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{{SMRPG move infobox | {{SMRPG move infobox | ||
|image=[[File:SMRPGBolt.png]] | |image=[[File:SMRPGBolt.png]] | ||
|used_by=[[Wind Crystal]]<br>[[Lakitu]]<br>[[Boo]]<br>[[Bowyer]]<br>[[Exor|Left Eye]]<br>[[Apprentice (Snifit)|Apprentice]]<br>[[Orb User]]<br>[[Wizakoopa]]<br>[[Domino]]<br>[[Pulsar]]<br>[[Octovader]]<br>[[Leuko]]<br>[[ | |used_by=[[Wind Crystal]]<br>[[Lakitu]]<br>[[Boo]]<br>[[Bowyer]]<br>[[Exor|Left Eye]]<br>[[Snifster]]<br>[[Apprentice (Snifit)|Apprentice]]<br>[[Orb User]]<br>[[Wizakoopa]]<br>[[Domino]]<br>[[Pulsar]]<br>[[Octovader]]<br>[[Leuko]]<br>[[Mallow Clone]]<br>[[Gassox]] | ||
|type=Magic | |type=Magic | ||
|power=20 | |power=20 | ||
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|mitigation=Yes | |mitigation=Yes | ||
}} | }} | ||
The '''Bolt''' is a magic attack used by many enemies and bosses in ''[[Super Mario RPG: Legend of the Seven Stars]]''. The attack consists of a single bolt of blue lightning that strikes a single character. In the original, as it was a magic attack, it could not be blocked by timing, though as Bolt is elemental, it could be stopped by elemental immunity from equipment such as the [[Safety Ring (Super Mario RPG)|Safety Ring]]. | The '''Bolt''' is a magic attack used by many enemies and bosses in ''[[Super Mario RPG: Legend of the Seven Stars]]''. The attack consists of a single bolt of blue lightning that strikes a single character. In the original, as it was a magic attack, it could not be blocked by timing, though as Bolt is elemental, it could be stopped by elemental immunity from equipment such as the [[Safety Ring (Super Mario RPG)|Safety Ring]]. | ||
In the remake, Bolt can be blocked; the block is done right as the bolt generates to hit the target immediately, which can be tricky to manage and thereby makes Bolt a notable threat to the player's Chain and [[Ally Buff]]s. Knowing when to block is generally accomplished by working off of the caster's own tells. The known list of when to block is as follows: | In the remake, Bolt can be blocked; the block is done right as the bolt generates to hit the target immediately, which can be tricky to manage and thereby makes Bolt a notable threat to the player's Chain and [[Ally Buff]]s. Knowing when to block is generally accomplished by working off of the caster's own tells. The known list of when to block is as follows: | ||
*Boo: at the end of his scary face | *Boo: at the end of his scary face | ||
*Bowyer: when his finger flick is done | *Bowyer: when his finger flick is done | ||
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*Leuko: upon the second moving up of his tentacles | *Leuko: upon the second moving up of his tentacles | ||
*Octovader: at the end of an abrupt turn toward his target | *Octovader: at the end of an abrupt turn toward his target | ||
*Gassox: when his mouth opens | |||
*Mallow Clone: right at the end of his spinning movement for casting | |||
==Names in other languages== | ==Names in other languages== | ||
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|Jap=でんげき | |Jap=でんげき | ||
|JapR=Dengeki | |JapR=Dengeki | ||
|JapM= | |JapM=Bolt | ||
| | |ChiS=电撃 | ||
| | |ChiSR=Diànjī | ||
| | |ChiSM=Bolt | ||
|ChiT=電撃 | |||
|ChiTR=Diànjī | |||
|ChiTM=Bolt | |||
|Dut=Schicht | |||
|DutM=Bolt | |||
|Fre=Tonnerre | |Fre=Tonnerre | ||
|FreM= | |FreM=Thunder | ||
|Ger=Blitz | |Ger=Blitz | ||
|GerM=Lightning | |GerM=Lightning | ||
|Ita=Folgore | |Ita=Folgore | ||
|ItaM= | |ItaM=Bolt | ||
|Kor=번개 | |Kor=번개 | ||
|KorR=Beongae | |KorR=Beongae | ||
|KorM= | |KorM=Bolt | ||
|Spa=Relámpago | |Spa=Relámpago | ||
|SpaM= | |SpaM=Bolt | ||
}} | }} | ||
{{SMRPG}} | {{SMRPG}} | ||
[[Category:Super Mario RPG: Legend of the Seven Stars moves]] | [[Category:Super Mario RPG: Legend of the Seven Stars moves]] | ||
[[it:Folgore]] | [[it:Folgore]] |
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