World 2-Castle (New Super Mario Bros. Wii): Difference between revisions

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==Layout==
==Layout==
This is an autoscrolling castle level filled with lava pits, and three way corridors, of which only one is the correct path, much like in ''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels''. In order to complete that area quickly, the player needs to take the upper route, the lower route, and the center route in that exact order. [[Podoboos]] are also common in this castle.
This is an autoscrolling castle level filled with lava pits, and three way corridors, of which only one is the correct path, much like in ''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'', if the correct corridor is chosen, a "ding" is heard, if wrong, a honk. In order to complete that area quickly, the player needs to take the upper route, the lower route, and the center route in that exact order. [[Podoboos]] are also common in this castle.


Roy Koopa is fought here for the second time.  He attacks by popping out of pipes that [[Kamek]] makes with his magic before the start of the battle. When Roy jumps out of a pipe, it might shock Mario (like a [[Sledge Bro.|Sledge Bro]]). Mario also needs to avoid getting squished by Roy Koopa.
Roy Koopa is fought here for the second time.  He attacks by popping out of pipes that [[Kamek]] makes with his magic before the start of the battle. When Roy jumps out of a pipe, it might shock Mario (like a [[Sledge Bro.|Sledge Bro]]). Mario also needs to avoid getting squished by Roy Koopa.
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