Tile and Error: Difference between revisions

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==Gameplay==
==Gameplay==
The two teams are shown to a suspended [[platform]] with a grid of 16 tiles. Each team must [[Ground Pound|ground-pound]] them to change them to the team's color. A player can ground-pound the edges and vertices between tiles to change more than one at once (up to four tiles). Players can [[jump]] on, [[punch]], [[kick]], and ground-pound each other to temporarily stun them. Additionally, players who are knocked off the stage will be returned to the platform by a [[Fly Guy]]. The team that has more tiles of its color when the time expires wins.
The two teams are shown to a suspended [[platform]] with a grid of 16 tiles. Each team must [[Ground Pound|ground-pound]] them to change them to the team's color. A player can ground-pound the edges and vertices between tiles to change more than one at once (up to four tiles). Players can [[jump]] on, [[punch]], [[kick]], and ground-pound each other to temporarily stun them. Additionally, players who are knocked off the stage will be returned to the platform by a [[Fly Guy]]. The team that has more tiles of its color when the time expires wins. If both teams have 8 tiles, the minigame ends in a tie.


The minigame's ending cutscene shows the winning players cheering and the losers sulking. Ties are possible.
The minigame's ending cutscene shows the winners cheering and the losers performing their losing poses.


==Controls==
==Controls==
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