Minigame: Difference between revisions

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{{distinguish|[[Microgame]]}}
[[File:NSMB-Minigames Logo.PNG|frame|Minigame logo, seen in ''[[New Super Mario Bros.]]'']]
[[File:NSMB-Minigames Logo.PNG|frame|Minigame logo, seen in ''[[New Super Mario Bros.]]'']]
{{Distinguish2|[[Microgame]]}}
A '''minigame''' (sometimes formatted as '''mini-game''') is a short game that may reward [[coin]]s, [[List of items|items]], or higher scores. However, some main games may require the completion of a minigame to access a new area or gain a [[key]]. The most common form of minigame is from the [[Mario Party (series)|''Mario Party'' series]].
A '''minigame''' (sometimes formatted as '''mini-game''') is a short game that may reward [[coin]]s, [[List of items|items]], or higher scores. However, some main games may require the completion of a minigame to access a new area or gain a [[key]]. The most common form of minigame is from the [[Mario Party (series)|''Mario Party'' series]].
==''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series minigames==
==''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series minigames==
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*[[Moleville Mountain]]
*[[Moleville Mountain]]
*[[Beetle Race]]
*[[Beetle Race]]
*[[Goomba thumping]]
*[[Goomba-thumping]]
*[[Midas River]] [[Midas Waterfall|course]]
*[[Midas River]]
*[[Melody Bay]]
*[[Melody Bay]]
*[[Mushroom Derby]]  
*[[Mushroom Derby]]  
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==''Mario Party'' series minigames==
==''Mario Party'' series minigames==
[[File:CatchyTunes.png|200px|thumb|An in-game screenshot of [[Catchy Tunes]], a minigame from ''[[Mario Party 7]]'']]
[[File:CatchyTunes.png|200px|thumb|An in-game screenshot of [[Catchy Tunes]], a minigame from ''[[Mario Party 7]]'']]
The [[Mario Party (series)|''Mario Party'' series]] has many types of minigames. Most award ten coins, while some award items. In ''[[Mario Party]]'', a few minigames can cause a player to lose coins, although this system was changed in later ''Mario Party'' games. Since ''[[Mario Party 2]]'', players can now practice minigames before trying them out for real. Some minigames involve collecting coins freely, and any coins players collect are added to their coin totals afterwards; players cannot lose unless they do not get any coins. Some minigames can last as long as five, three, or two minutes, but a timer does not appear until 30 or 60 seconds are left.
The [[Mario Party (series)|''Mario Party'' series]] has many types of minigames. Most award ten coins, while some award items. In ''[[Mario Party]]'', a few minigames can cause a player to lose coins, although this system was changed in later ''Mario Party'' games. Since ''[[Mario Party 2]]'', players can now practice minigames before trying them out for real. Some minigames involve collecting coins freely, and any coins players collect are added to their coin totals afterwards; players technically cannot lose unless they do not get any coins. Some minigames can last as long as ten, five, four, three, or two minutes, but a timer does not appear until 30 or 60 seconds are left.
 
===Minigame types===
===Minigame types===
====1-Player minigames====
====1-Player minigames====
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*'''3rd:''' 5% of the total
*'''3rd:''' 5% of the total
*'''4th:''' 0% of the total
*'''4th:''' 0% of the total
In ''[[Mario Party DS]]'', there are some big changes. Depending on the turn number ranging from two to 30, the players can pay up to 60 coins, and the scoring is a bit different from the scoring in the previous installments. The reward distribution is as follows:
In ''[[Mario Party DS]]'', there are some big changes. Depending on the turn number ranging from two to 30, the players can pay up to 60 coins, and the scoring is a bit different from the scoring in the previous installments. The reward distribution is as follows:
*'''1st:''' 65% of the total
*'''1st:''' 65% of the total
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*'''3rd:''' 5% of the total
*'''3rd:''' 5% of the total
*'''4th:''' 0% of the total
*'''4th:''' 0% of the total
 
In ''Mario Party 9'', players can engage in a battle minigame by landing on the "Battle Minigame" space. Once a player has done so, a [[Hammer Bro]] comes and takes three [[Mini Star]]s from each player.
In ''Mario Party 9'', players can engage in a battle minigame by landing on the "Battle Minigame" space. Once a player has done so, a [[Hammer Bro]] comes and takes three [[Mini Star]]s from each player:
*4-Player Battle:
*4-Player Battle:
**'''1st:''' (50%) 6 Mini Stars
**'''1st:''' (50%) 6 Mini Stars
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**'''2nd:''' (33%) 3 Mini Stars
**'''2nd:''' (33%) 3 Mini Stars
**'''3rd:''' 0 Mini Stars
**'''3rd:''' 0 Mini Stars
 
Sometimes landing on the space mentioned above causes a [[Fire Bro]] to appear. The Fire Bro only makes last place lose 10 Mini Stars, while the winners split the 10 of the results:
Sometimes landing on the space mentioned above causes a [[Fire Bro]] to appear. The Fire Bro only makes last place lose ten Mini Stars, while the winners split the ten of the results:
*4-Player Battle:
*4-Player Battle:
**'''1st:''' +5 Mini Stars; +4 for tie; +3 for three-way tie; +9 if three players tie for last place; +6 if two players tie for 2nd place or last
**'''1st:''' +5 Mini Stars; +4 for tie; +3 for three-way tie; +9 if three players tie for last place; +6 if two players tie for 2nd place or last
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**'''2nd:''' +3 Mini Stars
**'''2nd:''' +3 Mini Stars
**'''3rd:''' −10 Mini Stars; −5 for tie
**'''3rd:''' −10 Mini Stars; −5 for tie
Also, if a player lands on a [[Bowser Space]], the players can be forced into battling for half of each player's Mini Stars. However, [[Bowser]] keeps any leftover Mini Stars.
Also, if a player lands on a [[Bowser Space]], the players can be forced into battling for half of each player's Mini Stars. However, [[Bowser]] keeps any leftover Mini Stars.
*The payout goes as follows:
*The payout goes as follows:
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Appearing in ''Mario Party 9'', ''Mario Party 10'', and ''[[Mario Party: Star Rush]]'', boss battles are played when the players reach a [[Boss Battle Space]]. Each [[board (Mario Party series)|board]] features two bosses. In these minigames, players must defeat an enemy by working together (except in [[Diddy's Banana Blast]] and [[DK's Banana Bonus]]), though each one tries to get more points than the others. These minigames have no time limit and end only when the boss health meter is empty. When half of the health meter is empty, the boss develops more diverse ways to attack. Whoever lands the final hit on the boss receives bonus points.
Appearing in ''Mario Party 9'', ''Mario Party 10'', and ''[[Mario Party: Star Rush]]'', boss battles are played when the players reach a [[Boss Battle Space]]. Each [[board (Mario Party series)|board]] features two bosses. In these minigames, players must defeat an enemy by working together (except in [[Diddy's Banana Blast]] and [[DK's Banana Bonus]]), though each one tries to get more points than the others. These minigames have no time limit and end only when the boss health meter is empty. When half of the health meter is empty, the boss develops more diverse ways to attack. Whoever lands the final hit on the boss receives bonus points.


In ''Mario Party 10'', any tie in a mini boss or boss battle minigame is always decided by a dice roll if the minigame is played during Mario Party mode.
In ''Mario Party 10'', any tie in a mini-boss or boss battle is always decided by a [[Dice Block|dice]] roll if the minigame is played during Mario Party mode.


''[[Mario Party DS]]'' and ''[[Mario Party: Island Tour]]'' also feature boss minigames, though they are one-to-one showdowns; in the latter, boss minigames can be played in [[Bowser's Tower]].
''[[Mario Party DS]]'' and ''[[Mario Party: Island Tour]]'' also feature boss minigames, though they are one-to-one showdowns; in the latter, boss minigames can be played in [[Bowser's Tower]].
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'''Bowser minigames''' are [[Bowser]]'s own minigames. Bowser minigames are often extremely unfair to the players, as Bowser makes all the rules. Bowser minigames are also similar to 4-Player and 1-vs.-3 minigames (where the 1 is the player who lands on the [[Bowser Space]]), except that they produce a loser instead of a winner. The loser can lose [[coin]]s, [[Star (Mario Party series)|Star]]s (if they have one, or more), or [[List of items|items]].
'''Bowser minigames''' are [[Bowser]]'s own minigames. Bowser minigames are often extremely unfair to the players, as Bowser makes all the rules. Bowser minigames are also similar to 4-Player and 1-vs.-3 minigames (where the 1 is the player who lands on the [[Bowser Space]]), except that they produce a loser instead of a winner. The loser can lose [[coin]]s, [[Star (Mario Party series)|Star]]s (if they have one, or more), or [[List of items|items]].


In ''[[Mario Party]]'', Bowser minigames are minigames where players compete against each other in a 4-Player or 1-vs.-3 minigame where each player that loses must hand over somewhere between 10 to 50 coins. If there are no losers due to the game not ending in the time limit, then Bowser steals coins from everyone.
In ''[[Mario Party]]'', players compete against each other in a 4-Player or 1-vs.-3 minigame where each player that loses must hand over somewhere between 10 to 50 coins. If there are no losers due to the game not ending in the time limit, Bowser steals coins from everyone.


In ''[[Mario Party 4]]'', Bowser minigames are minigames where players compete against each other and the one player who messes up loses. The loser loses either half or all of their coins, or all of their items.
In ''[[Mario Party 4]]'', players compete against each other in a special 4-Player minigame. The losing player loses either half or all of their coins, or all of their items.


In ''[[Mario Party 5]]'', ''[[Mario Party 6]]'', and ''[[Mario Party 7]]'', there are Bowser minigames where each player must survive attacks from Bowser and/or [[Koopa Kid]] (in ''Mario Party 7'') in a given time limit, and each player that does not survive loses. Each loser in the minigames loses either half or all of their coins, all of their items (in ''Mario Party 5'' and ''Mario Party 6''), or a Star (in ''Mario Party 7''). Also in ''Mario Party 7'', there are single-player Bowser minigames, where the one player who lands on the Bowser Space has to do various things to collect a [[key]] to escape from a dungeon before the time limit runs out. The penalty for losing is the same as in the multiplayer Bowser minigames.
In ''[[Mario Party 5]]'', ''[[Mario Party 6]]'', and ''[[Mario Party 7]]'', each player must survive attacks from Bowser and/or [[Koopa Kid]] (in ''Mario Party 7'') in a given time limit, and each player that does not survive loses. Each loser in the minigames loses either half or all of their coins, all of their items (in ''Mario Party 5'' and ''Mario Party 6''), or a Star (in ''Mario Party 7''). Also in ''Mario Party 7'', there are single-player Bowser minigames, where the one player who lands on the Bowser Space has to do various things to collect a [[key]] to escape from a dungeon before the time limit runs out. The penalty for losing is the same as in the multiplayer Bowser minigames.


In ''[[Mario Party 9]]'', Bowser's minigames are referred to as '''[[Reverse Minigame]]s''', where the player has to lose in order to win [[Mini Star]]s.
In ''[[Mario Party 9]]'', Bowser's minigames are referred to as '''[[Reverse Minigame]]s''', where the player has to get last place in order to win [[Mini Star]]s.


In  ''[[Mario Party 10]]'', Bowser minigames are referred to as '''Bowser Battles'''. If someone loses, they lose [[heart (item)|heart]]s. Reverse Minigames from ''Mario Party 9'' also return in this game. If someone loses, they win 20 Mini Stars.
In  ''[[Mario Party 10]]'', Bowser minigames are referred to as '''Bowser Battles'''. [[heart (item)|Heart]]s can be lost there. Reverse Minigames from ''Mario Party 9'' also return in this game. If someone gets last place, they win 20 Mini Stars.


In ''[[Mario Party Superstars]]'', Bowser minigames return as one of the events that could occur when a player lands on a Bowser Space. Each player that fails the minigame loses 10 coins.
In ''[[Mario Party Superstars]]'', Bowser minigames return as one of the events that could occur when a player lands on a Bowser Space. Each player that fails the minigame loses 10 coins.
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**If the roulette lands on two coins, the loser must give half of their coins to the winner. If the loser has an odd number of coins, the upper portion is taken.
**If the roulette lands on two coins, the loser must give half of their coins to the winner. If the loser has an odd number of coins, the upper portion is taken.
**If the roulette lands on three coins, the loser must give all of their coins to the winner.
**If the roulette lands on three coins, the loser must give all of their coins to the winner.
**If the roulette lands on a Star with the number one on it or a Star with the number two on it, the loser must give one of their Stars or two of their Stars to the winner, respectively.
**If the roulette lands on a Star with the number one on it or a Star with the number two on it, the loser must give one of their Stars or two of their Stars to the winner, respectively. Duelers cannot bet Stars in [[Windmillville]] due to its unorthodox method of collecting Stars.
**The Slot of Stupendousness is not used if both players tie in the minigame.
**The Slot of Stupendousness is not used if both players tie in the minigame.
**If the loser must give coins or Stars to the winner but does not have any coins or Stars to give, nothing happens.
**If the loser must give coins or Stars to the winner but does not have any coins or Stars to give, nothing happens.
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*''Mario Party 7'' has the most minigames, at 88 minigames (not counting ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]'', which are compilations of 100 and 105 returning minigames, respectively).
*''Mario Party 7'' has the most minigames, at 88 minigames (not counting ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]'', which are compilations of 100 and 105 returning minigames, respectively).
*Unless ''Mario Party-e'', which is a card game that utilizes the [[e-Reader]] for short minigames, is counted, ''Mario Party'' and ''Mario Party Advance'' are tied at last place with the fewest minigames, at 50 minigames. The second-to-last is ''Mario Party: Star Rush'', with 53 minigames.
*Unless ''Mario Party-e'', which is a card game that utilizes the [[e-Reader]] for short minigames, is counted, ''Mario Party'' and ''Mario Party Advance'' are tied at last place with the fewest minigames, at 50 minigames. The second-to-last is ''Mario Party: Star Rush'', with 53 minigames.
*A total of 1,262 minigames is found in the ''Mario Party'' series, including returning minigames in ''Mario Party 2'', ''Mario Party: The Top 100'', and ''Mario Party Superstars''.
*A total of 1,287 minigames is found in the ''Mario Party'' series, including returning minigames in ''Mario Party 2'', ''Mario Party: The Top 100'', and ''Mario Party Superstars''. Not including the returning minigames, the total is 1,061 minigames.


==''WarioWare'' series minigames==
==''WarioWare'' series minigames==
Despite its focus on short [[microgame]]s, the ''[[WarioWare (series)|WarioWare]]'' series additionally features a small number of long-form minigames in each installment, which are played separately from the microgame sets and take the form of either simple endless games where the goal is to improve one's high score or competitive multiplayer. They are typically unlocked by beating a score target in the character stages, which is indicated in the character's story mode description.  
Despite its focus on short [[microgame]]s, the ''[[WarioWare (series)|WarioWare]]'' series additionally features a small number of long-form minigames in each installment, which are played separately from the microgame sets and take the form of either simple endless games where the goal is to improve one's high score or competitive multiplayer. They are typically unlocked by beating a score target in the character stages, which is indicated in the character's story mode description.  
===''[[WarioWare, Inc.: Mega Microgame$!]]'' minigames===
===''[[WarioWare, Inc.: Mega Microgame$!]]'' minigames===
====Single Player====
====Single Player====
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===''[[WarioWare: Smooth Moves]]''===
===''[[WarioWare: Smooth Moves]]''===
====Single-player====
All minigames are unlocked by progressing through the game, with the exception of [[Pyoro S]], which requires unlocking every [[microgame]].
All minigames are unlocked by progressing through the game, with the exception of [[Pyoro S]], which requires unlocking every [[microgame]].
*[[Tower Tennis]]
*[[Tower Tennis]]
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*[[Tortoise & Hare]]
*[[Tortoise & Hare]]
*[[Pyoro S]]
*[[Pyoro S]]
====Multi-player====
*[[Darts]]
*[[Star Nose]]
*[[Bungee Buddies]]


===''[[WarioWare Gold]]'' minigames===
===''[[WarioWare Gold]]'' minigames===
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*[[Sew Tricky]]
*[[Sew Tricky]]
*[[Foiled!]]
*[[Foiled!]]
===''[[WarioWare: Get It Together!]]'' minigames===
Minigames are accessible from the Variety Pack.
====Completionist====
*[[Gotta Bounce]] (1-4 players)
*[[Daily Grind (minigame)|Daily Grind]] (1-4 players)
*[[Friendless Battle]] (1 player)
====Party====
*[[High Five]] (1-4 players)
*[[Sly Angle]] (2-4 players)
*[[Frenemy Frenzy]] (2-4 players)
===''[[WarioWare: Move It!]]'' minigames===
Both minigames can be played with one or two players.
*[[Dirty Job]]
*[[Pyoro W]]


==''[[Donkey Kong 64]]''==
==''[[Donkey Kong 64]]''==
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==''Mario Tennis'' series minigames==
==''Mario Tennis'' series minigames==
The games in the ''[[Mario Tennis (series)|Mario Tennis]]'' series have all had minigames of some sort, with most being tennis-based, although there are some exceptions.
The games in the ''[[Mario Tennis (series)|Mario Tennis]]'' series have all had minigames of some sort, with most being tennis-based, although there are some exceptions.
===[[Mario Tennis (Game Boy Color)|''Mario Tennis'' (Game Boy Color)]]===
===[[Mario Tennis (Game Boy Color)|''Mario Tennis'' (Game Boy Color)]]===
[[File:Luigi Shooting Stars.png|thumb|Luigi Shooting Stars from ''[[Mario Tennis (Game Boy Color)|Mario Tennis]]'' for the Game Boy Color]]
[[File:Luigi Shooting Stars.png|thumb|Luigi Shooting Stars from ''[[Mario Tennis (Game Boy Color)|Mario Tennis]]'' for the Game Boy Color]]
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*[[Chain-Chomp Challenge]]
*[[Chain-Chomp Challenge]]
*[[Gooper Blooper Volley]]
*[[Gooper Blooper Volley]]
*[[Mecha-Bowser]]
*[[Mecha-Bowser Mayhem]]
*[[Terror Tennis]]
*[[Terror Tennis]]
*[[Tic-Tac-Glow]]
*[[Tic-Tac-Glow]]
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==''[[Paper Mario (series)|Paper Mario]]'' series minigames==
==''[[Paper Mario (series)|Paper Mario]]'' series minigames==
===''[[Paper Mario: The Thousand-Year Door]]'' minigames===
===''[[Paper Mario: The Thousand-Year Door]]'' minigames===
In ''Paper Mario: The Thousand-Year Door'', there are four minigames in the [[Pianta Parlor]]. These games require a certain card to play each one.
In ''Paper Mario: The Thousand-Year Door'', there are four minigames (spelled '''mini-games''') in the [[Pianta Parlor]]. These games require a certain card to play each one.
*Plane Game
*Plane Game
*Paper Game  
*Paper Game  
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|Dut=Minigame
|Dut=Minigame
|DutM=-
|DutM=-
|Fra=Mini-jeu
|Fre=Mini-jeu
|FraM=Minigame
|FreM=Minigame
|Ger=Minispiel
|Ger=Minispiel
|GerM=Minigame
|GerM=Minigame
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|ChiTM=Minigame
|ChiTM=Minigame
}}
}}
{{Mario Party minigames}}
{{Mario Party minigames}}
[[Category:Minigames|*]]
[[Category:Minigames|*]]
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