Checkpoint Ring: Difference between revisions

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[[File:MiddleRing SMA3.png|frame|right|A [[Yoshi (species)|Red Yoshi]] next to a Checkpoint Ring in ''Yoshi's Island: Super Mario Advance 3'']]
{{item infobox
A '''Checkpoint Ring''',<ref>Nintendo3DSuk. (March 11, 2014). [http://www.youtube.com/watch?v=BHms7CddrdM Yoshi's New Island - Launch Trailer (Nintendo 3DS)]. ''YouTube''. Retrieved May 6, 2015.</ref><ref>''Yoshi's New Island'' digital instruction manual, Page 9 / 17 Playing the Game</ref> originally known as a '''Middle Ring'''<ref>''Super Mario World 2: Yoshi's Island'' English instruction booklet, pg. 12</ref><ref>''Yoshi's Island DS'' instruction booklet, pg. 15</ref> (also parsed '''Middle-Ring''') and also known as a '''Save Ring''',<ref>''[[Prima Games|Playing With Super Power: Nintendo Super NES Classics eGuide]]'', ''Super Mario World 2: Yoshi’s Island'' Confidential Information Tab.</ref> is a ring of light in ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Yoshi's Island: Super Mario Advance 3]]'', ''[[Yoshi's Island DS]]'', and ''[[Yoshi's New Island]]''. It appears partway through most stages and serves as a [[checkpoint]]. If a [[Yoshi (species)|Yoshi]] loses a life after passing through one, he can restart at the point of the Checkpoint Ring. Also, passing through a Checkpoint Ring will increase the Yoshi's [[Countdown Timer]] by ten and turn all onscreen enemies into [[star (Yoshi's Island series)|star]]s.
|image=[[File:MiddleRing SMA3.png|250px]]<br>A [[Yoshi (species)|Red Yoshi]] next to a Checkpoint Ring in [[Touch Fuzzy, Get Dizzy]] in ''[[Yoshi's Island: Super Mario Advance 3]]''
|first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''[[Yoshi's New Island]]'' ([[List of games by date#2014|2014]])
}}
A '''Checkpoint Ring''',<ref>Nintendo3DSuk (March 11, 2014). [http://www.youtube.com/watch?v=BHms7CddrdM Yoshi's New Island - Launch Trailer (Nintendo 3DS)]. ''YouTube''. Retrieved May 6, 2015.</ref><ref>''Yoshi's New Island'' digital instruction manual. Page 9 / 17 Playing the Game</ref> originally known as a '''Middle Ring'''<ref>''Super Mario World 2: Yoshi's Island'' English instruction booklet. Page 12.</ref><ref>''Yoshi's Island DS'' instruction booklet. Page 15.</ref> (also formatted as '''Middle-Ring''') and also known as a '''Save Ring''',<ref>''[[Prima Games|Playing With Super Power: Nintendo Super NES Classics eGuide]]'', ''Super Mario World 2: Yoshi’s Island'' Confidential Information Tab.</ref> is a ring of light in ''[[Super Mario World 2: Yoshi's Island]]'' (and [[Yoshi's Island: Super Mario Advance 3|its reissue]]), ''[[Yoshi's Island DS]]'', and ''[[Yoshi's New Island]]''. It appears partway through most stages and serves as a [[checkpoint]]. If a [[Yoshi (species)|Yoshi]] loses a life after passing through one, he can restart at the point of the Checkpoint Ring. Also, passing through a Checkpoint Ring increases the Yoshi's [[Countdown Timer]] by ten and turns all onscreen enemies into [[star (Yoshi's Island series)|star]]s. However, if the player returns to the map or gets a [[Game Over]], they have to start the course from the beginning.


If a Yoshi loses a life after reaching a Checkpoint Ring in the ''Yoshi's Island'' games up until ''Yoshi's Island DS'', the player keeps the star count (including the extra 10 from reaching the ring) and [[Yoshi's Egg|eggs]] that they had when they touched it. However, in ''Yoshi's New Island'', the player's star and egg counts reset to 10 and zero, respectively, if a Yoshi loses a life and restarts from a Checkpoint Ring.
If a Yoshi loses a life after reaching a Checkpoint Ring in games of the [[Yoshi's Island (series)|''Yoshi's Island'' series]] up until ''Yoshi's Island DS'', the player keeps the star count (including the extra ten from reaching the ring) and [[Yoshi's Egg|eggs]] that they had when they touched it. However, in ''Yoshi's New Island'', the player's star and egg counts reset to ten and zero, respectively, if a Yoshi loses a life and restarts from a Checkpoint Ring.


Despite their original name "Middle Rings," Checkpoint Rings are not always placed in the middle of a stage. Some can be found at the very beginning, or not until near the end. A few stages even have multiple Checkpoint Rings, and there are always a couple before boss fights.
Despite their original name, "Middle Ring," Checkpoint Rings are not always placed in the middle of a stage. Some can be found at the very beginning, or not until near the end. A few stages even have multiple Checkpoint Rings, and there are always a couple before boss fights.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=<span class="explain" title="ちゅうかん">中間</span>リング<ref>''Super Mario: Yossy Island'' Japanese instruction booklet, pg. 11</ref>
|Jap={{hover|中間|ちゅうかん}}リング<ref>''Super Mario: Yossy Island'' Japanese instruction booklet. Page 11.</ref>
|JapR=Chūkan Ringu
|JapR=Chūkan Ringu
|JapM=Middle Ring
|JapM=Middle Ring
|Spa=Medio Anillo<br>Anillo intermedio
|Spa=Medio Anillo
|SpaM=Middle Ring<br>Intermediate ring
|Spa2=Anillo intermedio
|Ita=Anello Tappa
|SpaM=Middle Ring
|ItaM=Stop Ring
|Spa2M=Intermediate ring
|Ita=Anello di Mezzo<ref>''[[Super Mario World 2: Yoshi's Island]]'' GIG's Italian manual, pag. 5</ref> <small>(''Super Mario World 2: Yoshi's Island'')</small>
|Ita2=Anello tappa
|ItaM=Middle Ring
|Ita2M=Checkpoint/Milestone ring
|Rus=Контрольное кольцо
|Rus=Контрольное кольцо
|RusR=Kontrol'noe kol'tso
|RusR=Kontrol'noe kol'tso
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==References==
==References==
<references/>
<references/>
{{Checkpoints}}
{{Checkpoints}}
{{YI}}
{{YI}}
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