Paper Mario: The Thousand-Year Door: Difference between revisions

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==Gameplay==
==Gameplay==
{{rewrite-expand|Complete Mario's stats}}
[[File:PMTTYD Background.png|thumb|Mario wandering around in the background scenery.]]
[[File:PMTTYD Background.png|thumb|Mario wandering around in the background scenery.]]
''Paper Mario: The Thousand-Year Door'' brings over all the core mechanics of the Nintendo 64 original, with the absence of the [[Spin Dash]] being the most notable exception in the overworld. All other moves return, as well as the party member system, and once again partners can be used outside of battle to overcome obstacles and reach items from a distance. Several partners have the same abilities to ones seen in ''Paper Mario'', like [[Koops]] being the counterpart of [[Kooper]].
''Paper Mario: The Thousand-Year Door'' brings over all the core mechanics of the Nintendo 64 original, with the absence of the [[Spin Dash]] being the most notable exception in the overworld. All other moves return, as well as the party member system, and once again partners can be used outside of battle to overcome obstacles and reach items from a distance. Several partners have the same abilities to ones seen in ''Paper Mario'', like [[Koops]] being the counterpart of [[Kooper]].
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While the game features turn-based battles like ''Paper Mario'', these went through the most noticeable changes in gameplay. Unlike the original, where partners had a simple fine/injured status system, this game gives partners their own Heart Points. As such, partners can fall in battle, and items such as the [[Mushroom]] can be used on them as well. Battles also take place on a stage, which incorporates the [[audience]] and scenery hazard elements to them. More information is available in the [[Paper Mario: The Thousand-Year Door#Battle system|battle system]] section.
While the game features turn-based battles like ''Paper Mario'', these went through the most noticeable changes in gameplay. Unlike the original, where partners had a simple fine/injured status system, this game gives partners their own Heart Points. As such, partners can fall in battle, and items such as the [[Mushroom]] can be used on them as well. Battles also take place on a stage, which incorporates the [[audience]] and scenery hazard elements to them. More information is available in the [[Paper Mario: The Thousand-Year Door#Battle system|battle system]] section.
===Controls===
{|width=100%
|width=33% style="vertical-align:top;"|
'''Overworld'''
*{{button|gcn|stick}} – Move
*{{button|gcn|a}} – Jump / Interact
**{{button|gcn|a}} + {{button|gcn|a}} – Spin Jump
**{{button|gcn|a}} + {{button|gcn|stick}} (rotate) – Spring Jump
*{{button|gcn|b}} – Hammer
**{{button|gcn|b}} + {{button|gcn|stick}} (rotate) – Spinning hammer
*{{button|gcn|r}} – Paper Mode
**{{button|gcn|r}} + {{button|gcn|stick}} (rotate) – Tube Mode
*{{button|gcn|x}} – Partner ability
*{{button|gcn|y}} (on panel) – Plane Mode/Boat Mode
*{{button|gcn|start}} – Open menu
*{{button|gcn|Pad}} – Open menu
|width=33% style="vertical-align:top;"|
'''Menu'''
*{{button|gcn|stick}} – Move cursor
*{{button|gcn|a}} – Select
*{{button|gcn|b}} – Return
*{{button|gcn|c}} (up/down) – Scroll text
'''Battle'''
*{{button|gcn|stick}} – Move cursor / Action Commands
*{{button|gcn|a}} – Select / Action Commands / Guard
*{{button|gcn|b}} – Cancel / Action Commands / Superguard
*{{button|gcn|y}} – Change attack order
*{{button|gcn|z}} – Attack audience member
|width=33% style="vertical-align:top;"|
'''Peach intermissions'''
*{{button|gcn|stick}} – Move
*{{button|gcn|a}} – Interact
'''Bowser intermissions'''
*{{button|gcn|stick}} – Move
*{{button|gcn|a}} – Jump
**{{button|gcn|a}} + {{button|gcn|a}} – Ground Pound
*{{button|gcn|b}} – Fire Breath
|}


===Mario's stats===
===Mario's stats===
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!Description
!Description
|-style="background:#f8f9fa
|-style="background:#f8f9fa
|width=2%|[[File:PMTTYD level icon.png|30px]]
|width=2%|[[File:PMTTYD level icon.png|20px]]
|[[Level up|Level]]
|[[Level up|Level]]
|colspan=2|1
|colspan=2|1
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*Levels 30-99: '''Superstar'''
*Levels 30-99: '''Superstar'''
|-style="background:#f7d2d8
|-style="background:#f7d2d8
|[[File:Heart Point.png|30px]]
|[[File:Heart Point.png|20px]]
|[[Heart Point|HP]]
|[[Heart Point|HP]]
|10
|10
|5
|5
|
|200{{footnote|main|*}}
|align=left|Mario's health. Can be increased by 5 when Mario levels up, and with [[HP Plus]] badges.
|align=left|Mario's health. Can be increased by 5 when Mario levels up, and with [[HP Plus (badge)|HP Plus]] badges.
|-style="background:#fcf7d7
|-style="background:#fcf7d7
|[[File:Flower Point.png|30px]]
|[[File:Flower Point.png|20px]]
|[[Flower Point|FP]]
|[[Flower Point|FP]]
|colspan=2|5
|colspan=2|5
|
|200{{footnote|main|*}}
|align=left|Mario's reserve for moves. Can be increased by 5 when Mario levels up, and with [[FP Plus]] badges.
|align=left|Mario's reserve for moves. Can be increased by 5 when Mario levels up, and with [[FP Plus]] badges.
|-style="background:#dfeef2
|-style="background:#dfeef2
|[[File:BadgePointPM2.png|30px]]
|[[File:BadgePointPM2.png|20px]]
|[[Badge Point|BP]]
|[[Badge Point|BP]]
|colspan=2|3
|colspan=2|3
|
|99{{footnote|main|*}}
|align=left|Mario's capacity to equip [[Badge]]s. Can be increased by 3 when Mario levels up.
|align=left|Mario's capacity to equip [[Badge]]s. Can be increased by 3 when Mario levels up.
|-
|-
|[[File:PMTTYD SP.png|30px]]
|[[File:PMTTYD SP.png|20px]]
|[[Star Power]]
|[[Star Power]]
|colspan=2|0
|colspan=2|0
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|align=left|Mario's capacity to perform [[Paper Mario: The Thousand-Year Door#Crystal Stars|special moves]], increased by 1 everytime he collects a [[Crystal Stars|Crystal Star]].
|align=left|Mario's capacity to perform [[Paper Mario: The Thousand-Year Door#Crystal Stars|special moves]], increased by 1 everytime he collects a [[Crystal Stars|Crystal Star]].
|-style="background:#f8f9fa
|-style="background:#f8f9fa
|[[File:Starpoint.gif|25px]]
|[[File:Starpoint.gif|20px]]
|[[Star Point]]s
|[[Star Point]]s
|colspan=2|0
|colspan=2|0
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|align=left|Points obtained by winning battles that level Mario up if he collects 100 of them.
|align=left|Points obtained by winning battles that level Mario up if he collects 100 of them.
|-
|-
|[[File:SPMCoin.gif|25px]]
|[[File:SPMCoin.gif|20px]]
|[[Coin]]s
|[[Coin]]s
|100
|100
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|align=left|Used to buy items, badges and services.
|align=left|Used to buy items, badges and services.
|-style="background:#f8f9fa
|-style="background:#f8f9fa
|[[File:PMTTYD-Star-Piece-icon.gif|30px]]
|[[File:PMTTYD-Star-Piece-icon.gif|20px]]
|[[Star Piece (Paper Mario series)|Star Piece]]s
|[[Star Piece (Paper Mario series)|Star Piece]]s
|colspan=2|0
|colspan=2|0
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|align=left|Collectibles that can be traded for badges with [[Dazzle]].
|align=left|Collectibles that can be traded for badges with [[Dazzle]].
|-
|-
|[[File:Shine Sprite TTYD.png|30px]]
|[[File:Shine Sprite TTYD.png|20px]]
|[[Shine Sprite]]s
|[[Shine Sprite]]s
|colspan=2|0
|colspan=2|0
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|align=left|Collectibles that can be traded for partner level-ups with [[Merlon]].
|align=left|Collectibles that can be traded for partner level-ups with [[Merlon]].
|-style="background:#f8f9fa
|-style="background:#f8f9fa
|[[File:PMTTYD time icon.png|30px]]
|[[File:PMTTYD time icon.png|20px]]
|Play time
|Play time
|colspan=2|00:00
|colspan=2|00:00
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|align=left|Amount of time spent on the save file.
|align=left|Amount of time spent on the save file.
|}
|}
{{footnote|note|*|Maximum HP, FP and BP are not mutually achievable.}}


====Boots and hammer====
====Boots and hammer====
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</center>
</center>
{{br}}
{{br}}
===Objects===
{{Construction}}
{|width=100%
|width=50% style="vertical-align:top;"|
'''Assistance objects'''
{|width=100% cellspacing=0 border=1 cellpadding=3 class="wikitable"style="border-collapse:collapse;text-align:center"
|-
!width=9%|Image
!width=20%|Object
!width=71%|Description
|-
|[[File:PMTTYD Question Mark Block Sprite.png|40px]]
|[[? Block]]
|align=left|Common blocks that contain coins or items. Red ? Blocks contain badges.
|-
|[[File:Boat Panel.png|40px]]
|[[Boat panel]]
|align=left|Wooden platforms by bodies of water. Allow Mario to use the [[Boat Mode]] once he learns it.
|-
|[[File:PMTTYD brick block.png|40px]]
|[[Brick Block]]
|align=left|Common, breakable blocks.
|-
|[[File:PMTTYDHeartBlock.png|40px]]
|[[Recovery block|Heart Block]]
|align=left|Found in several key locations, these blocks allow the player to completely recover Mario's HP and FP for a variable amount of coins.
|-
|[[File:PMTTYD jump pad.png|40px]]
|[[Trampoline|Jump pad]]
|align=left|Springy platforms that make Mario jump higher. Red variants bounce Mario all the way to another section of the level.
|-
|[[File:Plane Panel.png|40px]]
|[[Plane panel]]
|align=left|Platforms in elevated places. Allow Mario to use the [[Plane Mode]] once he learns it.
|-
|[[File:PMTTYDSaveBlock.png|40px]]
|[[Save Block]]
|align=left|Found in several key locations, these blocks allow the player to save the game state when hit.
|-
|[[File:PMTTYD Shine Block.png|40px]]
|[[Shine Block]]
|align=left|Special blocks that contain a [[Shine Sprite]].
|-
|[[File:PMTTYD chest.png|40px]]
|[[Treasure chest]]
|align=left|Uncommon objects that hold badges and important items. Large treasure chests contain upgraded boots and hammers.
|-
|[[File:Blue Pipe.png|40px]]
|[[Warp Pipe]]
|align=left|Serve as a travel method between two different areas. While ordinary ones are green, blue Warp Pipes connect remote locations. Other colors are occasionally used for different areas.
|}
|width=50% style="vertical-align:top;"|
'''Obstacles'''
{|width=100% cellspacing=0 border=1 cellpadding=3 class="wikitable"style="border-collapse:collapse;text-align:center"
|-
!width=9%|Image
!width=20%|Object
!width=71%|Description
|-
!colspan=3|Blocks
|-
|[[File:PMTTYD yellow block.png|40px]]
|[[Yellow block]]
|align=left|Blocks that can be destroyed with Mario's basic hammer move.
|-
|[[File:PMTTYD big yellow block.png|40px]]
|Yellow block (giant)
|align=left|Blocks that can be destroyed with Mario's spinning hammer move, available when he acquires the Super Hammer.
|-
|[[File:Ttyd stoneblock.png|40px]]
|[[Stone block]]
|align=left|Blocks that can be destroyed with Mario's [[Ultra Hammer]].
|-
|[[File:Giantstoneblock.png|40px]]
|Stone block (giant)
|align=left|Blocks that can be destroyed with Mario's spinning Ultra Hammer.
|-
|[[File:Ttyd metalblock.png|40px]]
|[[Metal block]]
|align=left|Rare blocks that cannot be destroyed normally.
|-
!colspan=3|Miscellaneous
|-
|[[File:PMTTYD ! Switch.png|40px]]
|[[! Switch]]
|align=left|Switches that causes an event to happen. Blue variants cause permanent changes; red ones are temporary and do not disappear.
|}
|}


===Intermissions===
===Intermissions===
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<center>
<center>
{|width=80% cellspacing=0 border=1 cellpadding=3 class="wikitable"style="border-collapse:collapse;"
{|style="width:80%;margin:0 auto;border-collapse:collapse;border:silver;"border="1"cellpadding="4"cellspacing="1"
|-
|-style="background-color:silver;"
!width=14%|Name
!width=14%|Name
!Joins in
!Joins in
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|-
|-
|colspan=3|
|colspan=3|
{|width=100% class="wikitable mw-collapsible mw-collapsed"style="border-collapse:collapse; margin:0;"
{|style="width:100%;margin:0 auto;border-collapse:collapse;border:silver;" class="mw-collapsible mw-collapsed" border="1"cellpadding="4"cellspacing="1"
|-
|-
!colspan=2|Goombella's abilities
!colspan=2 style="background-color:silver;"|Goombella's abilities
|-
|-
|align=center width=16%|'''[[Headbonk]]'''<br>0 FP
|align=center width=16%|'''[[Headbonk]]'''<br>0 FP
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|-
|-
|colspan=3|
|colspan=3|
{|width=100% class="wikitable mw-collapsible mw-collapsed"style="border-collapse:collapse; margin:0;"
{|style="width:100%;margin:0 auto;border-collapse:collapse;border:silver;" class="mw-collapsible mw-collapsed" border="1"cellpadding="4"cellspacing="1"
|-
|-
!colspan=2|Koops' abilities
!colspan=2 style="background-color:silver;"|Koops' abilities
|-
|-
|align=center width=16%|'''[[Shell Toss]]'''<br>0 FP
|align=center width=16%|'''[[Shell Toss]]'''<br>0 FP
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|-
|-
|colspan=3|
|colspan=3|
{|width=100% class="wikitable mw-collapsible mw-collapsed"style="border-collapse:collapse; margin:0;"
{|style="width:100%;margin:0 auto;border-collapse:collapse;border:silver;" class="mw-collapsible mw-collapsed" border="1"cellpadding="4"cellspacing="1"
|-
|-
!colspan=2|Madame Flurrie's abilities
!colspan=2 style="background-color:silver;"|Madame Flurrie's abilities
|-
|-
|align=center width=16%|'''[[Body Slam (Paper Mario: The Thousand-Year Door)|Body Slam]]'''<br>0 FP
|align=center width=16%|'''[[Body Slam (Paper Mario: The Thousand-Year Door)|Body Slam]]'''<br>0 FP
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|-
|-
|colspan=3|
|colspan=3|
{|width=100% class="wikitable mw-collapsible mw-collapsed"style="border-collapse:collapse; margin:0;"
{|style="width:100%;margin:0 auto;border-collapse:collapse;border:silver;" class="mw-collapsible mw-collapsed" border="1"cellpadding="4"cellspacing="1"
|-
|-
!colspan=2|Yoshi's abilities
!colspan=2 style="background-color:silver;"|Yoshi's abilities
|-
|-
|align=center width=16%|'''[[Ground Pound]]'''<br>0 FP
|align=center width=16%|'''[[Ground Pound]]'''<br>0 FP
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|-
|-
|colspan=3|
|colspan=3|
{|width=100% class="wikitable mw-collapsible mw-collapsed"style="border-collapse:collapse; margin:0;"
{|style="width:100%;margin:0 auto;border-collapse:collapse;border:silver;" class="mw-collapsible mw-collapsed" border="1"cellpadding="4"cellspacing="1"
|-
|-
!colspan=2|Vivian's abilities
!colspan=2 style="background-color:silver;"|Vivian's abilities
|-
|-
|align=center width=16%|'''[[Shade Fist]]'''<br>0 FP
|align=center width=16%|'''[[Shade Fist]]'''<br>0 FP
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|-
|-
|colspan=3|
|colspan=3|
{|width=100% class="wikitable mw-collapsible mw-collapsed"style="border-collapse:collapse; margin:0;"
{|style="width:100%;margin:0 auto;border-collapse:collapse;border:silver;" class="mw-collapsible mw-collapsed" border="1"cellpadding="4"cellspacing="1"
|-
|-
!colspan=2|Admiral Bobbery's abilities
!colspan=2 style="background-color:silver;"|Admiral Bobbery's abilities
|-
|-
|align=center width=16%|'''[[Bomb (Paper Mario series)|Bomb]]'''<br>0 FP
|align=center width=16%|'''[[Bomb (Paper Mario series)|Bomb]]'''<br>0 FP
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|-
|-
|colspan=3|
|colspan=3|
{|width=100% class="wikitable mw-collapsible mw-collapsed"style="border-collapse:collapse; margin:0;"
{|style="width:100%;margin:0 auto;border-collapse:collapse;border:silver;" class="mw-collapsible mw-collapsed" border="1"cellpadding="4"cellspacing="1"
|-
|-
!colspan=2|Ms. Mowz's abilities
!colspan=2 style="background-color:silver;"|Ms. Mowz's abilities
|-
|-
|align=center width=16%|'''[[Love Slap]]'''<br>0 FP
|align=center width=16%|'''[[Love Slap]]'''<br>0 FP
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|}
|}
|-
|-
|}
</center>
==Crystal Stars==
The [[Crystal Stars]] are the principal collectibles in the game. Retrieving one marks the end of a chapter, gifts Mario one additional unit in his [[Star Power]] gauge and teaches him a special move.
<center>
{|style="width:90%;margin:0 auto;border-collapse:collapse;border:silver;text-align:center;"border="1"cellpadding="4"cellspacing="1"
|-style="background-color:silver;"
!width=11%|Crystal Star
!width=15%|Location
!width=20%|Guarded by
!width=11%|Power & SP needed
!width=43%|Description
|-
|[[Magical Map]]
----
[[File:Mario Map Artwork.png|40px]]
|[[Rogueport]]
|[[Beldam|Mysterious merchant]]<br>(obtained by Peach)
|[[Sweet Treat]]<br>1 SP
|align=left|Replenishes up to 7 HP for both party members and 8 FP, and cures all status ailments (except Immobilized and [[Down]]).
|-
|style="background-color:beige"|[[Diamond Star]]
----
[[File:Diamond Star TTYD.png]]
|[[Hooktail Castle]]
|[[Hooktail]]
|[[Earth Tremor]]<br>2 SP
|align=left|Creates an earthquake that damages enemies, piercing defense and ignoring evasion. If at least one gauge of the Action Command is completed, the tremor damages all grounded and low-hovering enemies. If done perfectly (all gauges completed), deals 6 HP of damage to all foes.
|-
|style="background-color:#DFF9E2"|[[Emerald Star]]
----
[[File:Emerald Star TTYD.png]]
|[[The Great Tree]]
|Punies (original keepers)<br>[[Magnus von Grapple]] (boss)
|[[Clock Out]]<br>2 SP
|align=left|If successful, [[Immobilized|immobilizes]] all enemies for a few turns.
|-
|style="background-color:#FEFCE7"|[[Gold Star]]
----
[[File:Gold Star TTYD.png]]
|[[Glitz Pit]]
|[[Macho Grubba]]
|[[Power Lift]]<br>3 SP
|align=left|[[POW-Up|Boosts Mario and his partner's Attack]] [[DEF-Up|and Defense Power]] for a few turns.
|-
|style="background-color:#F9E0EA"|[[Ruby Star]]
----
[[File:Ruby Star TTYD.png]]
|[[Creepy Steeple]]
|[[Doopliss]]
|[[Art Attack]]<br>4 SP
|align=left|The amount of damage dealt depends on how many times the player circles around the enemies using the {{button|gcn|Stick}}. This special move pierces Defense Power and ignores enemies' invisibility.
|-
|style="background-color:#E6F2F5"|[[Sapphire Star]]
----
[[File:Sapphire Star TTYD.png]]
|[[Pirate's Grotto]]
|[[Cortez]]
|[[Sweet Feast]]<br>5 SP
|align=left|Much like Sweet Treat, the player can replenish up to 24 HP and 24 FP for each party member, as well as cure all status ailments (except Immobilized and Down).
|-
|style="background-color:#FFFAEC"|[[Garnet Star]]
----
[[File:Garnet Star TTYD.png]]
|[[Poshley Sanctum]]
|[[Pennington]] (original keeper)<br>[[Smorg]] (boss)
|[[Showstopper]]<br>2 SP
|align=left|If successful, instantly defeats all enemies. Does not work on enemies with more than 12 HP, mini-bosses, and bosses.
|-
|style="background-color:#FBE8F9"|[[Crystal Star]]
----
[[File:Crystal Star TTYD.png]]
|[[X-Naut Fortress]]
|[[Magnus von Grapple 2.0]]
|[[Supernova]]<br>6 SP
|align=left|Does up to 15 HP of damage to all enemies. The damage increases by 3 each time the player fills one gauge. This special move pierces Defense Power and ignores enemies' invisibility.
|}
|}
</center>
</center>


==Battle system==
==Battle system==
Battles take place on a stage. In addition to the traditional turn-based combat, the characters on-stage interact with the scenery: sometimes the background falls (damaging all characters on stage and possibly making them [[dizzy]]), the audience helps Mario gain Star Power and may throw Mario useful items or pelt Mario and his partners with garbage, and lastly, some bosses even exploit the audience for their own benefit (for example, [[Hooktail]] will eventually eat some of the audience members to regain 10 HP, which causes all the other spectators to flee, therefore making it impossible to gain any Star Power).
''Paper Mario: The Thousand-Year Door'' features a turn-based battle system. A normal battle is triggered when Mario touches an enemy in the overworld. Mario's party goes first every turn, being allowed two consecutive actions — one by Mario and one by the active partner. The order can be switched with {{button|gcn|y}}; this also causes the first one to be in front, and thus more likely to be the target of the enemies later in the turn. Mario or his partner can perform an extra [[First Strike]] if they trigger the battle by attacking the enemy; conversely, the enemy can also attack Mario first and trigger the inverse situation.
 
[[File:Magnusbattle.png|thumb|200px|Mario selecting an action.]]
The player is given the following actions to choose from:
 
*'''Attack:''' The character's available moves. For Mario, this action is split into '''Jump''' and '''Hammer''' options.
*'''Items:''' Mario or his partner can use an item from Mario's inventory.
*'''Special:''' Exclusive to Mario, the selection of [[Paper Mario: The Thousand-Year Door#Crystal Stars|special moves]], which use [[Star Power]].
*'''Tactics:''' An assortment of non-offensive actions.
**'''Swap partner:''' Changes the active party member.
**'''[[Appeal]]:''' The character poses for the audience to recover a greater amount of Star Power
**'''Defend:''' Increases the character's defense for the remainder of the turn.
**'''Run away:''' If successful, lets Mario flee from battle. It cannot be used in most boss battles.
**'''Charge:''' Increases the character's attack power for the next turn. It is only available when certain badges are equipped.
 
Battles take place on a [[Stage (Paper Mario: The Thousand-Year Door)|stage]]. Sometimes the impact of an attack causes props to fall (damaging all characters on stage and possibly making them [[dizzy]]), while devices such as fire nozzles and falling objects are triggered at random times. The audience helps Mario gain Star Power and may throw him useful items or pelt Mario and his partners with garbage (which they can prevent by pressing {{button|gcn|x}} to attack the audience member). Lastly, some bosses even exploit the audience for their own benefit (for example, [[Hooktail]] will eventually eat some of the audience members to regain 10 HP, which causes all the other spectators to flee, therefore making it impossible to gain any Star Power).


===Attacking enemies===
===Attacking enemies===
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<center>
<center>
{|width=90% cellspacing=0 border=1 cellpadding=3 class="wikitable" style="border-collapse:collapse; text-align:left;"
{|style="width:90%;margin:0 auto;border-collapse:collapse;border:silver;"border="1"cellpadding="4"cellspacing="1"
|-
|-style="background-color:silver;"
!width=8%|Name
!width=8%|Name
!Effect
!Effect
Line 892: Line 1,115:
{{main|Bingo!}}
{{main|Bingo!}}
An icon appears next to Mario's Star Power Gauge whenever the player successfully uses the Action Command of an attack. If the player has two matching icons and if the player executes an additional Action Command, Mario can take the Bingo wheel for a spin.
An icon appears next to Mario's Star Power Gauge whenever the player successfully uses the Action Command of an attack. If the player has two matching icons and if the player executes an additional Action Command, Mario can take the Bingo wheel for a spin.
==Crystal Stars==
<center>
{|width=95% class="wikitable"style="text-align:center;"
|-
!width=11%|Crystal Star
!width=15%|Location
!width=23%|Guarded by
!width=11%|Power & SP needed
!width=40%|Description
|-
|[[Magical Map]]
----
[[File:Mario Map Artwork.png|40px]]
|[[Rogueport]]
|Obtained by [[Peach]] from the [[Beldam|merchant]] in the game's intro
|[[Sweet Treat]]<br>1 SP
|align=left|Replenishes up to 7 HP for both party members and 8 FP, and cures all status ailments (except Immobilized and [[Down]]).
|-
|[[Diamond Star]]
----
[[File:Diamond Star TTYD.png]]
|[[Hooktail Castle]]
|[[Hooktail]]
|[[Earth Tremor]]<br>2 SP
|align=left|Creates an earthquake that damages enemies, piercing defense and ignoring evasion. If at least one gauge of the Action Command is completed, the tremor damages all grounded and low-hovering enemies. If done perfectly (all gauges completed), deals 6 HP of damage to all foes.
|-
|[[Emerald Star]]
----
[[File:Emerald Star TTYD.png]]
|[[The Great Tree]]
|Originally no one, [[Magnus von Grapple]]
|[[Clock Out]]<br>2 SP
|align=left|If successful, [[Immobilized|immobilizes]] all enemies for a few turns.
|-
|[[Gold Star]]
----
[[File:Gold Star TTYD.png]]
|[[Glitz Pit]]
|[[Macho Grubba]]
|[[Power Lift]]<br>3 SP
|align=left|[[POW-Up|Boosts Mario and his partner's Attack]] [[DEF-Up|and Defense Power]] for a few turns.
|-
|[[Ruby Star]]
----
[[File:Ruby Star TTYD.png]]
|[[Creepy Steeple]]
|[[Doopliss]]
|[[Art Attack]]<br>4 SP
|The amount of damage dealt depends on how many times the player circles around the enemies using the {{button|gcn|Stick}}. This special move pierces Defense Power and ignores enemies' invisibility.
|-
|[[Sapphire Star]]
----
[[File:Sapphire Star TTYD.png]]
|[[Pirate's Grotto]]
|[[Cortez]]
|[[Sweet Feast]]<br>5 SP
|align=left|Much like Sweet Treat, the player can replenish up to 24 HP and 24 FP for each party member, as well as cure all status ailments (except Immobilized and Down).
|-
|[[Garnet Star]]
----
[[File:Garnet Star TTYD.png]]
|[[Poshley Sanctum]]
|align=left|Although [[Pennington]] guards the [[Poshley Sanctum]], [[Smorg]] must be battled to get it.
|[[Showstopper]]<br>2 SP
|If successful, instantly defeats all enemies. Does not work on enemies with more than 12 HP, mini-bosses, and bosses.
|-
|[[Crystal Star]]
----
[[File:Crystal Star TTYD.png]]
|[[X-Naut Fortress]], originally in [[Rogueport]]
|Possibly originally no one, [[Magnus von Grapple 2.0]]
|[[Supernova]]<br>6 SP
|align=left|Does up to 15 HP of damage to all enemies. The damage increases by 3 each time the player fills one gauge. This special move pierces Defense Power and ignores enemies' invisibility.
|}
</center>


==Items==
==Items==
Line 1,044: Line 1,191:


===Important Things===
===Important Things===
Important Things are items that cannot be sold, and are in majority mandatory for story progression. These items occupy their own section in Mario's inventory.
Important Things are irreplaceable items that cannot be sold or used in battle, and are in majority mandatory for story progression. These items occupy their own section in Mario's inventory.
 
{|width=100%
|width=50% style="vertical-align:top;"|
'''Prologue'''
*[[File:Mailbox SP TTYD.png|15px]] [[Mailbox SP]] - Mario's e-mail reader
*[[File:Black Key TTYD.png|15px]] [[Black Key]] - Opens the [[black chest]] in Rogueport Sewers
 
'''Chapter 1'''
*[[File:Sun Stone TTYD.png|15px]] [[Sun Stone]] - A key to [[Hooktail Castle]], guarded in [[Shhwonk Fortress]]
*[[File:Moon Stone TTYD.png|15px]] [[Moon Stone]] - A key to Hooktail Castle, guarded in Shhwonk Fortress
*[[File:Castle Key.png|15px]] [[Castle Key (Paper Mario: The Thousand-Year Door)|Castle Key]] (x4) - Used to unlock doors in Hooktail Castle
*[[File:Black Key TTYD.png|15px]] Black Key - Opens the black chest in Hooktail Castle
*[[File:Contact Lens.png|10px]] [[Contact Lens]] - Replacement for [[Zess T.]]'s original one, which Mario broke
 
'''Chapter 2'''
*[[File:Necklace TTYD.png|15px]] [[Necklace (Paper Mario: The Thousand-Year Door)|Necklace]] - Flurrie's lost necklace. She joins the party when returned
*[[File:Red Key TTYD.png|15px]] [[Red Key (Paper Mario: The Thousand-Year Door)|Red Key]] - Opens the red cage in [[The Great Tree]]
*[[File:Puni Orb TTYD.png|15px]] [[Puni Orb]] - When placed into a pedestal, it attracts all Punies to it
*[[File:Blue Key TTYD.png|15px]] [[Blue Key (Paper Mario: The Thousand-Year Door)|Blue Key]] - Opens the blue cage in The Great Tree
*[[File:Blimp Ticket.png|15px]] [[Blimp Ticket|Blimp Ticket]] - Gives Mario's party access to [[Glitzville]]
 
'''Chapter 3'''
*[[File:Dubious Paper TTYD.png|15px]] [[Dubious Paper]] - A document containing information about the Crystal Stars
*[[File:PMTTYD Champ's Belt Sprite.png|15px]] [[Champ's Belt]] - The Glitz Pit champion's belt, earned after defeating [[Rawk Hawk]]


<center>
'''Chapter 4'''
{|width=85% cellspacing=0 border=1 cellpadding=3 class="wikitable"style="border-collapse:collapse; text-align:center"
*[[File:Shop Key.png|15px]] [[Shop Key]] - Unlocks the storage in [[Twilight Town]]'s shop
|-
*[[File:Black Key TTYD.png|15px]] Black Key - Opens the black chest in Twilight Town
!width=5%|Image
*[[File:Steeple Key TTYD.png|15px]] [[File:Steeple Key basement.png|15px]] [[Steeple Key]] - Two keys that unlock doors in the Creepy Steeple
!width=15%|Item
*[[File:Superbombomb.png|15px]] [[Superbombomb]] - A weapon Mario helps Vivian retrieve
!width=13%|Location
*[[File:Letter P TTYD.png|15px]] [[The letter "p"]] - Needed to spell Doopliss' name and break his curse
!width=62%|Use
*[[File:Old Letter.png|15px]] [[Old Letter]] - A letter from Admiral Bobbery's late wife to him, kept by [[Podley]]
|-
 
!colspan=4|Prologue
'''Chapter 5'''
|-
*[[File:Chuckola Cola TTYD.png|15px]] [[Chuckola Cola (Paper Mario: The Thousand-Year Door)|Chuckola Cola]] - Motivates Admiral Bobbery to join the party
|[[File:Mailbox SP TTYD.png|20px]]
*[[File:Skull Gem TTYD.png|15px]] [[Skull Gem]] - [[Flavio]]'s treasure. Opens the entrance to [[Pirate's Grotto]]
|[[Mailbox SP]]
*[[File:Grotto Key TTYD.png|15px]] [[Grotto Key]] - Opens a locked door in Pirate's Grotto
|N/A
*[[File:Black Key TTYD.png|15px]] Black Key - Opens the black chest in Pirate's Grotto
|Mario receives e-mail through this device.
*[[File:Gate Handle.png|15px]] [[Gate Handle]] - Must be inserted into the contraption to open the floodgates
|-
*[[File:Wedding Ring.png|15px]] [[Wedding Ring]] - Francesca's ring, lost in Keelhaul Key
|[[File:Black Key TTYD.png|20px]]
*[[File:Train Ticket.png|15px]] [[Train Ticket]] - Lets Mario ride the [[Excess Express]]
|[[Black Key]]
 
|[[Rogueport Sewers]]
'''Chapter 6'''
|Opens the [[black chest]] in Rogueport Sewers.
*[[File:Galley Pot TTYD.png|15px]] [[Galley Pot]] - [[Chef Shimi]]'s pot, taken by [[Heff T.]]
|-
*[[File:Vital Paper TTYD.png|15px]] [[Vital Paper]] - A piece of evidence found in [[Zip Toad]]'s room
!colspan=4|Chapter 1
*[[File:Briefcase.png|15px]] [[Briefcase]] - The Businessman's briefcase, stolen by Doopliss
|-
|width=50% style="vertical-align:top;"|
|[[File:Sun Stone TTYD.png|20px]]
*[[File:Gold Ring.png|15px]] [[Gold Ring (item)|Gold Ring]] - [[Toodles]]'s ring, stolen by Doopliss
|[[Sun Stone]]
*[[File:Shell Earrings.png|15px]] [[Shell Earrings]] - The [[Excess Express waitress|waitress]]' earrings, stolen by Doopliss
|rowspan=2|[[Shhwonk Fortress]]
*[[File:Autograph TTYD.png|15px]] [[Autograph]] - A gift for [[Bub]], signed by the [[Excess Express engineer|engineer]]
|Needed to open the way to [[Hooktail Castle]].
*[[File:Ragged Diary TTYD.png|15px]] [[Ragged Diary]] - [[Ghost T.]]'s diary, to be returned in exchange missing blanket
|-
*[[File:Blanket.png|15px]] [[Blanket]] - Given by Ghost T. Must be returned to the conductor
|[[File:Moon Stone TTYD.png|20px]]
*[[File:Station Key alt.png|15px]][[File:Station Key.png|15px]] [[Station Key]] - Two keys that unlock doors in Riverside Station
|[[Moon Stone]]
*[[File:Elevator Key RS TTYD.png|15px]] [[Elevator Key (Riverside Station)|Elevator Key]] - Operates the elevator in Riverside Station
|Needed to open the way to Hooktail Castle.
 
|-
'''Chapter 7'''
|[[File:Castle Key.png|20px]]
*[[File:Goldbob Guide.png|15px]] [[Goldbob Guide]] - Needed to operate the [[Big bomb cannon|cannon]] in [[Fahr Outpost]]
|[[Castle Key (Paper Mario: The Thousand-Year Door)|Castle Key]] (x4)
*[[File:Card Key purple.png|15px]][[File:Card Key green.png|15px]][[File:Card Key yellow.png|15px]][[File:Card Key blue.png|15px]] [[Card Key (Paper Mario: The Thousand-Year Door)|Card Key]] - Used to navigate the X-Naut Fortress
|rowspan=2|[[Hooktail Castle]]
*[[File:Elevator Key XNaut TTYD blue.png|15px]][[File:Elevator Key XNaut TTYD red.png|15px]] [[Elevator Key (X-Naut Fortress)|Elevator Key]] - Used to operate the elevators in the X-Naut Fortress
|Four keys used to unlock doors in Hooktail Castle.
*[[File:Cog TTYD.png|15px]] [[Cog (Paper Mario: The Thousand-Year Door)|Cog]] - Needed to operate a device in an optional room
|-
 
|[[File:Black Key TTYD.png|20px]]
'''Chapter 8'''
|Black Key
*[[File:Palace Key gray.png|15px]] [[Palace Key (Paper Mario: The Thousand-Year Door)|Palace Key]] (x3) - Three keys that unlock doors in the Palace of Shadow.
|Opens the black chest in Hooktail Castle.
*[[File:Star Key.png|15px]] [[Star Key]] - Activates the key pedestals in [[Riddle Tower]]
|-
*[[File:Palace Key blue.png|15px]] Palace Key (x8) - Eight keys from the Riddle Tower
|[[File:Contact Lens.png|10px]]
 
|[[Contact Lens]]
'''Side quests'''
|[[Toad Bros. Bazaar]]
*[[File:Box TTYD.png|15px]] [[Box]] - [[McGoomba]]'s delivery to [[Goomfrey]] in a [[Safe Delivery...|Trouble Center trouble]]
|An item Mario must order at Toad Bros. Bazaar after he steps on [[Zess T.]]'s original one.
*[[File:Cookbook TTYD.png|15px]] [[Cookbook]] - Allows Zess T. to cook with two ingredients
|-
*[[File:Gold Card TTYD.png|15px]] [[Golden Card]] - Reward for solving [[important Thing!|Frankie's trouble]]
!colspan=4|Chapter 2
*[[File:House Key TTYD.png|15px]] [[House Key (Paper Mario: The Thousand-Year Door)|House Key]] - [[Garf]]'s lost key in a [[Need a Key!|Trouble Center trouble]]
|-
*[[File:Lottery Pick.png|15px]] [[Lottery Pick]] - Received if Mario decides to participate in the [[Happy Lucky Lottery]]
|[[File:Necklace TTYD.png|20px]]
*[[File:Box TTYD.png|15px]] [[Package (Paper Mario: The Thousand-Year Door)|Package]] - Goldbob's delivery to General White in a [[Delivery, please!|Trouble Center trouble]]
|[[Necklace (Paper Mario: The Thousand-Year Door)|Necklace]]
*[[File:Platinum Card.png|15px]] [[Platinum Card]] - Reward for solving [[I must have that book.|Toodles' trouble]]
|[[Boggly Woods]]
*[[File:Present TTYD.png|15px]] [[Present (Paper Mario: The Thousand-Year Door)|Present]] - Bub's present to [[Sylvia (Paper Mario: The Thousand-Year Door)|his mother]] in a [[Help me make up.|Trouble Center trouble]]
|Flurrie's lost necklace, found by Vivian. It must be returned to Flurrie so she joins the party.
*[[File:Routing Slip.png|15px]] [[Routing Slip]] - [[Mayor Dour]]'s delivery to the Puni elder in a [[Newsletter...|Trouble Center trouble]]
|-
*[[File:Silver Card TTYD.png|15px]] [[Silver Card]] - Reward for solving [[Help my Daddy!|Pine T. Jr.'s trouble]]
|[[File:Red Key TTYD.png|20px]]
*[[File:Special Card TTYD.png|15px]] [[Special Card]] - Reward for solving [[Try to find me!|Koopook's trouble]]
|[[Red Key (Paper Mario: The Thousand-Year Door)|Red Key]]
*[[File:Strange Sack TTYD.png|15px]] [[Strange Sack]] - Increases Mario's item capacity to 20
|rowspan=3|[[The Great Tree]]
*[[File:Super Luigi series Vol 1 TTYD.png|15px]][[File:Super Luigi series Vol 2 TTYD.png|15px]][[File:Super Luigi series Vol 3 TTYD.png|15px]][[File:Super Luigi series Vol 4 TTYD.png|15px]][[File:Super Luigi series Vol 5 TTYD.png|15px]] [[Super Luigi (series)|Super Luigi]] - Novelization of Luigi's adventures
|Opens the red cage to free the [[Puni elder]].
*[[File:Up Arrow.png|15px]] [[Up Arrow]] - Reminds Merlon of the Ultra Stone in his house
|-
*[[File:Wrestling Mag.png|15px]] [[Wrestling Mag]] - [[Jolene]]'s return to Toodles in a [[I must have that book.|Trouble Center trouble]]
|[[File:Puni Orb TTYD.png|20px]]
 
|[[Puni Orb]]
'''Items used by other characters'''
|Given by the Puni elder. When placed into a pedestal, it attracts all Punies to it.
*[[File:Data Disk.png|15px]] [[Data Disk]] - An item Peach retrieves so [[TEC-XX]] can read it
|-
*[[File:Blue Potion.png|15px]] [[Blue Potion]] - One of the ingredients to turn Peach invisible
|[[File:Blue Key TTYD.png|20px]]
*[[File:Green Potion.png|15px]] [[Green Potion]] - One of the ingredients to turn Peach invisible
|[[Blue Key (Paper Mario: The Thousand-Year Door)|Blue Key]]
*[[File:Orange Potion TTYD.png|12px]] [[Orange Potion]] - One of the ingredients to turn Peach invisible
|Opens the blue cage to free ninety Punies.
*[[File:Red Potion.png|15px]] [[Red Potion]] - One of the ingredients to turn Peach invisible
|-
*[[File:Ultra Stone TTYD.png|15px]] [[Ultra Stone]] - [[Merlon]] can use it to upgrade partners to Ultra Rank
|[[File:Blimp Ticket.png|20px]]
|[[Blimp Ticket|Blimp Ticket]]
|[[Rogueport]]
|Gives Mario's party access to [[Glitzville]]. It is gifted by [[Don Pianta]].
|-
!colspan=4|Chapter 3
|-
|[[File:Dubious Paper TTYD.png|20px]]
|[[Dubious Paper]]
|rowspan=2|[[Glitz Pit]]
|A document containing information about the Crystal Stars.
|-
|[[File:PMTTYD Champ's Belt Sprite.png|20px]]
|[[Champ's Belt]]
|The Glitz Pit champion's belt, which Mario receives after defeating [[Rawk Hawk]].
|-
!colspan=4|Chapter 4
|-
|[[File:Shop Key.png|20px]]
|[[Shop Key]]
|rowspan=2|[[Twilight Trail]]
|A key that unlocks the storage in [[Twilight Town]]'s shop.
|-
|[[File:Black Key TTYD.png|20px]]
|Black Key
|Opens the black chest in Twilight Town.
|-
|[[File:Steeple Key TTYD.png|20px]]
|rowspan=2|[[Steeple Key]]
|rowspan=2|[[Creepy Steeple]]
|rowspan=2|Two keys used to unlock doors in the Creepy Steeple.
|-
|[[File:Steeple Key basement.png|20px]]
|-
|[[File:Superbombomb.png|20px]]
|[[Superbombomb]]
|Twilight Town
|A weapon Mario helps Vivian retrieve.
|-
|[[File:Letter P TTYD.png|20px]]
|[[The letter "p"]]
|Creepy Steeple
|Needed to spell Doopliss' name and break his curse.
|-
|[[File:Old Letter.png|20px]]
|[[Old Letter]]
|[[Podley's Place]]
|A letter from Admiral Bobbery's late wife to him, kept by [[Podley]].
|-
!colspan=4|Chapter 5
|-
|[[File:Chuckola Cola TTYD.png|20px]]
|[[Chuckola Cola (Paper Mario: The Thousand-Year Door)|Chuckola Cola]]
|rowspan=2|[[Keelhaul Key]]
|Admiral Bobbery's last request. Giving it to him makes him join the party.
|-
|[[File:Skull Gem TTYD.png|20px]]
|[[Skull Gem]]
|[[Flavio]]'s treasure, used to open the entrance to [[Pirate's Grotto]].
|-
|[[File:Grotto Key TTYD.png|20px]]
|[[Grotto Key]]
|rowspan=3|[[Pirate's Grotto]]
|Opens a locked door in Pirate's Grotto.
|-
|[[File:Black Key TTYD.png|20px]]
|Black Key
|Opens the black chest in Pirate's Grotto.
|-
|[[File:Gate Handle.png|20px]]
|[[Gate Handle]]
|Must be inserted into the contraption to open the floodgates.
|-
|[[File:Wedding Ring.png|20px]]
|[[Wedding Ring]]
|Keelhaul Key
|Francesca's ring, lost in Keelhaul Key.
|-
|[[File:Train Ticket.png|20px]]
|[[Train Ticket]]
|Rogueport
|Lets Mario ride the [[Excess Express]]. Gifted by Don Pianta.
|-
!colspan=4|Chapter 6
|-
|[[File:Galley Pot TTYD.png|20px]]
|[[Galley Pot]]
|rowspan=8|[[Excess Express]]
|[[Chef Shimi]]'s pot, taken by [[Heff T.]]
|-
|[[File:Vital Paper TTYD.png|20px]]
|[[Vital Paper]]
|A piece of evidence found in [[Zip Toad]]'s room, originally pertaining to the [[Businessman]].
|-
|[[File:Briefcase.png|20px]]
|[[Briefcase]]
|The Businessman's briefcase, stolen by Doopliss.
|-
|[[File:Gold Ring.png|20px]]
|[[Gold Ring (item)|Gold Ring]]
|[[Toodles]]'s ring, stolen by Doopliss.
|-
|[[File:Shell Earrings.png|20px]]
|[[Shell Earrings]]
|The [[Excess Express waitress|waitress]]' earrings, stolen by Doopliss.
|-
|[[File:Autograph TTYD.png|20px]]
|[[Autograph]]
|A gift for [[Bub]], signed by the [[Excess Express engineer|engineer]].
|-
|[[File:Ragged Diary TTYD.png|20px]]
|[[Ragged Diary]]
|[[Ghost T.]]'s diary, which he asks Mario to retrieve in exchange for the missing blanket.
|-
|[[File:Blanket.png|20px]]
|[[Blanket]]
|Given by Ghost T. in exchange for the Ragged Diary. Must be returned to the conductor.
|-
|[[File:Station Key alt.png|20px]]
|[[Station Key]]
|rowspan=3|[[Riverside Station]]
|Opens the front door of Riverside Station.
|-
|[[File:Station Key.png|20px]]
|Station Key
|Opens an inner door in Riverside Station.
|-
|[[File:Elevator Key RS TTYD.png|20px]]
|[[Elevator Key (Riverside Station)|Elevator Key]]
|Operates the elevator in Riverside Station.
|-
!colspan=4|Chapter 7
|-
|[[File:Goldbob Guide.png|20px]]
|[[Goldbob Guide]]
|[[Poshley Heights]]
|A manual needed to operate the [[Big bomb cannon|cannon]] in [[Fahr Outpost]].
|-
|[[File:Card Key purple.png|20px]]
|rowspan=4|[[Card Key (Paper Mario: The Thousand-Year Door)|Card Key]]
|rowspan=7|[[X-Naut Fortress]]
|rowspan=4|Used to navigate the X-Naut Fortress.
|-
|[[File:Card Key green.png|20px]]
|-
|[[File:Card Key yellow.png|20px]]
|-
|[[File:Card Key blue.png|20px]]
|-
|[[File:Elevator Key XNaut TTYD blue.png|20px]]
|rowspan=2|[[Elevator Key (X-Naut Fortress)|Elevator Key]]
|rowspan=2|Used to operate the elevators in the X-Naut Fortress.
|-
|[[File:Elevator Key XNaut TTYD red.png|20px]]
|-
|[[File:Cog TTYD.png|20px]]
|[[Cog (Paper Mario: The Thousand-Year Door)|Cog]]
|Needed to operate a device in an optional room.
|-
!colspan=4|Chapter 8
|-
|[[File:Palace Key gray.png|20px]]
|[[Palace Key (Paper Mario: The Thousand-Year Door)|Palace Key]] (x3)
|rowspan=2|[[Palace of Shadow]]
|Three keys used to unlock doors in the Palace of Shadow.
|-
|[[File:Star Key.png|20px]]
|[[Star Key]]
|Activates the key pedestals in [[Riddle Tower]].
|-
|[[File:Palace Key blue.png|20px]]
|Palace Key (x8)
|[[Riddle Tower]]
|Eight keys used to unlock the path to [[Shadow Queen]]'s room.
|-
!colspan=4|Side quests
|-
|[[File:Box TTYD.png|20px]]
|[[Box]]
|Rogueport
|[[McGoomba]]'s delivery to [[Goomfrey]] in a Trouble Center trouble.
|-
|[[File:Cookbook TTYD.png|20px]]
|[[Cookbook]]
|Creepy Steeple
|Allows Zess T. to cook with two ingredients.
|-
|[[File:Gold Card TTYD.png|20px]]
|[[Golden Card]]
|rowspan=3|Rogueport
|Received when Frankie's trouble is resolved. Lets Mario play the Tube Mode mini-game at Pianta Parlor.
|-
|[[File:House Key TTYD.png|20px]]
|[[House Key (Paper Mario: The Thousand-Year Door)|House Key]]
|[[Garf]]'s lost key that must be retrieved to solve his trouble.
|-
|[[File:Lottery Pick.png|20px]]
|[[Lottery Pick]]
|Received if Mario decides to participate in the [[Happy Lucky Lottery]].
|-
|[[File:Box TTYD.png|20px]]
|[[Package (Paper Mario: The Thousand-Year Door)|Package]]
|rowspan=3|Poshley Heights
|Goldbob's delivery to General White in a Trouble Center trouble.
|-
|[[File:Platinum Card.png|20px]]
|[[Platinum Card]]
|Received when Toodles' trouble is resolved. Lets Mario play the Boat Mode mini-game at Pianta Parlor.
|-
|[[File:Present TTYD.png|20px]]
|[[Present (Paper Mario: The Thousand-Year Door)|Present]]
|Bub's present to his mother [[Sylvia (Paper Mario: The Thousand-Year Door)|Sylvia]] in a Trouble Center trouble.
|-
|[[File:Routing Slip.png|20px]]
|[[Routing Slip]]
|Twilight Town
|[[Mayor Dour]]'s delivery to the Puni elder in a Trouble Center trouble.
|-
|[[File:Silver Card TTYD.png|20px]]
|[[Silver Card]]
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|Received when [[Pine T. Jr.]]'s trouble is resolved. Lets Mario play the Paper Mode mini-game at Pianta Parlor.
|-
|[[File:Special Card TTYD.png|20px]]
|[[Special Card]]
|Hooktail Castle
|Received when [[Koopook]]'s trouble is resolved. Lets Mario play the Plane Mode mini-game at Pianta Parlor.
|-
|[[File:Strange Sack TTYD.png|20px]]
|[[Strange Sack]]
|Pit of 100 Trials
|Increases Mario's item capacity to 20.
|-
|[[File:Super Luigi series Vol 1 TTYD.png|20px]]
|[[Super Luigi (series)|Super Luigi]] Volume 1
|rowspan=5|Toad Bros. Bazaar
|rowspan=5|Novelizations of [[Luigi]]'s adventures.
|-
|[[File:Super Luigi series Vol 2 TTYD.png|20px]]
|Super Luigi Volume 2
|-
|[[File:Super Luigi series Vol 3 TTYD.png|20px]]
|Super Luigi Volume 3
|-
|[[File:Super Luigi series Vol 4 TTYD.png|20px]]
|Super Luigi Volume 4
|-
|[[File:Super Luigi series Vol 5 TTYD.png|20px]]
|Super Luigi Volume 5
|-
|[[File:Ultra Stone TTYD.png|20px]]
|[[Ultra Stone]]
|N/A
|[[Merlon]] can use it to upgrade partners to Ultra Rank. He finds it when Mario gives him the [[Up Arrow]].
|-
|[[File:Up Arrow.png|20px]]
|[[Up Arrow]]
|Hooktail Castle
|Mario can return this item to Merlon so he remembers he keeps the Ultra Stone in his house.
|-
|[[File:Wrestling Mag.png|20px]]
|[[Wrestling Mag]]
|Glitz Pit
|Toodles asks Mario to retrieve this item from [[Jolene]] in a Trouble Center trouble.
|}
|}
</center>


==Badges==
==Badges==
Line 1,545: Line 1,451:
|}
|}


==World==
{{PMTTYD map}}
The events of ''Paper Mario: The Thousand-Year Door'' take place primarily in [[Rogueport]] and its surrounding areas. Rogueport is the hub location, and where the titular [[The Thousand-Year Door|Thousand-Year Door]] is found.
{|width=70%
|width=25% style="vertical-align:top;"|
*[[Rogueport]]
**[[Happy Lucky Lottery]]
**[[Lovely Howz of Badges]]
**[[Pianta Parlor]]
**[[Podley's Place]]
**[[Toad Bros. Bazaar]]
**[[Trouble Center]]
*[[Rogueport Sewers]]
**[[Deepdown Depot]]
**[[Herb T.'s place]]
**[[The Thousand-Year Door]]
|width=25% style="vertical-align:top;"|
*[[Petal Meadows]]
**[[Hooktail Castle]]
**[[Petalburg]]
**[[Shhwonk Fortress]]
*[[Boggly Woods]]
**[[Flurrie's House]]
**[[The Great Tree]]
*[[Glitzville]]
**[[Fresh Juice Shop]]
**[[Glitz Pit]]
**[[Souvenir shop (Paper Mario: The Thousand-Year Door)|Souvenir shop]]
|width=25% style="vertical-align:top;"|
*[[Twilight Town]]
**[[Twilight Shop]]
*[[Twilight Trail]]
**[[Creepy Steeple]]
*[[Keelhaul Key]]
**[[Keelhaul Galleria]]
**[[Pirate's Grotto]]
*[[Excess Express]]
*[[Poshley Heights]]
**[[Poshley Sanctum]]
*[[Fahr Outpost]]
|width=25% style="vertical-align:top;"|
*[[Moon]]
**[[X-Naut Fortress]]
*[[Palace of Shadow]]
**[[Riddle Tower]]
|}
===Notable characters===
====Optional helpful characters====
{|style="width:80%;margin:0 auto;border-collapse:collapse;border:silver;text-align:left;"border="1"cellpadding="4"cellspacing="1"
|-style="background-color:silver;text-align:center"
!width=14%|Character
!width=18%|Found in/<br>Availability
!Service
|-
|align=center|[[File:Charlieton PM.png|50px]]<br>'''[[Charlieton]]'''
|[[Rogueport]] Plaza
|Sells Mario a rotating set of items and badges, many of them rare or exclusive to him. His listing is updated every time Mario returns to Rogueport.
|-
|align=center|[[File:Chet Rippo.png|50px]]<br>'''[[Chet Rippo]]'''
|[[Rogueport Sewers]]<br>(Bobbery needed)
|Raises one of Mario's stats (HP, FP or BP) while decreasing another, for 39 coins. He can do the same with partner ranks.
|-
|align=center|[[File:Dazzle.png|50px]]<br>'''[[Dazzle]]'''
|Rogueport Sewers<br>(from the start)
|Trades Star Pieces for badges.
|-
|align=center|[[File:Grifty.png|50px]]<br>'''[[Grifty]]'''
|Rogueport east side<br>(Yoshi needed)
|Tells Mario Rogueport's detailed backstory.
|-
|align=center|[[File:Lucky.png|50px]]<br>'''[[Lucky]]'''
|Rogueport west side<br>(after Chapter 1)
|Invites Mario to participate in the [[Happy Lucky Lottery]].
|-
|align=center|[[File:Lumpy.png|50px]]<br>'''[[Lumpy]]'''
|Rogueport dock area
|Asks Mario to invest coins in his oil search endeavor. If Mario accepts the offer, Lumpy will return later in the game to hand him his share.
|-
|align=center|[[File:Merlee.png|50px]]<br>'''[[Merlee]]'''
|Rogueport Sewers<br>(Paper Mode needed)
|Casts a spell on Mario that grants him random lucky events (e.g. increased attack power, more SP) in a number of random battles. Mario can pay her 5, 20 or 50 coins; the higher the price, the more times the events occur.
|-
|align=center|[[File:PMTTYD Merluvlee.png|50px]]<br>'''[[Merluvlee]]'''
|Rogueport Sewers<br>(from the start)
|Tells Mario the location of Star Pieces, Shine Sprites, or where to go to progress the story, for different amounts of coins.
|-
|align=center|[[File:Merlon.png|50px]]<br>'''[[Merlon]]'''
|Rogueport east side<br>(from the start)
|Upgrades a partner's rank for three Shine Sprites. Can upgrade each partner a second time after Mario retrieves the [[Up Arrow]].
|-
|align=center|[[File:Whacka PMTTYD.png|50px]]<br>'''[[Whacka]]'''
|[[Keelhaul Key]]
|A one-of-a-kind creature that drops a [[Whacka Bump]] when struck. After eight hits, it is permanently gone.
|-
|align=center|[[File:Wonky.png|50px]]<br>'''[[Wonky]]'''
|[[Herb T.'s place]]<br>(after Chapter 1)
|Gives Mario hints for five coins.
|-
|align=center|[[File:Zess T.png|50px]]<br>'''[[Zess T.]]'''
|Rogueport Plaza<br>(after Chapter 1)
|Cooks a recipe with an item given by Mario. After receiving the [[Cookbook]], she can cook with two ingredients.
|}
====Major characters====
{{multiple image
|align=right
|width=200
|direction=vertical
|image1=PMTTYD Frankly Mail.png
|caption1=Professor Frankly lives in Rogueport and guides Mario's party throughout their quest.
|image2=Don Pianta TTYD desk.png
|caption2=Don Pianta and his [[Pianta syndicate|family]] recurringly exchange favors with Mario.
|footer=
}}
These are friendly characters that play a part in the story of each chapter or are otherwise recurring and unique, but are not fought at any point.
{|width=70%
|width=25% style="vertical-align:top;"|
'''Prologue'''
*[[Toadsworth]]
*[[Professor Frankly]]
'''Chapter 1'''
*[[Koopie Koo]]
*[[Koopley]]
*[[Kroop]]
'''Chapter 2'''
*[[Jabble]]
*[[Petuni]]
*[[Puni elder]]
*[[Punio]]
|width=25% style="vertical-align:top;"|
'''Chapter 3'''
*[[Don Pianta]]
*[[Frankie]]
*[[Francesca]]
*[[Grubba]]
*[[Ishnail]]
*[[Jolene]]
*[[Mr. Hoggle]]
'''Chapter 4'''
*[[The Creepy Steeple Boo]]
*[[Darkly]]
*[[Mayor Dour]]
*[[Parrot (character)|Parrot]]
|width=25% style="vertical-align:top;"|
'''Chapter 5'''
*[[Flavio]]
*[[Pa-Patch]]
*[[Podley]]
'''Chapter 6'''
*[[Bub]]
*[[Chef Shimi]]
*[[Excess Express conductor]]
*[[Excess Express engineer]]
*[[Excess Express waitress]]
*[[Ghost T.]]
*[[Heff T.]]
*[[Pennington]]
|width=25% style="vertical-align:top;"|
*[[Toodles]]
*[[Zip Toad]]
'''Chapter 7'''
*[[Fahr Outpost mayor]]
*[[General White]]
*[[Goldbob]]
'''Other recurring characters'''
*[[Dupree]]
*[[TEC-XX]]
*[[Toadette]]
*[[Traveling Sisters 3]]
|}
{{br}}
==Hidden block locations==
==Hidden block locations==
[[File:PMTTYDHiddenBlocks1R.png|thumb|250px|[[Mario]] and [[Goombella]] revealing a hidden ? Block in [[Rogueport Sewers]]]]
[[File:PMTTYDHiddenBlocks1R.png|thumb|250px|[[Mario]] and [[Goombella]] revealing a hidden ? Block in [[Rogueport Sewers]]]]
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