Donkey Kong Country: Difference between revisions

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===The Good Guys===
===The Good Guys===
Aside from the supporting Kongs, Donkey Kong and Diddy Kong are also assisted by [[Animal Friends]] during the game. Each Animal Friend is imprisoned within an [[animal crate]] depicting a silhouette of their face. The Animal Friends only appear in certain levels, and the Kongs cannot take them to other levels. Every Animal Friend has their own unique abilities.
Aside from the supporting Kongs, Donkey Kong and Diddy Kong are also assisted by [[Animal Friends]] during the game. Each Animal Friend is imprisoned within an [[animal crate]] depicting a silhouette of their face. The Animal Friends only appear in certain levels, and the Kongs cannot take them to other levels. Every Animal Friend has their own unique abilities.
{|class="dktable-brown"width=100%
 
!width=12%|Image
{{content description|dk=y|wikitable=y|
!width=10%|Name
|image1=[[File:Rambi DKC sprite.png]]
!Description
|name1=[[Rambi]]
!width=7%|First level appearance
|description1=Rambi is first found halfway through the first level. He can defeat most enemies by running into them, as well as break entrances to hidden [[bonus room]]s.
!width=7%|Last level appearance
|firstlevel1=[[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]]
|-
|lastlevel1=[[Manic Mincers]]
|style="text-align:center"|[[File:Rambi DKC sprite.png]]
|image2=[[File:Enguarde DKC sprite.png]]
|style="text-align:center"|[[Rambi]]
|name2=[[Enguarde]]
|Rambi is first found halfway through the first level. He can defeat most enemies by running into them, as well as break entrances to hidden [[bonus room]]s.
|description2=Enguarde appears in most of the underwater levels. With his sharp bill, Enguarde can defeat most aquatic enemies in his path.
|align="center"|[[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]]
|firstlevel2=[[Coral Capers]]
|align="center"|[[Manic Mincers]]
|lastlevel2=[[Poison Pond]]
|-
|image3=[[File:Winky DKC sprite.png]]
|style="text-align:center"|[[File:Enguarde DKC sprite.png]]
|name3=[[Winky]]
|style="text-align:center"|[[Enguarde]]
|description3=Winky has a high jumping ability that allows him to reach higher areas, namely bonus rooms. Winky can defeat most enemies by jumping on them, including [[Zinger]]s.
|Enguarde appears in most of the underwater levels. With his sharp bill, Enguarde can defeat most aquatic enemies in his path.
|firstlevel3=[[Winky's Walkway]]
|align="center"|[[Coral Capers]]
|lastlevel3=[[Rope Bridge Rumble]]
|align="center"|[[Poison Pond]]
|image4=[[File:Expresso DKC sprite.png]]
|-
|name4=[[Expresso]]
|style="text-align:center"|[[File:Winky DKC sprite.png]]
|description4=Expresso has the ability to run fast and to glide across the air, although he cannot attack enemies. Due to his long legs, Expresso is unaffected by Klaptraps moving under his legs.
|style="text-align:center"|[[Winky]]
|firstlevel4=[[Temple Tempest]]
|Winky has a high jumping ability that allows him to reach higher areas, namely bonus rooms. Winky can defeat most enemies by jumping on them, including [[Zinger]]s.
|lastlevel4=[[Misty Mine]]
|align="center"|[[Winky's Walkway]]
|image5=[[File:Squawks DKC sprite.png]]
|align="center"|[[Rope Bridge Rumble]]
|name5=[[Squawks]]
|-
|description5=Squawks only appears in the level Torchlight Trouble, where he holds a lamp to light the path forward for the Kongs. Squawks is the only Animal Friend that the Kongs cannot ride and the only one without an animal token. Squawks cannot be defeated by any enemy.
|style="text-align:center"|[[File:Expresso DKC sprite.png]]
|firstlevel5=[[Torchlight Trouble]]
|style="text-align:center"|[[Expresso]]
|lastlevel5=-
|Expresso has the ability to run fast and to glide across the air, although he cannot attack enemies. Due to his long legs, Expresso is unaffected by Klaptraps moving under his legs.
}}
|align="center"|[[Temple Tempest]]
|align="center"|[[Misty Mine]]
|-
|style="text-align:center"|[[File:Squawks DKC sprite.png]]
|style="text-align:center"|[[Squawks]]
|Squawks only appears in the level Torchlight Trouble, where he holds a lamp to light the path forward for the Kongs. Squawks is the only Animal Friend that the Kongs cannot ride and the only one without an animal token. Squawks cannot be defeated by any enemy.
|colspan=2, align="center"|[[Torchlight Trouble]]
|}


===Enemies===
===Enemies===
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