Boom Boom: Difference between revisions

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|variant_of=[[Koopa (species)|Koopa]]
|variant_of=[[Koopa (species)|Koopa]]
|relatives=[[Chargin' Chuck]]
|relatives=[[Chargin' Chuck]]
|comparable=[[Broozer]]
|notable=[[Pom Pom]]
|notable=[[Pom Pom]]
|latest_portrayal=[[Sho Murata]] ([[List of games by date#2011|2011]]–present){{ref needed}}
|latest_portrayal=[[Sho Murata]] ([[List of games by date#2011|2011]]–present)
}}
}}
{{Quote|[[Mario]]! This is Lord [[Bowser]]'s [[Inferno Island|island]]! Boom Boom says SCRAM!|Boom Boom|Mario Tennis Aces}}
{{quote|[[Mario]]! This is Lord [[Bowser]]'s [[Inferno Island|island]]! Boom Boom says SCRAM!|Boom Boom|Mario Tennis Aces}}
'''Boom Boom''' (sometimes stylized as '''Boom-Boom''' or '''BOOM-BOOM'''<ref>''Super Mario Bros. 3'' Nintendo Power Strategy Guide, page 9.</ref>) is one of [[Bowser]]'s henchmen and an antagonist in the ''[[Super Mario (franchise)|Super Mario]]'' franchise and among [[Mario]]'s most persistent foes. While often described as an individual, he has been shown as an entire species, also called Boom Booms. Boom Boom debuted in ''[[Super Mario Bros. 3]]'', where he often battles Mario or [[Luigi]] in [[fortress]]es. Boom Boom then later made his return appearance in ''[[Super Mario 3D Land]]'' as one of the two secondary antagonists who often appears in [[airship]]s, along with his partner [[Pom Pom]], a female Boom Boom who acts as the other secondary antagonist in the game. After ''Super Mario 3D Land'', Boom Boom reappeared in later games more often. Compared to [[Koopa (species)#Bowser's species|Bowser's species]], he has a complete shell instead of a carapace not directly connected to his plastron, and the shell itself may not have spikes on it, depending on the game. Additionally, he has enormous hands that he swings around as fists as his primary form of attack.
'''Boom Boom''' (sometimes stylized as '''Boom-Boom''' or '''BOOM-BOOM'''<ref>''Super Mario Bros. 3'' Nintendo Power Strategy Guide, page 9.</ref>) is one of [[Bowser]]'s henchmen and an antagonist in the ''[[Super Mario (franchise)|Super Mario]]'' franchise and among [[Mario]]'s most persistent foes. While often described as an individual, he has been shown as an entire species, also called Boom Booms. Boom Boom debuted in ''[[Super Mario Bros. 3]]'', where he often battles Mario or [[Luigi]] in [[fortress]]es. Boom Boom then later made his return appearance in ''[[Super Mario 3D Land]]'' as one of the two secondary antagonists who often appears in [[airship]]s, along with his partner [[Pom Pom]], a female Boom Boom who acts as the other secondary antagonist in the game. After ''Super Mario 3D Land'', Boom Boom reappeared in later games more often. Compared to [[Koopa (species)#Bowser's species|Bowser's species]], he has a complete shell instead of a carapace not directly connected to his plastron, and the shell itself may not have spikes on it, depending on the game. Additionally, he has enormous hands that he swings around as fists as his primary form of attack.
==History==
==History==
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Boom Boom returns in ''[[New Super Mario Bros. U]]'', where multiple are shown on the world map; the [[Prima Games|Prima]] guide states that these are all the same individual. Unlike Boom Boom's design in ''Super Mario 3D Land'', he once again possesses spikes on his shell, as he did in ''Super Mario Bros. 3''.
Boom Boom returns in ''[[New Super Mario Bros. U]]'', where multiple are shown on the world map; the [[Prima Games|Prima]] guide states that these are all the same individual. Unlike Boom Boom's design in ''Super Mario 3D Land'', he once again possesses spikes on his shell, as he did in ''Super Mario Bros. 3''.


Just like the [[Koopalings]] in ''[[New Super Mario Bros. Wii]]'', Boom Boom stands on top of the fortress on the map and when the player enters, he cackles and then jumps inside. He is the [[tower]] boss for the majority of the worlds, with the exception of [[Screwtop Tower]] and [[Slide Lift Tower]] and their respective ''New Super Luigi U'' equivalents, where [[Boss Sumo Bro]] and [[Kamek|Magikoopa]] respectively, will act as the bosses in Boom Boom's stead.
Just like the [[Koopalings]] in ''[[New Super Mario Bros. Wii]]'', Boom Boom stands on top of the fortress on the map and when the player enters, he cackles and then jumps inside. He is the [[tower]] boss for the majority of the worlds, with the exception of [[Screwtop Tower]] and [[Slide Lift Tower]] and their respective ''New Super Luigi U'' equivalents [[Sumo Bro's Spinning Tower]] and [[Stonecrush Tower]], where [[Boss Sumo Bro]] and [[Kamek|Magikoopa]] respectively, will act as the bosses in Boom Boom's stead.


[[File:Boom Boom NSMBU Model.png|thumb|Boom Boom in ''[[New Super Mario Bros. U]]''.]]
[[File:Boom Boom NSMBU Model.png|thumb|Boom Boom in ''[[New Super Mario Bros. U]]''.]]
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*[[Layer-Cake Desert]]: Will grant Boom Boom the ability to spin jump.
*[[Layer-Cake Desert]]: Will grant Boom Boom the ability to spin jump.
*[[Sparkling Waters]] and [[Frosted Glacier]]: Will grant Boom Boom the ability to jump in similar fashion to ''Super Mario Bros. 3''.
*[[Sparkling Waters]] and [[Frosted Glacier]]: Will grant Boom Boom the ability to jump in similar fashion to ''Super Mario Bros. 3''.
*[[Soda Jungle]]:  Will make Boom Boom larger.
*[[Soda Jungle]]:  Will make Boom Boom bigger.
*[[Rock-Candy Mines]]: Will transform Boom Boom's arms into wings, similar to ''Super Mario Bros. 3''.
*[[Rock-Candy Mines]]: Will transform Boom Boom's arms into wings, similar to ''Super Mario Bros. 3''.


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====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
[[File:BoomBoomMarioMaker2.png|thumb|300px|Boom Boom in the ''New Super Mario Bros. U'' game style of ''Super Mario Maker 2'']]
[[File:BoomBoomMarioMaker2.png|thumb|300px|Boom Boom in the ''New Super Mario Bros. U'' game style of ''Super Mario Maker 2'']]
Boom Boom appears as an enemy in ''[[Super Mario Maker 2]]''. Boom Boom appears in all styles, with the ''Super Mario Bros.'' and ''Super Mario World'' styles giving him new sprites. In the ''Super Mario Bros. 3'', ''New Super Mario Bros. U'' and ''Super Mario 3D World'' styles, he behaves identically to their respective original games, though he now crouches when stomped on in the main four styles, even in the ''New Super Mario Bros. U'' style; the ''Super Mario Bros.'' and ''Super Mario World'' styles use the same behavior as in ''Super Mario Bros. 3''. When he is stomped twice, he dashes faster in the first three styles; in the ''New Super Mario Bros. U'' style, he instead [[Spin Jump]]s like his appearance in [[Stoneslide Tower]] of the original game. If Boom Boom is given wings, he will fly across the screen and occasionally swoop down in an attempt to hurt the player, akin to his appearance in {{world-link|7|fortress|World 7-Fortress 1}} of ''Super Mario Bros. 3'' in the first three styles or [[Grinding-Stone Tower]] in the ''New Super Mario Bros. U'' style; in the ''Super Mario 3D World'' style, he instead floats while spinning. Boom Boom can only be placed five times in a course.
Boom Boom appears as an enemy in ''[[Super Mario Maker 2]]''. Boom Boom appears in all styles, with the ''Super Mario Bros.'' and ''Super Mario World'' styles giving him new sprites. In the ''Super Mario Bros. 3'', ''New Super Mario Bros. U'' and ''Super Mario 3D World'' styles, he behaves identically to their respective original games, though he now crouches when stomped on in the main four styles, even in the ''New Super Mario Bros. U'' style; the ''Super Mario Bros.'' and ''Super Mario World'' styles use the same behavior as in ''Super Mario Bros. 3''. When he is stomped twice, he dashes faster and occasionally jumps in the first three styles; in the ''New Super Mario Bros. U'' style, he instead [[Spin Jump]]s like his appearance in [[Stoneslide Tower]] of the original game. If Boom Boom is given wings, he will fly across the screen and occasionally swoop down in an attempt to hurt the player, akin to his appearance in {{world-link|7|fortress|World 7-Fortress 1}} of ''Super Mario Bros. 3'' in the first three styles or [[Grinding-Stone Tower]] in the ''New Super Mario Bros. U'' style; in the ''Super Mario 3D World'' style, he instead floats while spinning. Boom Boom can only be placed five times in a course.


===''The Adventures of Super Mario Bros. 3''===
===''The Adventures of Super Mario Bros. 3''===
[[File:CartoonBoomBoom.jpg|thumb|left|Boom Boom from ''The Adventures of Super Mario Bros. 3'']]
[[File:CartoonBoomBoom.jpg|thumb|left|A Boom Boom in ''The Adventures of Super Mario Bros. 3'' episode "[[Do the Koopa]]".]]
Boom Booms appear in four episodes of ''[[The Adventures of Super Mario Bros. 3]]'', where their roles are limited to attacking Mario and Luigi in various locales and producing only roars as sounds. Unlike the games, their teeth are yellow, not white, and they are depicted with similar shells to Bowser's species, due to the carapaces and plastrons being disconnected. The episodes featuring them are [[Misadventures in Babysitting]], [[Do the Koopa]], [[Crimes R Us]], and [[The Venice Menace]].
Boom Booms appear in four episodes of ''[[The Adventures of Super Mario Bros. 3]]'', where their roles are limited to attacking Mario and Luigi in various locales and producing only roars as sounds. Unlike the games, their teeth are yellow, not white, and they are depicted with similar shells to Bowser's species, due to the carapaces and plastrons being disconnected. The episodes featuring them are [[Misadventures in Babysitting]], [[Do the Koopa]], [[Crimes R Us]], and [[The Venice Menace]].


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===''Puzzle & Dragons: Super Mario Bros. Edition''===
===''Puzzle & Dragons: Super Mario Bros. Edition''===
Boom Boom serve as the bosses of most of the tower courses in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. They are Light attribute characters, and their skill changes all Orbs into a random attribute. Their Awoken Skill increases the amount of time that the player has to move Orbs around.
Boom Booms serve as the bosses of most of the tower courses in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. They are Light attribute characters, and their skill changes all Orbs into a random attribute. Their Awoken Skill increases the amount of time that the player has to move Orbs around.


Each Boom Boom that is encountered can have different battle strategies, which can include delivering first strike blows, raising their own ATK, raising their defense against certain attributes, and even refresh the player's Orbs.
Each Boom Boom that is encountered can have different battle strategies, which can include delivering first strike blows, raising their own ATK, raising their defense against certain attributes, and even refresh the player's Orbs.
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In ''[[Super Smash Bros. Ultimate]]'', Boom Boom appears as an Advanced-class Attack-type primary [[Spirit (Super Smash Bros. Ultimate)|spirit]] with one support slot. The image representing the spirit is a render from ''[[Super Mario 3D World]]''. In [[Super Smash Bros. Ultimate#Adventure Mode: World of Light|World of Light]], the spirit is encountered on the Light Realm map at the entrance to the [[smashwiki:Molten Fortress|Molten Fortress]]. The puppet fighter is a giant [[Squirtle]], fought on the Battlefield version of the [[Unova Pokémon League]] stage.
In ''[[Super Smash Bros. Ultimate]]'', Boom Boom appears as an Advanced-class Attack-type primary [[Spirit (Super Smash Bros. Ultimate)|spirit]] with one support slot. The image representing the spirit is a render from ''[[Super Mario 3D World]]''. In [[Super Smash Bros. Ultimate#Adventure Mode: World of Light|World of Light]], the spirit is encountered on the Light Realm map at the entrance to the [[smashwiki:Molten Fortress|Molten Fortress]]. The puppet fighter is a giant [[Squirtle]], fought on the Battlefield version of the [[Unova Pokémon League]] stage.


The spirit be enhanced at level 99 into "Boom Boom & [[Pom Pom]]", an Ace-class spirit that makes the user's smash attacks more powerful during battle.
The spirit is enhanced at level 99 into "Boom Boom & [[Pom Pom]]", an Ace-class spirit that makes the user's smash attacks more powerful during battle.


===''Dr. Mario World''===
===''Dr. Mario World''===
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==List of appearances==
==List of appearances==
{|class="wikitable sortable" width=100%
{|class="wikitable sortable"width=100%
|-
|-
!width=40%|Title
!width=40%|Title
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|[[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]
|[[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]
|-
|-
|''[[Minecraft]]'' (Bedrock version)
|''[[Minecraft|Minecraft: Bedrock Edition]]''
|Playable skin in the Super Mario Mash-up
|Playable skin in the Super Mario Mash-up
|North America:<br>June 21, 2018
|North America:<br>June 21, 2018
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|SpaE=Bum Bum
|SpaE=Bum Bum
|SpaEM=Boom Boom
|SpaEM=Boom Boom
|Fra=Boum Boum
|Fre=Boum Boum
|FraM=Boom Boom
|FreM=Boom Boom
|Dut=Boom Boom
|Dut=Boom Boom
|DutM=-
|DutM=-
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