Flame thrower (Flame Chomp): Difference between revisions

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{{anotherlanguage}}
{{about|the object in [[Super Mario 64]]|the trap in the same game|[[Flamethrower]]}}
[[Image:VanishCapUnderTheMoat.JPG|thumb|right|'''Kuromames''', as seen in ''Super Mario 64''.]]
{{species infobox
A '''Kuromame''' is an obstacle found solely in ''[[Super Mario 64]]''. They are tiny black spheres that hover in place a tiny distance off the ground. They usually line the edges of pathways. A Kuromame is motionless and harmless until Mario passes by. Then, it expands to about twice its size and shoots a tiny [[fireball]] that chases [[Mario]] around. If hit by the flame, Mario will run around uncontrollably while steadily losing three life pieces.
|title=Flame thrower
|image=[[File:FireChompSM64DS.png]]<br>A flame thrower as it appears in ''[[Super Mario 64 DS]]''
|first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
|variant_of=[[Flame Chomp]]
}}
A '''flame thrower'''<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Pages 114 and 115.</ref> (or '''flame-thrower''')<ref>''Nintendo Magazine System'' (AU) Issue #53. Pages 44, 45, and 48.</ref> is an enemy found in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. Flame throwers are tiny black spheres that hover in place a tiny distance off the ground. In the [[Nintendo DS]] remake, they appear identical to [[Flame Chomp|Fire Chomps]] without the trail of fire behind them, and they fire at a much slower pace compared to them in the original game. They usually line the edges of pathways. Flame throwers are motionless and harmless until the player character passes by, in which case they expand to about twice their size and shoot a tiny [[fireball]] that chases him for a short period of time before snuffing out. If hit by the flame, the player runs around uncontrollably while steadily losing three [[Health Meter|health]] wedges, although they are still able to [[jump]]. In the Nintendo DS version, [[Yoshi]] is capable of spitting out fire if he ingests a flame thrower.


[[Image:Fire_Spitter_Glitch.PNG|thumb|left|A "broken" Kuromame in Wet-Dry World.]]
Flame throwers appear in the following [[level]]s: [[Hazy Maze Cave]]; [[Shifting Sand Land]]; [[Dire, Dire Docks]]; [[Wet-Dry World]]; [[Tiny-Huge Island]]; [[Tick Tock Clock]]; and [[Rainbow Ride]]. They also appear in a few secret courses: [[The Secret Under the Moat|Vanish Cap Under the Moat]], [[Bowser in the Fire Sea]], and [[Bowser in the Sky]].
There are two Kuromames located in the downtown area of [[Wet-Dry World]]. Due to a mistake in the level design, however, they cannot spit fire. Even at its shallowest point, the water level in the area is high enough that the two Kuromames are submerged, rendering them harmless.


In ''[[Super Mario 64 DS]]'', motionless [[Flame Chomp]]s replace Kuromames.
In ''Super Mario 64'', there are two flame throwers in the downtown area of Wet-Dry World that, due to an error in the level design, do not spit fire. Even at its shallowest point, the [[water]] level in the area is high enough that the two flame throwers are submerged, rendering them harmless. Through the use of a water-raising/lowering [[glitch]], the water can be lowered to an abnormal level, which activates them. These flame throwers were removed in ''Super Mario 64 DS''.
<br clear=all>
 
==Gallery==
<gallery>
SM64 Vanish Cap Under The Moat.png|Flame throwers in [[The Secret Under the Moat|Vanish Cap Under the Moat]]
Keronpa Ball SM64.png|A "broken" flame thrower in [[Wet-Dry World]]
Course14.png|A firing flame thrower in [[Tick Tock Clock]]
SM64DS Secret Moat.png|Flame throwers in ''[[Super Mario 64 DS]]''
</gallery>


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=クロマメ
|Jap={{ruby|爆弾|ばくだん}}<ref>「任天堂公式ガイドブック スーパーマリオ64」 (''Nintendo Kōshiki Guidebook – Super Mario 64''). Pages 52, 70, 82, 84, 85, 86, 87, and 90.</ref> <small>(''Super Mario 64'')</small>
|JapR=Kuromame
|JapR=Bakudan
|JapM=From 「<span class=explain title="くろまめ">黒豆</span>」 ''kuromame'', [http://ja.wikipedia.org/wiki/黒豆 a black soybean dish] to which the Kuromame enemy bears a resemblance.}}
|JapM=[[Bomb#Names in other languages|Bomb]]; shared with the game's [[Mine#Names in other languages|mine]]
|Jap2=ケロンパ<ref>「任天堂公式ガイドブック スーパーマリオ64DS」 (''Nintendo Kōshiki Guidebook – Super Mario 64 DS''). Page 24.</ref> <small>(''Super Mario 64 DS'')</small>
|Jap2R=Keronpa
|Jap2M=[[Flame Chomp#Names in other languages|Fire Chomp]]
|Jap3=ケロンパボール<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario 64'' section. Page 92.</ref> <small>(''[[Encyclopedia Super Mario Bros.]]'')</small>
|Jap3R=Keronpa Bōru
|Jap3M=Flame Chomp Ball
|Ger=Flammen-Ball
|GerM=Flame Ball
|Ita=Fiammorco<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''. Page 92</ref>
|ItaM=[[Fire Chomp]]
}}
 
==References==
<references/>


{{BoxTop}}
{{SM64}}
{{SM64}}
[[Category:Traps and Obstacles]]
[[Category:Fire creatures]]
[[Category:Objects]]
[[Category:Hazardous objects]]
[[Category:Fire Creatures]]
[[Category:Super Mario 64 objects]]
[[de:Flammen-Ball]]
[[it:Fiammorco (Super Mario 64)]]
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