Power-up Panels: Difference between revisions

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→‎Available power-ups: The maps in World 9 guarantee Super Stars.
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(→‎Available power-ups: The maps in World 9 guarantee Super Stars.)
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{{quote|Feeling lucky? Step right through the door to win some items!|Toad|New Super Mario Bros. Wii}}
{{quote|Feeling lucky? Step right through the door to win some items!|Toad|New Super Mario Bros. Wii}}
'''Power-up Panels''' is a [[minigame]] that is played in [[Toad House|Red Toad House]]s in ''[[New Super Mario Bros. Wii]]''. It takes place in a room with a six-by-three grid of [[Flip Panel (Chain-Link)|Flip Panel]]s decorated with question marks. The backside of each has an image of a [[List of power-ups|power-up]], a [[Bowser]] emblem, or a [[Bowser Jr.]] emblem. Players must take turns climbing around the [[Chain-Link|fence]] and [[punch]]ing the panels, causing them to flip and reveal their backsides. It is possible to steal another player's turn by [[Ground Pound|ground-pound]]ing on them during their turn. If two Bowser [[emblem]]s or two Bowser Jr. emblems are matched, the minigame ends. If all item panels are revealed, the minigame ends and the characters rejoice. At the end of the minigame, players receive one item for every pair of identical panels with revealed faces. Up to seven items can be received in a game.
'''Power-up Panels''' is a [[minigame]] that is played in [[Toad House|Red Toad House]]s in ''[[New Super Mario Bros. Wii]]''. It takes place in a room with a six-by-three grid of [[Flip Panel (Chain-Link)|Flip Panel]]s decorated with question marks. The backside of each has an image of a [[List of power-ups|power-up]], a [[Bowser]] emblem, or a [[Bowser Jr.]] emblem. Players must take turns climbing around the [[Chain-Link|fence]] and [[punch]]ing the panels, causing them to flip and reveal their backsides. It is possible to steal another player's turn by [[Ground Pound|ground-pound]]ing on them during their turn. If two Bowser [[emblem]]s or two Bowser Jr. emblems are matched, the minigame ends. If all item panels are revealed, the minigame ends and the characters rejoice. At the end of the minigame, players receive one item for every pair of identical panels with revealed faces. Up to seven items can be received in a game.
This minigame is similar to the [[N-Mark Spade Panel|Matching Game]] from ''[[Super Mario Bros. 3]]''; the method by which the panel combination is generated is also similar to the card combination's method in that minigame, as a predetermined combination is chosen from a small set of six possible arrangements in each [[world]].


==Available power-ups==
==Available power-ups==
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*[[Penguin Suit]] ([[World 3 (New Super Mario Bros. Wii)|World 3]] to [[World 9 (New Super Mario Bros. Wii)|World 9]])
*[[Penguin Suit]] ([[World 3 (New Super Mario Bros. Wii)|World 3]] to [[World 9 (New Super Mario Bros. Wii)|World 9]])
*[[Mini Mushroom]] ([[World 2 (New Super Mario Bros. Wii)|World 2]] to World 9)
*[[Mini Mushroom]] ([[World 2 (New Super Mario Bros. Wii)|World 2]] to World 9)
*[[Super Star]] (has a 1/3 chance of appearing in each [[world]])
*[[Super Star]] (has a 1/3 chance of appearing in each world, guaranteed in World 9)


==Controls==
==Controls==
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|SpaE=Paneles sorpresa
|SpaE=Paneles sorpresa
|SpaEM=Surprise Panels
|SpaEM=Surprise Panels
|FraA=Panneaux-surprises
|FreA=Panneaux-surprises
|FraAM=Surprise Panels
|FreAM=Surprise Panels
|FraE=Panneaux-surprise
|FreE=Panneaux-surprise
|FraEM=Surprise Panels
|FreEM=Surprise Panels
|Ger=Power-Up-Tafeln
|Ger=Power-Up-Tafeln
|GerM=Power-Up Panels
|GerM=Power-Up Panels
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*When the player flips a [[Bowser]] or [[Bowser Jr.]] panel, the background music raises by a {{wp|major second|whole step}} and speeds up a bit. When the player flips another of either panel that does not match the other, the music raises by another whole step and speeds up a bit more. When the player matches two Bowser or Bowser Jr. panels, the small tune "[[Koopa's Theme|Koopa's Message]]" is heard.
*When the player flips a [[Bowser]] or [[Bowser Jr.]] panel, the background music raises by a {{wp|major second|whole step}} and speeds up a bit. When the player flips another of either panel that does not match the other, the music raises by another whole step and speeds up a bit more. When the player matches two Bowser or Bowser Jr. panels, the small tune "[[Koopa's Theme|Koopa's Message]]" is heard.
**If the player gets a perfect score, the fanfare when the player returns to the [[Peach's Castle|Mushroom Castle]] after obtaining a [[Power Star]] from ''[[Super Mario 64]]'' is heard.
**If the player gets a perfect score, the fanfare when the player returns to the [[Peach's Castle|Mushroom Castle]] after obtaining a [[Power Star]] from ''[[Super Mario 64]]'' is heard.
*This minigame is similar to the [[N-Mark Spade Panel|Matching Game]] from ''[[Super Mario Bros. 3]]''.


==References==
==References==
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