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Memoryman3 (talk | contribs) m (→Layout) |
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==Layout== | ==Layout== | ||
Upon first look, the level appears to be very short and simple. There is a [[tree]], a [[lift]], and a couple of [[? Block]]s. After the player [[jump]]s for the [[Goal Pole]], however, it grows wings and starts flying away, forcing [[Mario]] and | Upon first look, the level appears to be very short and simple. There is a [[tree]], a [[lift]], and a couple of [[? Block]]s. After the player [[jump]]s for the [[Goal Pole]], however, it grows wings and starts flying away, forcing [[Mario]] and co. to chase it. The Goal Pole stops flying if the player is too far behind, but as the player catches up, it continues flying away. [[Dash Panel]]s are placed in different locations around the level. To accommodate for the faster moving speed of the characters, the Goal Pole moves faster in ''Super Mario 3D World + Bowser's Fury'' compared to the original game. | ||
Towards the end of the level, [[Donut Block]]s must be used as platforms. Once the player catches the Goal Pole, the level ends, and a cloud platform appears on the ground before the player jumps off the Goal Pole after sliding down it. | Towards the end of the level, [[Donut Block]]s must be used as platforms. Once the player catches the Goal Pole, the level ends, and a cloud platform appears on the ground before the player jumps off the Goal Pole after sliding down it. | ||
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|ChiR=Pūxiàng Zhōngdiǎn Qígǎn! | |ChiR=Pūxiàng Zhōngdiǎn Qígǎn! | ||
|ChiM=Dive Towards the Flag Pole! | |ChiM=Dive Towards the Flag Pole! | ||
|Kor=골깃대를 잡아라! | |||
|KorR=Golgitdae-reul Jabara! | |||
|KorM=Catch the Goal Pole! | |||
}} | }} | ||
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