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{{level infobox | {{level infobox | ||
|image | |image=[[File:Blazing Bazukas DKC3.png]] | ||
|code=4 - 4 | |code=4 - 4 | ||
|world=[[Mekanos]] | |world=[[Mekanos]] | ||
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|after=[[Low-G Labyrinth|>>]] | |after=[[Low-G Labyrinth|>>]] | ||
}} | }} | ||
'''Blazing Bazukas''' is the nineteenth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and the fourth level of [[Mekanos]]. The level takes place in a factory. [[Bazuka]]s first appear in Blazing Bazukas, as the main and titular enemy. They shoot either [[barrel]]s, [[Steel | '''Blazing Bazukas''' is the nineteenth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and the fourth level of [[Mekanos]]. The level takes place in a factory. [[Bazuka]]s first appear in Blazing Bazukas, as the main and titular enemy. They shoot either [[barrel]]s, [[Iron Barrel|Steel Barrel]]s, or [[TNT Barrel]]s at [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]]. To get across gaps, the [[Kong]]s are often required to bounce from barrels or Steel Barrels. The Kongs must avoid contact with the TNT Barrels, which injure them. Sometimes the Kongs must jump at a [[Switch Barrel]] to change the type of barrel that Bazuka fires. Only one [[Buzz (enemy)|Buzz]] appears in the main level, guarding a Switch Barrel, but a few more appear in a [[Bonus Level]]. During the first half, the Kongs can go behind a Bazuka after it is defeated to enter an [[Animal Barrel]] that turns them into [[Squitter]]. | ||
==Layout== | ==Layout== | ||
[[File: | [[File:Blazing Bazukas GBA Bonus Barrel 1.png|thumb|left|Blazing Bazukas in the Game Boy Advance version]] | ||
The level begins one simple barrel-shooting Bazuka that leads up to a barrel that will shoot the monkeys onto a rope, which has a [[DK Barrel]] to the far left. The Kongs should continue east, then they fall down, continue east, and defeat a Krimp. Continuing east, the apes must use the help of a Bazuka's barrels to cross a [[bubbling cauldron]]. From here is the letter K and two shooting barrels. While in the second, the player must use good timing to decide when to grab onto the rope being hindered by a Bazuka and it's [[TNT Barrel]]s. If the Kongs fall down, they will fall into lava. Going east, the Kongs will find a barrel that will shoot them up to a [[No Animal Sign|No Squitter Sign]], which is odd, since Squitter is not found beforehand. Continuing west, there will be a TNT Barrel, which can be used to protect against a Bazuka attacking with the same weapon. Right behind the Bazuka the Kongs can turn into Squitter. Using Squitter, they can get the nearby letter O. Going west, there will be a barrel, that, if jumped into, will allow access to two platforms. On the one to the Left there is the [[Star Barrel]]. | The level begins one simple barrel-shooting Bazuka that leads up to a barrel that will shoot the monkeys onto a rope, which has a [[DK Barrel]] to the far left. The Kongs should continue east, then they fall down, continue east, and defeat a Krimp. Continuing east, the apes must use the help of a Bazuka's barrels to cross a [[bubbling cauldron]]. From here is the letter K and two shooting barrels. While in the second, the player must use good timing to decide when to grab onto the rope being hindered by a Bazuka and it's [[TNT Barrel]]s. If the Kongs fall down, they will fall into lava. Going east, the Kongs will find a barrel that will shoot them up to a [[No Animal Sign|No Squitter Sign]], which is odd, since Squitter is not found beforehand. Continuing west, there will be a TNT Barrel, which can be used to protect against a Bazuka attacking with the same weapon. Right behind the Bazuka the Kongs can turn into Squitter. Using Squitter, they can get the nearby letter O. Going west, there will be a barrel, that, if jumped into, will allow access to two platforms. On the one to the Left there is the [[Star Barrel]]. | ||
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==Enemies== | ==Enemies== | ||
The following enemies appear in the following quantities: | The following enemies appear in the following quantities: | ||
<gallery> | <gallery> | ||
Bazuka DKC3.png|[[Bazuka]] (16) | Bazuka DKC3.png|[[Bazuka]] (16) | ||
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==Items and objects== | ==Items and objects== | ||
The following items and objects appear in the following quantities: | The following items and objects appear in the following quantities: | ||
<gallery> | <gallery> | ||
Bear Coin.png|[[Bear coin]] (1) | Bear Coin.png|[[Bear coin]] (1) | ||
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SwitchBarrel.png|[[Switch Barrel]] (2) | SwitchBarrel.png|[[Switch Barrel]] (2) | ||
</gallery> | </gallery> | ||
===K-O-N-G Letters=== | ===K-O-N-G Letters=== | ||
[[File:Blazing Bazukas O.png|thumb|The letter O]] | [[File:Blazing Bazukas O.png|thumb|The letter O]] | ||
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*'''G:''' Following brief tightrope climbing with a Bazuka that shoots TNT Barrels, the "G" Letter is above a barrel cannon. | *'''G:''' Following brief tightrope climbing with a Bazuka that shoots TNT Barrels, the "G" Letter is above a barrel cannon. | ||
{{br}} | {{br}} | ||
===DK Coin=== | ===DK Coin=== | ||
[[File:Blazing Bazukas GBA Koin.png|thumb|The Koin of Blazing Bazukas, in the Game Boy Advance version]] | [[File:Blazing Bazukas GBA Koin.png|thumb|The Koin of Blazing Bazukas, in the Game Boy Advance version]] | ||
After the letter O, Squitter must enter an Auto-Fire Barrel which blasts him up. Instead of continuing in that direction, Squitter must blast himself in an upper-left direction to land on a platform with a Koin. A Bazuka is firing barrels at it from another platform to the very left. Squitter must create web platforms to cross a gap to the left and touch a Switch Barrel above the Bazuka, turning its barrels into Steel Barrels. Squitter must then go right back behind the Koin. As Koin faces Squitter to the right, a Steel | After the letter O, Squitter must enter an Auto-Fire Barrel which blasts him up. Instead of continuing in that direction, Squitter must blast himself in an upper-left direction to land on a platform with a Koin. A Bazuka is firing barrels at it from another platform to the very left. Squitter must create web platforms to cross a gap to the left and touch a Switch Barrel above the Bazuka, turning its barrels into Steel Barrels. Squitter must then go right back behind the Koin. As Koin faces Squitter to the right, a Steel Barrel hits Koin from behind and defeats him. A [[DK Coin]] is left behind as a reward. | ||
{{br}} | {{br}} | ||
==Bonus Levels== | ==Bonus Levels== | ||
{{multiframe|[[File:Blazing Bazukas Bonus Level 1.png|200px]] [[File:Blazing Bazukas Bonus Level 2.png|200px]]|size=420|The first and second Bonus Levels respectively}} | {{multiframe|[[File:Blazing Bazukas Bonus Level 1.png|200px]] [[File:Blazing Bazukas Bonus Level 2.png|200px]]|size=420|The first and second Bonus Levels respectively}} | ||
Blazing Bazukas has two [[Bonus room|Bonus Levels]], listed by type: | Blazing Bazukas has two [[Bonus room|Bonus Levels]], listed by type: | ||
*'''''Find the Coin!''''': After transforming into Squitter, he must backtrack to the right and create some web platforms to ascend a wide, open area in the ceiling. Squitter must take a narrow path to the right and shoot web projectiles to break TNT Barrels fired by a Bazuka. When Squitter reaches the Bazuka, he must jump into a [[Bonus Barrel]] in a gap in the ceiling. In the Bonus Level, Squitter has 20 seconds to get the [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] on the other side. He must go straight ahead across some bubbling cauldrons while shooting web projectiles at some Buzzes along the way. | |||
*'''''Find the Coin!''''': After transforming into Squitter, he must backtrack to the right and create some web platforms to ascend a wide, open area in the ceiling. Squitter must take a narrow path to the right and shoot web projectiles to break TNT Barrels fired by a Bazuka. When Squitter reaches the Bazuka, he must jump into a [[Bonus Barrel]] in a gap in the ceiling. In the Bonus Level, Squitter has 20 seconds to get the [[Bonus Coin (Donkey Kong | |||
*'''''Find the Coin!''''': When the Kongs encounter the third Bazuka from the letter N, Dixie must jump to and use her [[Helicopter Spin]] to go across a wide gap. The Bonus Barrel is floating above a platform to the left. Alternatively, the Kongs can go into a Barrel Cannon just before the Bazuka. When the Bazuka a barrel fires past the Barrel Cannon, the Kongs must blast to the left and bounce off the barrel to land onto a platform with the Bonus Barrel above. In the Bonus Level, the Kongs have 25 seconds to get the Bonus Coin. They must go left and enter a Barrel Cannon, then blast up to some barrels shot by a Bazuka. They must bounce across the barrels to the right to reach the Bonus Coin on a platform above the Bazuka. | *'''''Find the Coin!''''': When the Kongs encounter the third Bazuka from the letter N, Dixie must jump to and use her [[Helicopter Spin]] to go across a wide gap. The Bonus Barrel is floating above a platform to the left. Alternatively, the Kongs can go into a Barrel Cannon just before the Bazuka. When the Bazuka a barrel fires past the Barrel Cannon, the Kongs must blast to the left and bounce off the barrel to land onto a platform with the Bonus Barrel above. In the Bonus Level, the Kongs have 25 seconds to get the Bonus Coin. They must go left and enter a Barrel Cannon, then blast up to some barrels shot by a Bazuka. They must bounce across the barrels to the right to reach the Bonus Coin on a platform above the Bazuka. | ||
{{br}} | {{br}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
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Blazing Bazukas N.png|The letter N | Blazing Bazukas N.png|The letter N | ||
Blazing Bazukas G.png|The letter G | Blazing Bazukas G.png|The letter G | ||
BlazingBazukas-GBA.png|The Kongs climb across a rope in the Game Boy Advance version | |||
Blazing Bazukas GBA Bonus Level 2.png|The second bonus level in the Game Boy Advance version | Blazing Bazukas GBA Bonus Level 2.png|The second bonus level in the Game Boy Advance version | ||
</gallery> | </gallery> | ||
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|Spa=Bazooka en Llamas | |Spa=Bazooka en Llamas | ||
|SpaM=Bazooka in Flames | |SpaM=Bazooka in Flames | ||
| | |Fre=Bazookas Blagueurs | ||
| | |FreM=Joker Bazukas | ||
|Ger=Furioses Flinten-Feuer | |Ger=Furioses Flinten-Feuer | ||
|GerM=Furious Shotgun Fire | |GerM=Furious Shotgun Fire |
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