User:EleCyon/Time Attack draft: Difference between revisions

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*While loading a level, instead of the loading screen animation with [[Color Block]]s, the game displays the target time and player's best time (if there is one).
*While loading a level, instead of the loading screen animation with [[Color Block]]s, the game displays the target time and player's best time (if there is one).
*Before starting a level, a 3-second countdown occurs.
*Before starting a level, a 3-second countdown occurs.
*All intro cutscenes are skipped, even in boss levels, and the transition animation that occurs between areas in regular levels is truncated.
*A timer is situated in the top right, displaying the current time and the target time on top of it. If the timer hits the target time for the level, Mario is instantly defeated, causing him to say "Mamma mia, time's up!" while sobbing.
*A timer is situated in the top right, displaying the current time and the target time on top of it. If the timer hits the target time for the level, Mario is instantly defeated, causing him to say "Mamma mia, time's up!" while sobbing.
*A special border is visible around the screen to differentiate it further from regular gameplay.
*A special border is visible around the screen to differentiate it further from regular gameplay.
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