Skowl: Difference between revisions

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Initially, Skowl's attacks are limited to shooting a wide fan of feather missiles and summoning eggs down onto the arena. These eggs damage the Kongs if they hit them from below. Some of these eggs contain small [[Hootz]]es, which can be jumped on and used as projectiles against Skowl. Skowl also turns his wings to ice and sends out [[Icy Spike Ball| Ice Spike Balls]] to the opposite end of the platform. The icy spike balls continues to roll in a direction until falling off the platform. At some points of the battle, Skowl will descend from the air from one side of the arena and try to ram into the Kongs.
Initially, Skowl's attacks are limited to shooting a wide fan of feather missiles and summoning eggs down onto the arena. These eggs damage the Kongs if they hit them from below. Some of these eggs contain small [[Hootz]]es, which can be jumped on and used as projectiles against Skowl. Skowl also turns his wings to ice and sends out [[Icy Spike Ball| Ice Spike Balls]] to the opposite end of the platform. The icy spike balls continues to roll in a direction until falling off the platform. At some points of the battle, Skowl will descend from the air from one side of the arena and try to ram into the Kongs.


In the later phases of the battle, each in a different area of the boss level, Skowl uses more attacks. This includes creating a windstorm by flapping his wings, shooting sets of feather projectiles and calling in fleets of flying Hootz with horned helmets to swoop onto the platform at the Kongs while still using some of his previous attacks. Near the end of the battle, Skowl sends large eggs from the sky onto the arena, each one containing three Hootzes, and Skowl appearing inside the fifth large egg.
In the later phases of the battle, each in a different area of the boss level, Skowl uses more attacks. This includes creating a windstorm by flapping his wings, shooting sets of feather projectiles and calling in several fleets of Hootzes wearing horned helmets to swoop onto the platform at the Kongs while still using some of his previous attacks. Near the end of the battle, Skowl sends large eggs from the sky onto the arena, each one containing three Hootzes, and Skowl appearing inside the fifth large egg.


To attack Skowl, Donkey Kong must jump on a summoned Hootz to flip it over and pick it up. He must then throw it at Skowl to damage him, especially before he attempts his ramming attack. To hit Skowl an eighth time, Donkey Kong must wait until Skowl falls out of one of the falling eggs. Skowl will then lose his helmet and be temporarily stunned, which will allow Donkey Kong to jump on its head and damage him. Skowl gets defeated after taking nine hits in total.
To attack Skowl, the Kongs must jump on a summoned Hootz to flip it over and pick it up. They must then throw it at Skowl to damage him, especially before he attempts his ramming attack. To hit Skowl an eighth time, the Kongs must wait until Skowl falls out of one of the falling eggs. Skowl will then lose his helmet and be temporarily stunned, which will allow the Kongs to jump on his head and damage him. Skowl is defeated after taking nine hits in total.


==Gallery==
==Gallery==
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