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When [[Mario]] and [[Luigi]] first visit the castle, the frames on the wall are empty. As [[Super Mario Advance 4: Super Mario Bros. 3 e-Cards|levels]] are scanned through an [[e-Reader]], those containing an [[e-Coin]] will have the coin's frame indented and its level number in the plaque below (the game's [[Wii U]] [[Virtual Console]] release has the frames marked from the outset since the e-Reader levels are built in). As such, the castle appears to be a sort of museum or trophy gallery. | When [[Mario]] and [[Luigi]] first visit the castle, the frames on the wall are empty. As [[Super Mario Advance 4: Super Mario Bros. 3 e-Cards|levels]] are scanned through an [[e-Reader]], those containing an [[e-Coin]] will have the coin's frame indented and its level number in the plaque below (the game's [[Wii U]] [[Virtual Console]] release has the frames marked from the outset since the e-Reader levels are built in). As such, the castle appears to be a sort of museum or trophy gallery. | ||
The castle has three floors of eight frames each, with the second and third floors (2F and 3F) opening to Mario and Luigi once the player scans a level containing a 9th and 17th e-Coin. The player can teleport between floors by pressing {{button|gba|L}} and {{button|gba|R}}. However, despite the game containing the code and sprites to allow this, the e-Reader's failure saw only the completion of 1F ([[Super Leaf]], [[Super Star|Starman]], [[Toad]], | The castle has three floors of eight frames each, with the second and third floors (2F and 3F) opening to Mario and Luigi once the player scans a level containing a 9th and 17th e-Coin. The player can teleport between floors by pressing {{button|gba|L}} and {{button|gba|R}}. However, despite the game containing the code and sprites to allow this, the e-Reader's failure saw only the completion of 1F ([[Super Leaf]], [[Super Star|Starman]], [[Toad]], Mario, [[Princess Peach]], Luigi, [[Mushroom]], [[Fire Flower]]), with American and Australian players able to collect only three e-Coins (Super Leaf, Starman, Mushroom). | ||
Modifying the game's code to have 24 e-Coins collected, thereby filling all of the castle's frames, does nothing. | Modifying the game's code to have 24 e-Coins collected, thereby filling all of the castle's frames, does nothing. | ||
{{br}} | {{br}} | ||
==Trivia== | ==Trivia== | ||
*The music played in the castle is very similar to the theme of [[Toad Town|Mushroom Kingdom]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. | *The music played in the castle is very similar to the theme of [[Toad Town|Mushroom Kingdom]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. |
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