Super Guide: Difference between revisions

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===''Super Mario'' series===
===''Super Mario'' series===
====''New Super Mario Bros. Wii'' ====
====''New Super Mario Bros. Wii'' ====
[[File:NSMBW World 6-3 Super Guide.png|thumb|[[Luigi]] in Super Guide mode in [[World 6-3 (New Super Mario Bros. Wii)|World 6-3]] of ''New Super Mario Bros. Wii'']]
[[File:NSMBW World 6-3 Super Guide.png|thumb|[[Luigi]] in Super Guide mode in [[World 6-3 (New Super Mario Bros. Wii)|World 6-3]] in ''New Super Mario Bros. Wii'']]
The Super Guide first appears in ''New Super Mario Bros. Wii''. In this game, the Super Guide provides players stuck on a level assistance to clear levels. When the player has failed to pass a level at least eight times, a [[Super Guide Block]] appears at the start of the level or at the midway point. When the player hits this block, the level restarts in autopilot mode: A computer-controlled Luigi will play the level on his own. The Super Guide only shows the player how to beat the level, but neither uses shortcuts, take damage, or reveal secrets. While the Super Guide is running, the player can press the {{button|wii|+}} on the {{button|wii|Wiimote}} at any time to take control again; the game will start exactly where the Super Guide left off. Once the player has taken control again, they cannot turn the Super Guide back on for the remainder of the level. The level will still count as beaten even when the Super Guide assistance is used—however, the level pad on the world map will be red instead of blue; a player would need to beat the level themselves for the level pad to turn blue. If the player ever sees the Super Guide Block, the stars on the save file will permanently lose their shine, even when the block is not used when it appears. When the player takes over, they will play as Luigi rather than [[Mario]], but losing a life will result in Mario being controlled again. The Super Guide is not available in [[World 9 (New Super Mario Bros. Wii)|World 9]], even if the player dies eight times in a World 9 level. If multiple players are playing, the Super Guide Block will not appear, and the save file stars will remain shiny even if they each die eight times in a level.
The Super Guide first appears in ''New Super Mario Bros. Wii''. In this game, the Super Guide provides players stuck on a level assistance to clear levels. When the player has failed to pass a level at least eight times, a [[Super Guide Block]] appears at the start of the level or at the [[Checkpoint Flag|midway point]]. When the player hits this block, the level restarts in autopilot mode: A computer-controlled Luigi plays the level on his own. The Super Guide only shows the player how to beat the level, but the CPU does not use shortcuts, take damage, or reveal secrets. While the Super Guide is running, the player can press {{button|wii|+}} on {{button|wii|Wiimote}} at any time to take control again; the game starts exactly where the Super Guide left off. Once the player has taken control again, they cannot turn the Super Guide back on for the remainder of the level. The level still counts as beaten even when the Super Guide assistance is used—however, the level pad on the world map is red instead of blue; the player needs to beat the level themselves for the level pad to turn blue. If the player ever sees the Super Guide Block, the stars on the save file will permanently lose their shine, even when the block is not used when it appears. When the player takes over, they play as Luigi rather than [[Mario]], but losing a life results in Mario being controlled again. The Super Guide is not available in [[World 9 (New Super Mario Bros. Wii)|World 9]], even if the player loses eight lives in a World 9 level. If multiple players are playing, the Super Guide Block will not appear, and the save file stars will remain shiny even if the players each lose eight lives in a level.
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