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!width=88%|Description | !width=88%|Description | ||
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|align=center|[[File:MvDKNSKōmori.png|90px]]<br>[[Bat (Mario vs. Donkey Kong)|Bat]] | |align=center|[[File:MvDKNSKōmori.png|90px]]<br>[[Bat (Mario vs. Donkey Kong)|Bat]]d | ||
|Bat enemies that fly horizontally, across the stage, and can cause the player(s) to fall from the rope that they were climbing. | |Bat enemies that fly horizontally, across the stage, and can cause the player(s) to fall from the rope that they were climbing. | ||
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|A creature hidden in a pile of bricks. They throw three lines of bricks under them, forcing Mario to [[handstand]] to avoid being hit. | |A creature hidden in a pile of bricks. They throw three lines of bricks under them, forcing Mario to [[handstand]] to avoid being hit. | ||
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|align=center|[[File:MvDK NS Bucket Man.png|69px]]<br>[[Bucket Man]] | |align=center|[[File:MvDK NS Bucket Man.png|69px]]<br>[[Bucket Man|Bucket Men]] | ||
|Sentient [[Bin|Garbage Can]] enemies. Mario must be careful when picking up Garbage Cans, as they may really be Bucket Men in disguise. They cannot be picked up, but can be defeated with a hammer. | |Sentient [[Bin|Garbage Can]] enemies. Mario must be careful when picking up Garbage Cans, as they may really be Bucket Men in disguise. They cannot be picked up, but can be defeated with a hammer. | ||
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|Flaming avian enemies that fly across the stage and can drop burning eggs on the player(s). | |Flaming avian enemies that fly across the stage and can drop burning eggs on the player(s). | ||
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|align=center|[[File:KaenHeiho Mucho MvsDK Switch.png|90px]]<br>[[Fire Shy Guy]]<ref name=JP/> | |align=center|[[File:KaenHeiho Mucho MvsDK Switch.png|90px]]<br>[[Fire Shy Guy]]s<ref name=JP/> | ||
|Snifit-like Shy Guys that attack the player(s) with fire from their mask. | |Snifit-like Shy Guys that attack the player(s) with fire from their mask. | ||
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|Wind-up Shy Guys that walk throughout the levels, and can be jumped on. | |Wind-up Shy Guys that walk throughout the levels, and can be jumped on. | ||
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|align=center|[[File:MvDK NS Sir Shovalot.png|90px]]<br>[[Sir Shovalot]] | |align=center|[[File:MvDK NS Sir Shovalot.png|90px]]<br>[[Sir Shovalot]]s | ||
|Knight-like enemies that push the player(s) using their shield. | |Knight-like enemies that push the player(s) using their shield. | ||
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|Crocodile-like enemies that climb [[rope]]s. They can only be defeated by falling fruit. | |Crocodile-like enemies that climb [[rope]]s. They can only be defeated by falling fruit. | ||
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|align=center|[[File:KataKata Yariho MVSDK switch.png|90px]]<br>[[Spear Guy]] | |align=center|[[File:KataKata Yariho MVSDK switch.png|90px]]<br>[[Spear Guy]]s | ||
|Enemies that are first found sleeping. Once Mario gets near them, they wake up and start running after him. They go back to sleep if they touch a platform's edge. | |Enemies that are first found sleeping. Once Mario gets near them, they wake up and start running after him. They go back to sleep if they touch a platform's edge. | ||
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|Enemies that fall down when the player(s) approach them. Touching one causes an extra life to be lost. | |Enemies that fall down when the player(s) approach them. Touching one causes an extra life to be lost. | ||
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|align=center|[[File:Katakata Spanner Heihou Remake.png|90px]]<br>[[Wrench Shy Guy]] | |align=center|[[File:Katakata Spanner Heihou Remake.png|90px]]<br>[[Wrench Shy Guy]]s | ||
|Black Shy Guys that throw spanners at the player. | |Black Shy Guys that throw spanners at the player. | ||
|} | |} |
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