World 5-6 (Super Mario Bros. 3): Difference between revisions

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{{italic title|World 5-6 (''Super Mario Bros. 3'')}}
{{italic title|id=yes}}
{{levelbox
{{level infobox
|title=World 5-6
|image=[[File:SMAS SMB3 World 5-6 Screenshot.png|256px]]
|image=[[File:SMAS_5-6.png|256px]]
|code=5-6
|code=5-6
|world=[[Sky Land]]
|world=[[Sky Land]]
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==Layout==
==Layout==
This is a relatively short level, the player must jump on the [[Para-Beetle]]s found here in order to progress. This level is also autoscrolling. [[Mario]] starts on a cloud with some [[Hard Block|Wood Block]]s nearby, after this there are some Para-Beetles along with some cloud platforms. Afterwards, there is a [[? Block]] with a power-up, and a red [[Koopa Paratroopa]] blocking the way to some [[Note Block|Jump Block]]s needed for the player to progress, as Para-Beetles stop appearing at this point. Shortly after this, there are some [[Brick Block]]s, one of them contains a [[P Switch|Switch Block]], which can be used to turn the horizontally aligned [[coin]]s into Brick Blocks, thus helping the player to jump safely. On the same area, [[Flame Chomp|Fire Chomp]]s start appearing, the player must avoid them until he or she reaches a [[Warp Pipe]] leading to the [[Goal (Super Mario Bros. 3)|goal]], which is being guarded by a [[Lakitu]].
This is a relatively short level, the player must jump on the [[Para-Beetle]]s found here in order to progress. This level is also autoscrolling. [[Mario]] starts on a cloud with some [[Hard Block|Wood Block]]s nearby, after this there are some Para-Beetles along with some cloud platforms. Afterwards, there is a [[? Block]] with a power-up, and a red [[Koopa Paratroopa]] blocking the way to some [[Note Block|Jump Block]]s needed for the player to progress, as Para-Beetles stop appearing at this point. Shortly after this, there are some [[Brick Block]]s, one of them contains a [[P Switch|Switch Block]], which can be used to turn the horizontally aligned [[coin]]s into Brick Blocks, thus helping the player to jump safely. On the same area, [[Flame Chomp|Fire Chomp]]s start appearing, the player must avoid them until they reach a [[Warp Pipe]] leading to the [[Goal (Super Mario Bros. 3)|goal]], which is being guarded by a [[Lakitu]].


==Enemies==
==Enemies==
*[[Flame Chomp|Fire Chomp]]s
{| class="wikitable" style="text-align: center"
*[[Koopa Paratroopa]]
! Name !! Count
*[[Lakitu]]
|-
*[[Para-Beetle]]s
|[[File:ParabeetleSMB3.gif]]<br>[[Para-Beetle]]
*[[Spiny|Spinies]]
|16
|-
|[[File:SMB3 Red Koopa Paratroopa.png]]<br>[[Koopa Paratroopa|Red Koopa Paratroopa]]
|1
|-
|[[File:SMB3 Fire Chomp.png]]<br>[[Flame Chomp|Fire Chomp]]
|1
|-
|[[File:SMB3LakituSprite.png]]<br>[[Lakitu]]
|1
|-
|[[File:SpinySMB3.gif]]<br>[[Spiny]]
|(infinitely thrown by [[Lakitu]]s)
|-
|[[File:SMB3 Spiny Egg.png]]<br>[[Spiny Egg]]
|(infinitely thrown by [[Lakitu]]s)
|}


==Level map==
==Level map==
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*Secret areas: 0
*Secret areas: 0


{{SMB3 Levels}}
{{SMB3 levels}}
[[Category:Super Mario Bros. 3 Levels]]
[[Category:Sky areas]]
[[Category:Super Mario Bros. 3 levels]]
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