Front Door: Difference between revisions
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*Door 4: Platforms with [[Li'l Sparky|Li'l Sparkies]] and [[Hothead]]s. | *Door 4: Platforms with [[Li'l Sparky|Li'l Sparkies]] and [[Hothead]]s. | ||
All four rooms then lead to a second bright hallway with a another four doors (but this time numbered 5 to 8). [[Mario]] then gets four more | All four rooms then lead to a second bright hallway with a another four doors (but this time numbered 5 to 8). [[Mario]] then gets four more paths to choose from. The enemies and obstacles will again vary depending on which door is selected. | ||
*Door 5: A room filled with [[Spiked Pillar]]s and [[Thwomps]]. The player must sprint past these at the right time in order to get through unharmed.<br> | *Door 5: A room filled with [[Spiked Pillar]]s and [[Thwomps]]. The player must sprint past these at the right time in order to get through unharmed.<br> | ||
*Door 6: An underwater room with [[Dry Bones]] that throw bones at the player, [[Fishbone]]s, [[Ball 'n' Chain]]s, and [[Spike (obstacle)|spikes]].<br> | *Door 6: An underwater room with [[Dry Bones]] that throw bones at the player, [[Fishbone]]s, [[Ball 'n' Chain]]s, and [[Spike (obstacle)|spikes]].<br> |