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{{about|the objects from the ''Super Mario'' franchise that fire projectiles|the enemies named Cannons in ''[[Super Princess Peach]]''|[[Kaboomba]]|other uses of the term "cannon"|[[Cannon (disambiguation)]]}}
{{about|the objects from the ''Super Mario'' franchise that fire projectiles|the enemies named Cannons in ''[[Super Princess Peach]]''|[[Kaboomba]]|other uses of the term "cannon"|[[Cannon (disambiguation)]]}}
{{species infobox
{{species infobox
|image=[[File:Cannonball SMR.png]]<br>Artwork from ''Super Mario Run''
|image=[[File:Cannonball SMR.png]]<br>Artwork from ''[[Super Mario Run]]''
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'' ([[List of games by date#1986|1986]])
|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|variants=[[Blast-O-Cannon]]<br>[[Bob-omb Cannon]]<br>[[Diagonal cannon]]<br>[[Giant cannon]]<br>[[Mushroom Cannon]]<br>[[Pot cannon]]<br>[[Quartet-cannon]]<br>[[Sky Cannon]]
|relatives=[[Cannonball]]<br>[[Water bomb (object)|Water bomb]]
|relatives=[[Cannonball]]<br>[[Water bomb (object)|Water bomb]]
|comparable=[[Bill Blaster]]<br>[[Kaboomba]]
|derived_subjects=[[Bill Blaster]]<br>[[Kaboomba]]
|comparable=[[Burner]]<br>[[Dōryī]]
}}
}}
{{quote|Hey! [[Mario]]!!! Great timing! I could use a hand here! I'm kind of...stuck.|Bowser|Mario & Luigi: Superstar Saga}}
{{quote|Hey! [[Mario]]!!! Great timing! I could use a hand here! I'm kind of...stuck.|Bowser|Mario & Luigi: Superstar Saga}}
'''Cannons''' are used to fire all kinds of projectiles in the [[Super Mario (franchise)|''Super Mario'' franchise]], including other characters. They have a more generic appearance and use than [[Bill Blaster]]s, which specifically shoot out [[Bullet Bill]]s. Cannons are usually part of the environment and cannot be destroyed.
'''Cannons''' are used to fire all kinds of projectiles in the ''[[Super Mario (franchise)|Super Mario]]'' franchise, including other characters. They have a more generic appearance and use than [[Bill Blaster]]s, which specifically shoot out [[Bullet Bill]]s. Cannons are usually part of the environment and cannot be destroyed.
==History==
==History==
===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''===
In the animated film ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'', one cannon is seen atop one of the towers of the castle, when [[Mario]], [[Luigi]], and [[Haru-ōji|Kibidango]] are approaching it via the floating ship. A [[Koopa Troopa]] is seen manning it, but the ship crumbles atop it before it can be used, toppling it down.
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
[[File:SMB3cannon-NESandSMAS.png|thumb|Cannons on the ground in ''Super Mario Bros. 3'' (both NES and ''[[Super Mario All-Stars]]'').]]
[[File:SMB3cannon-NESandSMAS.png|thumb|Cannons on the ground in ''Super Mario Bros. 3'' (both NES and ''[[Super Mario All-Stars]]'').]]
[[File:SMB3RotatingCannon-NESandSMAS.png|thumb|left|A quartet-cannon on the ceiling in ''Super Mario Bros. 3'' (both NES and All-Stars).]]
Cannons make their first game appearance in ''[[Super Mario Bros. 3]]''. They continue firing [[cannonball]]s when touched and are commonly found on floors, although some are fixed on ceilings. As seen in several [[airship]]s, grounded cannons are aimed diagonally upwards while ceiling cannons are aimed diagonally downward. These levels may also include four-barreled [[quartet-cannon]]s and two-barreled [[diagonal cannon]]s. In the [[tank]] and [[battleship|boat]] levels, other variations are introduced. Some take the form of turrets resembling [[small pipe]]s that fire straight ahead like [[Bill Blaster|Turtle Cannon]]s, some regular-looking cannons act as mortars that eject [[Bob-omb]]s at short distances, and some are [[giant cannon]]s that fire [[giant cannonball]]s.
Cannons make their first appearance in ''[[Super Mario Bros. 3]]'', where they show up in the [[airship]], [[tank]], and [[battleship|boat]] levels. They are found on floors and ceilings and continue firing when touched, and come in several configurations. While some are turrets that fire straight ahead like [[Bill Blaster|Turtle Cannon]]s, common fixed cannons shoot their [[cannonball]]s diagonally. Some of these grounded cannons are mortars that eject [[Bob-omb]]s at short distances. There are four-barreled '''quartet-cannons'''<ref>Hodgson, David S J. ''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide. Page 32. "'''''FIRE FLOWER FLOUNDER''' Carefully leap over the Bullet Bill mounting, then quickly hit the "?" block for the Fire Flower (jump for it, even though a quartet-cannon hangs above and right of you). Remember that you can land on any cannon balls and knock them away.''"</ref> (or '''cannon quartets'''),<ref>Hodgson, David S J. ''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide. Page 73. "'''''CANNON AND BALL''' Run between the cannon shots, and when you reach the rotating cannon quartet, wait for it to fire, drop into the square hole below, and run before it fires again, leaping on top of a cannon to the right, and up and over the wooden pole.''"</ref> which fire in two directions at a time, then rotate at a 45° angle. There are also double-barreled '''diagonal cannons'''<ref>Hodgson, David S J. ''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide. Page 53. "'''''BULLET BILL OF RIGHTS''' The next section is simply a matter of zigzagging to the bottom and running right, avoiding the cannon balls and a Bullet Bill. Note the diagonal cannon placements that fire out of either end. Don't get caught by a Bullet Bill on the right as you attempt to nab that Super Leaf!''"</ref> that are mounted on background elements such as [[Semisolid Platform|semisolid]] metal bays, and can fire out of either end. Lastly, there are horizontal '''giant cannons''',<ref>''Nintendo Power'' Volume 13, page 75. "'''''Bring Out The Big Guns!''' This giant cannon shoots two huge bullets in rapid succession. Either jump on its barrel or duck quickly!''"</ref> which fire [[giant cannonball]]s.
{{br}}
{{br}}


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====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:NSMBWarp Cannon.PNG|thumb|left|A Warp Cannon from ''New Super Mario Bros.''.]]
[[File:NSMBWarp Cannon.PNG|thumb|left|A Warp Cannon from ''New Super Mario Bros.'']]
A type of cannon called a [[Warp Cannon]] appears in ''[[New Super Mario Bros.]]'' These cannons blast Mario or Luigi to a different world. They are usually unlocked by finding a [[Goal Pole (secret)|red-flag exit]] in a level. Upright [[Pipe Cannon]]s also appear, and this time blast Mario or Luigi straight upwards when entered.
A type of cannon called a [[Warp Cannon]] appears in ''[[New Super Mario Bros.]]'' These cannons blast Mario or Luigi to a different world. They are usually unlocked by finding a [[Goal Pole (secret)|red-flag exit]] in a level. Upright [[Pipe Cannon]]s also appear, and this time blast Mario or Luigi straight upwards when entered.


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====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:NSMBW Bob-omb Cannon Render.png|frame]]
[[File:NSMBW Bob-omb Cannon Render.png|frame]]
[[File:NSMBW 4-Way Cannon Sprite.png|frame|left]]
In ''[[New Super Mario Bros. Wii]]'', upward-pointed mortars that fire [[Bob-omb]]s reappear in {{world-link|4|airship|World 4-Airship (New Super Mario Bros. Wii)}}. The upward and downward-pointed cannons that fire [[cannonball]]s diagonally from ''Super Mario Bros. 3'' appear in {{world-link|8|airship|World 8-Airship (New Super Mario Bros. Wii)}}, and now routinely rotate their barrel to the other direction before firing again. In addition, the rotating [[quartet-cannon]]s and horizontal [[giant cannon]]s return in this level.
In ''[[New Super Mario Bros. Wii]]'', upward and downward-pointed cannons and mortars from ''Super Mario Bros. 3'' that fire [[cannonball]]s and [[Bob-omb]]s reappear, in addition to the rotating quartet-cannons and horizontal giant cannons. The normal cannons in {{world-link|8|airship|World 8-Airship (New Super Mario Bros. Wii)}} also routinely rotate their barrel to the other direction before firing again. One quartet-cannon is a large '''rotating cannon pipe'''<ref>Dark Horse Books. ''Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years''. Page 151.{{better source}}</ref> that fires [[giant cannonball]]s out of three cannons, with one cannon actually being a [[Warp Pipe|pipe]] that does not fire and which characters must enter. [[Warp Cannon]]s and [[Pipe Cannon]]s from ''New Super Mario Bros.'' also appear.
 
[[Warp Cannon]]s and [[Pipe Cannon]]s from ''New Super Mario Bros.'' also appear.


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
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[[Warp Cannon]]s return in ''[[New Super Mario Bros. 2]]'', though they act much different than before. In addition to a dark blue color scheme instead of a black color scheme, they gain access to 'Dash Mario' stages, which have Mario or Luigi continuously running through a short [[Subspace]]-esque setting dodging enemies and timing jumps to get through the level, with optional [[coin]]s to collect which also act as a guide to getting through the level. Collecting a row of coins causes a audience to clap. Completing these stages allows Mario to gain access to other worlds.
[[Warp Cannon]]s return in ''[[New Super Mario Bros. 2]]'', though they act much different than before. In addition to a dark blue color scheme instead of a black color scheme, they gain access to 'Dash Mario' stages, which have Mario or Luigi continuously running through a short [[Subspace]]-esque setting dodging enemies and timing jumps to get through the level, with optional [[coin]]s to collect which also act as a guide to getting through the level. Collecting a row of coins causes a audience to clap. Completing these stages allows Mario to gain access to other worlds.


[[Pipe Cannon]]s also return from the previous games, acting much in the same way. These pipes first appear in World 1-A. Mortars that fire Bob-ombs also reappear, though they launch them as [[Parabomb]]s in this game.
[[Pipe Cannon]]s also return from the previous games, acting much in the same way. These pipes first appear in World 1-A. Mortars that fire Bob-ombs also reappear, though they launch them as [[Parabomb|Para-bomb]]s in this game, which fly farther. Some of these objects rotate left and right between Para-bomb shots.
{{br}}
{{br}}


====''New Super Mario Bros. U''====
====''New Super Mario Bros. U''====
In ''[[New Super Mario Bros. U]]'', '''boss cannons'''<ref>Stratton, Steve. ''New Super Mario Bros. U'' PRIMA Official Game Guide. Page 52. "''Enter the ominous boss cannon you discover at the top of these lengthy stairs, and you’ll be shot over to Lemmy’s airship. It’s time for a boss battle!''"</ref> take an important role in [[castle]]s. After [[Mario]], [[Luigi]], [[Yellow Toad (New Super Mario Bros. series)|Yellow Toad]], and [[Blue Toad (character)|Blue Toad]] finish the castle, they run up a flight of stairs and jump inside the cannon and blast into one of the [[Koopalings]]' [[airship]]s and start the Koopaling battle. [[Pipe Cannon]]s also appear in levels and in the world map, the latter of which is used to travel to other worlds. The normal cannons and giant cannons from ''Super Mario Bros. 3'' also appear and act in the same way; they appear in [[The Mighty Cannonship]] from [[Soda Jungle]] as well as in some challenges of [[Challenge Mode (New Super Mario Bros. U)|Challenge Mode]].
In ''[[New Super Mario Bros. U]]'', '''boss cannons'''<ref>Stratton, Steve. ''New Super Mario Bros. U'' PRIMA Official Game Guide. Page 52. "''Enter the ominous boss cannon you discover at the top of these lengthy stairs, and you’ll be shot over to Lemmy’s airship. It’s time for a boss battle!''"</ref> take an important role in [[castle]]s. After [[Mario]], [[Luigi]], [[Yellow Toad (New Super Mario Bros. series)|Yellow Toad]], and [[Blue Toad (character)|Blue Toad]] finish the castle, they run up a flight of stairs and jump inside the cannon and blast into one of the [[Koopalings]]' [[airship]]s and start the Koopaling battle. [[Pipe Cannon]]s also appear in levels and in the world map, the latter of which is used to travel to other worlds. The normal cannons and [[giant cannon]]s from ''Super Mario Bros. 3'' also appear and act in the same way; they appear in [[The Mighty Cannonship]] as well as in the [[Bowser's Airship Sneak]] and [[Airship 1-Up Rally]] [[Challenge Mode (New Super Mario Bros. U)|challenge]]s.


====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
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}}
}}
[[File:SMM-SMB-Cannon2.png|thumb|64px|A cannon in the ''Super Mario Bros.'' style]]
[[File:SMM-SMB-Cannon2.png|thumb|64px|A cannon in the ''Super Mario Bros.'' style]]
Cannons reappear in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'' in all styles. They fire [[cannonball]]s once more, and can be set in one of eight directions. The game introduces a red variation that fires red cannonballs which travel faster. Adding a [[Super Mushroom]] makes it larger in size and shoot [[giant cannonball]]s. Unlike [[Bill Blaster]]s, items and enemies cannot be placed inside a cannon; therefore, it can only shoot cannonballs. They can be defeated by big [[Goomba's Shoe|Stiletto]]s.
Cannons reappear in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'' in all styles. They fire [[cannonball]]s once more, and can be set in one of eight directions. The game introduces a red variation that fires red cannonballs which travel faster. Adding a [[Super Mushroom]] makes it [[giant cannon|larger]]. Unlike [[Bill Blaster]]s, items and enemies cannot be placed inside a cannon; therefore, it can only shoot cannonballs. They can be defeated by big [[Goomba's Shoe|Stiletto]]s.


In all styles except the ''New Super Mario Bros. U'' style, while the editor icons depict a unique sprite of a cannon aimed diagonally, the level sprite for such a cannon is actually the horizontal or vertical cannon sprite rotated 45 degrees, as shown in the image on the right.
In all styles except the ''New Super Mario Bros. U'' style, while the editor icons depict a unique sprite of a cannon aimed diagonally, the level sprite for such a cannon is actually the horizontal or vertical cannon sprite rotated 45 degrees, as shown in the image on the right.
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===''Donkey Kong Country 2: Diddy's Kong Quest'' / ''Donkey Kong Land 2''===
===''Donkey Kong Country 2: Diddy's Kong Quest'' / ''Donkey Kong Land 2''===
[[File:Kannon cannon art.png|thumb|Artwork of a kannon in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'']]
[[File:Kannon cannon art.png|thumb|Artwork of a kannon in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'']]
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', cannons,<ref>''Donkey Kong Land 2'' [[Nintendo 3DS]] [[Virtual Console]] electronic manual, tab 9: "Progressing Through Stages"</ref> primarily spelled as '''kannons'''<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, [[Media:DKC2 Manual 16-17.jpg|page 17]].</ref> To activate a kannon, [[Diddy Kong|Diddy]] and [[Dixie Kong]] must throw a [[cannonball|kannonball]] into it, and then enter it; it launches the Kongs to a [[Bonus Area]]. They first appear in [[Mainbrace Mayhem (Donkey Kong Country 2: Diddy's Kong Quest)|Mainbrace Mayhem]], and only appear in levels with kannonballs (not being shot). There is also a [[Kremling]] enemy named [[Kannon]], whose name is based on the kannon it carries around.
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', cannons,<ref>''Donkey Kong Land 2'' [[Nintendo 3DS]] [[Virtual Console]] electronic manual, tab 9: "Progressing Through Stages"</ref> primarily spelled as '''kannons''',<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, [[Media:DKC2 Manual 16-17.jpg|page 17]].</ref> show up in certain levels with dormant [[cannonball|kannonball]]s. To activate a kannon, [[Diddy Kong|Diddy]] and [[Dixie Kong]] must throw a kannonball into it, and then enter it; it launches the Kongs to a [[Bonus Area]]. They first appear in [[Mainbrace Mayhem (Donkey Kong Country 2: Diddy's Kong Quest)|Mainbrace Mayhem]], and only appear in levels with kannonballs (not being shot). There is also a [[Kremling]] enemy named [[Kannon]], whose name is based on the kannon it carries around.


===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
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===''Donkey Kong 64''===
===''Donkey Kong 64''===
A single cannon appears in ''[[Donkey Kong 64]]'' in the [[Gloomy Galleon]] stage. To use it, [[Chunky Kong]] must put a cannonball into it. He must use the cannon to fire cannonballs at moving targets on the wall. By firing at enough of them, Chunky is awarded with a [[Golden Banana]].
A single cannon appears in ''[[Donkey Kong 64]]'' in the [[Gloomy Galleon]] stage. To use it, [[Chunky Kong]] must put a cannonball into it. He must use the cannon to fire cannonballs at moving targets on the wall. By hitting enough targets, Chunky is awarded with a [[Golden Banana]].


===''Donkey Kong Country'' (Game Boy Color)===
===''Donkey Kong Country'' (Game Boy Color)===
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===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
====''Mario vs. Donkey Kong''====
In ''[[Mario vs. Donkey Kong]]'' and [[Mario vs. Donkey Kong (Nintendo Switch)|its remake]], two types of cannons appear. In [[Mystic Forest]] and [[Mystic Forest Plus]], there are cannons mounted on walls that shoot cannonballs, tilting up and down. Touching these cannonballs will defeat Mario. In those worlds in addition to [[Twilight City]] and [[Twilight City Plus]], slightly bigger, stationary, upward-facing cannons also show up as generators for [[Bob-omb]]s.
====''Mario vs. Donkey Kong 2: March of the Minis'' / ''Mario vs. Donkey Kong: Minis March Again!''====
====''Mario vs. Donkey Kong 2: March of the Minis'' / ''Mario vs. Donkey Kong: Minis March Again!''====
[[File:MvDK2 Room 2-DK.png|thumb|120px|A cannon in ''Mario vs. Donkey Kong 2: March of the Minis'']]
[[File:MvDK2 Room 2-DK.png|thumb|120px|A cannon in ''Mario vs. Donkey Kong 2: March of the Minis'']]
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Multidirectional Cannons reappear in ''[[Mario vs. Donkey Kong: Tipping Stars]]'', where they act the same as in their previous appearance. [[Cannon Kong]]s, Kong toys with cannons for bodies, also appear.
Multidirectional Cannons reappear in ''[[Mario vs. Donkey Kong: Tipping Stars]]'', where they act the same as in their previous appearance. [[Cannon Kong]]s, Kong toys with cannons for bodies, also appear.


===''Super Mario RPG: Legend of the Seven Stars''/''Super Mario RPG (Nintendo Switch)'' ===
===''Super Mario RPG: Legend of the Seven Stars''===
Although no regular, harmful cannons appear in the game, [[pot cannon]]s make an appearance as the first helpful cannons of the ''Super Mario'' franchise in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and its remake. They appear in [[Land's End]] and help Mario to reach higher places.
Although no regular, harmful cannons appear in the game, [[pot cannon]]s make an appearance as the first helpful cannons of the ''Super Mario'' franchise in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and its [[Super Mario RPG (Nintendo Switch)|remake]]. They appear in [[Land's End]] and help Mario to reach higher places.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
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CannonHelpMode.PNG|Help Mode explaining how to use the multidirectional cannon in ''Mario vs. Donkey Kong: Mini-Land Mayhem!''
CannonHelpMode.PNG|Help Mode explaining how to use the multidirectional cannon in ''Mario vs. Donkey Kong: Mini-Land Mayhem!''
LEGO Super Mario Bowsers Airship.jpg|[[LEGO Super Mario|LEGO ''Super Mario'']]
LEGO Super Mario Bowsers Airship.jpg|[[LEGO Super Mario|LEGO ''Super Mario'']]
LSM The Bowser Express Train.png|LEGO ''Super Mario''
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap={{ruby|大砲|たいほう}}<ref>''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet, page 20.</ref><ref>''Super Mario 64'' Japanese instruction booklet, page 18.</ref><br>''Taihō''<br>砲台<br>''Hōdai''<br>斜め砲台<ref name=SMB3>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Bros. 3'' section, page 41.</ref> <small>(''Super Mario Bros. 3'', diagonal type)</small><br>''Naname hōdai''<br>ボムへい{{ruby|砲台|ほうだい}} <small>(''Super Mario 64 DS'')</small><br>''Bomuhei Hōdai''
|Jap={{ruby|大砲|たいほう}}<ref>''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet, page 20.</ref><ref>''Super Mario 64'' Japanese instruction booklet, page 18.</ref>
|JapM=Cannon<br><br>Artillery<br><br>Diagonal artillery<br><br>Bob-omb Artillery
|JapR=Taihō
|JapM=Cannon
|Jap2=砲台
|Jap2R=Hōdai
|Jap2M=Artillery
|Jap3=斜め砲台<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Bros. 3'' section, page 41.</ref> <small>(''Super Mario Bros. 3'', diagonal type)</small>
|Jap3R=Naname hōdai
|Jap3M=Diagonal artillery
|Jap4=ボムへい{{ruby|砲台|ほうだい}} <small>(''Super Mario 64 DS'')</small>
|Jap4R=Bomuhei Hōdai
|Jap4M=Bob-omb Artillery
|Jap5=ボムへい大砲<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''New Super Mario Bros. 2'' section, page 201.</ref> <small>(''New Super Mario Bros. 2'')</small>
|Jap5R=Bomuhei Taihō
|Jap5M=Bob-omb Cannon
|ChiS=大炮<br>''Dàpào''<br>炮台 <small>(''Super Mario Maker 2'')</small><br>''Pàotái''  
|ChiS=大炮<br>''Dàpào''<br>炮台 <small>(''Super Mario Maker 2'')</small><br>''Pàotái''  
|ChiSM=Cannon
|ChiSM=Cannon
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|KorR=Daepo
|KorR=Daepo
|KorM=Cannon
|KorM=Cannon
|Kor2=발사대
|Kor2R=Balsadae
|Kor2M=Launcher
|Por=Canhão
|Por=Canhão
|PorM=Cannon
|PorM=Cannon
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|Spa=Cañón
|Spa=Cañón
|SpaM=Cannon
|SpaM=Cannon
}}
===Quartet-cannon===
{{foreign names
|Jap=回転砲台<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', pages 41 and 149.</ref>
|JapR=Kaiten hōdai
|JapM=Spin artillery; shared with [[rotating cannon#Names in other languages|rotating cannon]]
|Ita=Cannone Girevole<ref name=SMBE-NSMBW>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 149</ref>
|ItaM=Spinning Cannon
}}
===Diagonal cannon===
{{foreign names
|Jap=2万向斜め砲台<ref name=SMB3/>
|JapR=2 mankō naname hōdai
|JapM=2-directional diagonal artillery
|Ita=Cannoni diagonali bidirezionali<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 41</ref>
|ItaM=Bi-directional diagonal cannons
}}
===Giant cannon===
{{foreign names
|Jap=大きな砲台<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', pages 41, 149, and 215.</ref>
|JapR=Ōkina hōdai
|JapM=Large artillery
|Ita=Cannone gigante<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pagg. 41, 215</ref><br>Cannone Gigante<ref name=SMBE-NSMBW/>
|ItaM=Giant cannon<br>Giant Cannon
}}
===Rotating cannon pipe===
{{foreign names
|Jap=土管つき回転砲台<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''New Super Mario Bros. Wii'' section, page 150.</ref>
|JapR=Dokan-tsuki kaiten hōdai
|JapM=Spin artillery with pipe
|Ita=Cannone Tubo Girevole<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 150</ref>
|ItaM=Spinning Pipe Cannon
}}
}}


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[[Category:Super Mario 64 DS objects]]
[[Category:Super Mario 64 DS objects]]
[[Category:Super Mario Advance 4: Super Mario Bros. 3 objects]]
[[Category:Super Mario Advance 4: Super Mario Bros. 3 objects]]
[[Category:Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]
[[Category:Super Mario Bros. 3 objects]]
[[Category:Super Mario Bros. 3 objects]]
[[Category:Super Mario Galaxy objects]]
[[Category:Super Mario Galaxy objects]]
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