Hammer Bro: Difference between revisions

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In this game, three new species of Hammer Brothers appear: [[Boomerang Bro]]thers, semi-common green-skinned (light blue in artillery levels in the original version) variants the throw boomerangs that can return to them; [[Fire Bro]]thers, rare, red-skinned variants which spit bouncing fireballs like those of [[Fire Mario]]; and [[Sledge Bro]]thers, huge, green-skinned versions of standard Hammer Brothers that can immobilize the player by causing earthquakes whenever they land after a jump. Unlike Hammer Brothers, however, none of these new variants are capable of jumping between rows of [[Brick Blocks|bricks]] and the ground, a skill that remained unique to the main species in most (but not all) of their future appearances.
In this game, three new species of Hammer Brothers appear: [[Boomerang Bro]]thers, semi-common green-skinned (light blue in artillery levels in the original version) variants the throw boomerangs that can return to them; [[Fire Bro]]thers, rare, red-skinned variants which spit bouncing fireballs like those of [[Fire Mario]]; and [[Sledge Bro]]thers, huge, green-skinned versions of standard Hammer Brothers that can immobilize the player by causing earthquakes whenever they land after a jump. Unlike Hammer Brothers, however, none of these new variants are capable of jumping between rows of [[Brick Blocks|bricks]] and the ground, a skill that remained unique to the main species in most (but not all) of their future appearances.


A total of 19 Hammer Brothers appear in the game, though they are never seen in any actual level except for the first [[World 8-Hand Traps|Hand Trap]] (which features all Hammer Brother species). Instead, they and their variants [[Enemy Course|patrol]] the map screen of every world except [[Pipe Land]] and [[Dark Land]] (which instead have Piranha Plant and Hand-Trap levels, respectively, that serve a similar purpose); touching one there results in a battle with them. Upon defeat, they leave behind a treasure chest that yields an item. Hammer Brothers are encountered in the following locations:
A total of 19 Hammer Brothers appear in the game, though they are never seen in any actual level except for the first [[World 8-Hand Traps|Hand Trap]] (which features all Hammer Brother species). Instead, they and their variants [[Enemy Course|patrol]] the map screen of every world except [[Pipe Land]] and [[Dark Land]] (which instead have Piranha Plant and Hand-Trap levels, respectively, that serve a similar purpose); touching one there results in a battle with them. Upon defeat, they leave behind a treasure chest that yields an item. Hammer Brothers are encountered in the following worlds and can reward one of the following items:


{|style="text-align: center; width: 60%; margin: 0 auto; border-collapse: collapse;" border="1"cellpadding="1"cellspacing="1"
*'''[[Grass Land]]:''' [[Super Star|Starman]]
|-style="background: #ABC;"
*'''[[Water Land]]:''' Hammer, Starman
!width="30%"|World
*'''[[Sky Land]]:''' Starman, P-Wing, Music Box
!width="30%"|Reward
*'''[[Ice Land]]:''' Hammer, Lakitu's Cloud, Starman
|-
|[[Grass Land]]
|[[Super Star|Starman]]
|-
|rowspan=2|[[Water Land]]
|Hammer
|-
|Starman
|-
|rowspan=3|[[Sky Land]]
|Starman
|-
|P-Wing
|-
|Music Box
|-
|rowspan=3|[[Ice Land]]
|Hammer
|-
|Lakitu's Cloud
|-
|Starman
|}


Whenever a certain set of conditions are met, one of the patrolling Hammer Brothers on the map is replaced by a [[Treasure Ship]], a coin-filled airship with no enemies except for a pair of Boomerang Brothers faced at the end of the level.
Whenever a certain set of conditions are met, one of the patrolling Hammer Brothers on the map is replaced by a [[Treasure Ship]], a coin-filled airship with no enemies except for a pair of Boomerang Brothers faced at the end of the level.
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The game also introduces a power-up, the [[Hammer Suit]]. This power-up gives Mario or Luigi the ability to throw hammers like a Hammer Brother, taking out stronger enemies like [[Boo]]s, [[Dry Bones]], and even [[Thwomp]]s. They are also invulnerable to fireballs while crouching.
The game also introduces a power-up, the [[Hammer Suit]]. This power-up gives Mario or Luigi the ability to throw hammers like a Hammer Brother, taking out stronger enemies like [[Boo]]s, [[Dry Bones]], and even [[Thwomp]]s. They are also invulnerable to fireballs while crouching.


In ''Super Mario Advance 4'', three more Hammer Brothers appear in [[World-e]]. In [[Bowser's Last Stand]], the player can enter one of three doors, each leading to a tweaked version of the [[World 8-Hand Traps|Hand Traps]], with the first door leading to a room with all the Hammer Brother variants, including a pair of Hammer Brothers encountered after the section's first Boomerang Brother, stationed by two rows of eight bricks and an [[Advance Coin]]. A single Hammer Brother can also be found at the beginning of the second section of [[Koopaling Confusion]], stationed by two wooden platforms under the level's third [[Advance Coin]].
In the [[Super Mario Advance 4: Super Mario Bros. 3|Game Boy Advance version]], three more Hammer Brothers appear in [[World-e]]. In [[Bowser's Last Stand]], the player can enter one of three doors, each leading to a tweaked version of the [[World 8-Hand Traps|Hand Traps]], with the first door leading to a room with all the Hammer Brother variants, including a pair of Hammer Brothers encountered after the section's first Boomerang Brother, stationed by two rows of eight bricks and an [[Advance Coin]]. A single Hammer Brother can also be found at the beginning of the second section of [[Koopaling Confusion]], stationed by two wooden platforms under the level's third [[Advance Coin]].


====''Super Mario World''====
====''Super Mario World''====
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