Donkey Kong Barrel Blast: Difference between revisions

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==Gameplay==
==Gameplay==
[[File:Dynamite.PNG|thumb|200px|left|[[Donkey Kong]] racing on [[Mt Dynamite]].]]
[[File:Dynamite.PNG|thumb|200px|left|[[Donkey Kong]] racing on [[Mt Dynamite]].]]
Players pick a character with varying stats, strengths and weaknesses and race around an obstacle filled course in an attempt to finish in first place out of eight racers. During a race, players can obtain [[Item|items]] from Item Balloons and use them to interfere their rivals progress. The item system is similar to that of the [[Mario Kart (series)|''Mario Kart'' series]] prior to ''[[Mario Kart 8]]''. More powerful items are awarded the further behind a racer is. Players in first place are likely to get either [[Banana|Banana Bunches]] or [[Backward Barrel]]s, while those near last place may get a [[Crystal Coconut]], [[Mega TNT Barrel]] or [[Quawks]]. Players receive a certain amount of points depending on which position they finished a race in. The player with the most amount of points at the end is the winner.
The vehicular form of transportation in ''Donkey Kong Barrel Blast'' are rocket-powered bongos; due to their aerial nature, the racers are unaffected by the course's grounded terrain, but they move slower underwater and automatically reach their top speed inside a wormhole and when entering a Launcher Barrel. As with all racing games, players pick a character with varying stats, strengths and weaknesses, and race around an obstacle filled course in an attempt to finish in first place out of eight competing racers. During a race, players can obtain [[Item|items]] from Item Balloons and use them to interfere their rivals progress, which draws inspiration from that of the general [[Mario Kart (series)|''Mario Kart'' series]]. Additionally, also drawing inspiration from the ''Mario Kart'' series, more powerful items are awarded to racers who are further behind; players in first place are likely to get either the weaker [[Banana|Banana Bunches]] or [[Backward Barrel]]s items, while those near last place may get a [[Crystal Coconut]], [[Mega TNT Barrel]] or [[Quawks]]. When a race is completed, players receive a certain amount of points depending on which position they finished a race in. The player with the most amount of points at the end of the set of races is the winner.


[[File:DKBB SaltySea 2.png|thumb|200px|left|Donkey Kong riding on [[Enguarde the Swordfish|Enguarde]] on [[Salty Sea]].]]
[[File:DKBB SaltySea 2.png|thumb|200px|left|Donkey Kong riding on [[Enguarde the Swordfish|Enguarde]] on [[Salty Sea]].]]
[[File:DKBB ScorchingCanyon Cart.png|thumb|200px|Donkey Kong riding in a [[Minecart]] on [[Scorching Canyon]].]]
[[File:DKBB ScorchingCanyon Cart.png|thumb|200px|Donkey Kong riding in a [[Minecart]] on [[Scorching Canyon]].]]
Bananas are found on the racetracks and are used to fill up a gauge that contains [[Wild Move]]s which give players a small speed boost when used that can be extended by repeatedly crashing into [[Barrel|barrels]], certain enemies like [[Zinger]]s or other players, making them lose ten bananas. Players can carry up to six Wild Moves. Players are also able to attack obstacles and other players, and any player hit by an item loses ten bananas. Rocket-powered bongos are used to race around the courses. As they remain above ground at all times, they are unaffected by the course's grounded terrain, but they move slower underwater and will automatically reach their top speed inside a wormhole and when entering a Launcher Barrel. Players are also able to jump over obstacles with them but they cannot [[Drift|drift]].  
Bananas are found on the racetracks and are used to fill up a gauge that contains [[Wild Move]]s, which give players a small speed boost when used; this move can be extended by repeatedly crashing into [[Barrel|barrels]], certain enemies like [[Zinger]]s or other players, making them lose ten bananas. Players can carry up to six Wild Moves. Players are also able to attack obstacles and other players, and any player hit by an item loses ten bananas. Additionally, players can perform a jump to avoid obstacles.


A unique feature in this game is the ability to ride a [[Toboggan]], a [[Minecart]] as well as [[Animal Buddy|Animal Buddies]]. The former two pits the player in a small bonus game were they can obtain more bananas and use the bonus area as a shortcut, while the latter allows a player to break through obstacles. Several types of barrels are also present, each with a different purpose. Normal barrels are weak obstacles that are essential to Wild Move combos, [[Steel Keg|Iron Barrels]] will significantly slow down a player who bumps into them while [[Barrel Cannon|Launcher Barrels]] can be used as shortcuts. Players will also encounter some wooden panels with a red '''!'''-mark on them. These are known as Surprise Panels, and they will summon a wide variety of things after being touched. Some examples are [[Golden Banana]]s, barrels and Launcher Barrels. Three difficulty levels not only control how difficult CPU players will be during a race, but how fast a player will move once they reach their top speed, with Rookie being the slowest, Pro being medium and Expert being the fastest.
A unique feature in this game is the ability to ride a [[Toboggan]], a [[Minecart]], as well as [[Animal Buddy|Animal Buddies]]. The former two pits the player in a small bonus game were they can obtain more bananas and use the bonus area as a shortcut, while the latter allows a player to break through obstacles. Several types of barrels are also present, each with a different purpose. Normal barrels are weak obstacles that are essential to Wild Move combos, [[Steel Keg|Iron Barrels]] significantly slows down a player who bumps into them while [[Barrel Cannon|Launcher Barrels]] can be used as shortcuts. Players also encounter some wooden panels with a red '''!'''-mark on them. These are known as Surprise Panels, and they summon a wide variety of items after being touched. Some examples are [[Golden Banana]]s, barrels, and Launcher Barrels. Three difficulty levels not only control the difficultly of CU players during a race, but how fast a player will move once they reach their top speed, with Rookie being the slowest, Pro being medium and Expert being the fastest.


Point spreads works identically to ''[[Mario Kart: Double Dash!!]]'' and ''[[Mario Kart DS]]''. If two or more human players are playing, only four racers are present but the point spread remains the same.   
Point spreads works identically to ''[[Mario Kart: Double Dash!!]]'' and ''[[Mario Kart DS]]''. If two or more human players are playing, only four racers are present but the point spread remains the same.