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The Nintendo 64 hosts a wide variety of games, but most of its hits are first-party titles such as ''[[Super Mario 64]]'', ''[[Super Smash Bros.]]'', ''[[Mario Kart 64]]'', ''[[Mario Party]]'', ''[[Paper Mario]]'', ''Star Fox 64'', ''Legend of Zelda: Ocarina of Time'' and ''F-Zero X''. [[Rare, Ltd.|Rareware]], however, developed quite a few hits for the N64, such as ''Goldeneye 007'', ''Banjo-Kazooie'' and ''[[Donkey Kong 64]]''. Production ended in 2002. The Nintendo 64 sold 32.93 million units during its lifetime. | The Nintendo 64 hosts a wide variety of games, but most of its hits are first-party titles such as ''[[Super Mario 64]]'', ''[[Super Smash Bros.]]'', ''[[Mario Kart 64]]'', ''[[Mario Party]]'', ''[[Paper Mario]]'', ''Star Fox 64'', ''Legend of Zelda: Ocarina of Time'' and ''F-Zero X''. [[Rare, Ltd.|Rareware]], however, developed quite a few hits for the N64, such as ''Goldeneye 007'', ''Banjo-Kazooie'' and ''[[Donkey Kong 64]]''. Production ended in 2002. The Nintendo 64 sold 32.93 million units during its lifetime. | ||
In 1999, Nintendo released the [[Nintendo 64DD]]. The "DD" in Nintendo 64DD stood for "disk drive", and originally "dynamic drive". An add-on device for the Nintendo 64, it was a machine that allowed games to be played in a disk format, similar to zip disks. These were intended as a cheaper version | In 1999, Nintendo released the [[Nintendo 64DD]]. The "DD" in Nintendo 64DD stood for "disk drive", and originally "dynamic drive". An add-on device for the Nintendo 64, it was a machine that allowed games to be played in a disk format, similar to zip disks. These were intended as a cheaper version of the Sega Saturn's game disks and the PlayStation's, but the Nintendo 64DD ended up being a commercial failure due to the way it was sold and was never released outside Japan. | ||
[[File:N64system.jpg|thumb|The original Nintendo 64, and its six controller colors.]] | [[File:N64system.jpg|thumb|The original Nintendo 64, and its six controller colors.]] |
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