Drill Bros.: Difference between revisions

377 bytes added ,  4 years ago
Line 8: Line 8:


===''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
===''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
The technique returns in ''Mario & Luigi: Bowser's Inside Story'' and ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'', learned at the [[Energy Hold]]. It is usable by Mario and Luigi and serves a similar function to the last game, letting them traverse under tight areas and find Beans in the overworld, marked with again an 'X'. They can also find Beans in [[Bowser's body]], except they are marked by sparkling spots instead of an 'X'. The move can also be used to collect [[Mushroom Ball]]s in [[Toad Town Mall]], and is also required to stop the pain in [[Bowser]]'s back in the [[Lumbar Nook]].
The technique returns in ''Mario & Luigi: Bowser's Inside Story'' and ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'', this time being used by Mario and Luigi and learned at the [[Energy Hold]]. When Mario and Luigi [[Spin Jump (Mario & Luigi series)|spin]] into a drill-like bone inside the Energy Hold, they come across an extremely small space. Mario and Luigi get the idea to drill into the ground using their hammers, thus learning Drill Bros. It serves a similar function to the last game, letting them traverse under small and tight areas than not even [[Mini-Mario]] can travel through, activate certain things inside [[Bowser's body]], and dig out beans in the overworld, marked with again an 'X'. They can also find Beans in [[Bowser's body]], except they are marked by sparkling spots instead of an 'X'. The move can also be used to collect [[Mushroom Ball]]s in [[Toad Town Mall]], and is also required to stop the pain in [[Bowser]]'s back in the [[Lumbar Nook]].


===''Super Mario-Kun''===
===''Super Mario-Kun''===
3,673

edits