Easter egg: Difference between revisions

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Examples of Easter Eggs in ''[[Mario (series)|Mario]]'' games:
Examples of Easter Eggs in ''[[Mario (series)|Mario]]'' games:
*In the Atari 800 version of ''[[Donkey Kong (game)|Donkey Kong]]'', losing Mario's last life because of a fall, while in a point range of 33,000-33,900 (thus ensuring a new high score), and highlighting a Fireball in the difficulty selection will cause the initials of the port's developer, Landon Dyer, to appear in the title screen while the player waits for the attract mode to start up again.
*In the Atari 800 version of ''[[Donkey Kong (game)|Donkey Kong]]'', losing Mario's last life because of a fall, while in a point range of 33,000-33,900 (thus ensuring a new high score), and highlighting a Fireball in the difficulty selection will cause the initials of the port's developer, Landon Dyer, to appear in the title screen while the player waits for the attract mode to start up again.
*In ''[[Super Mario RPG: Legend of the Seven Stars]]'', their is a room in [[Booster Tower]] which features two curtains and a pillar, which will transform Mario into 8-bit Mario.  
*In ''[[Super Mario RPG: Legend of the Seven Stars]]'', there is a room in [[Booster Tower]] which features two curtains and a pillar, which will transform Mario into 8-bit Mario.  
*In ''[[Donkey Kong 64]]'', a picture of a strange frog appears in [[Angry Aztec]].
*In ''[[Donkey Kong 64]]'', a picture of a strange frog appears in [[Angry Aztec]].
*In ''[[Paper Mario]]'', there is a room inside [[Boo's Mansion]] containing a vase that will transform Mario when jumps inside into 8-bit Mario and Mario's theme will play. Mario will revert to back to his standard form if he leaves the room or jumps back into the vase. Unlike ''Super Mario RPG'' in which the 8-bit trick could only be performed once, in ''Paper Mario'' it could be performed repeatedly.   
*In ''[[Paper Mario]]'', there is a room inside [[Boo's Mansion]] containing a vase that will transform Mario when jumps inside into 8-bit Mario and Mario's theme will play. Mario will revert to back to his standard form if he leaves the room or jumps back into the vase. Unlike ''Super Mario RPG'' in which the 8-bit trick could only be performed once, in ''Paper Mario'' it could be performed repeatedly.