Klubba's Kiosk: Difference between revisions

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[[Klubba]] himself stands nearby his shack on a small wooden bridge that hangs above a large fissure.  In order to pass this bridge, Klubba must be paid a certain number of [[Kremkoin]]s. On the other side of the bridge is a shining, floating gold barrel that can transport the Kongs to the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]]. If one of the Kongs opt to fight Klubba, he will knock them out of his kiosk with his cudgel. The [[Bag a Bug]] mini-game he offers is a [[Game Boy Advance]] remake exclusive.
[[Klubba]] himself stands nearby his shack on a small wooden bridge that hangs above a large fissure.  In order to pass this bridge, Klubba must be paid a certain number of [[Kremkoin]]s. On the other side of the bridge is a shining, floating gold barrel that can transport the Kongs to the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]]. If one of the Kongs opt to fight Klubba, he will knock them out of his kiosk with his cudgel. The [[Bag a Bug]] mini-game he offers is a [[Game Boy Advance]] remake exclusive.


Oddly, no matter where the Kongs access Klubba's Kiosk from (be it the volcanic [[Crocodile Caldron]], the swampy [[Kerm Quay]] or the amusement park known as [[Krazy Kremland]])is always located in a foggy wooded area.
Oddly, no matter where the Kongs access Klubba's Kiosk from (be it the volcanic [[Crocodile Cauldron]], the swampy [[Krem Quay]] or the amusement park known as [[Krazy Kremland]])is always located in a foggy wooded area.


==Gallery==
==Gallery==
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