Key item: Difference between revisions

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[[File:PM_Magical_Bean_screenshot.png|thumb|[[Mario]] obtaining the [[Magical Bean]], a key item in ''Paper Mario'']]
[[File:PM_Magical_Bean_screenshot.png|thumb|[[Mario]] obtaining the [[Magical Bean]], a key item in ''Paper Mario'']]
'''Key items''',<ref>''Paper Mario'' British English instruction booklet, page 10.</ref> also known as '''Special Items''' in ''[[Super Mario RPG: Legend of the Seven Stars]]'', '''Important Things''' in ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]'', and '''Useful Items''' in ''[[Paper Mario: The Origami King]]'', are a category of [[List of items|item]] that appears in many [[Genre#Role-playing|role-playing game]]s, including those in the ''[[Super Mario (franchise)|Super Mario]]'' franchise. Key items are typically distinguished from ordinary items by being unique and one-of-a-kind, though in some cases, a finite number of copies may be obtained, such as in the case of the four [[Fortress Key]]s in ''[[Paper Mario]]''. They are usually necessary to progress in the main storyline of a particular game or otherwise in some sort of sidequest, and as such, they cannot be as easily consumed or discarded as other items, except when doing so is necessary to progress. Similarly, in games with limited inventory space, such as ''Paper Mario'', key items usually do not use up the inventory slots that are used for other items.
'''Key items''',<ref>''Paper Mario'' British English instruction booklet, page 10.</ref><ref>''Mario & Luigi: Bowser's Inside Story'' American English instruction booklet, page 33.</ref><ref>''Mario & Luigi: Dream Team'' digital manual, page 15.</ref> also known as '''Special Items''' in ''[[Super Mario RPG: Legend of the Seven Stars]]'', '''Important Things''' in ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]'', and '''Useful Items''' in ''[[Paper Mario: The Origami King]]'', are a category of [[List of items|item]] that appears in many [[Genre#Role-playing|role-playing game]]s, including those in the ''[[Super Mario (franchise)|Super Mario]]'' franchise. Key items are typically distinguished from ordinary items by being unique and one-of-a-kind, though in some cases, a finite number of copies may be obtained, such as in the case of the four [[Fortress Key]]s in ''[[Paper Mario]]''. They are usually necessary to progress in the main storyline of a particular game or otherwise in some sort of sidequest, and as such, they cannot be as easily consumed or discarded as other items, except when doing so is necessary to progress. Similarly, in games with limited inventory space, such as ''Paper Mario'', key items usually do not take up the inventory slots that are used for other items.


Key items are sometimes distinguished from other kinds of finite, non-consumable items, such as [[badge]]s and [[clothing]], which may be given their own categories on inventory screens and other similar treatment.
Key items are sometimes distinguished from other kinds of finite, non-consumable items, such as [[badge]]s and [[clothing]], which may be given their own categories on inventory screens and other similar treatment.
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