Castle Dash: Difference between revisions

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These are called "spikes" when by Orange Mushroom House Toad.
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m (These are called "spikes" when by Orange Mushroom House Toad.)
 
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{{levelbox
{{level infobox
|title=Castle Dash
|title=Castle Dash
|image=[[File:SMA4Card M21.jpg|200px]]
|image=[[File:SMA4Card M21.jpg|200px]]
|code=21 ([[World-e]])
|code=21 ([[World-e]])
|game=''[[Super Mario Advance 4: Super Mario Bros. 3]]''
|game=''[[Super Mario Advance 4: Super Mario Bros. 3]]''
|notes=
|track={{conjectural|Fortress Theme}}<br>Ground Theme<br>[[File:SMA4 Overworld Theme.oga]]
|before=[[A Towering Tour|<<]]
|before=[[A Towering Tour|<<]]
|after=[[Rich with Ropes|>>]]
|after=[[Rich with Ropes|>>]]
}}
}}
'''Castle Dash'''<ref>GameXplain. (January 31, 2016). [https://www.youtube.com/watch?v=QlsVMMey3U4?t=1h54m15s All 38 e-Reader Levels in Super Mario Advance 4: Super Mario Bros 3 - PLAYTHROUGH]. ''YouTube.'' Retrieved February 1, 2016.</ref> is an [[e-Reader]] level for ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. This card was released in Series 2 in Japan. Its official difficulty rating is ★★★★★. It was initially released only in Japan due to the e-Reader being discontinued internationally, although the level eventually became available overseas when the game was released on the [[Wii U]] [[Virtual Console]] in 2016. It is the 21st level of the World-e. It has five [[Advance Coin]]s, and the time starts at 60 seconds. The key art featured [[Morton Koopa Jr.]]
'''Castle Dash''' is an [[e-Reader]] level for ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. It is the 21st level of [[World-e]]. This card was released in Series 2 in Japan. Its official difficulty rating is ★★★★★. It was initially released only in Japan due to the e-Reader being discontinued internationally, although the level eventually first became available overseas when the game was released on the [[Wii U]] [[Virtual Console]] in 2016. The level has five [[Advance Coin]]s, and the time starts at 60 seconds. The key art featured [[Morton Koopa Jr.]]
 
==Structure==
==Structure==
[[File:Escape_The_Castle!!.png|thumb|left]]
[[File:Escape_The_Castle!!.png|thumb|left]]
[[File:Castle Dash map.png|thumb|Map of the level.]]
===Area 1===
===Area 1===
The level starts with seven [[Boost Block (Super Mario Advance 4: Super Mario Bros. 3)|Boost Block]]s moving the player automatically, giving an extra boost. There will be a series of eight [[Thwomp]]s trying to catch the player, each two positioned a block more down. Before the other four the next conveyor belt will be in reverse, making difficult the player to avoid Thwomps. Then, the player must perform a high jump to get to the next platform. There will be another conveyor belt in reverse, then the player performs a high jump and continue to run to avoid the pit that is next to. Right on, there will be another Thwomp and another conveyor belt pointing to right. There are [[Boo]]s and the first Advance Coin in mid-level.
The level starts with seven [[Power Meter Block]]s, giving an extra boost to the [[P-Meter|Power Meter]]. There will be a series of eight [[Thwomp]]s trying to catch the player, each two positioned a block more down. Before the other four the next conveyor belt will be in reverse, making difficult the player to avoid Thwomps. Then, the player must perform a high jump to get to the next platform. There will be another conveyor belt in reverse, then the player performs a high jump and continue to run to avoid the pit that is next to. Right on, there will be another Thwomp and another conveyor belt pointing to right. There are [[Boo]]s and the first Advance Coin in mid-level.


===Area 2===
===Area 2===
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===Area 3===
===Area 3===
The last area contains {{conjectural|Spiky Balls}} which makes the player lose a life even if they are powered up, no enemies, few coins, and the last Advance Coin. The player has to do tricky jumps to avoid the {{conjectural|Spiky Balls}} and get the last Advance Coin. Near the end there will be a lone [[Brick Block]] containing a [[1-Up Mushroom]], and Triangular Blocks. Now, the player has the remaining time to get out from the last area and getting the panel to exit the level.
The last area contains floating red [[Spike Trap|spike]]s (like the red ones in the [[Orange Mushroom House]] mini-game) which makes the player lose a life even if they are powered up, no enemies, few coins, and the last Advance Coin. The player has to do tricky jumps to avoid the spikes and get the last Advance Coin. Near the end there will be a lone [[Brick Block]] containing a [[1-Up Mushroom]], and Triangular Blocks. Now, the player has the remaining time to get out from the last area and getting the panel to exit the level.
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align:center"
!Name
!Count
|-
|[[File:SMA4 SMB3 Thwomp.png]]<br>[[Thwomp]]
|9
|-
|[[File:Boo Animation.gif]]<br>[[Boo]]
|15
|-
|[[Spike Trap|Spikes]]
|31
|}


==Flavor text==
==Flavor text==
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==Media==
==Media==
{{media table
{{media table
|name1=Escape The Castle!!
|file1=SMA4 Castle Dash Gameplay.ogv
|type1=video
|title1={{FULLPAGENAME}}
|caps1=off
|pipe1={{FULLPAGENAME}}
|description1=Gameplay of the level.
|description1=Gameplay of the level.
}}
}}
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==External links==
==External links==
*[http://www.vgmaps.com/Atlas/GBA/SuperMarioAdvance4-SuperMarioBros3-Worlde+-LevelE21-CastleDash.png Map of the level.]
*[https://www.youtube.com/watch?v=ZttAXNtuRSE Walkthrough with all Advance Coins.]
*[http://www.youtube.com/watch?v=ZttAXNtuRSE Walkthrough with all Advance Coins.]
{{SMB3 levels}}
 
==References==
<references/>
{{SMB3 Levels}}
[[Category:Castles]]
[[Category:Castles]]
[[Category:Haunted areas]]
[[Category:World-e]]
[[Category:World-e]]
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