level)|Rocket Rush]]. Additionally, a single horizontally moving lift appears during the first boss fight with [[King K. Rool#Donkey Kong Country 3: Dixie Kong's Double Trouble!|Baron K. Roolenstein]]. In the [[Donkey Kong Country 3 (Game Boy Advance)|Game Boy Advance version]], lifts also appear in [[Dingy Drain-Pipe]].


===''Yoshi's Island'' series===
===''Yoshi's Island'' series===
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Flatbed Ferries appear in a variety of colors, such as green, yellow, and red, with each getting progressively faster; in the isometric sections found in certain [[fortress]]es, the colors are a pale pink, periwinkle, and cyan. Magenta ones appear as part of [[Paddle Platform|paddle wheel]]s. The [[liquid lift]] and [[Blarggwich]] carry green Flatbed Ferries.
Flatbed Ferries appear in a variety of colors, such as green, yellow, and red, with each getting progressively faster; in the isometric sections found in certain [[fortress]]es, the colors are a pale pink, periwinkle, and cyan. Magenta ones appear as part of [[Paddle Platform|paddle wheel]]s. The [[liquid lift]] and [[Blarggwich]] carry green Flatbed Ferries.


====''Yoshi's Story''====
===''Game & Watch Gallery 2''===
In ''[[Yoshi's Story]]'', the level [[Rail Lift]] features lifts in the form of smiling cloud platforms that move along tracks. If a [[Yoshi (species)|Baby Yoshi]] hits a switch present along the tracks by throwing an [[egg]], the cloud platform can move to different tracks. Flatbed Ferries also return in the game.
On the first and second stages of the ''[[Game & Watch Gallery 2]]'' rendition of ''[[Donkey Kong (Game & Watch)|Donkey Kong]]'', Flatbed Ferries appear as the last platforms [[Mario]] must use to reach the goal. In both instances, they are activated temporarily by flipping a switch. On the first stage, the Flatbed Ferry revolves around a point, similarly to a paddle wheel, and makes four 90-degree turns before completing one rotation. On the second stage, the platform swings from side to side on a chain in three positions. Flatbed Ferries are replaced in the ''[[Game & Watch Gallery 4]]'' version by more thematically fitting platforms.


====''Yoshi Topsy-Turvy''====
===''Yoshi's Story''===
Lifts can be used by [[Yoshi]] in ''[[Yoshi Topsy-Turvy]]'', along with a small version called '''Half Lifts''' (ハーフリフト).<ref>「ヨッシーの万有引力任天堂公式ガイドブック」 (''Yoshi Banyū Inryoku Nintendo Kōshiki Guidebook''). [[media:YUG Shogakukan P20.jpg|Page 20]].</ref> They come in a green zig-zag pattern and a brown rocky pattern and are attached to chains, sometimes along rails. When the player tilts their [[Game Boy Advance]] system, the lifts will swing back and forth and move along the rails. The brown ones are old and worn-out, causing them to fall at the end of a rail.
Lifts in ''[[Yoshi's Story]]'' are featured in the form of smiling cloud platforms that move along tracks in the level [[Rail Lift]]. If a [[Yoshi (species)|Baby Yoshi]] hits a switch present along the tracks by throwing an [[egg]], the cloud platform can move to different tracks. Flatbed Ferries also return in the game.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
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====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
[[File:Lift SSBB.jpg|thumb|left|A lift in the World 1-2 version of Mushroomy Kingdom in ''Super Smash Bros. Brawl''.]]
[[File:Lift SSBB.jpg|thumb|A lift in the World 1-2 version of Mushroomy Kingdom in ''Super Smash Bros. Brawl''.]]
In ''[[Super Smash Bros. Brawl]]'', lifts from ''Donkey Kong'' appear in the stage [[75 m (stage)|75 m]], which also reappears in ''[[Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. They act same as they do in the original ''Donkey Kong'' due to the stage being an exact remake of the original level. Lifts also appear in the [[Mushroomy Kingdom]] stage, with the same placement and function as in [[World 1-2 (Super Mario Bros.)|World 1-2]] of ''[[Super Mario Bros.]]'', though they are [[Semisolid Platform|pass-through platforms]] and appear as rusted, due to the stage's aged appearance.
In ''[[Super Smash Bros. Brawl]]'', lifts from ''Donkey Kong'' appear in the stage [[75 m (stage)|75 m]], which also reappears in ''[[Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. They act same as they do in the original ''Donkey Kong'' due to the stage being an exact remake of the original level. Lifts also appear in the [[Mushroomy Kingdom]] stage, with the same placement and function as in [[World 1-2 (Super Mario Bros.)|World 1-2]] of ''[[Super Mario Bros.]]'', though they are [[Semisolid Platform|pass-through platforms]] and appear as rusted, due to the stage's aged appearance.


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===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
====''Mario vs. Donkey Kong''====
====''Mario vs. Donkey Kong''====
Lifts similar to the ones from ''Donkey Kong'' appear in ''[[Mario vs. Donkey Kong]]''. They continuously appear at one end of a track and move in a direction before disappearing at the other end. Sometimes, the direction of all lifts in a level can be changed at once by pressing a [[Direction Switch]]. They also appear in its [[Mario vs. Donkey Kong (Nintendo Switch)|nintendo switch remake]].
Lifts similar to the ones from ''Donkey Kong'' appear in ''[[Mario vs. Donkey Kong]]''. They continuously appear at one end of a track and move in a direction before disappearing at the other end. Sometimes, the direction of all lifts in a level can be changed at once by pressing a [[Direction Switch]]. They also appear in its [[Mario vs. Donkey Kong (Nintendo Switch)|Nintendo Switch remake]].


====''Mario vs. Donkey Kong 2: March of the Minis''====
====''Mario vs. Donkey Kong 2: March of the Minis''====
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Two types of lifts, elevators and '''Moving Platforms'''<ref>''Mario vs. Donkey Kong 2: March of the Minis'' in-game help (no. 20)</ref> (also known as '''Path Platforms'''),<ref>''Mario vs. Donkey Kong 2: March of the Minis'' object graphics filename (<tt>data/anims/path_platform_anim.bin</tt>)</ref> appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''.  
Two types of lifts, elevators and '''Moving Platforms'''<ref>''Mario vs. Donkey Kong 2: March of the Minis'' in-game help (no. 20)</ref> (also known as '''Path Platforms'''),<ref>''Mario vs. Donkey Kong 2: March of the Minis'' object graphics filename (<tt>data/anims/path_platform_anim.bin</tt>)</ref> appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''.  


Elevators are introduced in [[Room 1-5 (Mario vs. Donkey Kong 2: March of the Minis)|Room 1-5]] of [[Mushroom Mayhem]], and continue to appear in later levels in the game. They are platforms attached to a pole. A '''control panel'''<ref>[https://www.nintendo.com/consumer/gameslist/manuals/DS_Mario_vs_Donkey_Kong_March_of_the_Minis.pdf ''Mario vs. Donkey Kong 2: March of the Minis'' North American instruction booklet]. Page 21. ''nintendo.com''. Retrieved July 31, 2022.</ref> is attached to a wall next to each elevator, with two red buttons resembling arrows pointing up and down. Up to two [[Mini]]s can walk on an elevator's platform. The player can tap the buttons on the elevator's control panel using the {{button|ds|Stylus}} stylus to raise or lower the elevator's platform. Once a button is pressed, it turns green and the platform starts moving. The platform's direction cannot be changed again until it reaches the end of the elevator's pole or a height where it is adjacent to ground. Minis will remain on an elevator's platform until their direction is changed using the stylus.
Elevators are introduced in [[Room 1-5 (Mario vs. Donkey Kong 2: March of the Minis)|Room 1-5]] of [[Mushroom Mayhem]], and continue to appear in later levels in the game. They are platforms attached to a pole. A '''control panel'''<ref>{{cite|url=www.nintendo.com/consumer/gameslist/manuals/DS_Mario_vs_Donkey_Kong_March_of_the_Minis.pdf|title=''Mario vs. Donkey Kong 2: March of the Minis'' instruction booklet|page=21|author=Nintendo|publisher=Nintendo of America|accessdate=July 31, 2022}}</ref> is attached to a wall next to each elevator, with two red buttons resembling arrows pointing up and down. Up to two [[Mini]]s can walk on an elevator's platform. The player can tap the buttons on the elevator's control panel using the {{button|ds|Stylus}} stylus to raise or lower the elevator's platform. Once a button is pressed, it turns green and the platform starts moving. The platform's direction cannot be changed again until it reaches the end of the elevator's pole or a height where it is adjacent to ground. Minis will remain on an elevator's platform until their direction is changed using the stylus.


[[File:MvDK2 Moving Platform.png|frame|left]]
[[File:MvDK2 Moving Platform.png|frame|left]]
Moving Platforms are introduced in [[Room 6-3]] of [[Toadstool Castle]]. They move automatically along a predetermined path. Whenever they reach a ledge, they stop for a short time and their platform extends slightly. A single Mini can board a Moving Platform while its platform is extended. Unlike elevators, only one Mini at a time can board a Moving Platform.
Moving Platforms are introduced in [[Room 6-3]] of [[Toadstool Castle]]. They move automatically along a predetermined path. Whenever they reach a ledge, they stop for a short time and their platform extends slightly. A single Mini can board a Moving Platform while its platform is extended. Unlike elevators, only one Mini at a time can board a Moving Platform.
===''Game & Watch Gallery 2''===
On the first and second stages of the ''[[Game & Watch Gallery 2]]'' rendition of ''[[Donkey Kong (Game & Watch)|Donkey Kong]]'', Flatbed Ferries appear as the last platforms [[Mario]] must use to reach the goal. In both instances, they are activated temporarily by flipping a switch. On the first stage, the Flatbed Ferry revolves around a point, similarly to a paddle wheel, and makes four 90-degree turns before completing one rotation. On the second stage, the platform swings from side to side on a chain in three positions. Flatbed Ferries are replaced in the ''[[Game & Watch Gallery 4]]'' version by more thematically fitting platforms.


===''WarioWare'' series===
===''WarioWare'' series===
Lifts on [[track]]s from ''Super Mario Bros. 3'' appear in the microgame [[Super Mario Bros. 3 (lift microgame)|Super Mario Bros. 3-Lift]] in ''[[WarioWare: Twisted!]]'' and ''[[WarioWare Gold]]'' (renamed to simply "Super Mario Bros. 3" in the latter). The player has to rotate the system to move the platforms and make Mario avoid the multiple enemies coming for him. In the third level, another lift appears along with Luigi on it, who also needs to be protected.
Lifts on [[track]]s from ''Super Mario Bros. 3'' appear in the microgame [[Super Mario Bros. 3 (lift microgame)|Super Mario Bros. 3-Lift]] in ''[[WarioWare: Twisted!]]'' and ''[[WarioWare Gold]]'' (renamed to simply "Super Mario Bros. 3" in the latter). The player has to rotate the system to move the platforms and make Mario avoid the multiple enemies coming for him. In the third level, another lift appears along with Luigi on it, who also needs to be protected.
===''Yoshi Topsy-Turvy''===
Lifts can be used by [[Yoshi]] in ''[[Yoshi Topsy-Turvy]]'', along with a small version called '''Half Lifts''' (ハーフリフト).<ref>{{cite|title=「ヨッシーの万有引力任天堂公式ガイドブック」 (''Yoshi Banyū Inryoku Nintendo Kōshiki Guidebook''|language=Japanese|publisher=Shogakukan|page=[[media:YUG Shogakukan P20.jpg|20]]}}</ref> They come in a green zig-zag pattern and a brown rocky pattern and are attached to chains, sometimes along rails. When the player tilts their [[Game Boy Advance]] system, the lifts will swing back and forth and move along the rails. The brown ones are old and worn-out, causing them to fall at the end of a rail.


===''Super Paper Mario''===
===''Super Paper Mario''===
A few lifts are found in [[The Bitlands]] in ''[[Super Paper Mario]]''. This time, they are pixelated and resemble the orange ones found in ''Super Mario Bros.'' Black lifts appear in the [[Castle Bleck Inner Sanctum]].
In ''[[Super Paper Mario]]'', lifts adopt the yellow and orange zigzag pattern found on loading zones from the previous ''[[Paper Mario]]'' entries. Horizonal and vertical lifts serve as platforms to reach high or far away areas in [[Yold Desert]], the [[Floro Caverns]], [[The Overthere]] and other locations. A variation of these platforms appear in [[The Bitlands]], where they are pixelated and resemble the design from ''Super Mario Bros.'' The underground segment also features vertical lifts which mimic the scrolling behavior from said game. Black lifts with white outlines appear in the [[Castle Bleck Inner Sanctum]].


===''Captain Toad: Treasure Tracker'' (Nintendo Switch)===
===''Captain Toad: Treasure Tracker'' (Nintendo Switch)===
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====''Mario Kart 8 Deluxe''====
====''Mario Kart 8 Deluxe''====
A pink Flatbed Ferry, with a [[Yoshi (species)|Yoshi]] sitting on it, appears near the starting line of [[Yoshi's Island (race course)|Yoshi's Island]] in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC pack for ''[[Mario Kart 8 Deluxe]]''.
A pink Flatbed Ferry, with a [[Yoshi (species)|Yoshi]] sitting on it, appears near the starting line of [[Yoshi's Island (race course)|Yoshi's Island]] in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC pack for ''[[Mario Kart 8 Deluxe]]''.
===''Mario Party 7''===
[[Mario Party 7]] includes [[Bowser's Lovely Lift!]].


===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
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==List of lifts==
==List of lifts==
Lifts are the basis for many other platforms in the ''Super Mario'' franchise. For many of them, this is apparent with the inclusion of {{hover|リフト|Rifuto}} ("Lift") in their Japanese name, which is not always carried over during localization. Most derived lifts are suspended in the air and move, either on their own or when a player character steps on them.
Lifts in the ''Super Mario'' franchise are the basis of many other platforms. For many of them, this is apparent with the inclusion of {{hover|リフト|Rifuto}} ("Lift") in their Japanese name, which is not always carried over during localization. Most derived lifts are suspended in the air and move, either on their own or when a player character steps on them.


{{columns|
{{columns|
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YTT-Small Old Lift Sprite.png|''Yoshi Topsy-Turvy'' (Flatbed Ferry)
YTT-Small Old Lift Sprite.png|''Yoshi Topsy-Turvy'' (Flatbed Ferry)
NSMBPlatform.png|''[[New Super Mario Bros.]]''
NSMBPlatform.png|''[[New Super Mario Bros.]]''
SPM Lift.png|''[[Super Paper Mario]]''
SPM Lift (Bitlands).png|''Super Paper Mario''
SMG Asset Model Spike Trap.png|''[[Super Mario Galaxy]]'' ([[Spike Trap|Spike]])
SMG Asset Model Spike Trap.png|''[[Super Mario Galaxy]]'' ([[Spike Trap|Spike]])
SMM-SMB3-MovingPlatform.png|''[[Super Mario Maker]]'' (''Super Mario Bros. 3''-style)
SMM-SMB3-MovingPlatform.png|''[[Super Mario Maker]]'' (''Super Mario Bros. 3''-style)
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|JapR=Rifuto
|JapR=Rifuto
|JapM=Lift
|JapM=Lift
|Jap2=エレベーター<ref>''Mario & Wario'' instruction booklet. Page 9.</ref>
|Jap2=エレベーター<ref>{{cite|title=''Mario & Wario'' instruction booklet|page=9|author=Nintendo|publisher=Nintendo|date=1993}}</ref>
|Jap2R=Erebētā
|Jap2R=Erebētā
|Jap2M=Elevator <small>(''Mario & Wario'')</small>
|Jap2M=Elevator <small>(''Mario & Wario'')</small>
|Spa=Ascensor<br>Elevador<ref>[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf ''Mario vs. Donkey Kong'' European instruction booklet]. Page 98.</ref>
|Spa=Ascensor
|Spa2=Elevador<ref>{{cite|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf|title=''Mario vs. Donkey Kong'' European instruction booklet|page=98}}</ref>
|SpaM=Elevator
|SpaM=Elevator
|Ger=Lift<ref>[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf ''Mario vs. Donkey Kong'' European instruction booklet]. Page 38.</ref>
|Spa2M=Elevator
|Ger=Lift<ref>{{cite|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf|title=''Mario vs. Donkey Kong'' European instruction booklet|page=38}}</ref>
|Dut=Platform
|Dut=Platform
|DutM=Platform
|DutM=Platform
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|RusR=Platforma
|RusR=Platforma
|RusM=Platform
|RusM=Platform
|Chi=升降梯<br>''Shēngjiàngtī''<br>升降台 <small>(''Super Mario Maker 2'')</small><br>''Shēngjiàng Tái''
|Chi=升降梯
|ChiM=Lift<br><br>Lift Platform
|ChiR=Shēngjiàngtī
|Ita=Ascensore<br>Piattaforma
|Chi2=升降台 <small>(''Super Mario Maker 2'')</small>
|ItaM=Elevator<br>Platform
|Chi2R=Shēngjiàng Tái
|Fre=Plateforme<br>Ascenseur<ref>[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf ''Mario vs. Donkey Kong'' European instruction booklet]. Page 58.</ref>
|ChiM=Lift
|FreM=Platform<br>Elevator
|Chi2M=Lift
|Lift Platform
|Ita=Ascensore
|Ita2=Piattaforma
|ItaM=Elevator
|Ita2M=Platform
|Fre=Plateforme
|Fre2=Ascenseur<ref>{{cite|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf|title=''Mario vs. Donkey Kong'' European instruction booklet|page=58}}</ref>
|FreM=Platform
|Fre2M=Elevator
}}
}}


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|Jap2R=Sen Rifuto
|Jap2R=Sen Rifuto
|Jap2M=Track Lift
|Jap2M=Track Lift
|Jap3=レールリフト<ref>''Super Mario Bros. 3'' Japanese instruction booklet. Page 17.</ref>
|Jap3=レールリフト<ref>{{cite|title=''Super Mario Bros. 3'' Japanese instruction booklet|page=17|date=1988|language=Japanese|author=Nintendo|publisher=Nintendo}}</ref>
|Jap3R=Rēru Rifuto
|Jap3R=Rēru Rifuto
|Jap3M=Rail Lift <small>(''Super Mario Bros. 3'')</small>
|Jap3M=Rail Lift <small>(''Super Mario Bros. 3'')</small>
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