Cannon: Difference between revisions

2,846 bytes added ,  1 month ago
(→‎New Super Mario Bros. U: "boss cannon" comes from the Prima guide as it turns out, though JP Encyclopedia uses the same term as the Super Mario 64 cannon..)
(48 intermediate revisions by 20 users not shown)
Line 1: Line 1:
{{about|the objects from the ''Super Mario'' franchise that fire projectiles|the enemies named Cannons in ''[[Super Princess Peach]]''|[[Kaboomba]]|other uses of the term "cannon"|[[Cannon (disambiguation)]]}}
{{about|the objects from the ''Super Mario'' franchise that fire projectiles|the enemies named Cannons in ''[[Super Princess Peach]]''|[[Kaboomba]]|other uses of the term "cannon"|[[Cannon (disambiguation)]]}}
{{species infobox
{{species infobox
|image=[[File:Cannonball SMR.png]]<br>Artwork of a cannon from ''Super Mario Run''.
|image=[[File:Cannonball SMR.png]]<br>Artwork from ''[[Super Mario Run]]''
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'' ([[List of games by date#1986|1986]])
|latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023)
|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|relatives=[[Cannonball]]
|variants=[[Blast-O-Cannon]]<br>[[Bob-omb Cannon]]<br>[[Diagonal cannon]]<br>[[Giant cannon]]<br>[[Mushroom Cannon]]<br>[[Pot cannon]]<br>[[Quartet-cannon]]<br>[[Sky Cannon]]
|comparable=[[Bill Blaster]]<br>[[Kaboomba]]
|relatives=[[Cannonball]]<br>[[Water bomb (object)|Water bomb]]
|derived_subjects=[[Bill Blaster]]<br>[[Kaboomba]]
|comparable=[[Burner]]<br>[[Dōryī]]
}}
}}
{{quote|Hey! [[Mario]]!!! Great timing! I could use a hand here! I'm kind of...stuck.|Bowser|Mario & Luigi: Superstar Saga}}
{{quote|Hey! [[Mario]]!!! Great timing! I could use a hand here! I'm kind of...stuck.|Bowser|Mario & Luigi: Superstar Saga}}
'''Cannons''' are used to fire all kinds of projectiles in the [[Super Mario (franchise)|''Super Mario'' franchise]], including other characters. They have a more generic appearance and use than the [[Bill Blaster]]s which specifically shoot out only [[Bullet Bill]]s. Cannons are usually part of the environment and cannot be destroyed.
'''Cannons''' are used to fire all kinds of projectiles in the ''[[Super Mario (franchise)|Super Mario]]'' franchise, including other characters. They have a more generic appearance and use than [[Bill Blaster]]s, which specifically shoot out [[Bullet Bill]]s. Cannons are usually part of the environment and cannot be destroyed.
==History==
==History==
===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''===
In the animated film ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'', one cannon is seen atop one of the towers of the castle, when [[Mario]], [[Luigi]], and [[Haru-ōji|Kibidango]] are approaching it via the floating ship. A [[Koopa Troopa]] is seen manning it, but the ship crumbles atop it before it can be used, toppling it down.
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
[[File:SMB3cannon-NESandSMAS.png|thumb|Cannons on the ground in ''Super Mario Bros. 3'' (both NES and ''[[Super Mario All-Stars]]'').]]
[[File:SMB3cannon-NESandSMAS.png|thumb|Cannons on the ground in ''Super Mario Bros. 3'' (both NES and ''[[Super Mario All-Stars]]'').]]
[[File:SMB3RotatingCannon-NESandSMAS.png|thumb|left|A quartet-cannon on the ceiling in ''Super Mario Bros. 3'' (both NES and All-Stars).]]
Cannons make their first game appearance in ''[[Super Mario Bros. 3]]''. They continue firing [[cannonball]]s when touched and are commonly found on floors, although some are fixed on ceilings. As seen in several [[airship]]s, grounded cannons are aimed diagonally upwards while ceiling cannons are aimed diagonally downward. These levels may also include four-barreled [[quartet-cannon]]s and two-barreled [[diagonal cannon]]s. In the [[tank]] and [[battleship|boat]] levels, other variations are introduced. Some take the form of turrets resembling [[small pipe]]s that fire straight ahead like [[Bill Blaster|Turtle Cannon]]s, some regular-looking cannons act as mortars that eject [[Bob-omb]]s at short distances, and some are [[giant cannon]]s that fire [[giant cannonball]]s.
Cannons make their first appearance in ''[[Super Mario Bros. 3]]'', where they show up in the [[airship]], [[tank]], and [[battleship|boat]] levels. They are found on floors and ceilings and continue firing when touched, and come in several configurations. While some are turrets that fire straight ahead like [[Bill Blaster|Turtle Cannon]]s, common fixed cannons shoot their [[cannonball]]s diagonally. Some of these grounded cannons are mortars that eject [[Bob-omb]]s at short distances. There are four-barreled '''quartet-cannons'''<ref>Hodgson, David S J. ''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide. Page 32. "'''''FIRE FLOWER FLOUNDER''' Carefully leap over the Bullet Bill mounting, then quickly hit the "?" block for the Fire Flower (jump for it, even though a quartet-cannon hangs above and right of you). Remember that you can land on any cannon balls and knock them away.''"</ref> (or '''cannon quartets'''),<ref>Hodgson, David S J. ''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide. Page 73. "'''''CANNON AND BALL''' Run between the cannon shots, and when you reach the rotating cannon quartet, wait for it to fire, drop into the square hole below, and run before it fires again, leaping on top of a cannon to the right, and up and over the wooden pole.''"</ref> which fire in two directions at a time, then rotate at a 45° angle. There are also double-barreled '''diagonal cannons'''<ref>Hodgson, David S J. ''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide. Page 53. "'''''BULLET BILL OF RIGHTS''' The next section is simply a matter of zigzagging to the bottom and running right, avoiding the cannon balls and a Bullet Bill. Note the diagonal cannon placements that fire out of either end. Don't get caught by a Bullet Bill on the right as you attempt to nab that Super Leaf!''"</ref> that are mounted on background elements such as [[Semisolid Platform|semisolid]] metal bays, and can fire out of either end. Lastly, there are horizontal '''giant cannons''',<ref>''Nintendo Power'' Volume 13, page 75. "'''''Bring Out The Big Guns!''' This giant cannon shoots two huge bullets in rapid succession. Either jump on its barrel or duck quickly!''"</ref> which fire [[giant cannonball]]s.
{{br}}
{{br}}


Line 22: Line 26:
====''Super Mario 64'' / ''Super Mario 64 DS''====
====''Super Mario 64'' / ''Super Mario 64 DS''====
[[File:SM64 BoB Cannon inside.png|x150px|thumb|left|[[Mario]] aiming with a cannon in ''Super Mario 64'']]
[[File:SM64 BoB Cannon inside.png|x150px|thumb|left|[[Mario]] aiming with a cannon in ''Super Mario 64'']]
[[File:SM64 BoB Cannon.png|x150px|thumb]]
{{multiple image
|align=right
|direction=horizontal
|image1=SM64 BoB Cannon.png
|width1=180
|image2=SM64DS Jolly Roger Bay.png
|width2=168
|footer=A cannon in ''Super Mario 64'' (left) and ''Super Mario 64 DS'' (right)
}}
Cannons, this time colored blue, are a vital gameplay element in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. There is at least one cannon found in ten levels in these games, as well as one secret stage. Each of the cannons that can be found throughout the games is under the control of [[Bob-omb Buddy|Bob-omb Buddies]]. The player must successfully locate and talk to the Bob-omb Buddies in each level in order to access the cannon or cannons for that particular level. Until they do, the cannons remain covered by a metal hatch with a picture of a Bob-omb Buddy on it, and are inaccessible. The location of each Bob-omb Buddy becomes increasingly difficult to find as [[Mario]] progresses through the game.
Cannons, this time colored blue, are a vital gameplay element in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. There is at least one cannon found in ten levels in these games, as well as one secret stage. Each of the cannons that can be found throughout the games is under the control of [[Bob-omb Buddy|Bob-omb Buddies]]. The player must successfully locate and talk to the Bob-omb Buddies in each level in order to access the cannon or cannons for that particular level. Until they do, the cannons remain covered by a metal hatch with a picture of a Bob-omb Buddy on it, and are inaccessible. The location of each Bob-omb Buddy becomes increasingly difficult to find as [[Mario]] progresses through the game.


Line 36: Line 48:
====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
[[File:SMS Pinna Park Cannon.png|thumb|[[Mario]] running towards a cannon in [[Pinna Park]] with a [[Sunflower Kid]] in ''Super Mario Sunshine''.]]
[[File:SMS Pinna Park Cannon.png|thumb|[[Mario]] running towards a cannon in [[Pinna Park]] with a [[Sunflower Kid]] in ''Super Mario Sunshine''.]]
In ''[[Super Mario Sunshine]]'', there are very few Cannons,<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' [[Prima Games|Prima]] Official Strategy Guide. Page 13.</ref> most of which are operated by [[Monty Mole]]s. These cannons are completely red in color and have three openings from which multiple [[Bullet Bill]]s, [[Bull's-Eye Bill]]s, and [[Gold Bullet Bill]]s can be shot. They effectively take the place of [[Bill Blaster]]s in this regard. When Mario approaches the cannons, the Monty Moles cease firing Bullet Bills at him, and instead begin pelting Mario with multiple [[Bob-omb]]s, which Mario must diffuse (by spraying them) and then throw back at the mole to defeat it.  
In ''[[Super Mario Sunshine]]'', there are very few Cannons,<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 13.</ref> most of which are operated by [[Monty Mole]]s. These cannons are completely red in color, have a large dome shape, and have three openings from which multiple [[Bullet Bill]]s, Purple Bullet Bills, and [[Gold Bullet Bill|Golden Bullet Bill]]s can be shot. They effectively take the place of [[Bill Blaster]]s in this regard. When Mario approaches the cannons, the Monty Moles cease firing Bullet Bills at him, and instead begin pelting Mario with multiple [[Bob-omb]]s, which Mario must diffuse (by spraying them) and then throw back at the mole to defeat it.  


The first cannon that is encountered in this game is found on the upper west side of [[Delfino Plaza]]. When [[Mario]] first comes across it, a [[Cannon Pianta|Pianta mechanic]] working inside it tells Mario that it is unfortunately out of order, and therefore unable to be used at the moment. However, after [[Shadow Mario]] has kidnapped [[Princess Peach]] and taken her to [[Pinna Park|Pinna Island]], the cannon becomes accessible, and Mario is able to use it to shoot himself to Pinna Island to pursue Shadow Mario. From this point on, the cannon continues to act as Mario's only means of transport to [[Pinna Park]], which he must return to every time he wishes to travel there. When Mario enters this cannon, he is automatically shot to the island, without needing to aim first.  
The first cannon that is encountered in this game is found on the upper west side of [[Delfino Plaza]]. When [[Mario]] first comes across it, a [[Cannon Pianta|Pianta mechanic]] working inside it tells Mario that it is unfortunately out of order, and therefore unable to be used at the moment. However, after [[Shadow Mario]] has kidnapped [[Princess Peach]] and taken her to [[Pinna Park|Pinna Island]], the cannon becomes accessible, and Mario is able to use it to shoot himself to Pinna Island to pursue Shadow Mario. From this point on, the cannon continues to act as Mario's only means of transport to [[Pinna Park]], which he must return to every time he wishes to travel there. When Mario enters this cannon, he is automatically shot to the island, without needing to aim first.  
Line 42: Line 54:
The second cannon in the game can be found near the entrance to [[Pinna Park]], and is manned by a [[Monty Mole]]. In the episode "[[The Beach Cannon's Secret]]", Mario must dodge incoming [[Bullet Bill]]s and make his way to the cannon, where he must throw Bob-ombs at the Monty Mole to defeat it. After it has been defeated, Mario must enter the cannon's opening to complete a [[Super Mario Sunshine#Secret Level|Secret Level]] and return to Delfino Plaza. Mario can also use the Bullet Bills fired from the cannon as an opportunity to collect many [[Blue Coin]]s, which are hidden under baskets that can only be broken open by Bullet Bills.  
The second cannon in the game can be found near the entrance to [[Pinna Park]], and is manned by a [[Monty Mole]]. In the episode "[[The Beach Cannon's Secret]]", Mario must dodge incoming [[Bullet Bill]]s and make his way to the cannon, where he must throw Bob-ombs at the Monty Mole to defeat it. After it has been defeated, Mario must enter the cannon's opening to complete a [[Super Mario Sunshine#Secret Level|Secret Level]] and return to Delfino Plaza. Mario can also use the Bullet Bills fired from the cannon as an opportunity to collect many [[Blue Coin]]s, which are hidden under baskets that can only be broken open by Bullet Bills.  


The third and final cannon in the game is found in [[Uncork the Waterfall|Episode 1]] of [[Noki Bay]]. In this episode, the cannon is positioned atop an extremely large cork, and continuously shoots out [[Glorpedo]]es which gradually fall down cliff faces and cause widespread pollution in the area. Mario must make his way to the top area of Noki Bay until he reaches the area with the cannon. Again, he must defuse Bob-ombs and then throw them back at the Monty Mole to defeat it. This time, the entire cannon explodes when defeated, and the cork blocking the waterfall is dislodged, releasing the [[Shine Sprite]] for that episode.
The third and final cannon in the game is found in [[Uncork the Waterfall|Episode 1]] of [[Noki Bay]]. In this episode, the cannon is positioned atop an extremely large [[cork]], and continuously shoots out [[Glorpedo]]es which gradually fall down cliff faces and cause widespread pollution in the area. Mario must make his way to the top area of Noki Bay until he reaches the area with the cannon. Again, he must defuse Bob-ombs and then throw them back at the Monty Mole to defeat it. This time, the entire cannon explodes when defeated, and the cork blocking the waterfall is dislodged, releasing the [[Shine Sprite]] for that episode.


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:NSMBWarp Cannon.PNG|thumb|left|A Warp Cannon from ''New Super Mario Bros.''.]]
[[File:NSMBWarp Cannon.PNG|thumb|left|A Warp Cannon from ''New Super Mario Bros.'']]
A type of cannon called a [[Warp Cannon]] appears in ''[[New Super Mario Bros.]]'' These cannons blast Mario or Luigi to a different world. They are usually unlocked by finding a [[Goal Pole (secret)|red-flag exit]] in a level. Upright [[Pipe Cannon]]s also appear, and this time blast Mario or Luigi straight upwards when entered.
A type of cannon called a [[Warp Cannon]] appears in ''[[New Super Mario Bros.]]'' These cannons blast Mario or Luigi to a different world. They are usually unlocked by finding a [[Goal Pole (secret)|red-flag exit]] in a level. Upright [[Pipe Cannon]]s also appear, and this time blast Mario or Luigi straight upwards when entered.


Line 66: Line 78:
====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:NSMBW Bob-omb Cannon Render.png|frame]]
[[File:NSMBW Bob-omb Cannon Render.png|frame]]
[[File:NSMBW 4-Way Cannon Sprite.png|frame|left]]
In ''[[New Super Mario Bros. Wii]]'', upward-pointed mortars that fire [[Bob-omb]]s reappear in {{world-link|4|airship|World 4-Airship (New Super Mario Bros. Wii)}}. The upward and downward-pointed cannons that fire [[cannonball]]s diagonally from ''Super Mario Bros. 3'' appear in {{world-link|8|airship|World 8-Airship (New Super Mario Bros. Wii)}}, and now routinely rotate their barrel to the other direction before firing again. In addition, the rotating [[quartet-cannon]]s and horizontal [[giant cannon]]s return in this level.
In ''[[New Super Mario Bros. Wii]]'', upward and downward-pointed cannons and mortars from ''Super Mario Bros. 3'' that fire [[cannonball]]s and [[Bob-omb]]s reappear, in addition to the rotating quartet-cannons and horizontal giant cannons. The normal cannons in {{world-link|8|airship|World 8-Airship (New Super Mario Bros. Wii)}} also routinely rotate their barrel to the other direction before firing again. One quartet-cannon is a large '''rotating cannon pipe'''<ref>Dark Horse Books. ''Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years''. Page 151.{{better source}}</ref> that fires [[giant cannonball]]s out of three cannons, with one cannon actually being a [[Warp Pipe|pipe]] that does not fire and which characters must enter. [[Warp Cannon]]s and [[Pipe Cannon]]s from ''New Super Mario Bros.'' also appear.
 
[[Warp Cannon]]s and [[Pipe Cannon]]s from ''New Super Mario Bros.'' also appear.


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
Line 84: Line 97:
====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
[[File:Nsmb2 blue cannon shooting.png|thumb|180px|Mario being shot out of World 1-Cannon in ''New Super Mario Bros. 2''.]]
[[File:Nsmb2 blue cannon shooting.png|thumb|180px|Mario being shot out of World 1-Cannon in ''New Super Mario Bros. 2''.]]
[[Warp Cannon]]s return in ''[[New Super Mario Bros. 2]]'', though they act much different than before. In addition to a dark blue color scheme instead of a black color scheme, they gain access to 'Dash Mario' stages, which have Mario or Luigi continuously running through a short [[Subspace]]-esque setting dodging enemies and timing jumps to get through the level, with optional Coins to collect which also act as a guide to getting through the level. Collecting a row of coins causes a audience to clap. Completing these stages allows Mario to gain access to other worlds.
[[Warp Cannon]]s return in ''[[New Super Mario Bros. 2]]'', though they act much different than before. In addition to a dark blue color scheme instead of a black color scheme, they gain access to 'Dash Mario' stages, which have Mario or Luigi continuously running through a short [[Subspace]]-esque setting dodging enemies and timing jumps to get through the level, with optional [[coin]]s to collect which also act as a guide to getting through the level. Collecting a row of coins causes a audience to clap. Completing these stages allows Mario to gain access to other worlds.


[[Pipe Cannon]]s also return from the previous games, acting much in the same way. These pipes first appear in World 1-A. Mortars that fire Bob-ombs also reappear, though they launch them as [[Parabomb]]s in this game.
[[Pipe Cannon]]s also return from the previous games, acting much in the same way. These pipes first appear in World 1-A. Mortars that fire Bob-ombs also reappear, though they launch them as [[Parabomb|Para-bomb]]s in this game, which fly farther. Some of these objects rotate left and right between Para-bomb shots.
{{br}}
{{br}}


====''New Super Mario Bros. U''====
====''New Super Mario Bros. U''====
In ''[[New Super Mario Bros. U]]'', '''boss cannons'''<ref>Stratton, Steve. ''New Super Mario Bros. U'' PRIMA Official Game Guide. Page 52. "''Enter the ominous boss cannon you discover at the top of these lengthy stairs, and you’ll be shot over to Lemmy’s airship. It’s time for a boss battle!''"</ref> take an important role in [[castle]]s. After [[Mario]], [[Luigi]], [[Yellow Toad (New Super Mario Bros. series)|Yellow Toad]], and [[Blue Toad (character)|Blue Toad]] finish the castle, they run up a flight of stairs and jump inside the cannon and blast into one of the [[Koopalings]]' [[airship]]s and start the Koopaling battle. [[Pipe Cannon]]s also appear in levels and in the world map, the latter of which is used to travel to other worlds. The normal cannons and giant cannons from ''Super Mario Bros. 3'' also appear and act in the same way; they appear in [[The Mighty Cannonship]] from [[Soda Jungle]] as well as in some challenges of [[Challenge Mode (New Super Mario Bros. U)|Challenge Mode]].
In ''[[New Super Mario Bros. U]]'', '''boss cannons'''<ref>Stratton, Steve. ''New Super Mario Bros. U'' PRIMA Official Game Guide. Page 52. "''Enter the ominous boss cannon you discover at the top of these lengthy stairs, and you’ll be shot over to Lemmy’s airship. It’s time for a boss battle!''"</ref> take an important role in [[castle]]s. After [[Mario]], [[Luigi]], [[Yellow Toad (New Super Mario Bros. series)|Yellow Toad]], and [[Blue Toad (character)|Blue Toad]] finish the castle, they run up a flight of stairs and jump inside the cannon and blast into one of the [[Koopalings]]' [[airship]]s and start the Koopaling battle. [[Pipe Cannon]]s also appear in levels and in the world map, the latter of which is used to travel to other worlds. The normal cannons and [[giant cannon]]s from ''Super Mario Bros. 3'' also appear and act in the same way; they appear in [[The Mighty Cannonship]] as well as in the [[Bowser's Airship Sneak]] and [[Airship 1-Up Rally]] [[Challenge Mode (New Super Mario Bros. U)|challenge]]s.


====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
Cannons also appear in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'' in the [[Tank]] levels during cutscenes. They are used at the beginning of the levels near Sprixies to transport the player to the stage. They also appear as enemies. They most prominently appear in World Star-9 ([[Cosmic Cannon Cluster]]), and attack like in previous games. If a [[Brick Block]] is destroyed under a cannon, it changes into a [[Cannon Box]], which can be used to attack enemies and destroy cracked walls.
Cannons also appear in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'' in the [[Tank]] levels during cutscenes at the beginning of the levels near Sprixies to transport the player to the stage and as enemies, most prominently appearing in World Star-9 ([[Cosmic Cannon Cluster]]), and attack like in previous games. If a [[Brick Block]] is destroyed under a cannon, it changes into a [[Cannon Box]], which can be used to attack enemies and destroy cracked walls.


====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
Line 107: Line 120:
}}
}}
[[File:SMM-SMB-Cannon2.png|thumb|64px|A cannon in the ''Super Mario Bros.'' style]]
[[File:SMM-SMB-Cannon2.png|thumb|64px|A cannon in the ''Super Mario Bros.'' style]]
Cannons reappear in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'' in all styles. They fire [[cannonball]]s once more. The game introduces a red variation that fires red cannonballs which travel faster. Adding a [[Super Mushroom]] makes it larger in size and shoot [[giant cannonball]]s. Unlike [[Bill Blaster]]s, items and enemies cannot be placed inside a cannon; therefore, it can only shoot cannonballs. They can be defeated by big [[Goomba's Shoe]]s.
Cannons reappear in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'' in all styles. They fire [[cannonball]]s once more, and can be set in one of eight directions. The game introduces a red variation that fires red cannonballs which travel faster. Adding a [[Super Mushroom]] makes it [[giant cannon|larger]]. Unlike [[Bill Blaster]]s, items and enemies cannot be placed inside a cannon; therefore, it can only shoot cannonballs. They can be defeated by big [[Goomba's Shoe|Stiletto]]s.


In all styles except the ''New Super Mario Bros. U'' style, while the editor icons depict a unique sprite of a cannon aimed diagonally, the level sprite for such a cannon is actually the horizontal or vertical cannon sprite rotated 45 degrees, as shown in the image on the right.
In all styles except the ''New Super Mario Bros. U'' style, while the editor icons depict a unique sprite of a cannon aimed diagonally, the level sprite for such a cannon is actually the horizontal or vertical cannon sprite rotated 45 degrees, as shown in the image on the right.
Line 120: Line 133:


In the version 3.0.0 update for ''Super Mario Maker 2'', the Cannon Box appears as a power-up.
In the version 3.0.0 update for ''Super Mario Maker 2'', the Cannon Box appears as a power-up.
====''Super Mario Bros. Wonder''====
Cannons reappear in ''[[Super Mario Bros. Wonder]]'', first appearing in [[Fluff-Puff Peaks Flying Battleship]], firing Bob-ombs for the first time since ''New Super Mario Bros. Wii'', but can also fire [[Bullet Bill]]s as well. They are colored black similar to the ''Super Mario Maker'' games.
{{br|left}}
{{br|left}}


Line 132: Line 148:
}}
}}
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], cannons appear in a variety of forms. In the [[Desert]], the cannons have a dated look taken from the Middle Ages (the image on the left); on the [[Airplane]], cannons are made out of steel and look more contemporary (middle image). Both types of cannons retain the same basic function and fire out bullets that look like [[Bullet Biff]]s, acting similar to the seed-spitting [[Dōryī]] except they sometimes fire two shots at a time. In later Airplane levels, different cannons charge up energy balls and routinely change their angle of fire, shooting diagonally and upwards as well (the image on the right). If Mario gets hit by any of their projectiles, he loses a life.
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], cannons appear in a variety of forms. In the [[Desert]], the cannons have a dated look taken from the Middle Ages (the image on the left); on the [[Airplane]], cannons are made out of steel and look more contemporary (middle image). Both types of cannons retain the same basic function and fire out bullets that look like [[Bullet Biff]]s, acting similar to the seed-spitting [[Dōryī]] except they sometimes fire two shots at a time. In later Airplane levels, different cannons charge up energy balls and routinely change their angle of fire, shooting diagonally and upwards as well (the image on the right). If Mario gets hit by any of their projectiles, he loses a life.
===''Donkey Kong Country 2: Diddy's Kong Quest'' / ''Donkey Kong Land 2''===
[[File:Kannon cannon art.png|thumb|Artwork of a kannon in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'']]
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', cannons,<ref>''Donkey Kong Land 2'' [[Nintendo 3DS]] [[Virtual Console]] electronic manual, tab 9: "Progressing Through Stages"</ref> primarily spelled as '''kannons''',<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, [[Media:DKC2 Manual 16-17.jpg|page 17]].</ref> show up in certain levels with dormant [[cannonball|kannonball]]s. To activate a kannon, [[Diddy Kong|Diddy]] and [[Dixie Kong]] must throw a kannonball into it, and then enter it; it launches the Kongs to a [[Bonus Area]]. They first appear in [[Mainbrace Mayhem (Donkey Kong Country 2: Diddy's Kong Quest)|Mainbrace Mayhem]], and only appear in levels with kannonballs (not being shot). There is also a [[Kremling]] enemy named [[Kannon]], whose name is based on the kannon it carries around.
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
[[File:DKC3 cannon.png|frame|left]]
A cannon makes a brief appearance in the [[Super Nintendo Entertainment System]] version of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. After the Kongs defeat [[Belcha]], a cannon pops up on top of [[Belcha's Barn]] and blasts the Kongs back to the start of [[Lake Orangatanga]]. It does not appear in the [[Game Boy Advance]] [[Donkey Kong Country 3 (Game Boy Advance)|version]] as that version immediately returns the player back to the main overworld after defeating a boss.
===''Donkey Kong 64''===
A single cannon appears in ''[[Donkey Kong 64]]'' in the [[Gloomy Galleon]] stage. To use it, [[Chunky Kong]] must put a cannonball into it. He must use the cannon to fire cannonballs at moving targets on the wall. By hitting enough targets, Chunky is awarded with a [[Golden Banana]].
===''Donkey Kong Country'' (Game Boy Color)===
In ''[[Donkey Kong Country (Game Boy Color)|Donkey Kong Country]]'' for the [[Game Boy Color]], the cannons of the [[Gangplank Galleon|Gang-Plank Galleon]] appear as targets in the final stage of [[Crosshair Cranky]], where they must be destroyed before they fire on the player.


===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
====''Mario vs. Donkey Kong''====
In ''[[Mario vs. Donkey Kong]]'' and [[Mario vs. Donkey Kong (Nintendo Switch)|its remake]], two types of cannons appear. In [[Mystic Forest]] and [[Mystic Forest Plus]], there are cannons mounted on walls that shoot cannonballs, tilting up and down. Touching these cannonballs will defeat Mario. In those worlds in addition to [[Twilight City]] and [[Twilight City Plus]], slightly bigger, stationary, upward-facing cannons also show up as generators for [[Bob-omb]]s.
====''Mario vs. Donkey Kong 2: March of the Minis'' / ''Mario vs. Donkey Kong: Minis March Again!''====
====''Mario vs. Donkey Kong 2: March of the Minis'' / ''Mario vs. Donkey Kong: Minis March Again!''====
[[File:MvDK2 Room 2-DK.png|thumb|120px|A cannon in ''Mario vs. Donkey Kong 2: March of the Minis'']]
[[File:MvDK2 Room 2-DK.png|thumb|120px|A cannon in ''Mario vs. Donkey Kong 2: March of the Minis'']]
Line 149: Line 182:


===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
Although no regular, harmful cannons appear in the game, [[pot cannon]]s make an appearance as the first helpful cannons of the ''Super Mario'' franchise in ''[[Super Mario RPG: Legend of the Seven Stars]]''. They appear in [[Land's End]] and help Mario to reach higher places.
Although no regular, harmful cannons appear in the game, [[pot cannon]]s make an appearance as the first helpful cannons of the ''Super Mario'' franchise in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and its [[Super Mario RPG (Nintendo Switch)|remake]]. They appear in [[Land's End]] and help Mario to reach higher places.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
Line 180: Line 213:


===''Mario Pinball Land''===
===''Mario Pinball Land''===
[[File:MPL Cannon.png|frame|Sky Cannon]]
[[File:MPL Cannon.png|frame]]
In ''[[Mario Pinball Land]]'', a cannon appears behind every [[trapdoor (Mario Pinball Land)|trapdoor]] in the sunken ship of the [[Frosty Frontier Stage]] and in [[Porcupuffer (boss)|Porcupuffer]]'s rematch room in the [[Fiery Stage]]. Hitting a trapdoor causes its cannon to shoot a [[Bob-omb|cannonball bomb]] into the area. Two cannons also appear in the Bob-omb minigame from [[Toad's tent]] in [[the Fun Fair]], shooting Bob-ombs onto the playfield when the [[! Switch|Blue Switch]] is activated. In addition, a type of cannon called a [[Sky Cannon]] appears in this game.
In ''[[Mario Pinball Land]]'', a cannon appears behind every [[trapdoor (Mario Pinball Land)|trapdoor]] in the sunken ship of the [[Frosty Frontier Stage]] and in [[Porcupuffer (boss)|Porcupuffer]]'s rematch room in the [[Fiery Stage]]. Hitting a trapdoor causes its cannon to shoot a [[Bob-omb|cannonball bomb]] into the area. Two cannons also appear in the Bob-omb minigame from [[Toad's tent]] in [[the Fun Fair]], shooting Bob-ombs onto the playfield when the [[! Switch|Blue Switch]] is activated. In addition, a type of cannon called a [[Sky Cannon]] appears in this game.


===''Mario Party'' series===
===''Mario Party'' series===
[[File:Wario Hide and Go Boom.png|thumb|Cannons as seen in ''Mario Party 4''.]]
[[File:Wario Hide and Go Boom.png|thumb|Cannons as seen in ''Mario Party 4''.]]
[[File:CannonFigureMPDS.png|thumb|150px|left|A Cannon figure from ''Mario Party DS''.]]
In ''[[Mario Party 4]]'' and ''[[Mario Party: The Top 100]]'', four cannons appear in the 1-vs-3 minigame [[Hide and Go BOOM!]], as the hiding spots of the three players. The fourth player lights the fuse to fire the cannons to send them flying.
In ''[[Mario Party 4]]'' and ''[[Mario Party: The Top 100]]'', four cannons appear in the 1-vs-3 minigame [[Hide and Go BOOM!]], as the hiding spots of the three players. The fourth player lights the fuse to fire the cannons to send them flying.


Line 191: Line 225:
In ''[[Mario Party 8]]'', on the board [[DK's Treetop Temple]], characters can use cannons to blast to a space somewhere at the top of the map for five coins. On the board [[Goomba's Booty Boardwalk]], [[Captain Goomba (Mario Party 8)|Pirate Goomba]]s use cannons to blast any characters who land on the respective [[Happening Space|? Space]] back to the start.
In ''[[Mario Party 8]]'', on the board [[DK's Treetop Temple]], characters can use cannons to blast to a space somewhere at the top of the map for five coins. On the board [[Goomba's Booty Boardwalk]], [[Captain Goomba (Mario Party 8)|Pirate Goomba]]s use cannons to blast any characters who land on the respective [[Happening Space|? Space]] back to the start.


[[File:CannonFigureMPDS.png|thumb|A Cannon figure from ''Mario Party DS''.]]
Cannons appear in ''[[Mario Party DS]]''. They appear on the board, [[Bowser's Pinball Machine]], where they are scattered on sides of the board. If the player lands on the [[Space (Mario Party series)|space]] next to the cannon, they hop in it. Then they have to draw a line in the direction they want to land. They then land on a bumper that they bounce off of. After they bounce off the bumper, they land on a space. A Cannon also appears as a [[List of Collectibles from Mario Party DS|collectible]]. It is a board feature from Bowser's Pinball Machine. The figure can be unlocked by being launched by a cannon on Bowser's Pinball Machine three times.
Cannons appear in ''[[Mario Party DS]]''. They appear on the board, [[Bowser's Pinball Machine]], where they are scattered on sides of the board. If the player lands on the [[Space (Mario Party series)|space]] next to the cannon, they hop in it. Then they have to draw a line in the direction they want to land. They then land on a bumper that they bounce off of. After they bounce off the bumper, they land on a space. A Cannon also appears as a [[List of Collectibles from Mario Party DS|collectible]]. It is a board feature from Bowser's Pinball Machine. The figure can be unlocked by being launched by a cannon on Bowser's Pinball Machine three times.


Line 204: Line 237:
===''Mario & Sonic at the Olympic Winter Games''===
===''Mario & Sonic at the Olympic Winter Games''===
[[File:Cannon.png|thumb|A cannon in ''Mario & Sonic at the Olympic Winter Games''.]]
[[File:Cannon.png|thumb|A cannon in ''Mario & Sonic at the Olympic Winter Games''.]]
During the Adventure Tour of the DS version in ''[[Mario & Sonic at the Olympic Winter Games]]'', cannons are used to launch Mario or [[Sonic the Hedgehog|Sonic]] to a different island after they saved a [[snow spirits|snow spirit]].
During the Adventure Tour of the DS version in ''[[Mario & Sonic at the Olympic Winter Games]]'', cannons are used to launch Mario or [[Sonic]] to a different island after they saved a [[snow spirits|snow spirit]].


===''Mario Sports Mix''===
===''Mario Sports Mix''===
Line 228: Line 261:
An idea for a cannon is seen in a piece of concept art for the original ''[[Super Mario Bros.]]'' It would have been manned by a turtle resembling a [[Hammer Bro]]ther.<ref>Nintendo (September 13, 2015). [https://www.youtube.com/watch?v=DLoRd6_a1CI&t=84s Super Mario Bros. 30th Anniversary Special Interview ft. Shigeru Miyamoto & Takashi Tezuka]. ''YouTube''. Retrieved October 18, 2021.</ref>
An idea for a cannon is seen in a piece of concept art for the original ''[[Super Mario Bros.]]'' It would have been manned by a turtle resembling a [[Hammer Bro]]ther.<ref>Nintendo (September 13, 2015). [https://www.youtube.com/watch?v=DLoRd6_a1CI&t=84s Super Mario Bros. 30th Anniversary Special Interview ft. Shigeru Miyamoto & Takashi Tezuka]. ''YouTube''. Retrieved October 18, 2021.</ref>
{{br}}
{{br}}
==Profiles and statistics==
===''Donkey Kong Land 2''===
*'''[[Virtual Console]] manual bio:''' "''Stuff a cannonball into a cannon and you may be able to open up a path to a bonus level.''"
===''Mario Party DS''===
{{MPDS collectible table
|figurine1=Cannon
|image1=[[File:CannonFigureMPDS.png|80px]]
|description1=Kamek equipped the pinball table with this cannon at Bowser's command. But he made it too powerful, and it blasted Bowser in the face. Kamek...apologized.
|unlock1=Get launched by the cannon on [[Bowser's Pinball Machine]] three times.
}}


==Gallery==
==Gallery==
Line 239: Line 284:
CannonHelpMode.PNG|Help Mode explaining how to use the multidirectional cannon in ''Mario vs. Donkey Kong: Mini-Land Mayhem!''
CannonHelpMode.PNG|Help Mode explaining how to use the multidirectional cannon in ''Mario vs. Donkey Kong: Mini-Land Mayhem!''
LEGO Super Mario Bowsers Airship.jpg|[[LEGO Super Mario|LEGO ''Super Mario'']]
LEGO Super Mario Bowsers Airship.jpg|[[LEGO Super Mario|LEGO ''Super Mario'']]
LSM The Bowser Express Train.png|LEGO ''Super Mario''
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap={{ruby|大砲|たいほう}}<ref>''Super Mario 64'' Japanese instruction booklet, page 18.</ref>
|Jap={{ruby|大砲|たいほう}}<ref>''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet, page 20.</ref><ref>''Super Mario 64'' Japanese instruction booklet, page 18.</ref>
|JapR=Taihō
|JapR=Taihō
|JapM=Cannon
|JapM=Cannon
Line 249: Line 295:
|Jap2R=Hōdai
|Jap2R=Hōdai
|Jap2M=Artillery
|Jap2M=Artillery
|Jap3=斜め砲台<ref name=SMB3>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Bros. 3'' section, page 41.</ref> <small>(''Super Mario Bros. 3'', diagonal type)</small>
|Jap3=斜め砲台<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Bros. 3'' section, page 41.</ref> <small>(''Super Mario Bros. 3'', diagonal type)</small>
|Jap3R=Naname hōdai
|Jap3R=Naname hōdai
|Jap3M=Diagonal artillery
|Jap3M=Diagonal artillery
|Jap4=ボムへい{{ruby|砲台|ほうだい}} <small>(''Super Mario 64 DS'')</small>
|Jap4R=Bomuhei Hōdai
|Jap4M=Bob-omb Artillery
|Jap5=ボムへい大砲<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''New Super Mario Bros. 2'' section, page 201.</ref> <small>(''New Super Mario Bros. 2'')</small>
|Jap5R=Bomuhei Taihō
|Jap5M=Bob-omb Cannon
|ChiS=大炮<br>''Dàpào''<br>炮台 <small>(''Super Mario Maker 2'')</small><br>''Pàotái''  
|ChiS=大炮<br>''Dàpào''<br>炮台 <small>(''Super Mario Maker 2'')</small><br>''Pàotái''  
|ChiSM=Cannon
|ChiSM=Cannon
Line 258: Line 310:
|Dut=Kanon
|Dut=Kanon
|DutM=Cannon
|DutM=Cannon
|Fra=Canon<ref>https://supermario3dallstars.nintendo.com/fr/super-mario-64/</ref>
|Fre=Canon<ref>https://supermario3dallstars.nintendo.com/fr/super-mario-64/</ref>
|FraM=Cannon
|FreM=Cannon
|Ger=Kanone
|Ger=Kanone
|GerM=Cannon
|GerM=Cannon
|Ita=Cannone  
|Ita=Cannone<br>Kannone <small>(''DKC2'' and ''DKL2'')</small>
|ItaM=Cannon
|ItaM=Cannon<br>Kannon
|Kor=대포
|Kor=대포
|KorR=Daepo
|KorR=Daepo
|KorM=Cannon
|KorM=Cannon
|Kor2=발사대
|Kor2R=Balsadae
|Kor2M=Launcher
|Por=Canhão
|Por=Canhão
|PorM=Cannon
|PorM=Cannon
Line 274: Line 329:
|Spa=Cañón
|Spa=Cañón
|SpaM=Cannon
|SpaM=Cannon
}}
===Quartet-cannon===
{{foreign names
|Jap=回転砲台<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', pages 41 and 149.</ref>
|JapR=Kaiten hōdai
|JapM=Spin artillery; shared with [[rotating cannon#Names in other languages|rotating cannon]]
}}
===Diagonal cannon===
{{foreign names
|Jap=2万向斜め砲台<ref name=SMB3/>
|JapR=2 mankō naname hōdai
|JapM=2-directional diagonal artillery
}}
===Giant cannon===
{{foreign names
|Jap=大きな砲台<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', pages 41, 149, and 215.</ref>
|JapR=Ōkina hōdai
|JapM=Large artillery
}}
===Rotating cannon pipe===
{{foreign names
|Jap=土管つき回転砲台<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''New Super Mario Bros. Wii'' section, page 150.</ref>
|JapR=Dokan-tsuki kaiten hōdai
|JapM=Rotating artillery with pipe
}}
}}


Line 311: Line 339:
{{nav templates|
{{nav templates|
{{SMB3}}
{{SMB3}}
{{DK}}
{{DKC2}}
{{DKL2}}
{{SM64}}
{{SM64}}
{{DK64}}
{{MPL}}
{{MPL}}
{{Super Mario Sunshine}}
{{Super Mario Sunshine}}
Line 324: Line 356:
{{SMM}}
{{SMM}}
{{SMR}}
{{SMR}}
{{SMM2}}}}
{{SMM2}}
{{SMBW}}}}
[[Category:Hazardous objects]]
[[Category:Hazardous objects]]
[[Category:Koopa Troop weapons]]
[[Category:Captain Toad: Treasure Tracker objects]]
[[Category:Captain Toad: Treasure Tracker objects]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest objects]]
[[Category:Donkey Kong Land 2 objects]]
[[Category:Donkey Kong 64 objects]]
[[Category:Mario & Luigi: Superstar Saga objects]]
[[Category:Mario & Luigi: Superstar Saga objects]]
[[Category:Mario Party: Star Rush]]
[[Category:Mario Party: Star Rush]]
Line 342: Line 377:
[[Category:Super Mario 64 DS objects]]
[[Category:Super Mario 64 DS objects]]
[[Category:Super Mario Advance 4: Super Mario Bros. 3 objects]]
[[Category:Super Mario Advance 4: Super Mario Bros. 3 objects]]
[[Category:Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]
[[Category:Super Mario Bros. 3 objects]]
[[Category:Super Mario Bros. 3 objects]]
[[Category:Super Mario Galaxy objects]]
[[Category:Super Mario Galaxy objects]]
Line 348: Line 384:
[[Category:Super Mario Maker 2 objects]]
[[Category:Super Mario Maker 2 objects]]
[[Category:Super Mario Run objects]]
[[Category:Super Mario Run objects]]
[[Category:Super Mario Bros. Wonder objects]]
[[Category:Super Mario Sunshine objects]]
[[Category:Super Mario Sunshine objects]]
[[Category:Yoshi Topsy-Turvy objects]]
[[Category:Yoshi Topsy-Turvy objects]]
[[de:Kanone]] <!-- this is a disambiguation page -->
[[de:Kanone]] <!-- this is a disambiguation page -->
[[it:Cannone]]
[[it:Cannone]]
988

edits