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|variants=[[Koindozer]] | |variants=[[Koindozer]] | ||
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'''Koins''' are a type of [[Kremling]] that appear in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. Koins wear a bucket on their head and carry around a trash can lid as a shield, and a [[DK Coin]] is attached to it. Their name is a pun on "coin". By defeating the Koin, [[Dixie Kong]] and [[Kiddy Kong]] can acquire its DK Coin. To defeat a Koin, the [[Kong]]s often have to throw a [[Iron Barrel|Steel Barrel]] at the wall behind Koin, causing it to bounce off and roll into Koin from behind. | '''Koins''' are a type of [[Kremling]] that appear in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. Koins wear a bucket on their head and carry around a trash can lid as a shield, and a [[DK Coin]] is attached to it. Their name is a pun on "coin". By defeating the Koin, [[Dixie Kong]] and [[Kiddy Kong]] can acquire its DK Coin. To defeat a Koin, the [[Kong]]s often have to throw a [[Iron Barrel|Steel Barrel]] at the wall behind Koin, causing it to bounce off and roll into Koin from behind. | ||
==History== | ==History== | ||
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''=== | ===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''=== | ||
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', a Koin appears in every level | In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', a Koin appears in every level, usually at the end, moving its shield in whichever direction Dixie Kong and Kiddy Kong are in. If the Kongs approach a Koin from either the front or try to jump on it, the Koin uses its shield to bounce the Kongs backward. If the Kongs throw a Steel Barrel at the Koin's armor, it bounces off. If the Kongs replay a level where they have collected its DK Coin, the DK Coin no longer appears on the Koin's shield. In certain circumstances, some Koins can only be defeated if a [[Bazuka]] shoots a Steel Barrel at the Koin, in which case the Kongs have to use a [[Switch Barrel]] to change Bazuka's [[Barrel]]s or [[TNT Barrel]]s into Steel Barrels. In a few levels, the Kongs have only a single chance to defeat the Koin, if they can only get a nearby Steel Barrel by crossing a [[No Animal Sign]] with an [[Animal Friend]]. If Dixie and Kiddy are unsuccessful, they have to restart the level for another chance at defeating the Koin. In [[Dixie Kong's Photo Album]], a Koin is categorized with the other [[Kremling]]s as part of the [[Kremling Kreeps]] category. | ||
If the | |||
Koins have a pink variant in the level [[Koindozer Klamber]], named [[Koindozer]]s. Unlike Koins, Koindozers (which cannot be defeated) attempt to defeat the Kongs by pushing them into the pits with their shields. | Koins have a pink variant in the level [[Koindozer Klamber]], named [[Koindozer]]s. Unlike Koins, Koindozers (which cannot be defeated) attempt to defeat the Kongs by pushing them into the pits with their shields. | ||
Certain levels of the [[Donkey Kong Country 3 (Game Boy Advance)|Game Boy Advance version]] allow for the Kongs to defeat a Koin using a [[TNT Barrel]] instead, such as in [[Surf's Up]], by having the resulting explosion while Koin faces upward, defeating it. | |||
===''Donkey Kong Land III''=== | ===''Donkey Kong Land III''=== | ||
In ''Donkey Kong Land III'', Koins mostly | In ''Donkey Kong Land III'', Koins are mostly the same as in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', except they do not appear in underwater levels, where DK Coins appear by themselves instead. The Kongs automatically obtain a DK Coin from defeating Koin. | ||
==Profiles and statistics== | |||
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''=== | |||
*'''Instruction manual:''' ''This defensive baddy will protect the [[DK Coin]] at all costs.''<ref>{{cite|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction manual|page=19|date=1996|publisher=Nintendo of America|author=Nintendo|language=American English}}</ref> | |||
==Gallery== | ==Gallery== |
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