Mushroom: Difference between revisions

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{{item-infobox  
{{item-infobox  
|description=A mushroom with a red cap, white spots and eyes.
|description=A mushroom with a red cap, white spots and eyes.
|effect=Speeds up the player's kart, restores HP.
|effect=Speeds up the player's kart (''[[Mario Kart (series)|Mario Kart series]]'')<br>restores HP ([[Genre#Role Playing|RPG games]])<br>allows a player to roll 2 dice blocks (''[[Mario Party (series)|Mario Party series]]'')
|image=[[File:MushroomMarioKart8.png|200px]]<br>Artwork from ''[[Mario Kart 8]]''.
|image=[[File:MushroomMarioKart8.png|200px]]<br>Artwork from ''[[Mario Kart 8]]''.
|first_appearance=''[[Super Mario Bros. 2]]'' ([[List of Mario games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros ]]'' ([[List of Mario games by date#1985|1985]])
|latest_appearance=''[[Mario Kart 8]]'' ([[List of Mario games by date#2014|2014]])
|latest_appearance=''[[Mario Kart 8]]'' ([[List of Mario games by date#2014|2014]])
}}
}}
'''Mushrooms''' are [[items]] which restore players' health. They appear in most of the RPGs. They are also items in the ''[[Mario Kart (series)|Mario Kart]]'' series.
'''Mushrooms''' (referred as '''Dash Mushrooms''' in the ''[[Mario Kart (series)|Mario Kart]]'' series) are [[items]] which restore players' health. They appear in most of the RPGs. They are also items in the ''Mario Kart'' series.


==History==
==History==
===''Super Mario Bros. 2''===
===''Super Mario Bros. 2''===
Mushrooms add an additional mark/heart to the [[Health Meter|life meter]], to a maximum of four. The meter then resets to two marks at the start of the following stage. Up to two are located in each stage, and are found only in specific [[Subspace]] locations within the stage. In [[Super Mario Advance]], an extra mushroom is added to each level to bring the maximum total to five hearts.
Mushrooms add an additional mark or heart to the [[Health Meter|life meter]], to a maximum of four. The meter then resets to two marks at the start of the following stage. Up to two are located in each stage, and are found only in specific [[Subspace]] locations within the stage. In [[Super Mario Advance]], an extra mushroom is added to each level to bring the maximum total to five hearts.


The equivalent to the Mushrooms in ''[[Yume Kōjō: Doki Doki Panic]]'' are hearts.
The equivalent to the Mushrooms in ''[[Yume Kōjō: Doki Doki Panic]]'' are hearts.
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In ''[[Mario Kart (series)|Mario Kart]]'', a Mushroom is an item that grants a [[Kart]] a short speed boost when used. Mushrooms can come in singles or triplets, the latter providing three Mushrooms to use in a row. In ''[[Mario Kart: Double Dash!!]]'' a character holds these mushrooms in piles, but if the kart is hit by an item on the road, these mushrooms will fall off and the character will have one remaining on hand. Normally this set appears as default power-ups in time trial mode (excluding ''[[Super Mario Kart]]'') to use specially over shortcuts of a determined course. Another type of Mushroom is the [[Golden Mushroom]], that can be used indefinitely in a restricted period of time. One can optionally be used for the ''[[Mario Kart 64]]'' [[List of glitches in Mario Kart 64#Fast Lap Across Space in Rainbow Road|shortcut]].
In ''[[Mario Kart (series)|Mario Kart]]'', a Mushroom is an item that grants a [[Kart]] a short speed boost when used. Mushrooms can come in singles or triplets, the latter providing three Mushrooms to use in a row. In ''[[Mario Kart: Double Dash!!]]'' a character holds these mushrooms in piles, but if the kart is hit by an item on the road, these mushrooms will fall off and the character will have one remaining on hand. Normally this set appears as default power-ups in time trial mode (excluding ''[[Super Mario Kart]]'') to use specially over shortcuts of a determined course. Another type of Mushroom is the [[Golden Mushroom]], that can be used indefinitely in a restricted period of time. One can optionally be used for the ''[[Mario Kart 64]]'' [[List of glitches in Mario Kart 64#Fast Lap Across Space in Rainbow Road|shortcut]].


In recent ''Mario Kart'' games, Mushrooms can be used as well to knock aside other karts or even steal an item from the opponents when coming in contact as seen in ''Double Dash!!''. In later games, this move is not possible to steal items, but works to steal balloons, [[Shine Sprite]]s or [[coin]]s from other players when playing in Mario battle mode.
In recent ''Mario Kart'' games, Mushrooms can be used as well to knock aside other karts or even steal an item from opponents by ramming them, as seen in ''Double Dash!!''. In later games, this move cannot steal items, but works to steal balloons, [[Shine Sprite]]s or [[coin]]s from other players when playing in battle mode.


The Mushroom is also used as the logo for the [[Mushroom Cup]] in every ''Mario Kart'' game to date.
The Mushroom is also used as the logo for the [[Mushroom Cup]] in every ''Mario Kart'' game to date.


In the European version of ''[[Mario Kart 7]]'', it is called '''Dash Mushroom''' and '''Triple Dash Mushroom'''.
In the European version of ''[[Mario Kart 7]]'', it is called '''Dash Mushroom''' and '''Triple Dash Mushroom'''. Also in ''Mario Kart 7'', there is a large mushroom in the cave of [[Rosalina's Ice World]].


===''Mario & Wario''===
===''Mario & Wario''===
Mushrooms appear in this game as '''Time Kinoko'''. A Time Kinoko is a very rare item that only appears in certain courses, and they function similarly to the [[+ Clock|Clock]]s of other games by refilling the Time Gauge (タイムゲージ), which is a version of the [[Time Limit|timer]] seen in other games except represented by a bar rather than numbers. To grab one, [[Wanda]] had to make her character walk over to it.
[[File:MushroomM&W.png|frame|left]]
Mushrooms appear in this game as '''Time Kinoko''' (タイムキノコ,<ref>''Mario & Wario'' instruction booklet, page 10.</ref> or ''Time Mushroom''). A Time Kinoko is a very rare item that only appears in certain courses, and they function similarly to the [[+ Clock|Clock]]s of other games by refilling the Time Gauge (タイムゲージ<ref>''Mario & Wario'' instruction booklet, pages 6 & 10.</ref>), a version of the [[Time Limit|timer]] represented by a bar rather than numbers. To grab one, [[Wanda]] must make her character walk over to it.


===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', a basic Mushroom recovers 30 [[HP]] for one party member. This Mushroom had a red and white cap with an orange stem (and no face). The Mid Mushroom, as a result of also being more expensive, is that they recover 80 HP to one party member.  
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', a basic Mushroom recovers 30 [[HP]] for one party member. This Mushroom had a red and white cap with an orange stem (and no face). The Mid Mushroom, as a result of also being more expensive, is that they recover 80 HP to one party member.  
Mid Mushrooms differ in appearance from the regular Mushroom, having a green cap rather than a red one. The Max Mushroom, being the greatest one of them all, is able to recover all HP to one party member. They have a yellow cap, different from all other Mushrooms. The bad Mushroom, only found in [[Seaside Town]], does not recover HP and is used only in battle. When used, they poison an enemy of choice, but some enemies don't get poisoned, so it is not that useful. They have the same appearance as a regular Mushroom in the game. However, Mushrooms that are found in [[Treasure Box]]es recovers all HP and [[FP]] for Mario's entire party. These Mushrooms are used as soon as they are picked up. Additionally, these powerful Mushrooms have faces. Also, most Mushroom Treasure Chests restock with every selection of a certain area. A special type of Mushroom is sold by the [[Goombette]] [[Triplets]] at the shop in [[Monstro Town]]. These Mushrooms, apart from restoring 30 HP, also turn the user into a Mushroom during battle.
Mid Mushrooms differ in appearance from the regular Mushroom, having a green cap rather than a red one. The Max Mushroom, being the greatest one of them all, is able to recover all HP to one party member. They have a yellow cap, different from all other Mushrooms. The bad Mushroom, only found in [[Seaside Town]], does not recover HP and is used only in battle. When used, they poison an enemy of choice, but some enemies don't get poisoned, so it is not that useful. They have the same appearance as a regular Mushroom in the game. However, Mushrooms that are found in [[Treasure Chest#Super Mario RPG: Legend of the Seven Stars|Treasure Boxes]] recovers all HP and [[FP]] for Mario's entire party. These Mushrooms are used as soon as they are picked up. Additionally, these powerful Mushrooms have faces. Also, most Mushroom Treasure Chests restock with every selection of a certain area. A special type of Mushroom is sold by the [[Micro-Goomba|Goombette]] [[Triplets]] at the shop in [[Monstro Town]]. These Mushrooms, apart from restoring 30 HP, also turn the user into a Mushroom during battle.


A [[Mushroom (status effect)|particular status ailment]] turns characters into a Mushroom. While a Mushroom, the character recovers health every turn, but is completely immobilized. Like the Mushrooms from the Treasure Chest, they also have faces on them.
A [[Mushroom (status effect)|particular status ailment]] turns characters into a Mushroom. While a Mushroom, the character recovers health every turn, but is completely immobilized. Like the Mushrooms from the Treasure Chest, they also have faces on them.
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In ''[[Mario Party Advance]]'', their effect is different. In this installment, Mushrooms allow the player to roll the Dice Block. Each turn, a Mushroom will be depleted from the stock. For players to win Mushrooms, they have to win minigames. Players will usually receive three Mushrooms when they win a minigame, although there are cases in which the award for winning a minigame will be six Mushrooms. The game ends when the player doesn't have any Mushrooms left.
In ''[[Mario Party Advance]]'', their effect is different. In this installment, Mushrooms allow the player to roll the Dice Block. Each turn, a Mushroom will be depleted from the stock. For players to win Mushrooms, they have to win minigames. Players will usually receive three Mushrooms when they win a minigame, although there are cases in which the award for winning a minigame will be six Mushrooms. The game ends when the player doesn't have any Mushrooms left.


In ''[[Mario Party: Island Tour]]'', it allows the player to add three spaces to the Dice Block total.
In ''[[Mario Party: Island Tour]]'', they're referred to as '''Dash Mushrooms''', and allow the player to add three spaces to the Dice Block total.
 
In ''[[Mario Party 10]]'', they appear in the minigame [[Movin' Mushrooms]]. If it falls into a cart, the respective team gains one point.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
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Mushrooms are the basic item for healing in ''[[Mario & Luigi: Superstar Saga]]''. They are the cheapest item found in stores and the first item obtained. Their colouring is reversed in this game, with their caps being white with red spots; they also lack faces. Regular Mushrooms restore 25 HP, Super Mushrooms restore 50 HP, Ultra Mushrooms restore 120 HP, and Max Mushrooms restore all HP. Five special [[Golden Mushroom]]s can also be found in the game; the rare item restores all HP and BP. [[Badge|Shroom Badges]] that can be purchased at certain shops will increase Mario and Luigi's attack according to the number of Mushrooms in their inventory.
Mushrooms are the basic item for healing in ''[[Mario & Luigi: Superstar Saga]]''. They are the cheapest item found in stores and the first item obtained. Their colouring is reversed in this game, with their caps being white with red spots; they also lack faces. Regular Mushrooms restore 25 HP, Super Mushrooms restore 50 HP, Ultra Mushrooms restore 120 HP, and Max Mushrooms restore all HP. Five special [[Golden Mushroom]]s can also be found in the game; the rare item restores all HP and BP. [[Badge|Shroom Badges]] that can be purchased at certain shops will increase Mario and Luigi's attack according to the number of Mushrooms in their inventory.


A unique mushroom called the [[Invincishroom]] can be found only when the player has beaten the high score of a certain minigame. The player cannot use it, however, because Mario eats it as soon as he and Luigi win it, causing him to become very sick and slowly turn into a [[bean]]. Luigi cures Mario by giving him [[Crabbie Grass]], which is found in [[Guffawha Ruins]].
A unique mushroom called the [[Invincishroom]] (a mix of [[1-Up Mushroom]]s and [[Star]]s) can be found only when the player has beaten the high score of a certain minigame. The player cannot use it, however, because Mario eats it as soon as he and Luigi win it, causing him to become very sick and slowly turn into a [[bean]]. Luigi cures Mario by giving him [[Crabbie Grass]], which is found in [[Guffawha Ruins]].


====''Mario & Luigi: Partners in Time''====
====''Mario & Luigi: Partners in Time''====
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Also, there was a [[Clothing]] item called the Mushroom Glove, which would have a random mushroom be consumed every turn to the bro. that has the glove.
Also, there was a [[Clothing]] item called the Mushroom Glove, which would have a random mushroom be consumed every turn to the bro. that has the glove.
[[Bowser]] does not eat mushrooms unless:
[[Bowser]] does not eat mushrooms unless a Goomba/Bob-omb from a [[Jailgoon]], a Trashure or Dark Trashure, or a Naplock gives him one, or he uses Refreshrooms, which recover half of his Health Meter (only when he is Giant Bowser).
*A Goomba/Bob-omb from a [[Jailgoon]], A Trashure or Dark Trashure or a Naplock gives it.
*The Refreshrooms that recover half of Giant Bowser's Health Meter.


====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
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====''Paper Mario''====
====''Paper Mario''====
In ''Paper Mario'', mushrooms act like healing items, just like the other Mario RPG games. In this game, they heal 5 HP when used. Several variations of mushrooms could be found, such as the [[Volt Shroom]] or the [[Life Shroom]]. Recipes can also be made for other types of Mushrooms by combining certain ingredients together by Tayce T.
In [[Paper Mario]], Mushrooms take the role as healing items, similar to other Super Mario RPG games. In this game, they heal 5 HP when used. Several variations of Mushrooms could be found, such as the [[Volt Shroom]] or the [[Life Shroom]]. Recipes can also be made for other types of Mushrooms by combining certain ingredients together by Tayce T.


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
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:Indented line
===''Mario Golf: World Tour''===
===''Mario Golf: World Tour''===
Mushrooms appear in ''[[Mario Golf: World Tour]]'' as usable item shots. They cause the ball to roll much farther along the ground, as well as with a blue streak.
Mushrooms appear in ''[[Mario Golf: World Tour]]'' as usable item shots. They cause the ball to roll much farther along the ground, as well as with a blue streak.
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==Names in other languages==
==Names in other languages==
{{foreignname
{{foreignname
|Jap=キノコ<br/>''Kinoko''<br/>ダッシュキノコ<br/>''Dasshu Kinoko''<br/>タイムキノコ<br/>''Time Kinoko''
|Jap=キノコ<br/>''Kinoko''<br/>ダッシュキノコ<br/>''Dasshu Kinoko''
|JapM=Mushroom<br/><br/>Dash Mushroom (''Mario Kart'' series)<br/><br/>Time Mushroom (''Mario & Wario'')
|JapM=Mushroom<br/><br/>Dash Mushroom (''Mario Kart'' series)
|SpaA=Champiñón
|SpaA=Champiñón
|SpaAM=Mushroom
|SpaAM=Mushroom
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|Dut=Paddenstoel
|Dut=Paddenstoel
|DutM=Mushroom}}
|DutM=Mushroom}}
==References==
<references/>
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