Double Pounder: Difference between revisions

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==Gameplay==
==Gameplay==
The pair must try to simultaneously ground-pound switches of the same color. In order for that color switch to be deactivated, the players need to have almost perfect synchronicity. Whenever a switch is deactivated, lava spouts in the background, then hardens into a metal platform, which makes Bowser Jr. look nervous. If all four sets of switches are deactivated within 30 seconds, the players win.
The pair must try to simultaneously [[Ground Pound]] switches of the same color. In order for that color switch to be deactivated, the players need to have almost perfect synchronicity. Whenever a switch is deactivated, [[lava]] spouts in the background, then hardens into a metal platform, which makes Bowser Jr. look nervous. If all four sets of switches are deactivated within 30 seconds, the players win.


==Ending==
==Ending==