Delay Switch: Difference between revisions

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[[File:Question Switch Panel.png|thumb|A ? Switch Panel in [[Rail Lift]] stage]]
{{redirect|Timer Switch|the block from [[Super Mario Bros. Wonder]]|[[timer switch]]}}
'''? Switch Panels'''{{ref needed}} are objects that are found in ''[[Yoshi's Story]]''.
{{item infobox
|image=[[File:Question Switch Panel.png|150px]]<br>A Delay Switch in [[Rail Lift]]
|first_appearance=''[[Yoshi's Story]]'' ([[List of games by date#1997|1997]])
|effect=Adds time to a [[? Switch]] event when triggered
}}
'''Delay Switches''',<ref>Leung, Jason, Terry Munson, and Scott Pelland. ''Yoshi's Story'' Player's Guide. Page 16.</ref> or '''Timer Switches''',<ref>Prima Bath. ''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Pages 113, 115.</ref> are objects that are found in ''[[Yoshi's Story]]''. They give more time to a [[? Switch]] event. To trigger a Delay Switch, a [[Yoshi (species)|Yoshi]] must shoot an [[Yoshi's Egg|egg]] at it to flip it. There are many Delay Switches in certain [[level]]s. Delay Switches also act as ? Switches, so when a Yoshi attempts to flip one of the panels without pressing the ? Switch first, the event starts normally as if he pressed the ? Switch. When the music becomes sped-up, the Yoshi has little time left in the event unless he flips another Delay Switch with another egg.
==Gallery==
<gallery>
Story Delay Switch.png|Sprite
Story Delay Switch parachute.png|Sprite (parachute)
</gallery>


? Switch Panels give more time to a [[? Switch]] Event. To trigger the ? Switch Panel, the [[Yoshi (species)|Yoshi]] must shoot a [[Yoshi Egg]] at the panel to flip it. There are many of them in certain levels. ? Switch Panels also act as ? Switches, so when the Yoshi attempts to flip the panel without pressing the ? Switch first, the event will start normally as if he pressed the ? Switch. When the music becomes sped-up, the Yoshi has little time left in the event unless it flips another ? Switch Panel with another Yoshi Egg.
==Names in other languages==
{{foreign names
|Jap=?スイッチパネル<ref>「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story''), [[media:Yoshi Story Shogakukan P13.jpg|page 13]].</ref>
|JapR=? Suicchi Paneru
|JapM=? Switch Panel
|Jap2=スイッチパネル<ref>「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story''), page 27.</ref>
|Jap2R=Suicchi Paneru
|Jap2M=Switch Panel
|Jap3=?スイッチ<ref>「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story''), page 12. 「{{hover|踏|ふ}}むと{{hover|一定時間|いっていじかん}}、{{hover|雲|くも}}やコインなどが{{hover|現|あらわ}}れる。いくつもあるときは、{{hover|順番|じゅんばん}}に{{hover|押|お}}すとアイテムの{{hover|出現時間|しゅつげんじかん}}を{{hover|延長|えんちょう}}できる。パネルの{{hover|場合|ばあい}}は、タマゴを{{hover|当|あ}}てよう。」 (''When stepped on, clouds and coins will appear. When there are more, consecutive presses can cause the item appearance time to be extended. If a panel, let's hit it with an egg.'')</ref>
|Jap3R=? Suicchi
|Jap3M=? Switch
}}
 
==References==
<references/>


{{Yoshi's Story}}
{{Yoshi's Story}}
[[Category:Yoshi's Story Objects]]
[[Category:Switches]]
[[Category:Yoshi's Story objects]]
[[it:? Switch Panel]]
[[it:? Switch Panel]]
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