Super Smash Bros. Melee: Difference between revisions

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|genre=[[Genre#Fighting|Fighting]]
|genre=[[Genre#Fighting|Fighting]]
|modes=1-4 players simultaneous
|modes=1-4 players simultaneous
|ratings=Original release:<br>{{ratings|esrb=T|pegi=12|usk=6|cero=A|acb=g8+|dejus=14}} Player's Choice:<br>{{ratings|pegi=3}}
|ratings={{ratings|esrb=T|usk=6|acb=pg|grac=All|dejus=14|elspa=11+}}
|platforms=[[Nintendo GameCube]]
|platforms=[[Nintendo GameCube]]
|media={{media|gcn=1}}
|media={{media|gcn=1}}
|input={{input|gamecube=1}}
|input={{input|gamecube=1}}
}}
}}
'''''Super Smash Bros. Melee''''' (known in Japan, Korea and China as '''''Super Smash Bros. DX''''') is a fighting game for the [[Nintendo GameCube]]. This is the second installment in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] and is the follow-up to ''[[Super Smash Bros.]]'' for the [[Nintendo 64]]. Various characters from [[Nintendo]]'s popular franchises battle on different stages, also taken from the Nintendo franchises. Many major characters of the [[Mario (franchise)|''Mario'' franchise]] make an appearance. The game's major focus is the multiplayer mode, while still offering a number of single-player modes.
'''''Super Smash Bros. Melee''''' ('''''Super Smash Bros. DX''''' in Japanese, Chinese, and Korean) is a fighting game for the [[Nintendo GameCube]]. This is the second installment in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] and is the sequel to ''[[Super Smash Bros.]]'' for the [[Nintendo 64]]. Various characters from [[Nintendo]]'s popular franchises battle on different stages, also taken from the Nintendo franchises. Many major characters of the [[Mario (franchise)|''Mario'' franchise]] make an appearance. The game's major focus is the multiplayer mode, while still offering a number of single-player modes.


==Gameplay==
==Gameplay==
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|-
|-
!rowspan=4 |[[File:Ssbmmario.jpg|75px]]<br>[[Mario]]
!rowspan=4 |[[File:Ssbmmario.jpg|75px]]<br>[[Mario]]
|rowspan=4 |''Super Mario''
|rowspan=4 |''[[Super Mario (series)|Super Mario]]''
|rowspan=4 |Mario is a balanced character with a variety of moves. He attacks quickly, but jumps low and has average recovery. His backwards throw can throw almost farther than any other character's throws. His Cape helps deflect oncoming attacks and shoots whatever is being shot at him back to his opponent.  
|rowspan=4 |Mario is a balanced character with a variety of moves. He attacks quickly, but jumps low and has average recovery. His backwards throw can throw almost farther than any other character's throws. His Cape helps deflect oncoming attacks and shoots whatever is being shot at him back to his opponent.  
|[[Fireball]]
|[[Fireball]]
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|rowspan=4 |''F-Zero''
|rowspan=4 |''F-Zero''
|rowspan=4 |Captain Falcon is the fastest-running character in the game. His attacks are quick, but some are still very strong, particularly his forward aerial knee attack and up-smash. His Falcon Punch is notable for its sheer power. Similar to Fox, he is unique in a way that he is both fast and strong.
|rowspan=4 |Captain Falcon is the fastest-running character in the game. His attacks are quick, but some are still very strong, particularly his forward aerial knee attack and up-smash. His Falcon Punch is notable for its sheer power. Similar to Fox, he is unique in a way that he is both fast and strong.
|[[Falcon Punch]]
|[[Captain Falcon#Falcon Punch|Falcon Punch]]
|-
|-
|[[Raptor Boost]]
|[[Captain Falcon#Raptor Boost|Raptor Boost]]
|-
|-
|[[Falcon Dive]]
|[[Captain Falcon#Falcon Dive|Falcon Dive]]
|-
|-
|[[Falcon Kick]]
|[[Captain Falcon#Falcon Kick|Falcon Kick]]
|-
|-
!rowspan=4 |[[File:MeleeFox.jpg|75px]]<br>[[Fox McCloud|Fox]]
!rowspan=4 |[[File:MeleeFox.jpg|75px]]<br>[[Fox McCloud|Fox]]
|rowspan=4 |''Star Fox''
|rowspan=4 |''Star Fox''
|rowspan=4 |Fox is a fast character with surprising strength. He falls very fast, and his Blaster has the unique ability to do damage to enemies without stopping them. Due to his mix of both high strength and high speed, Fox is widely considered to be one of the best characters in terms of offense.
|rowspan=4 |Fox is a fast character with surprising strength. He falls very fast, and his Blaster has the unique ability to do damage to enemies without stopping them. Due to his mix of both high strength and high speed, Fox is widely considered to be one of the best characters in terms of offense.
|[[Blaster (move)|Blaster]]
|[[Fox McCloud#Blaster|Blaster]]
|-
|-
|[[Fox Illusion]]
|[[Fox McCloud#Fox Illusion|Fox Illusion]]
|-
|-
|[[Fire Fox]]
|[[Fox McCloud#Fire Fox|Fire Fox]]
|-
|-
|[[Reflector]]
|[[Fox McCloud#Reflector|Reflector]]
|-
|-
!rowspan=4 |[[File:Ssbmiceclimbers.jpg|75px]]<br>''[[Ice Climbers]]''
!rowspan=4 |[[File:Ssbmiceclimbers.jpg|75px]]<br>''[[Ice Climbers]]''
|rowspan=4 |''Ice Climber''
|rowspan=4 |''Ice Climber''
|rowspan=4 |The Ice Climbers fight as a pair. The player only controls one Ice Climber, and a CPU plays the partner, who generally follows the player's moves. The Ice Climbers have a low reach, but they also have some high power attacks and dangerous grabs. By changing colors, the player can choose between controlling Popo or Nana.
|rowspan=4 |The Ice Climbers fight as a pair. The player only controls one Ice Climber, and a CPU plays the partner, who generally follows the player's moves. The Ice Climbers have a low reach, but they also have some high power attacks and dangerous grabs. By changing colors, the player can choose between controlling Popo or Nana.
|[[Ice Shot]]
|[[Ice Climbers#Ice Shot|Ice Shot]]
|-
|-
|[[Squall Hammer]]
|[[Ice Climbers#Squall Hammer|Squall Hammer]]
|-
|-
|[[Belay]]
|[[Ice Climbers#Belay|Belay]]
|-
|-
|[[Blizzard (Ice Climber)|Blizzard]]
|[[Ice Climbers#Blizzard|Blizzard]]
|-
|-
!rowspan=4 |[[File:Ssbmness.jpg|75px]]<br>[[Ness]]
!rowspan=4 |[[File:Ssbmness.jpg|75px]]<br>[[Ness]]
|rowspan=4 |''EarthBound''
|rowspan=4 |''EarthBound''
|rowspan=4 |Ness is a slow character who relies on his PSI attacks. He can attack with a baseball bat and a yo-yo as his smash attacks. To recover with his PK Thunder, Ness must direct the ball of lightning and hit himself to catapult himself towards the stage. He also uses his PSI Magnet to recover damage with certain enemy projectiles.
|rowspan=4 |Ness is a slow character who relies on his PSI attacks. He can attack with a baseball bat and a yo-yo as his smash attacks. To recover with his PK Thunder, Ness must direct the ball of lightning and hit himself to catapult himself towards the stage. He also uses his PSI Magnet to recover damage with certain enemy projectiles.
|[[PK Flash]]
|[[Ness#PK Flash|PK Flash]]
|-
|-
|[[PK Fire]]
|[[Ness#PK Fire|PK Fire]]
|-
|-
|[[PK Thunder]]
|[[Ness#PK Thunder|PK Thunder]]
|-
|-
|[[PSI Magnet]]
|[[Ness#PSI Magnet|PSI Magnet]]
|-
|-
!rowspan=4 |[[File:Ssbmkirby.jpg|75px]]<br>[[Kirby]]
!rowspan=4 |[[File:Ssbmkirby.jpg|75px]]<br>[[Kirby]]
|rowspan=4 |''Kirby''
|rowspan=4 |''Kirby''
|rowspan=4 |Kirby is a light and fairly slow character with weak attacks. He can jump five times in mid-air. His Swallow attack allows him to copy other characters' {{button|gcn|B}} abilities. He has the ability to become a Stone and come crashing down on his enemies.
|rowspan=4 |Kirby is a light and fairly slow character with weak attacks. He can jump five times in mid-air. His Swallow attack allows him to copy other characters' {{button|gcn|B}} abilities. He has the ability to become a Stone and come crashing down on his enemies.
|[[Inhale|Swallow]]
|[[Kirby#Inhale|Swallow]]
|-
|-
|[[Hammer (move)|Hammer]]
|[[Kirby#Hammer|Hammer]]
|-
|-
|[[Final Cutter]]
|[[Kirby#Final Cutter|Final Cutter]]
|-  
|-  
|[[Stone (move)|Stone]]
|[[Kirby#Stone|Stone]]
|-
|-
!rowspan=4 |[[File:MeleeSamus.jpg|75px]]<br>[[Samus Aran|Samus]]
!rowspan=4 |[[File:MeleeSamus.jpg|75px]]<br>[[Samus Aran|Samus]]
|rowspan=4 |''Metroid''
|rowspan=4 |''Metroid''
|rowspan=4 |Samus is a heavy character with powerful attacks. Her Grappling Beam, while slow, allows her to grab characters from farther away. She can charge up a shot which increases in power the longer it's charging.
|rowspan=4 |Samus is a heavy character with powerful attacks. Her Grappling Beam, while slow, allows her to grab characters from farther away. She can charge up a shot which increases in power the longer it's charging.
|[[Charge Shot]]
|[[Samus Aran#Charge Shot|Charge Shot]]
|-
|-
|[[Missile]]
|[[Samus Aran#Missile|Missile]]
|-
|-
|[[Screw Attack (move)|Screw Attack]]
|[[Samus Aran#Screw Attack|Screw Attack]]
|-
|-
|[[Bomb (Metroid)|Bomb]]
|[[Samus Aran#Bomb|Bomb]]
|-
|-
!rowspan=4 |[[File:Zeldaart.jpg|75px]]<br>''[[Princess Zelda|Zelda]]''
!rowspan=4 |[[File:Zeldaart.jpg|75px]]<br>''[[Princess Zelda|Zelda]]''
|rowspan=4 |''The Legend of Zelda''
|rowspan=4 |''The Legend of Zelda''
|rowspan=4 |Zelda is a slow-moving character. Her attacks can be quite powerful, but her strongest attacks do not hit the enemy easily. She has the ability to transform herself into Sheik, giving her a wide range of different special moves.
|rowspan=4 |Zelda is a slow-moving character. Her attacks can be quite powerful, but her strongest attacks do not hit the enemy easily. She has the ability to transform herself into Sheik, giving her a wide range of different special moves.
|[[Nayru's Love]]
|[[Princess Zelda#Nayru's Love|Nayru's Love]]
|-
|-
|[[Din's Fire]]
|[[Princess Zelda#Din's Fire|Din's Fire]]
|-
|-
|[[Farore's Wind]]
|[[Princess Zelda#Farore's Wind|Farore's Wind]]
|-
|-
|[[Transform]]
|[[Princess Zelda#Transform|Transform]]
|-
|-
!rowspan=4 |[[File:MeleeShiek.jpg|75px]]<br>''[[Sheik]]''
!rowspan=4 |[[File:MeleeShiek.jpg|75px]]<br>''[[Sheik]]''
|rowspan=4 |''The Legend of Zelda''
|rowspan=4 |''The Legend of Zelda''
|rowspan=4 |Sheik is Zelda's alter-ego. Compared to Zelda, Shiek moves faster, attacks rapidly and combos well. However, unlike Zelda, Sheik does not have a lot of powerful moves. Zelda can transform into Sheik at any point during the match and vice versa, though the player can be Sheik at the start of the battle by holding down {{button|gcn|A}} on the controller.
|rowspan=4 |Sheik is Zelda's alter-ego. Compared to Zelda, Shiek moves faster, attacks rapidly and combos well. However, unlike Zelda, Sheik does not have a lot of powerful moves. Zelda can transform into Sheik at any point during the match and vice versa, though the player can be Sheik at the start of the battle by holding down {{button|gcn|A}} on the controller.
|[[Needle Storm]]
|[[Sheik#Needle Storm|Needle Storm]]
|-
|-
|[[Chain]]
|[[Sheik#Chain|Chain]]
|-
|-
|[[Vanish]]
|[[Sheik#Vanish|Vanish]]
|-
|-
|[[Transform]]
|[[Sheik#Transform|Transform]]
|-
|-
!rowspan=4 |[[File:MeleeLink.jpg|75px]]<br>[[Link]]
!rowspan=4 |[[File:MeleeLink.jpg|75px]]<br>[[Link]]
|rowspan=4 |''The Legend of Zelda''
|rowspan=4 |''The Legend of Zelda''
|rowspan=4 |Link is a character of high weight and medium strength. However, he is rather slow. He uses his sword to attack. He also shoots a bow and has a boomerang.
|rowspan=4 |Link is a character of high weight and medium strength. However, he is rather slow. He uses his sword to attack. He also shoots a bow and has a boomerang.
|[[Hero's Bow|Bow]]
|[[Link#Hero's Bow|Bow]]
|-
|-
|[[Boomerang (move)|Boomerang]]
|[[Link#Boomerang|Boomerang]]
|-
|-
|[[Spin Attack (The Legend of Zelda)|Spin Attack]]
|[[Link#Spin Attack |Spin Attack]]
|-
|-
|[[Bomb (The Legend of Zelda)|Bomb]]
|[[Link#Bomb|Bomb]]
|-
|-
!rowspan=4 |[[File:MeleePikachu.jpg|75px]]<br>[[Pikachu]]
!rowspan=4 |[[File:MeleePikachu.jpg|75px]]<br>[[Pikachu]]
|rowspan=4 |''Pokémon''
|rowspan=4 |''Pokémon''
|rowspan=4 |Pikachu is fast and light. It uses its electric attacks to damage other enemies. Pikachu's recovery is unique in a way that it can be used twice, provided that the second recovery is in a different direction.
|rowspan=4 |Pikachu is fast and light. It uses its electric attacks to damage other enemies. Pikachu's recovery is unique in a way that it can be used twice, provided that the second recovery is in a different direction.
|[[Thunder Jolt]]
|[[Pikachu#Thunder Jolt|Thunder Jolt]]
|-
|-
|[[Skull Bash]]
|[[Pikachu#Skull Bash|Skull Bash]]
|-
|-
|[[Quick Attack]]
|[[Pikachu#Quick Attack|Quick Attack]]
|-
|-
|[[Thunder (Pokémon)|Thunder]]
|[[Pikachu#Thunder|Thunder]]
|-
|-
|}
|}
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* Clear Classic or Adventure mode with any character
* Clear Classic or Adventure mode with any character
* Play 50 Melee matches
* Play 50 Melee matches
|[[Rollout]]
|[[Jigglypuff#Rollout|Rollout]]
|-
|-
|[[Pound]]
|[[Jigglypuff#Pound|Pound]]
|-
|-
|[[Sing]]
|[[Jigglypuff#Sing|Sing]]
|-
|-
|[[Rest]]
|[[Jigglypuff#Rest|Rest]]
|-
|-
!rowspan=4 |[[File:MeleeDr.Mario.jpg|75px]]<br>''[[Dr. Mario]]''
!rowspan=4 |[[File:MeleeDr.Mario.jpg|75px]]<br>''[[Dr. Mario]]''
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* Complete Event #37--Legendary Pokémon
* Complete Event #37--Legendary Pokémon
* Play 200 Melee matches
* Play 200 Melee matches
|[[Thunder Jolt]]
|[[Pichu#Thunder Jolt|Thunder Jolt]]
|-
|-
|[[Skull Bash]]
|[[Pichu#Skull Bash|Skull Bash]]
|-
|-
|[[Agility]]
|[[Pichu#Agility|Agility]]
|-
|-
|[[Thunder (Pokémon)|Thunder]]
|[[Pichu#Thunder|Thunder]]
|-
|-
!rowspan=4 |[[File:Falco Melee art.jpg|75px]]<br>''[[Falco Lombardi|Falco]]''
!rowspan=4 |[[File:Falco Melee art.jpg|75px]]<br>''[[Falco Lombardi|Falco]]''
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* Clear 100-Man Melee
* Clear 100-Man Melee
* Play 300 Melee matches
* Play 300 Melee matches
|[[Blaster (move)|Blaster]]
|[[Falco Lombardi#Blaster|Blaster]]
|-
|-
|[[Falco Phantasm]]
|[[Falco Lombardi#Falco Phantasm|Falco Phantasm]]
|-
|-
|[[Fire Bird]]
|[[Falco Lombardi#Fire Bird|Fire Bird]]
|-
|-
|[[Reflector]]
|[[Falco Lombardi#Reflector|Reflector]]
|-
|-
!rowspan=4 |[[File:MeleeMarth.jpg|75px]]<br>''[[Marth]]''
!rowspan=4 |[[File:MeleeMarth.jpg|75px]]<br>''[[Marth]]''
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* Use the fourteen default characters in either Classic mode or Melee matches
* Use the fourteen default characters in either Classic mode or Melee matches
* Play 400 Melee matches
* Play 400 Melee matches
|[[Shield Breaker]]
|[[Marth#Shield Breaker|Shield Breaker]]
|-
|-
|[[Dancing Blade]]
|[[Marth#Dancing Blade|Dancing Blade]]
|-
|-
|[[Dolphin Slash]]
|[[Marth#Dolphin Slash|Dolphin Slash]]
|-
|-
|[[Counter (Fire Emblem)|Counter]]
|[[Marth#Counter|Counter]]
|-
|-
!rowspan=4 |[[File:Young Link.jpg|75px]]<br>''[[Young Link]]''
!rowspan=4 |[[File:Young Link.jpg|75px]]<br>''[[Young Link]]''
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* Clear Classic or Adventure mode with ten characters, including Link and Zelda/Sheik
* Clear Classic or Adventure mode with ten characters, including Link and Zelda/Sheik
* Play 500 Melee matches
* Play 500 Melee matches
|[[Fire Bow]]
|[[Young Link#Fire Bow|Fire Bow]]
|-
|-
|[[Boomerang (move)|Boomerang]]
|[[Young Link#Boomerang|Boomerang]]
|-
|-
|[[Spin Attack (The Legend of Zelda)|Spin Attack]]
|[[Young Link#Spin Attack|Spin Attack]]
|-
|-
|[[Bomb (The Legend of Zelda)|Bomb]]
|[[Young Link#Bomb|Bomb]]
|-
|-
!rowspan=4 |[[File:GanondorfMelee.jpg|75px]]<br>''[[Ganondorf]]''
!rowspan=4 |[[File:GanondorfMelee.jpg|75px]]<br>''[[Ganondorf]]''
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* Complete Event #29--Triforce Gathering
* Complete Event #29--Triforce Gathering
* Play 600 Melee matches
* Play 600 Melee matches
|[[Warlock Punch]]
|[[Ganondorf#Warlock Punch|Warlock Punch]]
|-
|-
|[[Gerudo Dragon]]
|[[Ganondorf#Gerudo Dragon|Gerudo Dragon]]
|-
|-
|[[Dark Dive]]
|[[Ganondorf#Dark Dive|Dark Dive]]
|-
|-
|[[Wizard's Foot]]
|[[Ganondorf#Wizard's Foot|Wizard's Foot]]
|-
|-
!rowspan=4 |[[File:Mewtwo.jpg|75px]]<br>''[[Mewtwo]]''
!rowspan=4 |[[File:Mewtwo.jpg|75px]]<br>''[[Mewtwo]]''
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* Play a combined total of 20 hours of Melee matches
* Play a combined total of 20 hours of Melee matches
* Play 700 Melee matches
* Play 700 Melee matches
|[[Shadow Ball]]
|[[Mewtwo#Shadow Ball|Shadow Ball]]
|-
|-
|[[Confusion]]
|[[Mewtwo#Confusion|Confusion]]
|-
|-
|[[Teleport (Pokémon)|Teleport]]
|[[Mewtwo#Teleport|Teleport]]
|-
|-
|[[Disable]]
|[[Mewtwo#Disable|Disable]]
|-
|-
!rowspan=4 |[[File:Ssbmluigi.jpg|75px]]<br>[[Luigi]]
!rowspan=4 |[[File:Ssbmluigi.jpg|75px]]<br>[[Luigi]]
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* Finish the first stage of Adventure mode with ##:#2:## on the timer
* Finish the first stage of Adventure mode with ##:#2:## on the timer
* Play 800 Melee matches
* Play 800 Melee matches
|[[Fireball]]
|[[Green Fireball|Fireball]]
|-
|-
|[[Green Missile]]
|[[Green Missile]]
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* Complete Classic or Adventure mode with Marth without continuing
* Complete Classic or Adventure mode with Marth without continuing
* Play 900 Melee matches
* Play 900 Melee matches
|[[Flare Blade]]
|[[Roy (Fire Emblem)#Flare Blade|Flare Blade]]
|-
|-
|[[Double-Edge Dance]]
|[[Roy (Fire Emblem)#Double-Edge Dance|Double-Edge Dance]]
|-
|-
|[[Blazer (Fire Emblem)|Blazer]]
|[[Roy (Fire Emblem)#Blazer|Blazer]]
|-
|-
|[[Counter (Fire Emblem)|Counter]]
|[[Roy (Fire Emblem)#Counter|Counter]]
|-
|-
!rowspan=4 |[[File:Mr.GameandWatchart.jpg|75px]]<br>''[[Mr. Game & Watch]]''
!rowspan=4 |[[File:Mr.GameandWatchart.jpg|75px]]<br>''[[Mr. Game & Watch]]''
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* Clear Classic, Adventure or Target Smash with every other character
* Clear Classic, Adventure or Target Smash with every other character
* Play 1,000 Melee matches
* Play 1,000 Melee matches
|[[Chef (move)|Chef]]
|[[Mr. Game & Watch#Chef|Chef]]
|-
|-
|[[Judge (move)|Judge]]
|[[Mr. Game & Watch#Judge|Judge]]
|-
|-
|[[Fire (move)|Fire]]
|[[Mr. Game & Watch#Fire|Fire]]
|-
|-
|[[Oil Panic (move)|Oil Panic]]
|[[Mr. Game & Watch#Oil Panic|Oil Panic]]
|-
|-
|}
|}
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|[[Brinstar Depths|Planet Zebes: <br> Brinstar Depths]]
|[[Brinstar Depths|Planet Zebes: <br> Brinstar Depths]]
|Play 50 Melee matches
|Play 50 Melee matches
|align=left | Brinstar Depths from ''Metroid'' features a large rock platform. There are few floating rocks, which players can jump onto at any time. When Kraid hits it, the large rock rotates in any direction, exposing a different side of it.
|align=left | Unlike Brinstar, this ''Metroid'' stage features a large round rock platform found inside a spherical cage covered in embedded spikes. There are few floating rocks, which players can jump onto at any time. From time to time, Kraid slashes the large platform which causes it to rotate in any direction, exposing a different side of it.
|-
|-
|[[File:Ssbmstagesfourside.jpg|100px]]
|[[File:Ssbmstagesfourside.jpg|100px]]
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|[[Poké Floats|Kanto Skies: <br> Poké Floats]]
|[[Poké Floats|Kanto Skies: <br> Poké Floats]]
|Play 200 Melee matches
|Play 200 Melee matches
|align=left | The Poke Floats stage takes place in the skies of Kanto, where giant floating Pokemon balloons are found. To survive on this stage, the player must jump from one Pokemon balloon to the next. It is unlocked by playing 200 Vs Matches.
|align=left | The Poke Floats stage takes place in the skies of Kanto, where giant floating Pokemon balloons are found. During this stage, the player must jump onto one balloon by the time the others vanish.
|-
|-
|[[File:SSBM-Mario2.jpg|100px]]
|[[File:SSBM-Mario2.jpg|100px]]
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|[[Battlefield|Special Stages: <br> Battlefield]]
|[[Battlefield|Special Stages: <br> Battlefield]]
|Clear All-Star for the first time
|Clear All-Star for the first time
|align=left | Battlefield is a floating stage consisting of a big platform in the middle and three smaller platforms hovering above it. The stage does not have any side effects, which allows players to solely concentrate on the fight.
|align=left | Battlefield is a floating stage in space consisting of a big platform in the middle and three smaller platforms hovering above it. The stage does not have any side effects, which allows players to solely concentrate on the fight.
|-
|-
|[[File:Final Destination Melee.png|100px]]
|[[File:Final Destination Melee.png|100px]]
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|Tom "Mugwum" Bramwell,<br>[https://web.archive.org/web/20020604032523/https://www.eurogamer.net/content/r_ssbm_gc Eurogamer]
|Tom "Mugwum" Bramwell,<br>[https://web.archive.org/web/20020604032523/https://www.eurogamer.net/content/r_ssbm_gc Eurogamer]
|10/10
|10/10
|''Overall it’s an exotic cocktail of entertainment for Nintendo fans, who will slurp up every last drop, and if you want to talk about longevity, I’ve had this game on import for about six months and I still haven’t finished it. People talk about killer apps and games that sell systems, and if you can put aside any preconceptions of this as a kiddie title or a game for beat ‘em up virgins only, then you will have one of the finest videogames ever to issue forth from the caring hands of a developer. One to be remembered, and definitely one to own.''
|''Overall it's an exotic cocktail of entertainment for Nintendo fans, who will slurp up every last drop, and if you want to talk about longevity, I've had this game on import for about six months and I still haven't finished it. People talk about killer apps and games that sell systems, and if you can put aside any preconceptions of this as a kiddie title or a game for beat 'em up virgins only, then you will have one of the finest videogames ever to issue forth from the caring hands of a developer. One to be remembered, and definitely one to own.''
|-
|-
|Nintendo GameCube
|Nintendo GameCube
Line 1,333: Line 1,333:


===Sales===
===Sales===
''Super Smash Bros. Melee'' is the best selling game for the [[Nintendo GameCube]], selling about 7.09 million copies worldwide, as of December 31, 2009.
''Super Smash Bros. Melee'' is the best-selling game for the [[Nintendo GameCube]], selling about 7.09 million copies worldwide, as of December 31, 2009.


==Media==
==Media==
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|pipe2=Princess Peach's Castle
|pipe2=Princess Peach's Castle
|length2=0:30
|length2=0:30
|type3=audio
|name3=SSBM Rainbow Cruise
|pipe3=Rainbow Cruise
|length3=0:30
}}
}}


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|-
|-
|Link
|Link
|[[Wikipedia:Nobuyuki Hiyama|Nobuyuki Hiyama]]
|{{wp|Nobuyuki Hiyama}}
|-
|-
|Kirby, Ness
|Kirby, Ness
|[[Wikipedia:Makiko Ohmoto|Makiko Ohmoto]]
|{{wp|Makiko Ohmoto}}
|-
|-
|Yoshi
|Yoshi
Line 1,374: Line 1,378:
|-
|-
|Fox McCloud
|Fox McCloud
|[[Wikipedia:Shinobu Satouchi|Shinobu Satouchi]]
|{{wp|Shinobu Satouchi}}
|-
|-
|Fox McCloud (cutscene)
|Fox McCloud (cutscene)
|[[Wikipedia:Steve Malpass|Steve Malpass]]
|{{wp|Steve Malpass}}
|-
|-
|Pikachu
|Pikachu
|[[Wikipedia:Ikue Ōtani|Ikue Ohtani]]
|{{wp|Ikue Ōtani|Ikue Ohtani}}
|-
|-
|Captain Falcon
|Captain Falcon
|[[Wikipedia:Ryo Horikawa|Ryo Horikawa]]
|{{wp|Ryo Horikawa}}
|-
|-
|Jigglypuff (English)
|Jigglypuff (English)
|[[Wikipedia:Rachael Lillis|Rachael Lillis]]
|{{wp|Rachael Lillis}}
|-
|-
|Jigglypuff (Japanese)
|Jigglypuff (Japanese)
|[[Wikipedia:Mika Kanai|Mika Kanai]]
|{{wp|Mika Kanai}}
|-
|-
|Jigglypuff (French)
|Jigglypuff (French)
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|-
|-
|Popo, Nana
|Popo, Nana
|[[Wikipedia:Sanae Kobayashi|Sanae Kobayashi]]
|{{wp|Sanae Kobayashi}}
|-
|-
|Zelda, Sheik
|Zelda, Sheik
|[[Wikipedia:Jun Mizusawa|Jun Mizusawa]]
|{{wp|Jun Mizusawa}}
|-
|-
|Young Link
|Young Link
|[[Wikipedia:Fujiko Takimoto|Fujiko Takimoto]]
|{{wp|Fujiko Takimoto}}
|-
|-
|Falco Lombardi
|Falco Lombardi
|[[Wikipedia:Hisao Egawa|Hisao Egawa]]
|{{wp|Hisao Egawa}}
|-
|-
|Falco Lombardi (cutscene)
|Falco Lombardi (cutscene)
|[[Wikipedia:Ben Cullum|Ben Cullum]]
|{{wp|Ben Cullum}}
|-
|-
|Pichu
|Pichu
|[[Wikipedia:Satomi Koorogi|Satomi Koorogi]]
|{{wp|Satomi Koorogi}}
|-
|-
|Mewtwo
|Mewtwo
|[[Wikipedia:Masachika Ichimura|Masachika Ichimura]]
|{{wp|Masachika Ichimura}}
|-
|-
|Marth
|Marth
|[[Wikipedia:Hikaru Midorikawa|Hikaru Midorikawa]]
|{{wp|Hikaru Midorikawa}}
|-
|-
|Roy
|Roy
|[[Wikipedia:Jun Fukuyama|Jun Fukuyama]]
|{{wp|Jun Fukuyama}}
|-
|-
|Announcer, Master Hand, Crazy Hand
|Announcer, Master Hand, Crazy Hand
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==Trivia==
==Trivia==
{{NIWA|NWiki=1|SmashWiki=1}}
{{NIWA|Bulbapedia=1|FZeroWiki=1|FireEmblem=1|LylatWiki=1|MetroidWiki-p=Metroid in Super Smash Bros. Melee|NWiki=1|Nookipedia=1|Pikipedia=1|SmashWiki=1|StrategyWiki=1|WiKirby=1|WikiBound=1|ZeldaWiki=1}}
*In Classic Mode, for some unknown reason, the player never fights against [[Ganondorf]] or [[Roy (Fire Emblem)|Roy]]. Ganondorf appears only as a teammate in Classic Mode, while Roy never appears at all as a CPU player. In addition, Zelda is never a teammate for the player in that game mode. Also, the player only fights [[Mr. Game & Watch]] in the multi-man battle.
*In Classic Mode, for some unknown reason, the player never fights against [[Ganondorf]] or [[Roy (Fire Emblem)|Roy]]. Ganondorf appears only as a teammate in Classic Mode, while Roy never appears at all as a CPU player. In addition, Zelda is never a teammate for the player in that game mode. Also, the player only fights [[Mr. Game & Watch]] in the multi-man battle.
*''Super Smash Bros. Melee'' is not only the first in its franchise to be Teen-rated, but it's also the first time that any of those Nintendo characters that appear in-game, with the exception of ''Fire Emblem'' characters, appeared in a game rated Teen or a foreign equivalent.
*''Super Smash Bros. Melee'' is not only the first in its franchise to be Teen-rated, but it's also the first time that any of those Nintendo characters that appear in-game, with the exception of ''Fire Emblem'' characters, appeared in a game rated Teen or a foreign equivalent.
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**However, Mario and Bowser were not playable on the GameCube until this game, making Luigi the only playable character in ''Super Smash Bros. Melee'' to be playable in a previous GameCube game, as ''Luigi's Mansion'' was released before ''Melee''.
**However, Mario and Bowser were not playable on the GameCube until this game, making Luigi the only playable character in ''Super Smash Bros. Melee'' to be playable in a previous GameCube game, as ''Luigi's Mansion'' was released before ''Melee''.


==References==
<references />
{{SSBM}}
{{SSBM}}
{{MarioGames}}
{{MarioGames}}
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