Tile and Error: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The two teams are shown to a suspended [[platform]] with a grid of 16 tiles. Each team must [[Ground Pound|ground-pound]] them to change them to the team's color. A player can ground-pound the edges and vertices between tiles to change more than one at once (up to four tiles). Players can [[jump]] on, [[punch]], [[kick]], and ground-pound each other to temporarily stun them. Additionally, players who are knocked off the stage will be returned to the platform by a [[Fly Guy]]. The team that has more tiles of its color when the time expires wins. | The two teams are shown to a suspended [[platform]] with a grid of 16 tiles. Each team must [[Ground Pound|ground-pound]] them to change them to the team's color. A player can ground-pound the edges and vertices between tiles to change more than one at once (up to four tiles). Players can [[jump]] on, [[punch]], [[kick]], and ground-pound each other to temporarily stun them. Additionally, players who are knocked off the stage will be returned to the platform by a [[Fly Guy]]. The team that has more tiles of its color when the time expires wins. If both teams have 8 tiles, the minigame ends in a tie. | ||
The minigame's ending cutscene shows the | The minigame's ending cutscene shows the winners cheering and the losers performing their losing poses. | ||
==Controls== | ==Controls== |