Flutter Jump: Difference between revisions

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[[File:Yoshi does Flutter Jump YTT art.jpg|thumb|upright=1.1|Yoshi performing the Flutter Jump]]
[[File:Yoshi does Flutter Jump YTT art.jpg|thumb|upright=1.1|Yoshi performing the Flutter Jump]]
{{quote2|{{color|Press and hold|blue}} {{button|wii|A}} while riding [[File:SMG2 Asset Sprite UI Yoshi.png|20px]] [[Yoshi]] to do a {{color|flutter jump|red}}! It's perfect for when you need to {{color|go just a LITTLE higher|blue}} than normal!|[[Boards (Super Mario Galaxy)|Board]]|[[Super Mario Galaxy 2]]}}
{{quote2|{{color|Press and hold|blue}} {{button|wii|A}} while riding [[File:SMG2 Asset Sprite UI Yoshi.png|20px]] [[Yoshi]] to do a {{color|flutter jump|red}}! It's perfect for when you need to {{color|go just a LITTLE higher|blue}} than normal!|[[Boards (characters)|Board]]|[[Super Mario Galaxy 2]]}}
The '''Flutter Jump''' (alternatively formatted as '''Flutter-Jump'''<ref>Black, Fletcher. ''Yoshi's Island DS'' PRIMA Official Game Guide. Page 9.</ref> or '''flutter jump'''), also known as the '''Hovering Jump''' in ''[[Super Mario World 2: Yoshi's Island]]'', '''Sustained Jump''' in ''[[Yoshi's Story]]'' [[Prima Games|Prima]] material,<ref>Prima Bath. ''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Pages 102, 106, 110, 113.</ref> '''Hover''' in ''[[Super Smash Bros. Melee]]'', and '''flutter kick''' in ''[[Super Mario 64 DS]]'' and ''[[Yoshi Touch & Go]]'', is a characteristic [[jump]]ing technique used by [[Yoshi]] and various other characters throughout the ''[[Super Mario (franchise)|Super Mario]]'' and ''[[Yoshi (franchise)|Yoshi]]'' franchises. It can be used to prolong descending after a jump and to keep a character airborne temporarily. The Flutter Jump has a distinctive appearance and is executed by rapidly moving one's legs and in some cases one's arms as well, until the character starts to float and "walk" on air. This technique can be utilized to reach remote locations, or simply to rescue a character from a [[pit|bottomless pit]].
The '''Flutter Jump''' (alternatively formatted as '''Flutter-Jump'''<ref>Black, Fletcher. ''Yoshi's Island DS'' PRIMA Official Game Guide. Page 9.</ref> or '''flutter jump'''), also known as the '''Hovering Jump''' in ''[[Super Mario World 2: Yoshi's Island]]'', '''Sustained Jump''' in ''[[Yoshi's Story]]'' [[Prima Games|Prima]] material,<ref>Prima Bath. ''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Pages 102, 106, 110, 113.</ref> '''Hover''' in ''[[Super Smash Bros. Melee]]'', and '''flutter kick''' in ''[[Super Mario 64 DS]]'' and ''[[Yoshi Touch & Go]]'', is a characteristic [[jump]]ing technique used by [[Yoshi]] and various other characters throughout the ''[[Super Mario (franchise)|Super Mario]]'' and ''[[Yoshi (franchise)|Yoshi]]'' franchises. It can be used to prolong descending after a jump and to keep a character airborne temporarily. The Flutter Jump has a distinctive appearance and is executed by rapidly moving one's legs and in some cases one's arms as well, until the character starts to float and "walk" on air. This technique can be utilized to reach remote locations, or simply to rescue a character from a [[pit|bottomless pit]].


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===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 2''====
====''Super Mario Bros. 2''====
While the Flutter Jump was not introduced until ''Super Mario World 2: Yoshi's Island'', [[Luigi]] could use a similar jump called a [[Scuttle]] in ''[[Super Mario Bros. 2]]''. This was a holdover from the original mechanics of ''[[Yume Kōjō: Doki Doki Panic]]'', from which ''Super Mario Bros. 2'' was adapted, but was probably welcomed as a way to help make Luigi less similar to [[Mario]].
While the Flutter Jump was not introduced until ''Super Mario World 2: Yoshi's Island'', [[Luigi]] could use a similar jump called a [[Scuttle]] in ''[[Super Mario Bros. 2]]''. This was a holdover from the original mechanics of ''[[Yume Kōjō: Doki Doki Panic]]'', from which ''Super Mario Bros. 2'' was adapted, but was likely welcomed as a way to help make Luigi less similar to [[Mario]].


====''Super Mario 64 DS''====
====''Super Mario 64 DS''====
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Flutter Jumping in ''[[Super Mario Maker 2]]'' works identically to how it did in the original. [[Ludwig von Koopa|Ludwig]] returns in the version 3.0.0 update acting the same as in his ''New Super Mario Bros. U'' appearance.
Flutter Jumping in ''[[Super Mario Maker 2]]'' works identically to how it did in the original. [[Ludwig von Koopa|Ludwig]] returns in the version 3.0.0 update acting the same as in his ''New Super Mario Bros. U'' appearance.
{{br}}
{{br}}
====''Super Mario Bros. Wonder''====
In ''[[Super Mario Bros. Wonder]]'', the four playable Yoshis in this game once again have the ability to flutter jump; they now turn red in the face when it is performed.


===''Yoshi'' franchise===
===''Yoshi'' franchise===
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===''Paper Mario: The Thousand-Year Door''===
===''Paper Mario: The Thousand-Year Door''===
[[File: PMTTYD Yoshi Flutter.png|thumb|left|[[Mini-Yoshi]] flutter jumping in ''Paper Mario: The Thousand-Year Door.'']]
[[File: PMTTYD Yoshi Flutter.png|thumb|right|[[Mini-Yoshi]] flutter jumping in ''Paper Mario: The Thousand-Year Door.'']]
Another variation of the Flutter Jump appears in ''[[Paper Mario: The Thousand-Year Door]]''. It serves as the field ability of Mario's [[Mini-Yoshi|Yoshi partner]] and while riding on him, he can use it to reach ledges that cannot be reached with a normal jump. The ability is similar to [[Parakarry]]'s move in the [[Paper Mario|previous game]].
Another variation of the Flutter Jump appears in ''[[Paper Mario: The Thousand-Year Door]]''. It serves as the field ability of Mario's [[Mini-Yoshi|Yoshi partner]] and while riding on him, he can use it to reach ledges that cannot be reached with a normal jump. The ability is similar to [[Parakarry]]'s move in the [[Paper Mario|previous game]].


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====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
The Flutter Jump makes a reappearance as the Floating/Floaty Jump effect in ''[[Mario & Luigi: Superstar Saga]]'' and its remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. During the game, Mario and Luigi can obtain the ability to use the Floating Jump by equipping the [[Excite Spring]].
The Flutter Jump makes a reappearance as the Floating/Floaty Jump effect in ''[[Mario & Luigi: Superstar Saga]]'' and its remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. During the game, Mario and Luigi can obtain the ability to use the Floating Jump by equipping the [[Excite Spring]].
====''Mario & Luigi: Partners in Time''====
During [[Sunnycide]]'s boss fight in ''[[Mario & Luigi: Partners in Time]]'', when a [[Yoshi (species)|Yoshi]] breaks out of an [[Egg (Mario & Luigi: Partners in Time)|egg]], they seem to perform a Flutter Jump before landing.
In [[Commander Shroob]]'s boss fight, the [[Shroob-omb]] can perform an action very similar to a Flutter Jump. This happens when the [[Support Shroob]]s want to attack the bros. themselves; they will throw the Shroob-omb up to the top screen where it will kick its legs and float in place until the attack is finished.
The [[Intern Shroob]] enemies in [[Shroob Castle]] also perform a Flutter Jump-like move during battle. Similar to the Shroob-omb, a [[Shroobsworth]] will throw its Intern Shroob above the top screen before running up to the bros. and swinging at them with its cane. The Intern Shroob will rapidly move its arms to slow its fall while the Shroobsworth is attacking.


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
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YCW Flutter Jump.png|''[[Yoshi's Crafted World]]''
YCW Flutter Jump.png|''[[Yoshi's Crafted World]]''
YCW Yoshi Flutter Jump 2D Artwork.png|''Yoshi's Crafted World''
YCW Yoshi Flutter Jump 2D Artwork.png|''Yoshi's Crafted World''
SMBW Light Blue Yoshi Artwork.png|''[[Super Mario Bros. Wonder]]''
</gallery>
</gallery>


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|SpaE=Revoloteo
|SpaE=Revoloteo
|SpaEM=Flutter
|SpaEM=Flutter
|FraE=Saut plané
|FreE=Saut plané
|FraEM=Hopping
|FreEM=Hopping
|Dut=Fladdersprong
|Dut=Fladdersprong
|DutM=Flutter Jump
|DutM=Flutter Jump
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|PorE=Salto flutuante
|PorE=Salto flutuante
|PorEM=Floating jump
|PorEM=Floating jump
|Rus=Прыжок-полет
|Rus=Прыжок-полет<br>''Pryzhok-polet''<br>Порхающий прыжок <small>(''Super Mario Bros. Wonder'')</small><br>''Porkhayushchiy pryzhok''
|RusR=Pryzhok-polet
|RusM=Flight jump<br>Fluttering jump
|RusM=Flying jump
|SpaA=Pataleo<br>Revolotear
|SpaA=Pataleo<br>Revolotear
|SpaAM=Kicking<br>Flutter
|SpaAM=Kicking<br>Flutter
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[[Category:Yoshi's Woolly World]]
[[Category:Yoshi's Woolly World]]
[[de:Flatterflug]]
[[de:Flatterflug]]
[[it:Salto svolazzante]]
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